(→Rune Knight: - Cleric reincarnation note) |
(re-organized special move tables, added spells) |
||
Line 131: | Line 131: | ||
As it's name implies, the Fighter is standard warrior-type unit, not too bad with either ATK or DEF, but lacking much flavor. Aside from Majins, these guys can use Axes better than anyone. | As it's name implies, the Fighter is standard warrior-type unit, not too bad with either ATK or DEF, but lacking much flavor. Aside from Majins, these guys can use Axes better than anyone. | ||
In the post-game, give these guys | In the post-game, give these guys a weapon with a Lv100 Professional and Lv25 Male Fighter Lover. Always critical you can get with anyone, but ''double'' critical damage makes these guys the strongest physical attacks. Unfortunately you'll have to use a weight to keep this ability active, which takes away one of their greatest strengths: high HP. | ||
Line 369: | Line 369: | ||
| Genius || 5000 || 5000 || 5000 || 8000 || 10000 || 12500 | | Genius || 5000 || 5000 || 5000 || 8000 || 10000 || 12500 | ||
|} | |} | ||
{|{{prettytable}} | {|{{prettytable}} | ||
! | |+Specials | ||
! Name !! Tiers !! Lv !! SP !! Stat !! Strength !! Area !! Height | |||
|- | |- | ||
| '''<big>Fire</big>''' || Red, Prism, Galaxy || Lv1 || 5 || INT || -10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| Red | |||
|- | |- | ||
| colspan="6"| | |||
| | * Magical fire damage | ||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Wind</big>''' || Green, Prism, Galaxy || Lv1 || 5 || INT || -10% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| colspan="6"| | |||
*Magical wind damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Ice</big>''' || Blue, Prism, Galaxy || Lv1 || 5 || INT || -10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
*Magical ice damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Star</big>''' || Star, Galaxy || Lv1 || 7 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Enfeeble</big>''' || Red, Green, Blue, Star || Lv5 || 8 || {{n/a}} || {{n/a}} || rowspan="2"|<center>Spell</center> || 24dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Decreases ATK by 20% | ||
|| 24dm | |||
|- | |- | ||
| '''<big>Mega Fire</big>''' || Red, Prism, Galaxy || Lv10 || 15 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan=" | | colspan="6"| | ||
*Magical fire damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Mega Wind</big>''' || Green, Prism, Galaxy || Lv10 || 15 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical wind damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Mega Ice</big>''' || Red, Prism, Galaxy || Lv10 || 15 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical ice damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Mega Star</big>''' || Star, Galaxy || Lv12 || 21 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Blind</big>''' || Red, Green, Blue, Star || Lv15 || 8 || {{n/a}} || {{n/a}} || rowspan="2"|<center>Spell</center> || 24dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Decreases HIT by 20% | ||
|| 24dm | |||
|- | |- | ||
| '''<big>Giga Fire</big>''' || Red, Prism, Galaxy || Lv25 || 45 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan=" | | colspan="6"| | ||
*Magical fire damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Giga Wind</big>''' || Green, Prism, Galaxy || Lv25 || 45 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical wind damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Giga Ice</big>''' || Blue, Prism, Galaxy || Lv25 || 45 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| 6 | | *Magical ice damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Giga Star</big>''' || Star, Galaxy || Lv30 || 63 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical star damage | ||
|| 48dm | |||
|- | |||
| '''<big>Mind Break</big>''' || Red, Green, Blue, Star || Lv35 || 8 || {{n/a}} || {{n/a}} || rowspan="2"|<center>Spell</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
*Decreases INT by 20% | |||
|| 24dm | |||
|- | |||
| '''<big>Omega Fire</big>''' || Red, Prism, Galaxy || Lv50 || 135 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
*Magical fire damage | |||
|| 48dm | |||
|- | |||
| '''<big>Omega Wind</big>''' || Green, Prism, Galaxy || Lv50 || 135 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
*Magical wind damage | |||
|| 48dm | |||
|- | |||
| '''<big>Omega Ice</big>''' || Blue, Prism, Galaxy || Lv50 || 135 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical ice damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Omega Star</big>''' || Star, Galaxy || Lv60 || 189 || INT || 30% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Fire</big>''' || Red || Lv80 || 405 || INT || 30% || rowspan="2"|<center>Spell | ||
|- | |- | ||
| colspan="6"| | |||
*Magical fire damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Wind</big>''' || Green || Lv80 || 405 || INT || 30% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
*Magical wind damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Ice</big>''' || Blue || Lv80 || 405 || INT || 30% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
*Magical ice damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Star</big>''' || Star || Lv100 || 567 || INT || 40% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
*Magical star damage | |||
|| 48dm | |||
|} | |} | ||
(In short, Red/Green/Blue/Star Skulls learn all five of their respective Fire/Wind/Ice/Star spells in addition to the three stat-decreasing spells. Prism Skulls learn most of the Fire/Wind/Ice spells, but no Tera (strongest) spells, and no stat spells. Galaxy Skulls get all the Fire/Wind/Ice ''and'' Star spells, but no Tera spells and no stat Spells.) | |||
Learn spells in the first cycle with these guys, then reincarnate as Rune Knights in the post-game. Rune Knights' boost to elemental attacks makes Tera Fire/Ice/Wind the most powerful attack in the game, but they can only learn up to Omega level spells on their own. The star spells are mostly worthless, since elemental weaknesses are the only reason spells are worth using, so there's little point in reincarnating as a higher tier. | |||
Red Skulls always have 50% Fire and -50% Ice, Blue have 50% Ice and -50% Fire. Green Skulls have 50% Wind, but either Ice or Fire would be -50%. Star, Prism, and Galaxy Skulls have randomized elemental affinity, like most classes. | |||
* '''Move''': | ==Girl Mage== | ||
* '''Jump''': | * '''Ability''': Uses 25% less SP for Specials. | ||
* '''Lover''': Further reduces SP cost of specials by 1% per lover. | |||
* '''Move''': 3 | |||
* '''Jump''': 15 | |||
* '''Counter''': 0 | * '''Counter''': 0 | ||
* '''Throw''': | * '''Throw''': 3 Panels, 26 dm | ||
* '''EXP Rate''': | * '''EXP Rate''': 4 | ||
{|{{prettytable}} | {|{{prettytable}} | ||
Line 505: | Line 532: | ||
|- | |- | ||
! Name | ! Name | ||
| | | Red Mage || Green Mage || Blue Mage || Star Mage || Prism Mage || Galaxy Mage | ||
|- | |- | ||
! Unlock | ! Unlock | ||
| | | Obtained from Start || Obtained from Start || Obtained from Start || Lv20 Red, Green, or Blue Mage || Lv60 Star Mage || Lv160 Prism Mage | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 515: | Line 542: | ||
|- | |- | ||
! Fist | ! Fist | ||
| | | 5 || 5 || 5 || 6 || 7 || 8 | ||
|- | |- | ||
! Sword | ! Sword | ||
| | | 5 || 5 || 5 || 6 || 7 || 8 | ||
|- | |- | ||
! Spear | ! Spear | ||
| | | 5 || 5 || 5 || 6 || 7 || 8 | ||
|- | |- | ||
! Bow | ! Bow | ||
| 10 || | | 10 || 10 || 10 || 12 || 14 || 16 | ||
|- | |- | ||
! Gun | ! Gun | ||
| | | 10 || 10 || 10 || 12 || 14 || 16 | ||
|- | |- | ||
! Axe | ! Axe | ||
| | | 3 || 3 || 3 || 4 || 4 || 4 | ||
|- | |- | ||
! Staff | ! Staff | ||
| | | 20 || 20 || 20 || 23 || 26 || 29 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 540: | Line 567: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 70% || 70% || 70% || 70% || 80% || 80% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 110% || 110% || 110% || 120% || 130% || 130% | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 70% || 70% || 70% || 70% || 80% || 80% | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 70% || 70% || 70% || 70% || 80% || 80% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 110% || 110% || 110% || 120% || 130% || 130% | ||
|- | |- | ||
! RES | ! RES | ||
| | | 100% || 100% || 100% || 110% || 120% || 120% | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 90% || 90% || 90% || 90% || 100% || 100% | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 80% || 80% || 80% || 80% || 90% || 90% | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 568: | Line 595: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 10 || 10 || 10 || 12 || 13 || 14 | ||
|- | |- | ||
! SP | ! SP | ||
| | | 18 || 18 || 18 || 20 || 22 || 24 | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! INT | ! INT | ||
| | | 16 || 16 || 16 || 18 || 20 || 22 | ||
|- | |- | ||
! RES | ! RES | ||
| | | 14 || 14 || 14 || 16 || 18 || 20 | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 8 || 8 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 8 || 8 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 595: | Line 622: | ||
! colspan="7"| <big>Mana Costs</big> | ! colspan="7"| <big>Mana Costs</big> | ||
|- | |- | ||
|Good-for-nothing || 1 || 1 || | | Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2 | ||
|- | |- | ||
| Incompetent || | | Incompetent || 10 || 10 || 10 || 16 || 20 || 25 | ||
|- | |- | ||
| Average || | | Average || 50 || 50 || 50 || 80 || 100 || 125 | ||
|- | |- | ||
| Skilled || | | Skilled || 200 || 200 || 200 || 320 || 400 || 500 | ||
|- | |- | ||
| Distinguished || | | Distinguished || 1000 || 1000 || 1000 || 1600 || 2000 || 2500 | ||
|- | |- | ||
| Genius || | | Genius || 5000 || 5000 || 5000 || 8000 || 10000 || 12500 | ||
|} | |} | ||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ | |+Specials | ||
! Name !! | ! Name !! Tiers !! Lv !! SP !! Stat !! Strength !! Area !! Height | ||
|- | |- | ||
| | | '''<big>Fire</big>''' || Red, Prism, Galaxy || Lv1 || 5 || INT || -10% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
| | * Magical fire damage | ||
|| 48dm | |||
|- | |||
| '''<big>Wind</big>''' || Green, Prism, Galaxy || Lv1 || 5 || INT || -10% || rowspan="2"|<center>Spell</center> || 48dm | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical wind damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Ice</big>''' || Blue, Prism, Galaxy || Lv1 || 5 || INT || -10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan=" | | colspan="6"| | ||
*Magical ice damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Star</big>''' || Star, Galaxy || Lv1 || 7 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Armor Break</big>''' || Red, Green, Blue, Star || Lv5 || 8 || {{n/a}} || {{n/a}} || rowspan="2"|<center>Spell</center> || 24dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Decreases DEF by 20% | ||
|| 24dm | |||
|- | |- | ||
| '''<big>Mega Fire</big>''' || Red, Prism, Galaxy || Lv10 || 15 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical fire damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Mega Wind</big>''' || Green, Prism, Galaxy || Lv10 || 15 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical wind damage | ||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Mega Ice</big>''' || Red, Prism, Galaxy || Lv10 || 15 || INT || 0% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| colspan="6"| | |||
*Magical ice damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Mega Star</big>''' || Star, Galaxy || Lv12 || 21 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Slow</big>''' || Red, Green, Blue, Star || Lv15 || 8 || {{n/a}} || {{n/a}} || rowspan="2"|<center>Spell</center> || 24dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
*Decreases SPD by 20% | |||
|| 24dm | |||
|- | |- | ||
| '''<big>Giga Fire</big>''' || Red, Prism, Galaxy || Lv25 || 45 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical fire damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Giga Wind</big>''' || Green, Prism, Galaxy || Lv25 || 45 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical wind damage | ||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Giga Ice</big>''' || Blue, Prism, Galaxy || Lv25 || 45 || INT || 10% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| colspan="6"| | |||
*Magical ice damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Giga Star</big>''' || Star, Galaxy || Lv30 || 63 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Resist Break</big>''' || Red, Green, Blue, Star || Lv35 || 8 || {{n/a}} || {{n/a}} || rowspan="2"|<center>Spell</center> || 24dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| 6 | | *Decreases RES by 20% | ||
|| 24dm | |||
|- | |- | ||
| '''<big>Omega Fire</big>''' || Red, Prism, Galaxy || Lv50 || 135 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical fire damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Omega Wind</big>''' || Green, Prism, Galaxy || Lv50 || 135 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | *Magical wind damage | ||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Omega Ice</big>''' || Blue, Prism, Galaxy || Lv50 || 135 || INT || 20% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| colspan="6"| | |||
*Magical ice damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Omega Star</big>''' || Star, Galaxy || Lv60 || 189 || INT || 30% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
*Magical star damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Fire</big>''' || Red || Lv80 || 405 || INT || 30% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
*Magical fire damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Wind</big>''' || Green || Lv80 || 405 || INT || 30% || rowspan="2"|<center>Spell</center> || 48dm | ||
| | |||
| | |||
|- | |- | ||
| | | colspan="6"| | ||
*Magical wind damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Ice</big>''' || Blue || Lv80 || 405 || INT || 30% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
*Magical ice damage | |||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Tera Star</big>''' || Star || Lv100 || 567 || INT || 40% || rowspan="2"|<center>Spell</center> || 48dm | ||
|- | |- | ||
| | | colspan="6"| | ||
*Magical star damage | |||
|| 48dm | |||
|} | |} | ||
(In short, Red/Green/Blue/Star Mages learn all five of their respective Fire/Wind/Ice/Star spells in addition to the three stat-decreasing spells. Prism Mages learn most of the Fire/Wind/Ice spells, but no Tera (strongest) spells, and no stat spells. Galaxy Mages get all the Fire/Wind/Ice ''and'' Star spells, but no Tera spells and no stat Spells.) | |||
Their SP reduction comes in handy early on when SP costs are high, and can come handy in the Item World. However, Skulls are usually better in the long run: leveling high-end spells goes a ''lot'' faster, and spell level makes a surprisingly large difference in damage dealt. Later in the game SP becomes an overly abundant resource such that SP conservation isn't very advantageous anyway. | |||
Red Mages always have 50% Fire and -50% Ice, Blue have 50% Ice and -50% Fire. Green Mages have 50% Wind, but either Ice or Fire would be -50%. Star, Prism, and Galaxy Mages have randomized elemental affinity, like most classes. | |||
== | ==Ninja== | ||
* '''Ability''': | * '''Ability''': While in danger, chance of dodging attacks increases. | ||
* '''Lover''': | * '''Lover''': While in danger, chance of dodging attacks increases by 1% for every 2 lovers. | ||
* '''Move''': | * '''Move''': 5 | ||
* '''Jump''': | * '''Jump''': 35 | ||
* '''Counter''': | * '''Counter''': 0 | ||
* '''Throw''': | * '''Throw''': 4 Panels, 29 dm | ||
* '''EXP Rate''': | * '''EXP Rate''': 6 | ||
{|{{prettytable}} | {|{{prettytable}} | ||
Line 776: | Line 797: | ||
|- | |- | ||
! Name | ! Name | ||
| | | Genin || Chunin || Jounin || Oniwanaban || Touryou || Shadow Master | ||
|- | |- | ||
! Unlock | ! Unlock | ||
| | | Lv5 Sword & Lv5 Fist || Lv15 Genin || Lv30 Chunin || Lv60 Jounin || Lv120 Oniwanaban || Lv240 Touryou | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 786: | Line 807: | ||
|- | |- | ||
! Fist | ! Fist | ||
| 20 || 22 || 24 || 26 | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! Sword | ! Sword | ||
| 20 || 22 || 24 || 26 | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! Spear | ! Spear | ||
| 20 || 22 || 24 || 26 | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! Bow | ! Bow | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! Gun | ! Gun | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Axe | ! Axe | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Staff | ! Staff | ||
| | | 3 || 3 || 4 || 4 || 5 || 5 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 811: | Line 832: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 90% || 90% || 100% || 100% || 110% || 110% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
! RES | ! RES | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 100% || 100% || 100% || 110% || 110% || 110% | ||
|- | |- | ||
! SPD | ! SPD | ||
| 110% || 110% || | | 110% || 110% || 120% || 120% || 130% || 130% | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 839: | Line 860: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 14 || 15 || 16 || 17 || 18 || 19 | ||
|- | |- | ||
! SP | ! SP | ||
| | | 9 || 10 || 11 || 12 || 13 || 14 | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 14 || 15 || 16 || 17 || 18 || 19 | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 8 || 8 || 9 || 9 || 10 || 10 | ||
|- | |- | ||
! INT | ! INT | ||
| | | 9 || 9 || 10 || 10 || 11 || 11 | ||
|- | |- | ||
! RES | ! RES | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
! SPD | ! SPD | ||
| 16 || 18 || 20 || 22 || 24 || 26 | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Mana Costs</big> | |||
|- | |||
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3 | |||
|- | |||
| Incompetent || 14 || 17 || 20 || 22 || 26 || 29 | |||
|- | |||
| Average || 70 || 85 || 100 || 110 || 130 || 145 | |||
|- | |||
| Skilled || 280 || 340 || 400 || 440 || 520 || 580 | |||
|- | |||
| Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900 | |||
|- | |||
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500 | |||
|} | |} | ||
{|{{prettytable}} | |||
|+Specials | |||
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height | |||
|- | |||
| '''<big>Ususemi</big>''' || Lv15 || 8 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special TripleStrike.GIF]]</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Physical damage | |||
* User moves to support panel | |||
|| 24dm | |||
|- | |||
| '''<big>Konoha Gakure</big>''' || Lv45 || 8 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special KonohaGakure.GIF]]</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Physical damage | |||
* User moves to support panel | |||
|| 24dm | |||
|} | |||
Their SPD isn't quite as godly as in the original game, but Fists weren't fueled by SPD in the original either. If you're going to have a Ninja, you're going to have a Fist-user. Make use of Lovers and a weight to make them virtually untouchable, and boost that dodge rate even further by equipping Accelerators/Shoes with maxed Coach and Sprinter specialists. | |||
== | ==Kunoichi== | ||
* '''Ability''': While in danger, | * '''Ability''': While in danger, there is a 50% chance of executing actions (attacks and specials) twice in a row. | ||
* '''Lover''': While in danger, | * '''Lover''': While in danger, ability chance increases by 1% for every 2 lovers. | ||
* '''Move''': | * '''Move''': 5 | ||
* '''Jump''': | * '''Jump''': 35 | ||
* '''Counter''': | * '''Counter''': 0 | ||
* '''Throw''': | * '''Throw''': 4 Panels, 29 dm | ||
* '''EXP Rate''': | * '''EXP Rate''': 6 | ||
{|{{prettytable}} | {|{{prettytable}} | ||
Line 881: | Line 935: | ||
|- | |- | ||
! Name | ! Name | ||
| | | Hanakage || Yukikage || Hoshikage || Tsukikage || Sorakage || Master Kunoichi | ||
|- | |- | ||
! Unlock | ! Unlock | ||
| | | Lv5 Staff & Lv5 Fist || Lv15 Hanakage || Lv30 Yukikage || Lv60 Hoshikage || Lv120 Tsukikage || Lv240 Sorakage | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 891: | Line 945: | ||
|- | |- | ||
! Fist | ! Fist | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! Sword | ! Sword | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! Spear | ! Spear | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! Bow | ! Bow | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Gun | ! Gun | ||
Line 906: | Line 960: | ||
|- | |- | ||
! Axe | ! Axe | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Staff | ! Staff | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 916: | Line 970: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! ATK | ! ATK | ||
Line 925: | Line 979: | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! RES | ! RES | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
! HIT | ! HIT | ||
Line 937: | Line 991: | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 110% || 110% || 120% || 120% || 130% || 130% | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 944: | Line 998: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
! SP | ! SP | ||
| | | 9 || 10 || 11 || 12 || 13 || 14 | ||
|- | |- | ||
! ATK | ! ATK | ||
| 15 || 16 || 17 || 18 || 19 | | 14 || 15 || 16 || 17 || 18 || 19 | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! INT | ! INT | ||
| | | 13 || 14 || 15 || 16 || 17 || 18 | ||
|- | |- | ||
! RES | ! RES | ||
| | | 8 || 8 || 9 || 9 || 10 || 10 | ||
|- | |- | ||
! HIT | ! HIT | ||
Line 965: | Line 1,019: | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 971: | Line 1,025: | ||
! colspan="7"| <big>Mana Costs</big> | ! colspan="7"| <big>Mana Costs</big> | ||
|- | |- | ||
|Good-for-nothing || 1 || 1 || | |Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3 | ||
|- | |- | ||
| Incompetent || | | Incompetent || 14 || 17 || 20 || 22 || 26 || 29 | ||
|- | |- | ||
| Average || | | Average || 70 || 85 || 100 || 110 || 130 || 145 | ||
|- | |- | ||
| Skilled || | | Skilled || 280 || 340 || 400 || 440 || 520 || 580 | ||
|- | |- | ||
| Distinguished || | | Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900 | ||
|- | |- | ||
| Genius || | | Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500 | ||
|} | |} | ||
{|{{prettytable}} | |||
|+Specials | |||
! Name !! Lv !! SP !! Range !! Area !! Height | |||
|- | |||
| '''<big>Kagenui</big>''' || Lv10 || 8 || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Kagenui.GIF]]</center> || 24dm | |||
|- | |||
| colspan="4"| | |||
* 60% chance of Paralysis | |||
|| 24dm | |||
|- | |||
| '''<big>MinMinMin</big>''' || Lv15 || 16 || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm | |||
|- | |||
| colspan="4"| | |||
* 40% chance of Sleep | |||
|| 24dm | |||
|- | |||
| '''<big>Shinikaze</big>''' || Lv25 || 16 || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm | |||
|- | |||
| colspan="4"| | |||
* 40% chance of Poison || 24dm | |||
|- | |||
| '''<big>Mafuujin</big>''' || Lv35 || 16 || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm | |||
|- | |||
| colspan="4"| | |||
* 40% chance of Amnesia || 24dm | |||
|- | |||
| '''<big>Tougenkyo</big>''' || Lv45 || 16 || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm | |||
|- | |||
| colspan="4"| | |||
* 40% chance of Deprave || 24dm | |||
|} | |||
Kunoichi try to be a tie between Fist-fighters and mages, and their stats are "meh" as a result. Their SPD's good, but don't have increased dodge when critical and have lower HP than Ninja, so equipping them with a weight to unleash their ability is particularly risky. They're pretty good with Fists, but Ninja are better. | |||
There's one real reason to have Kunoichi: Innate Ability, but unfortunately, a huge amount of luck is involved with it, and it could end up killing you more than it helps. If you're a gambler, good for you. If you're not, these chicks can still make great support units for many reasons: | |||
* Staff mastery is decent, even if their RES is mildly low (not that much is usually needed), so they could work as healers. | |||
* Kunoichi possess their own status-inflicting specials. Although they only work around half the time, their innate ability can significantly boost that. | |||
* Double-attack makes buff spells like Braveheart have a decent chance of increasing stats by 40% instead of 20%, but if you don't get both hits, there isn't as much of a drawback. | |||
* High MV and JM allows Kunoichi to reach and heal units, and reach far-off/high-up panels where enemies can't touch them. | |||
* Good evasion makes them more durable than some support units. | |||
* Since they're supporting from the rear and never approach the enemy, the risk of weight-equipping is immensely diminished. | |||
They're easily one of the best non-Special Character support for human characters, if they're taught the right spells. Unfortunately, their EXP Rate is a couple notches higher than most support units. | |||
== | ==Majin== | ||
* '''Ability''': | * '''Ability''': When nine allies have died on the field, all his stats will double. | ||
* '''Lover''': | * '''Lover''': Increases stats by 1.25% each (with or without his ability activated), instead of the typical 1%. | ||
* '''Move''': | * '''Move''': 3 | ||
* '''Jump''': 20 | * '''Jump''': 20 | ||
* '''Counter''': 2 | * '''Counter''': 2 | ||
* '''Throw''': | * '''Throw''': 1 Panels, 20 dm | ||
* '''EXP Rate''': | * '''EXP Rate''': 9 | ||
{|{{prettytable}} | {|{{prettytable}} | ||
Line 1,002: | Line 1,095: | ||
|- | |- | ||
! Name | ! Name | ||
| | | Chaos Soldier || Death Avenger || Violator || Last Battalion || Death Army || Omega Senteniel | ||
|- | |- | ||
! Unlock | ! Unlock | ||
| | | Defeat Zenon || Lv60 Chaos Soldier || Lv120 Death Avenger || Lv240 Violator || Lv480 Last Battalion || Lv960 Death Army | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,015: | Line 1,108: | ||
|- | |- | ||
! Sword | ! Sword | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
! Spear | ! Spear | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
! Bow | ! Bow | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
! Gun | ! Gun | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
! Axe | ! Axe | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
! Staff | ! Staff | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,037: | Line 1,130: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
! RES | ! RES | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 110% || 110% || 110% || 120% || 120% || 120% | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,065: | Line 1,158: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 28 || 32 || 36 || 40 || 44 || 48 | ||
|- | |- | ||
! SP | ! SP | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! ATK | ! ATK | ||
| 16 || | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! INT | ! INT | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! RES | ! RES | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! SPD | ! SPD | ||
| 16 || 18 || 20 || 22 || 24 || 26 | |||
| | |||
|} | |} | ||
Hands-down, Majin have the best stats, aptitude, and Weapon Proficiency. That's why they exist. However, their EXP is leaps and bounds above everyone else, making them take ''twice'' as long to level as most characters. Unless they're fighting alone, their MV, JM, and Throw can be crippling as well. | |||
To unleash the hell of his ability, toss an enemy human into your base panel, or chain-grenade a group of nine allied [[Disgaea 2: Cursed Memories/Monster Classes#Prinny|Prinnies]]. | |||
== | ==Heavy Knight== | ||
* '''Ability''': | * '''Ability''': While in danger, DEF (and RES?) increase by 50%. | ||
* '''Lover''': | * '''Lover''': While in danger, DEF (and RES?) increase 1%. | ||
* '''Move''': | * '''Move''': 3 | ||
* '''Jump''': | * '''Jump''': 15 | ||
* '''Counter''': | * '''Counter''': 1 | ||
* '''Throw''': | * '''Throw''': 6 Panels, 35 dm | ||
* '''EXP Rate''': 5 | |||
{|{{prettytable}} | {|{{prettytable}} | ||
Line 1,122: | Line 1,200: | ||
|- | |- | ||
! Name | ! Name | ||
| | | Heavy Knight || Iron Knight || Steel Knight || Mythril Knight || Adamant Knight || Aegis Knight | ||
|- | |- | ||
! Unlock | ! Unlock | ||
| | | Lv3 Spear || Lv12 Heavy Knight || Lv24 Iron Knight || Lv48 Steel Knight || Lv96 Mythril Knight || Lv192 Adamant Knight | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,132: | Line 1,210: | ||
|- | |- | ||
! Fist | ! Fist | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Sword | ! Sword | ||
| | | 17 || 19 || 21 || 23 || 25 || 27 | ||
|- | |- | ||
! Spear | ! Spear | ||
| | | 18 || 22 || 22 || 24 || 26 || 28 | ||
|- | |- | ||
! Bow | ! Bow | ||
| 3 || 3 || 4 || 4 | | 2 || 2 || 3 || 3 || 4 || 4 | ||
|- | |- | ||
! Gun | ! Gun | ||
| 3 || 3 || 4 || 4 | | 2 || 2 || 3 || 3 || 4 || 4 | ||
|- | |- | ||
! Axe | ! Axe | ||
| | | 17 || 19 || 21 || 23 || 25 || 27 | ||
|- | |- | ||
! Staff | ! Staff | ||
| | | 2 || 2 || 3 || 3 || 4 || 4 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,157: | Line 1,235: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 120% || 120% || 130% || 130% || 140% || 140% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 110% || 110% || 120% || 120% || 130% || 130% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 60% || 60% || 60% || 70% || 70% || 70% | ||
|- | |- | ||
! RES | ! RES | ||
Line 1,175: | Line 1,253: | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 60% || 60% || 60% || 70% || 70% || 70% | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,185: | Line 1,263: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 28 || 32 || 36 || 40 || 44 || 48 | ||
|- | |- | ||
! SP | ! SP | ||
| | | 7 || 7 || 8 || 8 || 9 || 9 | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 15 || 16 || 17 || 18 || 19 || 20 | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 16 || 18 || 20 || 22 || 24 || 26 | ||
|- | |- | ||
! INT | ! INT | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! RES | ! RES | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,225: | Line 1,303: | ||
|} | |} | ||
Highest HP and DEF of all, and the innate guarantees they'll practically never die. Their ATK is pretty decent too, but it still comes in last place compared to the other warrior-types. Spears are their best weapon, not only because of weapon mastery, but it makes use of the high DEF aptitude. Lift Mages or weaker units out of the way to force enemies on your Knight instead. | |||
== | Heavy Knights have the greatest Throw range in the game. This is pretty handy, especially in the Item World when you're trying to toss allies to the next gate. You could just make nine Lv1 Heavy Knights to make full use of their throws. | ||
* '''Ability''': While in danger, | |||
* '''Lover''': While in danger, | ==Sinner== | ||
* '''Ability''': While in danger, counter-attack damage increases. | |||
* '''Lover''': While in danger, counter-attack damage increases by an extra 1% per lover. | |||
* '''Move''': 4 | * '''Move''': 4 | ||
* '''Jump''': 20 | * '''Jump''': 20 | ||
* '''Counter''': | * '''Counter''': 2 | ||
* '''Throw''': | * '''Throw''': 5 Panels, 32 dm | ||
* '''EXP Rate''': | * '''EXP Rate''': 5 | ||
{|{{prettytable}} | {|{{prettytable}} | ||
Line 1,241: | Line 1,321: | ||
|- | |- | ||
! Name | ! Name | ||
| | | Togabito || Yasha || Ashura || Rasetsu || Bushin || Aragami | ||
|- | |- | ||
! Unlock | ! Unlock | ||
| | | Obtain a Felony || Lv12 Togabito || Lv24 Yasha || Lv48 Ashura || Lv96 Rasetsu || Lv192 Bushin | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,251: | Line 1,331: | ||
|- | |- | ||
! Fist | ! Fist | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
! Sword | ! Sword | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! Spear | ! Spear | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! Bow | ! Bow | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Gun | ! Gun | ||
Line 1,266: | Line 1,346: | ||
|- | |- | ||
! Axe | ! Axe | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
! Staff | ! Staff | ||
| 3 || 3 || 4 || 4 | | 2 || 2 || 3 || 3 || 4 || 4 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,276: | Line 1,356: | ||
|- | |- | ||
! HP | ! HP | ||
| 100% || 100% || | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! RES | ! RES | ||
| | | 100% || 100% || 100% || 110% || 110% || 110% | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
! SPD | ! SPD | ||
Line 1,304: | Line 1,384: | ||
|- | |- | ||
! HP | ! HP | ||
| 20 || 22 || 24 || 26 || 28 || 30 | |||
|- | |- | ||
! SP | ! SP | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 16 || 17 || 18 || 19 || 20 || 21 | ||
|- | |- | ||
! DEF | ! DEF | ||
Line 1,316: | Line 1,396: | ||
|- | |- | ||
! INT | ! INT | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! RES | ! RES | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 8 || 8 || 9 || 9 || 10 || 10 | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 14 || 15 || 16 || 17 || 18 || 19 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,331: | Line 1,411: | ||
! colspan="7"| <big>Mana Costs</big> | ! colspan="7"| <big>Mana Costs</big> | ||
|- | |- | ||
|Good-for-nothing || 1 || 1 || | |Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2 | ||
|- | |- | ||
| Incompetent || | | Incompetent || 12 || 15 || 18 || 21 || 24 || 27 | ||
|- | |- | ||
| Average || | | Average || 60 || 75 || 90 || 105 || 120 || 135 | ||
|- | |- | ||
| Skilled || | | Skilled || 240 || 300 || 360 || 420 || 480 || 540 | ||
|- | |- | ||
| Distinguished || | | Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700 | ||
|- | |- | ||
| Genius || | | Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500 | ||
|} | |} | ||
Umm... Just don't make these. High counters is really only a good idea if you have high DEF and HP, both of which Sinners lack. Their SPD is pretty low for guys that only want to use fists too. Their innate makes is mostly useless: it only activates when you're critical, and taking damage at HP that low means you might just die before you can unleash that boosted counter anyway. | |||
If you want someone who only exists for Counterattacks, make [[Disgaea 2: Cursed Memories/Monster Classes#Felynn|Nekomatas]] instead. | |||
== | ==Geomancer== | ||
* '''Ability''': | * '''Ability''': Takes no damage from Geo chains. | ||
* '''Lover''': | * '''Lover''': Geo Warp Special Move range increases by one for every 5 lovers. | ||
* '''Move''': | * '''Move''': 4 | ||
* '''Jump''': 20 | * '''Jump''': 20 | ||
* '''Counter''': 0 | * '''Counter''': 0 | ||
* '''Throw''': | * '''Throw''': 3 Panels, 26 dm | ||
{|{{prettytable}} | {|{{prettytable}} | ||
Line 1,362: | Line 1,441: | ||
|- | |- | ||
! Name | ! Name | ||
| | | Druid || Mystic || Sage || Hermit || Prophet || Geo Master | ||
|- | |- | ||
! Unlock | ! Unlock | ||
| | | 500+ Geo Combo || Lv12 Druid || Lv24 Mystic || Lv48 Sage || Lv96 Hermit || Lv192 Prophet | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,372: | Line 1,451: | ||
|- | |- | ||
! Fist | ! Fist | ||
| | | 14 || 16 || 18 || 20 || 22 || 24 | ||
|- | |- | ||
! Sword | ! Sword | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Spear | ! Spear | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! Bow | ! Bow | ||
| | | 3 || 3 || 4 || 4 || 5 || 5 | ||
|- | |- | ||
! Gun | ! Gun | ||
| | | 3 || 3 || 4 || 4 || 5 || 5 | ||
|- | |- | ||
! Axe | ! Axe | ||
| | | 3 || 3 || 4 || 4 || 5 || 5 | ||
|- | |- | ||
! Staff | ! Staff | ||
| | | 19 || 21 || 23 || 25 || 27 || 29 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,397: | Line 1,476: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! RES | ! RES | ||
Line 1,415: | Line 1,494: | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
! SPD | ! SPD | ||
Line 1,425: | Line 1,504: | ||
|- | |- | ||
! HP | ! HP | ||
| | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! SP | ! SP | ||
| | | 14 || 15 || 16 || 17 || 18 || 19 | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 8 || 8 || 9 || 9 || 10 || 10 | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! INT | ! INT | ||
| | | 15 || 16 || 17 || 18 || 19 || 20 | ||
|- | |- | ||
! RES | ! RES | ||
| | | 15 || 16 || 17 || 18 || 19 || 20 | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 8 || 8 || 9 || 9 || 10 || 10 | ||
|- | |- | ||
! SPD | ! SPD | ||
| 14 || 15 || 16 || 17 | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
Line 1,452: | Line 1,531: | ||
! colspan="7"| <big>Mana Costs</big> | ! colspan="7"| <big>Mana Costs</big> | ||
|- | |- | ||
|Good-for-nothing || 1 || 1 || | |Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2 | ||
|- | |- | ||
| Incompetent || | | Incompetent || 12 || 15 || 18 || 21 || 24 || 27 | ||
|- | |- | ||
| Average || | | Average || 60 || 75 || 90 || 105 || 120 || 135 | ||
|- | |- | ||
| Skilled || | | Skilled || 240 || 300 || 360 || 420 || 480 || 540 | ||
|- | |- | ||
| Distinguished || | | Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700 | ||
|- | |- | ||
| Genius || | | Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500 | ||
|} | |} | ||
{|{{prettytable}} | {|{{prettytable}} | ||
! | |+Specials | ||
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height | |||
|- | |||
| '''<big>Star</big>''' || Lv1 || 7 || INT || 0% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
|- | |- | ||
| colspan="6"| | |||
| | * Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Mega Star</big>''' || Lv12 || 21 || INT || 10% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan=" | | colspan="6"| | ||
* Magical star damage | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Giga Star</big>''' || Lv35 || 63 || INT || 20% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
|- | |- | ||
| colspan="6"| | |||
| | * Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Omega Star</big>''' || Lv75 || 189 || INT || 30% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | * Magical star damage | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Heal</big>''' || Lv5 || 4 || RES || 20% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | * Heals HP | ||
|| 48dm | |||
|- | |- | ||
| '''<big>Mega Heal</big>''' || Lv20 || 12 || RES || 40% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| 6 | | * Heals HP | ||
|| 48dm | |||
|- | |- | ||
| | | '''<big>Giga Heal</big>''' || Lv40 || 36 || RES || 60% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | ||
|- | |- | ||
| colspan="6"| | |||
* Heals HP | |||
|| 48dm | |||
|- | |- | ||
| '''<big>Geo Change</big>''' || Lv1 || 20 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Self.GIF]]</center> || 0dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | * Randomly re-arranges Geo Symbols and Panels | ||
* Only works in the [[Disgaea 2: Cursed Memories/Item World|Item World]] | |||
|| 0dm | |||
|- | |- | ||
| '''<big>Geo Blast</big>''' || Lv15 || 20 || {{n/a}} || {{n/a}} || 3 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 24dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | * Instantly destroys a Geo Symbol | ||
* Only works in the [[Disgaea 2: Cursed Memories/Item World|Item World]] | |||
|| 24dm | |||
|- | |- | ||
| '''<big>Geo Warp</big>''' || Lv30 || 20 || {{n/a}} || {{n/a}} || Range || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 36dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | * User warps to selected panel | ||
* Only works in the [[Disgaea 2: Cursed Memories/Item World|Item World]] | |||
|| 36dm | |||
|- | |- | ||
| '''<big>Bonus Change</big>''' || Lv50 || 20 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Self.GIF]]</center> || 0dm | |||
| | |||
|- | |- | ||
| colspan="6"| | |||
| | * Randomly re-arranges Bonus Item List | ||
* Only works in the [[Disgaea 2: Cursed Memories/Item World|Item World]] | |||
|| 0dm | |||
|} | |||
They're the only human classes granted both healing and offensive spells naturally, but they're weaker-at-level than other classes, they can't learn the strongest ones, and neither their RES or INT is as high as classes who specialize in either offense or healing. Not only that, but pupil-teaching healing spells to a mage (or mage spells to a healer) isnt' that difficult to begin with. | |||
Wisemen are only truly useful in the Item World, but greatly so, and for obvious reasons. You don't need to keep their level high to truly make use of their Geo abilities though. | |||
==Samurai== | |||
* '''Ability''': While in danger, has a 20% chance of instantly killing a foe with a regular attack, regardless of stats. | |||
* '''Lover''': While in danger, instant-kill chance increases by 1% per two lovers. | |||
* '''Move''': 4 | |||
* '''Jump''': 20 | |||
* '''Counter''': 1 | |||
* '''Throw''': 4 Panels, 29 dm | |||
* '''EXP Rate''': 6 | |||
{|{{prettytable}} | |||
! Tier !! T1 !! T2 !! T3 !! T4 !! T5 !! T6 | |||
|- | |- | ||
| | ! Name | ||
| Ronin || Samurai || Bujin || Kengou || Kensei || Sword Master | |||
|- | |- | ||
! colspan="7"| <big> | ! Unlock | ||
| Lv5 Sword || Lv15 Ronin || Lv30 Samurai || Lv60 Bujin || Lv120 Kengou || Lv240 Kensei | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Weapon Mastery</big> | |||
|- | |- | ||
! | ! Fist | ||
| | | 8 || 9 || 10 || 11 || 12 || 13 | ||
|- | |- | ||
! | ! Sword | ||
| | | 20 || 22 || 24 || 26 || 28 || 30 | ||
|- | |- | ||
! | ! Spear | ||
| | | 15 || 16 || 17 || 18 || 19 || 20 | ||
|- | |- | ||
! | ! Bow | ||
| | | 15 || 16 || 17 || 18 || 19 || 20 | ||
|- | |- | ||
! | ! Gun | ||
| | | 6 || 7 || 8 || 9 || 10 || 11 | ||
|- | |- | ||
! | ! Axe | ||
| 10 || 11 || 12 || 13 || 14 || 15 | | 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |- | ||
! | ! Staff | ||
| | | 3 || 3 || 4 || 4 || 5 || 5 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
|- | |- | ||
! colspan="7"| <big> | ! colspan="7"| <big>Aptitude</big> | ||
|- | |- | ||
| | ! HP | ||
| 100% || 100% || 100% || 110% || 110% || 110% | |||
|- | |- | ||
| | ! SP | ||
| 70% || 70% || 70% || 80% || 80% || 80% | |||
|- | |- | ||
| | ! ATK | ||
| 110% || 110% || 120% || 120% || 130% || 130% | |||
|- | |- | ||
| | ! DEF | ||
| 90% || 90% || 90% || 100% || 100% || 100% | |||
|- | |- | ||
| | ! INT | ||
| 80% || 80% || 80% || 90% || 90% || 90% | |||
|- | |- | ||
| | ! RES | ||
| 70% || 70% || 70% || 80% || 80% || 80% | |||
|- | |- | ||
| | ! HIT | ||
| 100% || 100% || 110% || 110% || 120% || 120% | |||
|- | |- | ||
| | ! SPD | ||
| 100% || 100% || 110% || 110% || 120% || 120% | |||
|- | |- | ||
| | | colspan="7"| <center>-</center> | ||
|- | |- | ||
| | ! colspan="7"| <big>Base Stats</big> | ||
|- | |- | ||
| | ! HP | ||
| 18 || 20 || 22 || 24 || 26 || 28 | |||
|- | |- | ||
! | ! SP | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! | ! ATK | ||
| | | 18 || 20 || 22 || 24 || 26 || 28 | ||
|- | |- | ||
| | ! DEF | ||
| 8 || 8 || 9 || 9 || 10 || 10 | |||
|- | |- | ||
! | ! INT | ||
| 8 || 8 || 9 || 9 || 10 || 10 | |||
|- | |- | ||
! | ! RES | ||
| | | 6 || 6 || 6 || 7 || 7 || 7 | ||
|- | |- | ||
! | ! HIT | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
! | ! SPD | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
| colspan="7"| <center>-</center> | |||
| | |||
|- | |- | ||
! | ! colspan="7"| <big>Mana Costs</big> | ||
| | |||
|- | |- | ||
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3 | |||
| | |||
|- | |- | ||
| Incompetent || 14 || 17 || 20 || 22 || 26 || 29 | |||
| | |||
|- | |- | ||
| | | Average || 70 || 85 || 100 || 110 || 130 || 145 | ||
|- | |- | ||
| Skilled || 280 || 340 || 400 || 440 || 520 || 580 | |||
|- | |- | ||
| Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900 | |||
| | |||
|- | |- | ||
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500 | |||
| | |} | ||
| | |||
ATK is the highest of all, and their Sword Mastery is the best too. Unfortunately, many characters (Male Fighters, mainly) have Innate Abilities which smack down that otherwise boastful ATK. And for warrior-types, these guys have delicate defenses. | |||
The ability is more of a reason to keep a few Samurai around, but since it's such a gamble, you'll probably be planning to kill a foe normally whenever it triggers. Against an impossible boss (ie, Lv9999 when you're Lv200), make ten of these with as many Lovers as possible, then equip weights and charge in, hoping you get one-hit kills on everyone. If you don't survive, quit, then re-load your saved game and try again. | |||
==Gunner== | |||
* '''Ability''': Combo damage increases by 20% after Gunner attacks. | |||
* '''Lover''': Combo damage increases by 1% per two lovers. | |||
* '''Move''': 5 | |||
* '''Jump''': 20 | |||
* '''Counter''': 0 | |||
* '''Throw''': 4 Panels, 29 dm | |||
* '''EXP Rate''': 6 | |||
{|{{prettytable}} | |||
! Tier !! T1 !! T2 !! T3 !! T4 !! T5 !! T6 | |||
|- | |- | ||
! | ! Name | ||
| | | Gunner || Sniper || Outlaw || Hitman || Bullseye || Desperado | ||
|- | |- | ||
! | ! Unlock | ||
| | | Lv5 Gun || Lv15 Gunner || Lv30 Sniper || Lv60 Outlaw || Lv120 Hitman || Lv240 Bullseye | ||
|- | |- | ||
| colspan="7"| <center>-</center> | |||
| | |||
|- | |- | ||
! | ! colspan="7"| <big>Weapon Mastery</big> | ||
| | |||
|- | |- | ||
| | ! Fist | ||
| 10 || 11 || 12 || 13 || 14 || 15 | |||
|- | |- | ||
! colspan="7"| <big> | ! Sword | ||
| 4 || 4 || 4 || 5 || 5 || 5 | |||
|- | |||
! Spear | |||
| 4 || 4 || 4 || 5 || 5 || 5 | |||
|- | |||
! Bow | |||
| 10 || 11 || 12 || 13 || 14 || 15 | |||
|- | |||
! Gun | |||
| 20 || 22 || 24 || 26 || 28 || 30 | |||
|- | |||
! Axe | |||
| 4 || 4 || 4 || 5 || 5 || 5 | |||
|- | |||
! Staff | |||
| 4 || 4 || 4 || 5 || 5 || 5 | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Aptitude</big> | |||
|- | |- | ||
! HP | ! HP | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! SP | ! SP | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! DEF | ! DEF | ||
| | | 90% || 90% || 90% || 100% || 100% || 100% | ||
|- | |- | ||
! INT | ! INT | ||
| | | 70% || 70% || 70% || 80% || 80% || 80% | ||
|- | |- | ||
! RES | ! RES | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
! HIT | ! HIT | ||
| | | 110% || 110% || 120% || 120% || 130% || 130% | ||
|- | |- | ||
! SPD | ! SPD | ||
| | | 100% || 100% || 110% || 110% || 120% || 120% | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
|- | |- | ||
! colspan="7"| <big> | ! colspan="7"| <big>Base Stats</big> | ||
|- | |||
! HP | |||
| 16 || 17 || 18 || 19 || 20 || 21 | |||
|- | |- | ||
| | ! SP | ||
| 10 || 11 || 12 || 13 || 14 || 15 | |||
|- | |- | ||
| | ! ATK | ||
| 6 || 6 || 7 || 7 || 8 || 8 | |||
|- | |- | ||
| | ! DEF | ||
| 8 || 8 || 9 || 9 || 10 || 10 | |||
|- | |- | ||
| | ! INT | ||
| 7 || 7 || 8 || 8 || 9 || 9 | |||
|- | |- | ||
| | ! RES | ||
| 13 || 14 || 15 || 16 || 17 || 18 | |||
|- | |- | ||
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500 | ! HIT | ||
|} | | 16 || 17 || 18 || 19 || 20 || 21 | ||
|- | |||
They have the most powerful healing spells, and are the only class who can naturally learn the full range of buffs. You'll use the | ! SPD | ||
| 14 || 15 || 16 || 17 || 18 || 19 | |||
|- | |||
| colspan="7"| <center>-</center> | |||
==Archer== | |- | ||
* '''Ability''': Attack range with bows increased by one panel, making it five instead of four. | ! colspan="7"| <big>Mana Costs</big> | ||
* '''Lover''': For every ten lovers, bow attack range increases by one. | |- | ||
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3 | |||
* '''Move''': 4 | |- | ||
* '''Jump''': 20 | | Incompetent || 14 || 17 || 20 || 22 || 26 || 29 | ||
* '''Counter''': 0 | |- | ||
* '''Throw''': 4 Panels, 29 dm | | Average || 70 || 85 || 100 || 110 || 130 || 145 | ||
* '''EXP Rate''': 6 | |- | ||
| Skilled || 280 || 340 || 400 || 440 || 520 || 580 | |||
{|{{prettytable}} | |- | ||
! Tier !! T1 !! T2 !! T3 !! T4 !! T5 !! T6 | | Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900 | ||
|- | |||
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500 | |||
|} | |||
Guns are awesome, and Gunners are the only characters (aside from Majins) who can use them properly. Combo damage is all that matters against single, invincible, boss-like characters, so you'll definitely want to have at least one of these guys around. | |||
==Thief== | |||
* ''Ability''': Increased [[Disgaea 2: Cursed Memories/Stealing|steal]] chance. | |||
* '''Lover''': Steal chance increases even more. | |||
* '''Move''': 6 | |||
* '''Jump''': 25 | |||
* '''Counter''': 0 | |||
* '''Throw''': 3 Panels, 26 dm | |||
* '''EXP Rate''': 4 | |||
{|{{prettytable}} | |||
! Tier !! T1 !! T2 !! T3 !! T4 !! T5 !! T6 | |||
|- | |||
! Name | |||
| Thief || Rogue || Scout || Bandit || Trickster || Master Thief | |||
|- | |||
! Unlock | |||
| From Start || Lv10 Thief || Lv20 Rogue || Lv40 Scout || Lv80 Bandit || Lv160 Trickster | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Weapon Mastery</big> | |||
|- | |||
! Fist | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! Sword | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! Spear | |||
| 8 || 9 || 10 || 11 || 12 || 13 | |||
|- | |||
! Bow | |||
| 14 || 16 || 18 || 20 || 22 || 24 | |||
|- | |||
! Gun | |||
| 14 || 16 || 18 || 20 || 22 || 24 | |||
|- | |||
! Axe | |||
| 3 || 3 || 3 || 4 || 4 || 4 | |||
|- | |||
! Staff | |||
| 6 || 7 || 8 || 9 || 10 || 11 | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Aptitude</big> | |||
|- | |||
! HP | |||
| 80% || 80% || 80% || 90% || 90% || 90% | |||
|- | |||
! SP | |||
| 100% || 100% || 100% || 110% || 110% || 110% | |||
|- | |||
! ATK | |||
| 100% || 100% || 100% || 110% || 110% || 110% | |||
|- | |||
! DEF | |||
| 70% || 70% || 70% || 80% || 80% || 80% | |||
|- | |||
! INT | |||
| 80% || 80% || 80% || 90% || 90% || 90% | |||
|- | |||
! RES | |||
| 90% || 90% || 90% || 100% || 100% || 100% | |||
|- | |||
! HIT | |||
| 100% || 100% || 110% || 110% || 120% || 120% | |||
|- | |||
! SPD | |||
| 110% || 110% || 120% || 120% || 130% || 130% | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Base Stats</big> | |||
|- | |||
! HP | |||
| 14 || 15 || 16 || 17 || 18 || 19 | |||
|- | |||
! SP | |||
| 11 || 12 || 13 || 14 || 15 || 16 | |||
|- | |||
! ATK | |||
| 10 || 11 || 12 || 13 || 14 || 15 | |||
|- | |||
! DEF | |||
| 7 || 7 || 8 || 8 || 9 || 9 | |||
|- | |||
! INT | |||
| 8 || 8 || 9 || 9 || 10 || 10 | |||
|- | |||
! RES | |||
| 10 || 11 || 12 || 13 || 14 || 15 | |||
|- | |||
! HIT | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! SPD | |||
| 16 || 17 || 18 || 19 || 20 || 21 | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Mana Costs</big> | |||
|- | |||
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2 | |||
|- | |||
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25 | |||
|- | |||
| Average || 50 || 65 || 80 || 95 || 110 || 125 | |||
|- | |||
| Skilled || 200 || 260 || 320 || 380 || 440 || 500 | |||
|- | |||
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500 | |||
|- | |||
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500 | |||
|} | |||
{|{{prettytable}} | |||
|+Specials | |||
! Name !! Lv !! SP !! Range !! Area !! Height | |||
|- | |||
| '''<big>Health</big>''' || Lv1 || 8 || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 16dm | |||
|- | |||
| colspan="4"| | |||
* 80% chance of Poison | |||
|| 16dm | |||
|- | |||
| '''<big>Consciousness</big>''' || Lv10 || 8 || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 16dm | |||
|- | |||
| colspan="4"| | |||
* 80% chance of Sleep | |||
|| 16dm | |||
|- | |||
| '''<big>Consciousness</big>''' || Lv20 || 8 || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 16dm | |||
|- | |||
| colspan="4"| | |||
* 80% chance of Paralysis | |||
|| 16dm | |||
|- | |||
| '''<big>Memory</big>''' || Lv40 || 8 || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 16dm | |||
|- | |||
| colspan="4"| | |||
* 80% chance of Amnesia | |||
|| 16dm | |||
|} | |||
Stats are horrid, but stealing is the only way to get some of the game's rarest and most powerful items, and these are the only units who can steal successfully when it matters. Aside from getting the best hand items, the only thing you can do to increase her steal chance is increase level and gain Lovers. She can't fight half-decently on her own, so just include her in Team and Tower Attacks whenever possible. | |||
If you want to actually try fighting: | |||
*SPD is her highest stat, so Fists are a good choice, and the SPD boost can help her dodge lethal attacks. | |||
*Guns and Bows offer range, which can be used to keep Thieves alive. HIT is her second-best stat, and she has the highest natural mastery with those two weapons. Unlike in the first Disgaea though, the character's HIT doesn't affect stealing success. | |||
*Level is all that matters with stealing, and Swords' large area attacks tend to aid levelling. | |||
*Since stats don't matter as much for support characters, some players give her a Staff and a Cleric pupil, then have her cast buffs on allies while using her natural debuffs on foes. Get a Scroll: Staff ASAP. | |||
*Her specials have the greatest chance of inflicting status ailments, but they can only strike one unit in a turn. | |||
Thief doesn't excel at anything in particular, so it mostly depends on how you want to use her. | |||
==Cleric== | |||
* '''Ability''': Half damage from elemental attacks. | |||
* '''Lover''': Extra 1% less damage from elemtnal attacks. | |||
* '''Move''': 4 | |||
* '''Jump''': 20 | |||
* '''Counter''': 0 | |||
* '''Throw''': 3 Panels, 26 dm | |||
* '''EXP Rate''': 4 | |||
{|{{prettytable}} | |||
! Tier !! T1 !! T2 !! T3 !! T4 !! T5 !! T6 | |||
|- | |||
! Name | |||
| Healer || Acolyte || Priest || Bishop || Cardinal || Saint | |||
|- | |||
! Unlock | |||
| From Start || Lv10 Healer || Lv20 Acolyte || Lv40 Priest || Lv80 Bishop || Lv160 Cardinal | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Weapon Mastery</big> | |||
|- | |||
! Fist | |||
| 9 || 10 || 11 || 12 || 13 || 14 | |||
|- | |||
! Sword | |||
| 13 || 15 || 17 || 19 || 21 || 23 | |||
|- | |||
! Spear | |||
| 13 || 15 || 17 || 19 || 21 || 23 | |||
|- | |||
! Bow | |||
| 13 || 15 || 17 || 19 || 21 || 23 | |||
|- | |||
! Gun | |||
| 9 || 10 || 11 || 12 || 13 || 14 | |||
|- | |||
! Axe | |||
| 9 || 10 || 11 || 12 || 13 || 14 | |||
|- | |||
! Staff | |||
| 13 || 15 || 17 || 19 || 21 || 23 | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Aptitude</big> | |||
|- | |||
! HP | |||
| 90% || 90% || 90% || 100% || 100% || 100% | |||
|- | |||
! SP | |||
| 100% || 100% || 110% || 110% || 120% || 120% | |||
|- | |||
! ATK | |||
| 90% || 90% || 100% || 100% || 110% || 110% | |||
|- | |||
! DEF | |||
| 80% || 80% || 80% || 90% || 90% || 90% | |||
|- | |||
! INT | |||
| 90% || 90% || 100% || 100% || 110% || 110% | |||
|- | |||
! RES | |||
| 110% || 110% || 120% || 120% || 130% || 130% | |||
|- | |||
! HIT | |||
| 90% || 90% || 90% || 100% || 100% || 100% | |||
|- | |||
! SPD | |||
| 60% || 60% || 60% || 70% || 70% || 70% | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Base Stats</big> | |||
|- | |||
! HP | |||
| 16 || 17 || 18 || 19 || 20 || 21 | |||
|- | |||
! SP | |||
| 16 || 17 || 18 || 19 || 20 || 21 | |||
|- | |||
! ATK | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! DEF | |||
| 8 || 8 || 8 || 9 || 9 || 9 | |||
|- | |||
! INT | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! RES | |||
| 16 || 18 || 20 || 22 || 24 || 26 | |||
|- | |||
! HIT | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! SPD | |||
| 6 || 6 || 6 || 7 || 7 || 7 | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Mana Costs</big> | |||
|- | |||
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2 | |||
|- | |||
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25 | |||
|- | |||
| Average || 50 || 65 || 80 || 95 || 110 || 125 | |||
|- | |||
| Skilled || 200 || 260 || 320 || 380 || 440 || 500 | |||
|- | |||
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500 | |||
|- | |||
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500 | |||
|} | |||
{|{{prettytable}} | |||
|+Specials | |||
! Name !! Lv !! SP !! Stat !! Strength !! Area !! Height | |||
|- | |||
| '''<big>Espoir</big>''' || Lv5 || 6 || {{n/a}} || {{n/a}} || <center>Spell</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Cures status ailments | |||
|| 48dm | |||
|- | |||
| '''<big>Heal</big>''' || Lv1 || 4 || RES || 20% || <center>Spell</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Heals HP | |||
|| 48dm | |||
|- | |||
| '''<big>Mega Heal</big>''' || Lv15 || 12 || RES || 40% || <center>Spell</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Heals HP | |||
|| 48dm | |||
|- | |||
| '''<big>Giga Heal</big>''' || Lv30 || 36 || RES || 60% || <center>Spell</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Heals HP | |||
|| 48dm | |||
|- | |||
| '''<big>Omega Heal</big>''' || Lv50 || 108 || RES || 80% || <center>Spell</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Heals HP | |||
|| 48dm | |||
|- | |||
| '''<big>Shield</big>''' || Lv3 || 8 || {{n/a}} || {{n/a}} || <center>Spell</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Increases DEF by 20% | |||
|| 24dm | |||
|- | |||
| '''<big>Magic Wall</big>''' || Lv10 || 8 || {{n/a}} || {{n/a}} || <center>Spell</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Increases RES by 20% | |||
|| 24dm | |||
|- | |||
| '''<big>Braveheart</big>''' || Lv13 || 8 || {{n/a}} || {{n/a}} || <center>Spell</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Increases ATK by 20% | |||
|| 24dm | |||
|- | |||
| '''<big>Target Lock</big>''' || Lv20 || 8 || {{n/a}} || {{n/a}} || <center>Spell</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Increases HIT by 20% | |||
|| 24dm | |||
|- | |||
| '''<big>Speed Boost</big>''' || Lv40 || 8 || {{n/a}} || {{n/a}} || <center>Spell</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Increases SPD by 20% | |||
|| 24dm | |||
|- | |||
| '''<big>Magic Boost</big>''' || Lv3 || 8 || {{n/a}} || {{n/a}} || <center>Spell</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Increases DEF by 20% | |||
|| 24dm | |||
|} | |||
They have the most powerful healing spells, and are the only class who can naturally learn the full range of buffs. You'll use the Healer given to you in the first cycle, but it'll be best to just pupil-teach their spells to more dynamic characters in later episodes or the post-game. | |||
Don't attack, boost an ally instead. RES is a Healer's only decent stat, so attacking with her is... just a bad idea. If you insist, at least use a pupil-taught spell so staff mastery goes up. | |||
==Archer== | |||
* '''Ability''': Attack range with bows increased by one panel, making it five instead of four. | |||
* '''Lover''': For every ten lovers, bow attack range increases by one. | |||
* '''Move''': 4 | |||
* '''Jump''': 20 | |||
* '''Counter''': 0 | |||
* '''Throw''': 4 Panels, 29 dm | |||
* '''EXP Rate''': 6 | |||
{|{{prettytable}} | |||
! Tier !! T1 !! T2 !! T3 !! T4 !! T5 !! T6 | |||
|- | |||
! Name | |||
| Archer || Hunter || Shooter || Bow Master || Cupid || Freischutz | |||
|- | |||
! Unlock | |||
| Lv5 Bow || Lv15 Archer || Lv30 Hunter || Lv60 Shooter || Lv120 Bow Master || Lv240 Cupid | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Weapon Mastery</big> | |||
|- | |||
! Fist | |||
| 6 || 6 || 7 || 7 || 8 || 8 | |||
|- | |||
! Sword | |||
| 8 || 9 || 10 || 11 || 12 || 13 | |||
|- | |||
! Spear | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! Bow | |||
| 20 || 22 || 24 || 26 || 28 || 30 | |||
|- | |||
! Gun | |||
| 12 || 13 || 14 || 15 || 16 || 17 | |||
|- | |||
! Axe | |||
| 3 || 3 || 3 || 4 || 4 || 4 | |||
|- | |||
! Staff | |||
| 8 || 9 || 10 || 11 || 12 || 13 | |||
|- | |||
| colspan="7"| <center>-</center> | |||
|- | |||
! colspan="7"| <big>Aptitude</big> | |||
|- | |||
! HP | |||
| 80% || 80% || 80% || 90% || 90% || 90% | |||
|- | |||
! SP | |||
| 100% || 100% || 100% || 110% || 110% || 110% | |||
|- | |- | ||
! | ! ATK | ||
| | | 100% || 100% || 100% || 110% || 110% || 110% | ||
|- | |- | ||
! | ! DEF | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
| | ! INT | ||
| 80% || 80% || 80% || 90% || 90% || 90% | |||
|- | |- | ||
! | ! RES | ||
| 100% || 100% || 110% || 110% || 120% || 120% | |||
|- | |- | ||
! | ! HIT | ||
| | | 110% || 110% || 120% || 120% || 130% || 130% | ||
|- | |- | ||
! | ! SPD | ||
| | | 80% || 80% || 80% || 90% || 90% || 90% | ||
|- | |- | ||
| colspan="7"| <center>-</center> | | colspan="7"| <center>-</center> | ||
|- | |- | ||
! colspan="7"| <big> | ! colspan="7"| <big>Base Stats</big> | ||
|- | |- | ||
! HP | ! HP | ||
| | | 14 || 15 || 16 || 17 || 18 || 19 | ||
|- | |- | ||
! SP | ! SP | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
! ATK | ! ATK | ||
| | | 12 || 13 || 14 || 15 || 16 || 17 | ||
|- | |- | ||
! DEF | ! DEF | ||
| 7 || 7 || 8 || 8 || 9 || 9 | |||
| 7 || 7 || 8 || 8 || 9 || 9 | |||
|- | |- | ||
! INT | ! INT | ||
Line 1,965: | Line 2,448: | ||
|} | |} | ||
Their stats aren't the best, but you'll '''need''' at least two of these if you use a lot of monsters. Their Staff proficiency is horrid, but Staffs | {|{{prettytable}} | ||
|+Specials | |||
! Name !! Lv !! SP !! Range !! Area !! Height | |||
|- | |||
| '''<big>Wild Groom</big>''' || Lv3 || 8 || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 24dm | |||
|- | |||
| colspan="4"| | |||
* Increases Mana and EXP gain of monsters by 50% | |||
|| 24dm | |||
|- | |||
| '''<big>Domination</big>''' || Lv9 || 8 || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 24dm | |||
|- | |||
| colspan="4"| | |||
* Increases ATK, INT, and HIT of monsters by 20% | |||
|| 24dm | |||
|} | |||
Their stats aren't the best, but you'll '''need''' at least two of these if you use a lot of monsters. Their Staff proficiency is horrid, but Staffs boost the range and area on their monster-buffs, so you'll want to get a Scroll: Staff ASAP. | |||
When you're in dire need of a certain bonus gauge item, rip out as many of these guys as possible and unleash a horde of team attacks and combos. | When you're in dire need of a certain bonus gauge item, rip out as many of these guys as possible and unleash a horde of team attacks and combos. | ||
==Rune Knight== | ==Rune Knight== | ||
* '''Ability''': Receives less elemental damage, and deals 25% more damage when attacking with elemental spells (Fire, Wind, or Ice | * '''Ability''': Receives less elemental damage, and deals 25% more damage when attacking with elemental spells (Fire, Wind, or Ice). | ||
* '''Lover''': Elemental bonuses increase by 1% per lover. | * '''Lover''': Elemental bonuses increase by 1% per lover. | ||
Line 2,085: | Line 2,585: | ||
| Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500 | | Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500 | ||
|} | |} | ||
{|{{prettytable}} | |||
|+Specials | |||
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height | |||
|- | |||
| '''<big>Fire/Wind/Ice</big>''' || Lv1 || 5 || INT || -10% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Magical fire/wind/ice damage | |||
|| 48dm | |||
|- | |||
| '''<big>Mega Fire/Wind/Ice</big>''' || Lv10 || 15 || INT || 0% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Magical fire/wind/ice damage | |||
|| 48dm | |||
|- | |||
| '''<big>Giga Fire/Wind/Ice</big>''' || Lv35 || 45 || INT || 10% || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 48dm | |||
|- | |||
| colspan="6"| | |||
* Magical fire/wind/ice damage | |||
|| 48dm | |||
|- | |||
| '''<big>Fire/Wind/Ice Weapon</big>''' || Lv1 || 10 || {{n/a}} || {{n/a}} || Self || rowspan="2"|<center>[[Image:Disgaea2 Special Self.GIF]]</center> || 0dm | |||
|- | |||
| colspan="6"| | |||
* Once activated, the user will automatically cast Fire/Wind/Ice following every regular attack | |||
* Using one element weapon after another cancels out the first effect | |||
|| 0dm | |||
|- | |||
| '''<big>Fire/Wind/Ice Charge</big>''' || Lv15 || 10 || {{n/a}} || {{n/a}} || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Temporarily increases elemental affinity by 50% | |||
|| 24dm | |||
|- | |||
| '''<big>Anti-Fire/Wind/Ice</big>''' || Lv30 || 10 || {{n/a}} || {{n/a}} || Spell || rowspan="2"|<center>[[Image:Disgaea2 Special Spell.GIF]]</center> || 24dm | |||
|- | |||
| colspan="6"| | |||
* Temporarily decreases elemental affinity by 50% | |||
|| 24dm | |||
|} | |||
(A Rune Knight will only learn the attack spells of her primary element (the one she had +50% affinity of when created). She still all learns three buff/debuff spells regardless of affinity.) | |||
Their stat distribution and slower exp rate make them a difficult class to use early in the game. The best use for them during the first cycle is as a support unit: reincarnate one from a Cleric for a multi-purpose Healer/Mage able to power up the spells and elemental defense of several other spell-casting party members first thing in battle. | Their stat distribution and slower exp rate make them a difficult class to use early in the game. The best use for them during the first cycle is as a support unit: reincarnate one from a Cleric for a multi-purpose Healer/Mage able to power up the spells and elemental defense of several other spell-casting party members first thing in battle. | ||
Their INT may be lower than a Skull's or Mage's, but their innate abilities and elemental-boosting spells make them the best magic users in the long run. Reincarnate them from a Skull who's learned Tera spells for magical devastation on epic levels. | Their INT may be lower than a Skull's or Mage's, but their innate abilities and elemental-boosting spells make them the best magic users in the long run. Reincarnate them from a Skull who's learned Tera spells for magical devastation on epic levels. | ||
{{Footer Nav|game=Disgaea 2: Cursed Memories|prevpage=Special Classes|nextpage=Monster Classes}} | {{Footer Nav|game=Disgaea 2: Cursed Memories|prevpage=Special Classes|nextpage=Monster Classes}} |
Revision as of 19:17, 14 October 2008
Character Classes generally refer to generic humanoid characters such as "Thief" or "Samurai". These are the types of allies and enemies you'll see most often. Story characters such as Adell and Yukimaru are not included, as they are thought to be separate, unique classes.
While assembly bills are needed to unlock new classes, there is no need to pass bills to unlock advanced tiers of classes, just advance characters to the appropriate level. Unlike in Disgaea: Hour of Darkness, the first tier character cannot be used to unlock all six tiers. The previous tier must always be used to unlock the next-highest tier.
Male Fighter
- Ability: Critical hit damage increases by 50% while in danger.
- Lover: Critical hit damage increases 2% per lover while in danger.
- Move: 4
- Jump: 20
- Counter: 1
- Throw: 5 Panels, 32 dm
- EXP Rate: 4
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Fighter | Warrior | Destroyer | Gladiator | Warlord | Battle Master |
Unlock | From Start | Lv10 Fighter | Lv20 Warrior | Lv40 Destroyer | Lv80 Gladiator | Lv160 Warlord |
Weapon Mastery | ||||||
Fist | 13 | 14 | 15 | 16 | 17 | 18 |
Sword | 18 | 20 | 22 | 24 | 26 | 28 |
Spear | 18 | 20 | 22 | 24 | 26 | 28 |
Bow | 10 | 11 | 12 | 13 | 14 | 15 |
Gun | 3 | 3 | 4 | 4 | 5 | 5 |
Axe | 19 | 21 | 23 | 25 | 27 | 29 |
Staff | 2 | 2 | 3 | 3 | 4 | 4 |
Aptitude | ||||||
HP | 110% | 110% | 120% | 120% | 130% | 130% |
SP | 80% | 80% | 80% | 90% | 90% | 90% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 110% | 110% | 120% | 120% | 130% | 130% |
INT | 60% | 60% | 60% | 70% | 70% | 70% |
RES | 60% | 60% | 60% | 70% | 70% | 70% |
HIT | 90% | 90% | 100% | 100% | 110% | 110% |
SPD | 90% | 90% | 100% | 100% | 110% | 110% |
Base Stats | ||||||
HP | 24 | 26 | 28 | 30 | 32 | 34 |
SP | 10 | 10 | 11 | 11 | 12 | 12 |
ATK | 16 | 17 | 18 | 19 | 20 | 21 |
DEF | 14 | 15 | 16 | 17 | 18 | 19 |
INT | 6 | 6 | 6 | 7 | 7 | 7 |
RES | 6 | 6 | 6 | 7 | 7 | 7 |
HIT | 11 | 12 | 13 | 14 | 15 | 16 |
SPD | 11 | 12 | 13 | 14 | 15 | 16 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 1 | 2 | 2 |
Incompetent | 10 | 13 | 16 | 19 | 22 | 25 |
Average | 50 | 65 | 80 | 95 | 110 | 125 |
Skilled | 200 | 260 | 320 | 380 | 440 | 500 |
Distinguished | 1000 | 1300 | 1600 | 1900 | 2200 | 2500 |
Genius | 5000 | 6500 | 8000 | 9500 | 11000 | 12500 |
As it's name implies, the Fighter is standard warrior-type unit, not too bad with either ATK or DEF, but lacking much flavor. Aside from Majins, these guys can use Axes better than anyone.
In the post-game, give these guys a weapon with a Lv100 Professional and Lv25 Male Fighter Lover. Always critical you can get with anyone, but double critical damage makes these guys the strongest physical attacks. Unfortunately you'll have to use a weight to keep this ability active, which takes away one of their greatest strengths: high HP.
Lady Fighter
- Ability: Critical hit chance increases by 50% while critical.
- Lover: Critical hit chance increases 1% per lover while critical.
- Move: 4
- Jump: 20
- Counter: 1
- Throw: 5 Panels, 32 dm
- EXP Rate: 4
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Lady Fighter | Lady Warrior | Valkyrie | Minerva Lass | Freya | Iron Maiden |
Unlock | Obtained from Start | Lv10 Lady Fighter | Lv20 Lady Warrior | Lv40 Valkyrie | Lv80 Minerva Lass | Lv160 Freya |
Weapon Mastery | ||||||
Fist | 10 | 11 | 12 | 13 | 14 | 5 |
Sword | 18 | 20 | 22 | 24 | 26 | 28 |
Spear | 19 | 21 | 23 | 25 | 27 | 29 |
Bow | 18 | 20 | 22 | 24 | 26 | 28 |
Gun | 3 | 3 | 4 | 4 | 5 | 5 |
Axe | 13 | 14 | 15 | 16 | 17 | 18 |
Staff | 2 | 2 | 3 | 3 | 4 | 4 |
Aptitude | ||||||
HP | 100% | 100% | 110% | 110% | 120% | 120% |
SP | 80% | 80% | 80% | 80% | 90% | 90% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 100% | 100% | 110% | 110% | 120% | 120% |
INT | 60% | 60% | 60% | 70% | 70% | 70% |
RES | 60% | 60% | 60% | 70% | 70% | 70% |
HIT | 100% | 100% | 110% | 110% | 120% | 120% |
SPD | 100% | 100% | 110% | 110% | 120% | 120% |
Base Stats | ||||||
HP | 20 | 22 | 24 | 26 | 28 | 30 |
SP | 10 | 10 | 11 | 11 | 12 | 12 |
ATK | 16 | 17 | 18 | 19 | 20 | 21 |
DEF | 12 | 13 | 14 | 15 | 16 | 17 |
INT | 6 | 6 | 6 | 7 | 7 | 7 |
RES | 6 | 6 | 6 | 7 | 7 | 7 |
HIT | 13 | 14 | 15 | 16 | 17 | 18 |
SPD | 13 | 14 | 15 | 16 | 17 | 18 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 1 | 2 | 2 |
Incompetent | 10 | 13 | 16 | 19 | 22 | 25 |
Average | 50 | 65 | 80 | 95 | 110 | 125 |
Skilled | 200 | 260 | 320 | 380 | 440 | 500 |
Distinguished | 1000 | 1300 | 1600 | 1900 | 2200 | 2500 |
Genius | 5000 | 6500 | 8000 | 9500 | 11000 | 12500 |
Give or take a couple stat points, these ladies seem the same as Male Fighters, except they're good with Bows. Their innate ability can come in handy early on, but by the time you get Professional Specialists, it will be useless.
Skull
- Ability: Spells and other Specials level up faster.
- Lover: Specials level up 1% faster(?)
- Move: 3
- Jump: 15
- Counter: 0
- Throw: 3 Panels, 26 dm
- EXP Rate: 4
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Red Skull | Green Skull | Blue Skull | Star Skull | Prism Skull | Galaxy Skull |
Unlock | Obtained from Start | Obtained from Start | Obtained from Start | Lv20 Red, Green, or Blue Skull | Lv60 Star Skull | Lv160 Prism Skull |
Weapon Mastery | ||||||
Fist | 5 | 5 | 5 | 6 | 7 | 8 |
Sword | 10 | 10 | 10 | 12 | 14 | 16 |
Spear | 10 | 10 | 10 | 12 | 14 | 16 |
Bow | 5 | 5 | 5 | 6 | 7 | 8 |
Gun | 3 | 3 | 3 | 4 | 4 | 4 |
Axe | 5 | 5 | 5 | 6 | 7 | 8 |
Staff | 20 | 20 | 20 | 23 | 26 | 29 |
Aptitude | ||||||
HP | 80% | 80% | 80% | 80% | 90% | 90% |
SP | 100% | 100% | 100% | 110% | 120% | 120% |
ATK | 70% | 70% | 70% | 70% | 80% | 80% |
DEF | 80% | 80% | 80% | 80% | 90% | 90% |
INT | 110% | 110% | 110% | 120% | 130% | 130% |
RES | 100% | 100% | 100% | 110% | 110% | 110% |
HIT | 80% | 80% | 80% | 80% | 90% | 90% |
SPD | 90% | 90% | 90% | 90% | 100% | 100% |
Base Stats | ||||||
HP | 12 | 12 | 12 | 14 | 15 | 16 |
SP | 16 | 16 | 16 | 18 | 20 | 22 |
ATK | 6 | 6 | 6 | 7 | 7 | 7 |
DEF | 8 | 8 | 8 | 9 | 10 | 11 |
INT | 16 | 16 | 16 | 18 | 20 | 22 |
RES | 12 | 12 | 12 | 14 | 16 | 18 |
HIT | 8 | 8 | 8 | 9 | 10 | 11 |
SPD | 10 | 10 | 10 | 13 | 14 | 15 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 1 | 2 | 2 |
Incompetent | 10 | 10 | 10 | 16 | 20 | 25 |
Average | 50 | 50 | 50 | 80 | 100 | 125 |
Skilled | 200 | 200 | 200 | 320 | 400 | 500 |
Distinguished | 1000 | 1000 | 1000 | 1600 | 2000 | 2500 |
Genius | 5000 | 5000 | 5000 | 8000 | 10000 | 12500 |
Name | Tiers | Lv | SP | Stat | Strength | Area | Height |
---|---|---|---|---|---|---|---|
Fire | Red, Prism, Galaxy | Lv1 | 5 | INT | -10% | 48dm | |
|
48dm | ||||||
Wind | Green, Prism, Galaxy | Lv1 | 5 | INT | -10% | 48dm | |
|
48dm | ||||||
Ice | Blue, Prism, Galaxy | Lv1 | 5 | INT | -10% | 48dm | |
|
48dm | ||||||
Star | Star, Galaxy | Lv1 | 7 | INT | 0% | 48dm | |
|
48dm | ||||||
Enfeeble | Red, Green, Blue, Star | Lv5 | 8 | N/A | N/A | 24dm | |
|
24dm | ||||||
Mega Fire | Red, Prism, Galaxy | Lv10 | 15 | INT | 0% | 48dm | |
|
48dm | ||||||
Mega Wind | Green, Prism, Galaxy | Lv10 | 15 | INT | 0% | 48dm | |
|
48dm | ||||||
Mega Ice | Red, Prism, Galaxy | Lv10 | 15 | INT | 0% | 48dm | |
|
48dm | ||||||
Mega Star | Star, Galaxy | Lv12 | 21 | INT | 10% | 48dm | |
|
48dm | ||||||
Blind | Red, Green, Blue, Star | Lv15 | 8 | N/A | N/A | 24dm | |
|
24dm | ||||||
Giga Fire | Red, Prism, Galaxy | Lv25 | 45 | INT | 10% | 48dm | |
|
48dm | ||||||
Giga Wind | Green, Prism, Galaxy | Lv25 | 45 | INT | 10% | 48dm | |
|
48dm | ||||||
Giga Ice | Blue, Prism, Galaxy | Lv25 | 45 | INT | 10% | 48dm | |
|
48dm | ||||||
Giga Star | Star, Galaxy | Lv30 | 63 | INT | 20% | 48dm | |
|
48dm | ||||||
Mind Break | Red, Green, Blue, Star | Lv35 | 8 | N/A | N/A | 24dm | |
|
24dm | ||||||
Omega Fire | Red, Prism, Galaxy | Lv50 | 135 | INT | 20% | 48dm | |
|
48dm | ||||||
Omega Wind | Green, Prism, Galaxy | Lv50 | 135 | INT | 20% | 48dm | |
|
48dm | ||||||
Omega Ice | Blue, Prism, Galaxy | Lv50 | 135 | INT | 20% | 48dm | |
|
48dm | ||||||
Omega Star | Star, Galaxy | Lv60 | 189 | INT | 30% | 48dm | |
|
48dm | ||||||
Tera Fire | Red | Lv80 | 405 | INT | 30% | ||
|
48dm | ||||||
Tera Wind | Green | Lv80 | 405 | INT | 30% | 48dm | |
|
48dm | ||||||
Tera Ice | Blue | Lv80 | 405 | INT | 30% | 48dm | |
|
48dm | ||||||
Tera Star | Star | Lv100 | 567 | INT | 40% | 48dm | |
|
48dm |
(In short, Red/Green/Blue/Star Skulls learn all five of their respective Fire/Wind/Ice/Star spells in addition to the three stat-decreasing spells. Prism Skulls learn most of the Fire/Wind/Ice spells, but no Tera (strongest) spells, and no stat spells. Galaxy Skulls get all the Fire/Wind/Ice and Star spells, but no Tera spells and no stat Spells.)
Learn spells in the first cycle with these guys, then reincarnate as Rune Knights in the post-game. Rune Knights' boost to elemental attacks makes Tera Fire/Ice/Wind the most powerful attack in the game, but they can only learn up to Omega level spells on their own. The star spells are mostly worthless, since elemental weaknesses are the only reason spells are worth using, so there's little point in reincarnating as a higher tier.
Red Skulls always have 50% Fire and -50% Ice, Blue have 50% Ice and -50% Fire. Green Skulls have 50% Wind, but either Ice or Fire would be -50%. Star, Prism, and Galaxy Skulls have randomized elemental affinity, like most classes.
Girl Mage
- Ability: Uses 25% less SP for Specials.
- Lover: Further reduces SP cost of specials by 1% per lover.
- Move: 3
- Jump: 15
- Counter: 0
- Throw: 3 Panels, 26 dm
- EXP Rate: 4
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Red Mage | Green Mage | Blue Mage | Star Mage | Prism Mage | Galaxy Mage |
Unlock | Obtained from Start | Obtained from Start | Obtained from Start | Lv20 Red, Green, or Blue Mage | Lv60 Star Mage | Lv160 Prism Mage |
Weapon Mastery | ||||||
Fist | 5 | 5 | 5 | 6 | 7 | 8 |
Sword | 5 | 5 | 5 | 6 | 7 | 8 |
Spear | 5 | 5 | 5 | 6 | 7 | 8 |
Bow | 10 | 10 | 10 | 12 | 14 | 16 |
Gun | 10 | 10 | 10 | 12 | 14 | 16 |
Axe | 3 | 3 | 3 | 4 | 4 | 4 |
Staff | 20 | 20 | 20 | 23 | 26 | 29 |
Aptitude | ||||||
HP | 70% | 70% | 70% | 70% | 80% | 80% |
SP | 110% | 110% | 110% | 120% | 130% | 130% |
ATK | 70% | 70% | 70% | 70% | 80% | 80% |
DEF | 70% | 70% | 70% | 70% | 80% | 80% |
INT | 110% | 110% | 110% | 120% | 130% | 130% |
RES | 100% | 100% | 100% | 110% | 120% | 120% |
HIT | 90% | 90% | 90% | 90% | 100% | 100% |
SPD | 80% | 80% | 80% | 80% | 90% | 90% |
Base Stats | ||||||
HP | 10 | 10 | 10 | 12 | 13 | 14 |
SP | 18 | 18 | 18 | 20 | 22 | 24 |
ATK | 6 | 6 | 6 | 7 | 7 | 7 |
DEF | 6 | 6 | 6 | 7 | 7 | 7 |
INT | 16 | 16 | 16 | 18 | 20 | 22 |
RES | 14 | 14 | 14 | 16 | 18 | 20 |
HIT | 8 | 8 | 8 | 9 | 10 | 11 |
SPD | 8 | 8 | 8 | 9 | 10 | 11 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 1 | 2 | 2 |
Incompetent | 10 | 10 | 10 | 16 | 20 | 25 |
Average | 50 | 50 | 50 | 80 | 100 | 125 |
Skilled | 200 | 200 | 200 | 320 | 400 | 500 |
Distinguished | 1000 | 1000 | 1000 | 1600 | 2000 | 2500 |
Genius | 5000 | 5000 | 5000 | 8000 | 10000 | 12500 |
Name | Tiers | Lv | SP | Stat | Strength | Area | Height |
---|---|---|---|---|---|---|---|
Fire | Red, Prism, Galaxy | Lv1 | 5 | INT | -10% | 48dm | |
|
48dm | ||||||
Wind | Green, Prism, Galaxy | Lv1 | 5 | INT | -10% | 48dm | |
|
48dm | ||||||
Ice | Blue, Prism, Galaxy | Lv1 | 5 | INT | -10% | 48dm | |
|
48dm | ||||||
Star | Star, Galaxy | Lv1 | 7 | INT | 0% | 48dm | |
|
48dm | ||||||
Armor Break | Red, Green, Blue, Star | Lv5 | 8 | N/A | N/A | 24dm | |
|
24dm | ||||||
Mega Fire | Red, Prism, Galaxy | Lv10 | 15 | INT | 0% | 48dm | |
|
48dm | ||||||
Mega Wind | Green, Prism, Galaxy | Lv10 | 15 | INT | 0% | 48dm | |
|
48dm | ||||||
Mega Ice | Red, Prism, Galaxy | Lv10 | 15 | INT | 0% | 48dm | |
|
48dm | ||||||
Mega Star | Star, Galaxy | Lv12 | 21 | INT | 10% | 48dm | |
|
48dm | ||||||
Slow | Red, Green, Blue, Star | Lv15 | 8 | N/A | N/A | 24dm | |
|
24dm | ||||||
Giga Fire | Red, Prism, Galaxy | Lv25 | 45 | INT | 10% | 48dm | |
|
48dm | ||||||
Giga Wind | Green, Prism, Galaxy | Lv25 | 45 | INT | 10% | 48dm | |
|
48dm | ||||||
Giga Ice | Blue, Prism, Galaxy | Lv25 | 45 | INT | 10% | 48dm | |
|
48dm | ||||||
Giga Star | Star, Galaxy | Lv30 | 63 | INT | 20% | 48dm | |
|
48dm | ||||||
Resist Break | Red, Green, Blue, Star | Lv35 | 8 | N/A | N/A | 24dm | |
|
24dm | ||||||
Omega Fire | Red, Prism, Galaxy | Lv50 | 135 | INT | 20% | 48dm | |
|
48dm | ||||||
Omega Wind | Green, Prism, Galaxy | Lv50 | 135 | INT | 20% | 48dm | |
|
48dm | ||||||
Omega Ice | Blue, Prism, Galaxy | Lv50 | 135 | INT | 20% | 48dm | |
|
48dm | ||||||
Omega Star | Star, Galaxy | Lv60 | 189 | INT | 30% | 48dm | |
|
48dm | ||||||
Tera Fire | Red | Lv80 | 405 | INT | 30% | 48dm | |
|
48dm | ||||||
Tera Wind | Green | Lv80 | 405 | INT | 30% | 48dm | |
|
48dm | ||||||
Tera Ice | Blue | Lv80 | 405 | INT | 30% | 48dm | |
|
48dm | ||||||
Tera Star | Star | Lv100 | 567 | INT | 40% | 48dm | |
|
48dm |
(In short, Red/Green/Blue/Star Mages learn all five of their respective Fire/Wind/Ice/Star spells in addition to the three stat-decreasing spells. Prism Mages learn most of the Fire/Wind/Ice spells, but no Tera (strongest) spells, and no stat spells. Galaxy Mages get all the Fire/Wind/Ice and Star spells, but no Tera spells and no stat Spells.)
Their SP reduction comes in handy early on when SP costs are high, and can come handy in the Item World. However, Skulls are usually better in the long run: leveling high-end spells goes a lot faster, and spell level makes a surprisingly large difference in damage dealt. Later in the game SP becomes an overly abundant resource such that SP conservation isn't very advantageous anyway.
Red Mages always have 50% Fire and -50% Ice, Blue have 50% Ice and -50% Fire. Green Mages have 50% Wind, but either Ice or Fire would be -50%. Star, Prism, and Galaxy Mages have randomized elemental affinity, like most classes.
Ninja
- Ability: While in danger, chance of dodging attacks increases.
- Lover: While in danger, chance of dodging attacks increases by 1% for every 2 lovers.
- Move: 5
- Jump: 35
- Counter: 0
- Throw: 4 Panels, 29 dm
- EXP Rate: 6
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Genin | Chunin | Jounin | Oniwanaban | Touryou | Shadow Master |
Unlock | Lv5 Sword & Lv5 Fist | Lv15 Genin | Lv30 Chunin | Lv60 Jounin | Lv120 Oniwanaban | Lv240 Touryou |
Weapon Mastery | ||||||
Fist | 16 | 18 | 20 | 22 | 24 | 26 |
Sword | 16 | 18 | 20 | 22 | 24 | 26 |
Spear | 16 | 18 | 20 | 22 | 24 | 26 |
Bow | 10 | 11 | 12 | 13 | 14 | 15 |
Gun | 6 | 7 | 8 | 9 | 10 | 11 |
Axe | 6 | 7 | 8 | 9 | 10 | 11 |
Staff | 3 | 3 | 4 | 4 | 5 | 5 |
Aptitude | ||||||
HP | 90% | 90% | 100% | 100% | 110% | 110% |
SP | 90% | 90% | 90% | 100% | 100% | 100% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 80% | 80% | 80% | 90% | 90% | 90% |
INT | 80% | 80% | 80% | 90% | 90% | 90% |
RES | 70% | 70% | 70% | 80% | 80% | 80% |
HIT | 100% | 100% | 100% | 110% | 110% | 110% |
SPD | 110% | 110% | 120% | 120% | 130% | 130% |
Base Stats | ||||||
HP | 14 | 15 | 16 | 17 | 18 | 19 |
SP | 9 | 10 | 11 | 12 | 13 | 14 |
ATK | 14 | 15 | 16 | 17 | 18 | 19 |
DEF | 8 | 8 | 9 | 9 | 10 | 10 |
INT | 9 | 9 | 10 | 10 | 11 | 11 |
RES | 6 | 6 | 6 | 7 | 7 | 7 |
HIT | 12 | 13 | 14 | 15 | 16 | 17 |
SPD | 16 | 18 | 20 | 22 | 24 | 26 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 2 | 2 | 2 | 3 |
Incompetent | 14 | 17 | 20 | 22 | 26 | 29 |
Average | 70 | 85 | 100 | 110 | 130 | 145 |
Skilled | 280 | 340 | 400 | 440 | 520 | 580 |
Distinguished | 1400 | 1700 | 2000 | 2200 | 2600 | 2900 |
Genius | 7000 | 8500 | 10000 | 11000 | 13000 | 14500 |
Name | Lv | SP | Stat | Strength | Range | Area | Height |
---|---|---|---|---|---|---|---|
Ususemi | Lv15 | 8 | ATK | 20% | Fixed | 24dm | |
|
24dm | ||||||
Konoha Gakure | Lv45 | 8 | ATK | 20% | Fixed | 24dm | |
|
24dm |
Their SPD isn't quite as godly as in the original game, but Fists weren't fueled by SPD in the original either. If you're going to have a Ninja, you're going to have a Fist-user. Make use of Lovers and a weight to make them virtually untouchable, and boost that dodge rate even further by equipping Accelerators/Shoes with maxed Coach and Sprinter specialists.
Kunoichi
- Ability: While in danger, there is a 50% chance of executing actions (attacks and specials) twice in a row.
- Lover: While in danger, ability chance increases by 1% for every 2 lovers.
- Move: 5
- Jump: 35
- Counter: 0
- Throw: 4 Panels, 29 dm
- EXP Rate: 6
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Hanakage | Yukikage | Hoshikage | Tsukikage | Sorakage | Master Kunoichi |
Unlock | Lv5 Staff & Lv5 Fist | Lv15 Hanakage | Lv30 Yukikage | Lv60 Hoshikage | Lv120 Tsukikage | Lv240 Sorakage |
Weapon Mastery | ||||||
Fist | 16 | 18 | 20 | 22 | 24 | 26 |
Sword | 16 | 18 | 20 | 22 | 24 | 26 |
Spear | 10 | 11 | 12 | 13 | 14 | 15 |
Bow | 6 | 7 | 8 | 9 | 10 | 11 |
Gun | 2 | 2 | 3 | 3 | 4 | 4 |
Axe | 6 | 7 | 8 | 9 | 10 | 11 |
Staff | 16 | 18 | 20 | 22 | 24 | 26 |
Aptitude | ||||||
HP | 80% | 80% | 80% | 90% | 90% | 90% |
SP | 90% | 90% | 90% | 100% | 100% | 100% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 70% | 70% | 70% | 80% | 80% | 80% |
INT | 100% | 100% | 110% | 110% | 120% | 120% |
RES | 80% | 80% | 80% | 90% | 90% | 90% |
HIT | 90% | 90% | 90% | 100% | 100% | 100% |
SPD | 110% | 110% | 120% | 120% | 130% | 130% |
Base Stats | ||||||
HP | 12 | 13 | 14 | 15 | 16 | 17 |
SP | 9 | 10 | 11 | 12 | 13 | 14 |
ATK | 14 | 15 | 16 | 17 | 18 | 19 |
DEF | 6 | 6 | 6 | 7 | 7 | 7 |
INT | 13 | 14 | 15 | 16 | 17 | 18 |
RES | 8 | 8 | 9 | 9 | 10 | 10 |
HIT | 10 | 11 | 12 | 13 | 14 | 15 |
SPD | 16 | 18 | 20 | 22 | 24 | 26 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 2 | 2 | 2 | 3 |
Incompetent | 14 | 17 | 20 | 22 | 26 | 29 |
Average | 70 | 85 | 100 | 110 | 130 | 145 |
Skilled | 280 | 340 | 400 | 440 | 520 | 580 |
Distinguished | 1400 | 1700 | 2000 | 2200 | 2600 | 2900 |
Genius | 7000 | 8500 | 10000 | 11000 | 13000 | 14500 |
Name | Lv | SP | Range | Area | Height |
---|---|---|---|---|---|
Kagenui | Lv10 | 8 | Fixed | 24dm | |
|
24dm | ||||
MinMinMin | Lv15 | 16 | 4 | 24dm | |
|
24dm | ||||
Shinikaze | Lv25 | 16 | 4 | 24dm | |
| |||||
Mafuujin | Lv35 | 16 | 4 | 24dm | |
| |||||
Tougenkyo | Lv45 | 16 | 4 | 24dm | |
|
Kunoichi try to be a tie between Fist-fighters and mages, and their stats are "meh" as a result. Their SPD's good, but don't have increased dodge when critical and have lower HP than Ninja, so equipping them with a weight to unleash their ability is particularly risky. They're pretty good with Fists, but Ninja are better.
There's one real reason to have Kunoichi: Innate Ability, but unfortunately, a huge amount of luck is involved with it, and it could end up killing you more than it helps. If you're a gambler, good for you. If you're not, these chicks can still make great support units for many reasons:
- Staff mastery is decent, even if their RES is mildly low (not that much is usually needed), so they could work as healers.
- Kunoichi possess their own status-inflicting specials. Although they only work around half the time, their innate ability can significantly boost that.
- Double-attack makes buff spells like Braveheart have a decent chance of increasing stats by 40% instead of 20%, but if you don't get both hits, there isn't as much of a drawback.
- High MV and JM allows Kunoichi to reach and heal units, and reach far-off/high-up panels where enemies can't touch them.
- Good evasion makes them more durable than some support units.
- Since they're supporting from the rear and never approach the enemy, the risk of weight-equipping is immensely diminished.
They're easily one of the best non-Special Character support for human characters, if they're taught the right spells. Unfortunately, their EXP Rate is a couple notches higher than most support units.
Majin
- Ability: When nine allies have died on the field, all his stats will double.
- Lover: Increases stats by 1.25% each (with or without his ability activated), instead of the typical 1%.
- Move: 3
- Jump: 20
- Counter: 2
- Throw: 1 Panels, 20 dm
- EXP Rate: 9
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Chaos Soldier | Death Avenger | Violator | Last Battalion | Death Army | Omega Senteniel |
Unlock | Defeat Zenon | Lv60 Chaos Soldier | Lv120 Death Avenger | Lv240 Violator | Lv480 Last Battalion | Lv960 Death Army |
Weapon Mastery | ||||||
Fist | 20 | 22 | 24 | 26 | 28 | 30 |
Sword | 20 | 22 | 24 | 26 | 28 | 30 |
Spear | 20 | 22 | 24 | 26 | 28 | 30 |
Bow | 20 | 22 | 24 | 26 | 28 | 30 |
Gun | 20 | 22 | 24 | 26 | 28 | 30 |
Axe | 20 | 22 | 24 | 26 | 28 | 30 |
Staff | 20 | 22 | 24 | 26 | 28 | 30 |
Aptitude | ||||||
HP | 110% | 110% | 110% | 120% | 120% | 120% |
SP | 110% | 110% | 110% | 120% | 120% | 120% |
ATK | 110% | 110% | 110% | 120% | 120% | 120% |
DEF | 110% | 110% | 110% | 120% | 120% | 120% |
INT | 110% | 110% | 110% | 120% | 120% | 120% |
RES | 110% | 110% | 110% | 120% | 120% | 120% |
HIT | 110% | 110% | 110% | 120% | 120% | 120% |
SPD | 110% | 110% | 110% | 120% | 120% | 120% |
Base Stats | ||||||
HP | 28 | 32 | 36 | 40 | 44 | 48 |
SP | 16 | 18 | 20 | 22 | 24 | 26 |
ATK | 16 | 18 | 20 | 22 | 24 | 26 |
DEF | 16 | 18 | 20 | 22 | 24 | 26 |
INT | 16 | 18 | 20 | 22 | 24 | 26 |
RES | 16 | 18 | 20 | 22 | 24 | 26 |
HIT | 16 | 18 | 20 | 22 | 24 | 26 |
SPD | 16 | 18 | 20 | 22 | 24 | 26 |
Hands-down, Majin have the best stats, aptitude, and Weapon Proficiency. That's why they exist. However, their EXP is leaps and bounds above everyone else, making them take twice as long to level as most characters. Unless they're fighting alone, their MV, JM, and Throw can be crippling as well.
To unleash the hell of his ability, toss an enemy human into your base panel, or chain-grenade a group of nine allied Prinnies.
Heavy Knight
- Ability: While in danger, DEF (and RES?) increase by 50%.
- Lover: While in danger, DEF (and RES?) increase 1%.
- Move: 3
- Jump: 15
- Counter: 1
- Throw: 6 Panels, 35 dm
- EXP Rate: 5
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Heavy Knight | Iron Knight | Steel Knight | Mythril Knight | Adamant Knight | Aegis Knight |
Unlock | Lv3 Spear | Lv12 Heavy Knight | Lv24 Iron Knight | Lv48 Steel Knight | Lv96 Mythril Knight | Lv192 Adamant Knight |
Weapon Mastery | ||||||
Fist | 6 | 7 | 8 | 9 | 10 | 11 |
Sword | 17 | 19 | 21 | 23 | 25 | 27 |
Spear | 18 | 22 | 22 | 24 | 26 | 28 |
Bow | 2 | 2 | 3 | 3 | 4 | 4 |
Gun | 2 | 2 | 3 | 3 | 4 | 4 |
Axe | 17 | 19 | 21 | 23 | 25 | 27 |
Staff | 2 | 2 | 3 | 3 | 4 | 4 |
Aptitude | ||||||
HP | 120% | 120% | 130% | 130% | 140% | 140% |
SP | 70% | 70% | 70% | 80% | 80% | 80% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 110% | 110% | 120% | 120% | 130% | 130% |
INT | 60% | 60% | 60% | 70% | 70% | 70% |
RES | 100% | 100% | 110% | 110% | 120% | 120% |
HIT | 90% | 90% | 90% | 100% | 100% | 100% |
SPD | 60% | 60% | 60% | 70% | 70% | 70% |
Base Stats | ||||||
HP | 28 | 32 | 36 | 40 | 44 | 48 |
SP | 7 | 7 | 8 | 8 | 9 | 9 |
ATK | 15 | 16 | 17 | 18 | 19 | 20 |
DEF | 16 | 18 | 20 | 22 | 24 | 26 |
INT | 6 | 6 | 6 | 7 | 7 | 7 |
RES | 12 | 13 | 14 | 15 | 16 | 17 |
HIT | 10 | 11 | 12 | 13 | 14 | 15 |
SPD | 6 | 6 | 6 | 7 | 7 | 7 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 2 | 2 | 2 |
Incompetent | 12 | 15 | 18 | 21 | 24 | 27 |
Average | 60 | 75 | 90 | 105 | 120 | 135 |
Skilled | 240 | 300 | 360 | 420 | 480 | 540 |
Distinguished | 1200 | 1500 | 1800 | 2100 | 2400 | 2700 |
Genius | 6000 | 7500 | 9000 | 10500 | 12000 | 13500 |
Highest HP and DEF of all, and the innate guarantees they'll practically never die. Their ATK is pretty decent too, but it still comes in last place compared to the other warrior-types. Spears are their best weapon, not only because of weapon mastery, but it makes use of the high DEF aptitude. Lift Mages or weaker units out of the way to force enemies on your Knight instead.
Heavy Knights have the greatest Throw range in the game. This is pretty handy, especially in the Item World when you're trying to toss allies to the next gate. You could just make nine Lv1 Heavy Knights to make full use of their throws.
Sinner
- Ability: While in danger, counter-attack damage increases.
- Lover: While in danger, counter-attack damage increases by an extra 1% per lover.
- Move: 4
- Jump: 20
- Counter: 2
- Throw: 5 Panels, 32 dm
- EXP Rate: 5
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Togabito | Yasha | Ashura | Rasetsu | Bushin | Aragami |
Unlock | Obtain a Felony | Lv12 Togabito | Lv24 Yasha | Lv48 Ashura | Lv96 Rasetsu | Lv192 Bushin |
Weapon Mastery | ||||||
Fist | 20 | 22 | 24 | 26 | 28 | 30 |
Sword | 10 | 11 | 12 | 13 | 14 | 15 |
Spear | 10 | 11 | 12 | 13 | 14 | 15 |
Bow | 6 | 7 | 8 | 9 | 10 | 11 |
Gun | 6 | 7 | 8 | 9 | 10 | 11 |
Axe | 12 | 13 | 14 | 15 | 16 | 17 |
Staff | 2 | 2 | 3 | 3 | 4 | 4 |
Aptitude | ||||||
HP | 100% | 100% | 110% | 110% | 120% | 120% |
SP | 90% | 90% | 90% | 100% | 100% | 100% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 80% | 80% | 80% | 90% | 90% | 90% |
INT | 70% | 70% | 70% | 80% | 80% | 80% |
RES | 100% | 100% | 100% | 110% | 110% | 110% |
HIT | 80% | 80% | 80% | 90% | 90% | 90% |
SPD | 100% | 100% | 110% | 110% | 120% | 120% |
Base Stats | ||||||
HP | 20 | 22 | 24 | 26 | 28 | 30 |
SP | 10 | 11 | 12 | 13 | 14 | 15 |
ATK | 16 | 17 | 18 | 19 | 20 | 21 |
DEF | 8 | 8 | 9 | 9 | 10 | 10 |
INT | 6 | 6 | 6 | 7 | 7 | 7 |
RES | 10 | 11 | 12 | 13 | 14 | 15 |
HIT | 8 | 8 | 9 | 9 | 10 | 10 |
SPD | 14 | 15 | 16 | 17 | 18 | 19 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 2 | 2 | 2 |
Incompetent | 12 | 15 | 18 | 21 | 24 | 27 |
Average | 60 | 75 | 90 | 105 | 120 | 135 |
Skilled | 240 | 300 | 360 | 420 | 480 | 540 |
Distinguished | 1200 | 1500 | 1800 | 2100 | 2400 | 2700 |
Genius | 6000 | 7500 | 9000 | 10500 | 12000 | 13500 |
Umm... Just don't make these. High counters is really only a good idea if you have high DEF and HP, both of which Sinners lack. Their SPD is pretty low for guys that only want to use fists too. Their innate makes is mostly useless: it only activates when you're critical, and taking damage at HP that low means you might just die before you can unleash that boosted counter anyway.
If you want someone who only exists for Counterattacks, make Nekomatas instead.
Geomancer
- Ability: Takes no damage from Geo chains.
- Lover: Geo Warp Special Move range increases by one for every 5 lovers.
- Move: 4
- Jump: 20
- Counter: 0
- Throw: 3 Panels, 26 dm
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Druid | Mystic | Sage | Hermit | Prophet | Geo Master |
Unlock | 500+ Geo Combo | Lv12 Druid | Lv24 Mystic | Lv48 Sage | Lv96 Hermit | Lv192 Prophet |
Weapon Mastery | ||||||
Fist | 14 | 16 | 18 | 20 | 22 | 24 |
Sword | 6 | 7 | 8 | 9 | 10 | 11 |
Spear | 6 | 7 | 8 | 9 | 10 | 11 |
Bow | 3 | 3 | 4 | 4 | 5 | 5 |
Gun | 3 | 3 | 4 | 4 | 5 | 5 |
Axe | 3 | 3 | 4 | 4 | 5 | 5 |
Staff | 19 | 21 | 23 | 25 | 27 | 29 |
Aptitude | ||||||
HP | 70% | 70% | 70% | 80% | 80% | 80% |
SP | 100% | 100% | 110% | 110% | 120% | 120% |
ATK | 90% | 90% | 90% | 100% | 100% | 100% |
DEF | 70% | 70% | 70% | 80% | 80% | 80% |
INT | 100% | 100% | 110% | 110% | 120% | 120% |
RES | 100% | 100% | 110% | 110% | 120% | 120% |
HIT | 80% | 80% | 80% | 90% | 90% | 90% |
SPD | 100% | 100% | 110% | 110% | 120% | 120% |
Base Stats | ||||||
HP | 10 | 11 | 12 | 13 | 14 | 15 |
SP | 14 | 15 | 16 | 17 | 18 | 19 |
ATK | 8 | 8 | 9 | 9 | 10 | 10 |
DEF | 6 | 6 | 6 | 7 | 7 | 7 |
INT | 15 | 16 | 17 | 18 | 19 | 20 |
RES | 15 | 16 | 17 | 18 | 19 | 20 |
HIT | 8 | 8 | 9 | 9 | 10 | 10 |
SPD | 12 | 13 | 14 | 15 | 16 | 17 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 2 | 2 | 2 |
Incompetent | 12 | 15 | 18 | 21 | 24 | 27 |
Average | 60 | 75 | 90 | 105 | 120 | 135 |
Skilled | 240 | 300 | 360 | 420 | 480 | 540 |
Distinguished | 1200 | 1500 | 1800 | 2100 | 2400 | 2700 |
Genius | 6000 | 7500 | 9000 | 10500 | 12000 | 13500 |
Name | Lv | SP | Stat | Strength | Range | Area | Height |
---|---|---|---|---|---|---|---|
Star | Lv1 | 7 | INT | 0% | Spell | 48dm | |
|
48dm | ||||||
Mega Star | Lv12 | 21 | INT | 10% | Spell | 48dm | |
|
48dm | ||||||
Giga Star | Lv35 | 63 | INT | 20% | Spell | 48dm | |
|
48dm | ||||||
Omega Star | Lv75 | 189 | INT | 30% | Spell | 48dm | |
|
48dm | ||||||
Heal | Lv5 | 4 | RES | 20% | Spell | 48dm | |
|
48dm | ||||||
Mega Heal | Lv20 | 12 | RES | 40% | Spell | 48dm | |
|
48dm | ||||||
Giga Heal | Lv40 | 36 | RES | 60% | Spell | 48dm | |
|
48dm | ||||||
Geo Change | Lv1 | 20 | N/A | N/A | Fixed | 0dm | |
|
0dm | ||||||
Geo Blast | Lv15 | 20 | N/A | N/A | 3 | 24dm | |
|
24dm | ||||||
Geo Warp | Lv30 | 20 | N/A | N/A | Range | 36dm | |
|
36dm | ||||||
Bonus Change | Lv50 | 20 | N/A | N/A | Fixed | 0dm | |
|
0dm |
They're the only human classes granted both healing and offensive spells naturally, but they're weaker-at-level than other classes, they can't learn the strongest ones, and neither their RES or INT is as high as classes who specialize in either offense or healing. Not only that, but pupil-teaching healing spells to a mage (or mage spells to a healer) isnt' that difficult to begin with.
Wisemen are only truly useful in the Item World, but greatly so, and for obvious reasons. You don't need to keep their level high to truly make use of their Geo abilities though.
Samurai
- Ability: While in danger, has a 20% chance of instantly killing a foe with a regular attack, regardless of stats.
- Lover: While in danger, instant-kill chance increases by 1% per two lovers.
- Move: 4
- Jump: 20
- Counter: 1
- Throw: 4 Panels, 29 dm
- EXP Rate: 6
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Ronin | Samurai | Bujin | Kengou | Kensei | Sword Master |
Unlock | Lv5 Sword | Lv15 Ronin | Lv30 Samurai | Lv60 Bujin | Lv120 Kengou | Lv240 Kensei |
Weapon Mastery | ||||||
Fist | 8 | 9 | 10 | 11 | 12 | 13 |
Sword | 20 | 22 | 24 | 26 | 28 | 30 |
Spear | 15 | 16 | 17 | 18 | 19 | 20 |
Bow | 15 | 16 | 17 | 18 | 19 | 20 |
Gun | 6 | 7 | 8 | 9 | 10 | 11 |
Axe | 10 | 11 | 12 | 13 | 14 | 15 |
Staff | 3 | 3 | 4 | 4 | 5 | 5 |
Aptitude | ||||||
HP | 100% | 100% | 100% | 110% | 110% | 110% |
SP | 70% | 70% | 70% | 80% | 80% | 80% |
ATK | 110% | 110% | 120% | 120% | 130% | 130% |
DEF | 90% | 90% | 90% | 100% | 100% | 100% |
INT | 80% | 80% | 80% | 90% | 90% | 90% |
RES | 70% | 70% | 70% | 80% | 80% | 80% |
HIT | 100% | 100% | 110% | 110% | 120% | 120% |
SPD | 100% | 100% | 110% | 110% | 120% | 120% |
Base Stats | ||||||
HP | 18 | 20 | 22 | 24 | 26 | 28 |
SP | 6 | 6 | 6 | 7 | 7 | 7 |
ATK | 18 | 20 | 22 | 24 | 26 | 28 |
DEF | 8 | 8 | 9 | 9 | 10 | 10 |
INT | 8 | 8 | 9 | 9 | 10 | 10 |
RES | 6 | 6 | 6 | 7 | 7 | 7 |
HIT | 12 | 13 | 14 | 15 | 16 | 17 |
SPD | 12 | 13 | 14 | 15 | 16 | 17 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 2 | 2 | 2 | 3 |
Incompetent | 14 | 17 | 20 | 22 | 26 | 29 |
Average | 70 | 85 | 100 | 110 | 130 | 145 |
Skilled | 280 | 340 | 400 | 440 | 520 | 580 |
Distinguished | 1400 | 1700 | 2000 | 2200 | 2600 | 2900 |
Genius | 7000 | 8500 | 10000 | 11000 | 13000 | 14500 |
ATK is the highest of all, and their Sword Mastery is the best too. Unfortunately, many characters (Male Fighters, mainly) have Innate Abilities which smack down that otherwise boastful ATK. And for warrior-types, these guys have delicate defenses.
The ability is more of a reason to keep a few Samurai around, but since it's such a gamble, you'll probably be planning to kill a foe normally whenever it triggers. Against an impossible boss (ie, Lv9999 when you're Lv200), make ten of these with as many Lovers as possible, then equip weights and charge in, hoping you get one-hit kills on everyone. If you don't survive, quit, then re-load your saved game and try again.
Gunner
- Ability: Combo damage increases by 20% after Gunner attacks.
- Lover: Combo damage increases by 1% per two lovers.
- Move: 5
- Jump: 20
- Counter: 0
- Throw: 4 Panels, 29 dm
- EXP Rate: 6
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Gunner | Sniper | Outlaw | Hitman | Bullseye | Desperado |
Unlock | Lv5 Gun | Lv15 Gunner | Lv30 Sniper | Lv60 Outlaw | Lv120 Hitman | Lv240 Bullseye |
Weapon Mastery | ||||||
Fist | 10 | 11 | 12 | 13 | 14 | 15 |
Sword | 4 | 4 | 4 | 5 | 5 | 5 |
Spear | 4 | 4 | 4 | 5 | 5 | 5 |
Bow | 10 | 11 | 12 | 13 | 14 | 15 |
Gun | 20 | 22 | 24 | 26 | 28 | 30 |
Axe | 4 | 4 | 4 | 5 | 5 | 5 |
Staff | 4 | 4 | 4 | 5 | 5 | 5 |
Aptitude | ||||||
HP | 90% | 90% | 90% | 100% | 100% | 100% |
SP | 90% | 90% | 90% | 100% | 100% | 100% |
ATK | 70% | 70% | 70% | 80% | 80% | 80% |
DEF | 90% | 90% | 90% | 100% | 100% | 100% |
INT | 70% | 70% | 70% | 80% | 80% | 80% |
RES | 100% | 100% | 110% | 110% | 120% | 120% |
HIT | 110% | 110% | 120% | 120% | 130% | 130% |
SPD | 100% | 100% | 110% | 110% | 120% | 120% |
Base Stats | ||||||
HP | 16 | 17 | 18 | 19 | 20 | 21 |
SP | 10 | 11 | 12 | 13 | 14 | 15 |
ATK | 6 | 6 | 7 | 7 | 8 | 8 |
DEF | 8 | 8 | 9 | 9 | 10 | 10 |
INT | 7 | 7 | 8 | 8 | 9 | 9 |
RES | 13 | 14 | 15 | 16 | 17 | 18 |
HIT | 16 | 17 | 18 | 19 | 20 | 21 |
SPD | 14 | 15 | 16 | 17 | 18 | 19 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 2 | 2 | 2 | 3 |
Incompetent | 14 | 17 | 20 | 22 | 26 | 29 |
Average | 70 | 85 | 100 | 110 | 130 | 145 |
Skilled | 280 | 340 | 400 | 440 | 520 | 580 |
Distinguished | 1400 | 1700 | 2000 | 2200 | 2600 | 2900 |
Genius | 7000 | 8500 | 10000 | 11000 | 13000 | 14500 |
Guns are awesome, and Gunners are the only characters (aside from Majins) who can use them properly. Combo damage is all that matters against single, invincible, boss-like characters, so you'll definitely want to have at least one of these guys around.
Thief
- Ability': Increased steal chance.
- Lover: Steal chance increases even more.
- Move: 6
- Jump: 25
- Counter: 0
- Throw: 3 Panels, 26 dm
- EXP Rate: 4
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Thief | Rogue | Scout | Bandit | Trickster | Master Thief |
Unlock | From Start | Lv10 Thief | Lv20 Rogue | Lv40 Scout | Lv80 Bandit | Lv160 Trickster |
Weapon Mastery | ||||||
Fist | 12 | 13 | 14 | 15 | 16 | 17 |
Sword | 12 | 13 | 14 | 15 | 16 | 17 |
Spear | 8 | 9 | 10 | 11 | 12 | 13 |
Bow | 14 | 16 | 18 | 20 | 22 | 24 |
Gun | 14 | 16 | 18 | 20 | 22 | 24 |
Axe | 3 | 3 | 3 | 4 | 4 | 4 |
Staff | 6 | 7 | 8 | 9 | 10 | 11 |
Aptitude | ||||||
HP | 80% | 80% | 80% | 90% | 90% | 90% |
SP | 100% | 100% | 100% | 110% | 110% | 110% |
ATK | 100% | 100% | 100% | 110% | 110% | 110% |
DEF | 70% | 70% | 70% | 80% | 80% | 80% |
INT | 80% | 80% | 80% | 90% | 90% | 90% |
RES | 90% | 90% | 90% | 100% | 100% | 100% |
HIT | 100% | 100% | 110% | 110% | 120% | 120% |
SPD | 110% | 110% | 120% | 120% | 130% | 130% |
Base Stats | ||||||
HP | 14 | 15 | 16 | 17 | 18 | 19 |
SP | 11 | 12 | 13 | 14 | 15 | 16 |
ATK | 10 | 11 | 12 | 13 | 14 | 15 |
DEF | 7 | 7 | 8 | 8 | 9 | 9 |
INT | 8 | 8 | 9 | 9 | 10 | 10 |
RES | 10 | 11 | 12 | 13 | 14 | 15 |
HIT | 12 | 13 | 14 | 15 | 16 | 17 |
SPD | 16 | 17 | 18 | 19 | 20 | 21 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 1 | 2 | 2 |
Incompetent | 10 | 13 | 16 | 19 | 22 | 25 |
Average | 50 | 65 | 80 | 95 | 110 | 125 |
Skilled | 200 | 260 | 320 | 380 | 440 | 500 |
Distinguished | 1000 | 1300 | 1600 | 1900 | 2200 | 2500 |
Genius | 5000 | 6500 | 8000 | 9500 | 11000 | 12500 |
Name | Lv | SP | Range | Area | Height |
---|---|---|---|---|---|
Health | Lv1 | 8 | Fixed | 16dm | |
|
16dm | ||||
Consciousness | Lv10 | 8 | Fixed | 16dm | |
|
16dm | ||||
Consciousness | Lv20 | 8 | Fixed | 16dm | |
|
16dm | ||||
Memory | Lv40 | 8 | Fixed | 16dm | |
|
16dm |
Stats are horrid, but stealing is the only way to get some of the game's rarest and most powerful items, and these are the only units who can steal successfully when it matters. Aside from getting the best hand items, the only thing you can do to increase her steal chance is increase level and gain Lovers. She can't fight half-decently on her own, so just include her in Team and Tower Attacks whenever possible.
If you want to actually try fighting:
- SPD is her highest stat, so Fists are a good choice, and the SPD boost can help her dodge lethal attacks.
- Guns and Bows offer range, which can be used to keep Thieves alive. HIT is her second-best stat, and she has the highest natural mastery with those two weapons. Unlike in the first Disgaea though, the character's HIT doesn't affect stealing success.
- Level is all that matters with stealing, and Swords' large area attacks tend to aid levelling.
- Since stats don't matter as much for support characters, some players give her a Staff and a Cleric pupil, then have her cast buffs on allies while using her natural debuffs on foes. Get a Scroll: Staff ASAP.
- Her specials have the greatest chance of inflicting status ailments, but they can only strike one unit in a turn.
Thief doesn't excel at anything in particular, so it mostly depends on how you want to use her.
Cleric
- Ability: Half damage from elemental attacks.
- Lover: Extra 1% less damage from elemtnal attacks.
- Move: 4
- Jump: 20
- Counter: 0
- Throw: 3 Panels, 26 dm
- EXP Rate: 4
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Healer | Acolyte | Priest | Bishop | Cardinal | Saint |
Unlock | From Start | Lv10 Healer | Lv20 Acolyte | Lv40 Priest | Lv80 Bishop | Lv160 Cardinal |
Weapon Mastery | ||||||
Fist | 9 | 10 | 11 | 12 | 13 | 14 |
Sword | 13 | 15 | 17 | 19 | 21 | 23 |
Spear | 13 | 15 | 17 | 19 | 21 | 23 |
Bow | 13 | 15 | 17 | 19 | 21 | 23 |
Gun | 9 | 10 | 11 | 12 | 13 | 14 |
Axe | 9 | 10 | 11 | 12 | 13 | 14 |
Staff | 13 | 15 | 17 | 19 | 21 | 23 |
Aptitude | ||||||
HP | 90% | 90% | 90% | 100% | 100% | 100% |
SP | 100% | 100% | 110% | 110% | 120% | 120% |
ATK | 90% | 90% | 100% | 100% | 110% | 110% |
DEF | 80% | 80% | 80% | 90% | 90% | 90% |
INT | 90% | 90% | 100% | 100% | 110% | 110% |
RES | 110% | 110% | 120% | 120% | 130% | 130% |
HIT | 90% | 90% | 90% | 100% | 100% | 100% |
SPD | 60% | 60% | 60% | 70% | 70% | 70% |
Base Stats | ||||||
HP | 16 | 17 | 18 | 19 | 20 | 21 |
SP | 16 | 17 | 18 | 19 | 20 | 21 |
ATK | 12 | 13 | 14 | 15 | 16 | 17 |
DEF | 8 | 8 | 8 | 9 | 9 | 9 |
INT | 12 | 13 | 14 | 15 | 16 | 17 |
RES | 16 | 18 | 20 | 22 | 24 | 26 |
HIT | 12 | 13 | 14 | 15 | 16 | 17 |
SPD | 6 | 6 | 6 | 7 | 7 | 7 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 1 | 2 | 2 |
Incompetent | 10 | 13 | 16 | 19 | 22 | 25 |
Average | 50 | 65 | 80 | 95 | 110 | 125 |
Skilled | 200 | 260 | 320 | 380 | 440 | 500 |
Distinguished | 1000 | 1300 | 1600 | 1900 | 2200 | 2500 |
Genius | 5000 | 6500 | 8000 | 9500 | 11000 | 12500 |
Name | Lv | SP | Stat | Strength | Area | Height |
---|---|---|---|---|---|---|
Espoir | Lv5 | 6 | N/A | N/A | 48dm | |
|
48dm | |||||
Heal | Lv1 | 4 | RES | 20% | 48dm | |
|
48dm | |||||
Mega Heal | Lv15 | 12 | RES | 40% | 48dm | |
|
48dm | |||||
Giga Heal | Lv30 | 36 | RES | 60% | 48dm | |
|
48dm | |||||
Omega Heal | Lv50 | 108 | RES | 80% | 48dm | |
|
48dm | |||||
Shield | Lv3 | 8 | N/A | N/A | 24dm | |
|
24dm | |||||
Magic Wall | Lv10 | 8 | N/A | N/A | 24dm | |
|
24dm | |||||
Braveheart | Lv13 | 8 | N/A | N/A | 24dm | |
|
24dm | |||||
Target Lock | Lv20 | 8 | N/A | N/A | 24dm | |
|
24dm | |||||
Speed Boost | Lv40 | 8 | N/A | N/A | 24dm | |
|
24dm | |||||
Magic Boost | Lv3 | 8 | N/A | N/A | 24dm | |
|
24dm |
They have the most powerful healing spells, and are the only class who can naturally learn the full range of buffs. You'll use the Healer given to you in the first cycle, but it'll be best to just pupil-teach their spells to more dynamic characters in later episodes or the post-game.
Don't attack, boost an ally instead. RES is a Healer's only decent stat, so attacking with her is... just a bad idea. If you insist, at least use a pupil-taught spell so staff mastery goes up.
Archer
- Ability: Attack range with bows increased by one panel, making it five instead of four.
- Lover: For every ten lovers, bow attack range increases by one.
- Move: 4
- Jump: 20
- Counter: 0
- Throw: 4 Panels, 29 dm
- EXP Rate: 6
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Archer | Hunter | Shooter | Bow Master | Cupid | Freischutz |
Unlock | Lv5 Bow | Lv15 Archer | Lv30 Hunter | Lv60 Shooter | Lv120 Bow Master | Lv240 Cupid |
Weapon Mastery | ||||||
Fist | 6 | 6 | 7 | 7 | 8 | 8 |
Sword | 8 | 9 | 10 | 11 | 12 | 13 |
Spear | 12 | 13 | 14 | 15 | 16 | 17 |
Bow | 20 | 22 | 24 | 26 | 28 | 30 |
Gun | 12 | 13 | 14 | 15 | 16 | 17 |
Axe | 3 | 3 | 3 | 4 | 4 | 4 |
Staff | 8 | 9 | 10 | 11 | 12 | 13 |
Aptitude | ||||||
HP | 80% | 80% | 80% | 90% | 90% | 90% |
SP | 100% | 100% | 100% | 110% | 110% | 110% |
ATK | 100% | 100% | 100% | 110% | 110% | 110% |
DEF | 80% | 80% | 80% | 90% | 90% | 90% |
INT | 80% | 80% | 80% | 90% | 90% | 90% |
RES | 100% | 100% | 110% | 110% | 120% | 120% |
HIT | 110% | 110% | 120% | 120% | 130% | 130% |
SPD | 80% | 80% | 80% | 90% | 90% | 90% |
Base Stats | ||||||
HP | 14 | 15 | 16 | 17 | 18 | 19 |
SP | 12 | 13 | 14 | 15 | 16 | 17 |
ATK | 12 | 13 | 14 | 15 | 16 | 17 |
DEF | 7 | 7 | 8 | 8 | 9 | 9 |
INT | 8 | 8 | 9 | 9 | 10 | 0 |
RES | 14 | 15 | 16 | 17 | 18 | 19 |
HIT | 16 | 18 | 20 | 22 | 24 | 26 |
SPD | 7 | 7 | 8 | 8 | 9 | 9 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 2 | 2 | 2 | 3 |
Incompetent | 14 | 17 | 20 | 22 | 26 | 29 |
Average | 70 | 85 | 100 | 110 | 130 | 145 |
Skilled | 280 | 340 | 400 | 440 | 520 | 580 |
Distinguished | 1400 | 1700 | 2000 | 2200 | 2600 | 2900 |
Genius | 7000 | 8500 | 10000 | 11000 | 13000 | 14500 |
Bows aren't the strongest of weapons, and Archers don't have much ATK to match their high HIT. Even so, these girls are more about distance than power. With 20 Lovers, it's easy to strike most "Patient" enemies from a distance without baiting them. Decently-trained mages can do the same with spells, but what if that enemy has godly RES?
Archers aren't necessary units, but it definitely doesn't hurt to have one.
Beast Master
- Ability: Empowers adjacent allied monsters by 20%. Fills the bonus gauge twice as fast.
- Lover: Adjacent ally monsters are empowered by an extra 1% per lover.
- Move: 5
- Jump: 25
- Counter: 1
- Throw: 5 Panels, 32 dm
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Beast Tamer | Beast Leader | Beast Lord | Beast Queen | Beast Master | Beast Savior |
Unlock | Capture a Monster | Lv12 Beast Tamer | Lv24 Beast Leader | Lv48 Beast Lord | Lv96 Beast Queen | Lv192 Beast Master |
Weapon Mastery | ||||||
Fist | 10 | 11 | 12 | 13 | 14 | 15 |
Sword | 16 | 18 | 20 | 22 | 24 | 26 |
Spear | 16 | 18 | 20 | 22 | 24 | 26 |
Bow | 16 | 18 | 20 | 22 | 24 | 26 |
Gun | 3 | 3 | 4 | 4 | 5 | 5 |
Axe | 16 | 18 | 20 | 22 | 24 | 26 |
Staff | 6 | 6 | 7 | 7 | 8 | 8 |
Aptitude | ||||||
HP | 90% | 90% | 90% | 100% | 100% | 100% |
SP | 100% | 100% | 100% | 110% | 110% | 110% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 90% | 90% | 90% | 100% | 100% | 100% |
INT | 70% | 70% | 70% | 80% | 80% | 80% |
RES | 90% | 90% | 90% | 100% | 100% | 100% |
HIT | 100% | 100% | 100% | 110% | 110% | 110% |
SPD | 100% | 100% | 100% | 110% | 110% | 110% |
Base Stats | ||||||
HP | 16 | 17 | 18 | 19 | 20 | 21 |
SP | 12 | 13 | 14 | 15 | 16 | 17 |
ATK | 15 | 16 | 17 | 18 | 19 | 20 |
DEF | 10 | 11 | 12 | 13 | 14 | 15 |
INT | 8 | 8 | 9 | 9 | 10 | 10 |
RES | 9 | 9 | 10 | 10 | 11 | 11 |
HIT | 12 | 13 | 14 | 15 | 16 | 17 |
SPD | 12 | 13 | 14 | 15 | 16 | 17 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 2 | 2 | 2 |
Incompetent | 12 | 15 | 18 | 21 | 24 | 27 |
Average | 60 | 75 | 90 | 105 | 120 | 135 |
Skilled | 240 | 300 | 360 | 420 | 480 | 540 |
Distinguished | 1200 | 1500 | 1800 | 2100 | 2400 | 2700 |
Genius | 6000 | 7500 | 9000 | 10500 | 12000 | 13500 |
Name | Lv | SP | Range | Area | Height |
---|---|---|---|---|---|
Wild Groom | Lv3 | 8 | Spell | 24dm | |
|
24dm | ||||
Domination | Lv9 | 8 | Spell | 24dm | |
|
24dm |
Their stats aren't the best, but you'll need at least two of these if you use a lot of monsters. Their Staff proficiency is horrid, but Staffs boost the range and area on their monster-buffs, so you'll want to get a Scroll: Staff ASAP.
When you're in dire need of a certain bonus gauge item, rip out as many of these guys as possible and unleash a horde of team attacks and combos.
Rune Knight
- Ability: Receives less elemental damage, and deals 25% more damage when attacking with elemental spells (Fire, Wind, or Ice).
- Lover: Elemental bonuses increase by 1% per lover.
- Move: 4
- Jump: 20
- Counter: 1
- Throw: 4 Panels, 29 dm
- EXP Rate: 5
Tier | T1 | T2 | T3 | T4 | T5 | T6 |
---|---|---|---|---|---|---|
Name | Magic Knight | Dark Knight | Rune Knight | Mega Knight | Force Knight | Space Knight |
Unlock | Lv3 Staff & Sword | Lv12 Magic Knight | Lv24 Dark Knight | Lv48 Rune Knight | Lv96 Mega Knight | Lv192 Force Knight |
Weapon Mastery | ||||||
Fist | 6 | 6 | 7 | 7 | 8 | 8 |
Sword | 18 | 20 | 22 | 24 | 26 | 28 |
Spear | 14 | 16 | 18 | 20 | 22 | 24 |
Bow | 14 | 16 | 18 | 20 | 22 | 24 |
Gun | 9 | 10 | 11 | 12 | 13 | 14 |
Axe | 12 | 13 | 14 | 15 | 16 | 17 |
Staff | 16 | 18 | 20 | 22 | 24 | 26 |
Aptitude | ||||||
HP | 90% | 90% | 90% | 100% | 100% | 100% |
SP | 100% | 100% | 110% | 110% | 120% | 120% |
ATK | 100% | 100% | 110% | 110% | 120% | 120% |
DEF | 90% | 90% | 90% | 100% | 100% | 100% |
INT | 100% | 100% | 110% | 110% | 120% | 120% |
RES | 90% | 90% | 90% | 100% | 100% | 100% |
HIT | 90% | 90% | 90% | 100% | 100% | 100% |
SPD | 60% | 60% | 60% | 70% | 70% | 70% |
Base Stats | ||||||
HP | 16 | 17 | 18 | 19 | 20 | 21 |
SP | 14 | 15 | 16 | 17 | 18 | 19 |
ATK | 14 | 15 | 16 | 17 | 18 | 19 |
DEF | 10 | 11 | 12 | 13 | 14 | 15 |
INT | 14 | 15 | 16 | 17 | 18 | 19 |
RES | 10 | 11 | 12 | 13 | 14 | 15 |
HIT | 10 | 11 | 12 | 13 | 14 | 15 |
SPD | 6 | 6 | 6 | 7 | 7 | 7 |
Mana Costs | ||||||
Good-for-nothing | 1 | 1 | 1 | 2 | 2 | 2 |
Incompetent | 12 | 15 | 18 | 21 | 24 | 27 |
Average | 60 | 75 | 90 | 105 | 120 | 135 |
Skilled | 240 | 300 | 360 | 420 | 480 | 540 |
Distinguished | 1200 | 1500 | 1800 | 2100 | 2400 | 2700 |
Genius | 6000 | 7500 | 9000 | 10500 | 12000 | 13500 |
Name | Lv | SP | Stat | Strength | Range | Area | Height |
---|---|---|---|---|---|---|---|
Fire/Wind/Ice | Lv1 | 5 | INT | -10% | Spell | 48dm | |
|
48dm | ||||||
Mega Fire/Wind/Ice | Lv10 | 15 | INT | 0% | Spell | 48dm | |
|
48dm | ||||||
Giga Fire/Wind/Ice | Lv35 | 45 | INT | 10% | Spell | 48dm | |
|
48dm | ||||||
Fire/Wind/Ice Weapon | Lv1 | 10 | N/A | N/A | Self | 0dm | |
|
0dm | ||||||
Fire/Wind/Ice Charge | Lv15 | 10 | N/A | N/A | Spell | 24dm | |
|
24dm | ||||||
Anti-Fire/Wind/Ice | Lv30 | 10 | N/A | N/A | Spell | 24dm | |
|
24dm |
(A Rune Knight will only learn the attack spells of her primary element (the one she had +50% affinity of when created). She still all learns three buff/debuff spells regardless of affinity.)
Their stat distribution and slower exp rate make them a difficult class to use early in the game. The best use for them during the first cycle is as a support unit: reincarnate one from a Cleric for a multi-purpose Healer/Mage able to power up the spells and elemental defense of several other spell-casting party members first thing in battle.
Their INT may be lower than a Skull's or Mage's, but their innate abilities and elemental-boosting spells make them the best magic users in the long run. Reincarnate them from a Skull who's learned Tera spells for magical devastation on epic levels.