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{{Header Nav|game=Over the Hedge}}
{{Header Nav|game=Over the Hedge}}
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{{Over the Hedge Objectives}}
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{{Over the Hedge Objectives|Secondary}}
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Now, finally, you are at Conner's yard, There will be enemies to defeat and there is also a another new enemy that is a mole that keep planting bombs and then it will explore in a few seconds, try to be careful, try to defeat all of the moles and then there is a wooden short staircase, just climb on the stairs and you can go right but there is nothing special there. Just keep going straight and be careful that there are traps there, they are motion sensors, there will be tiki there and if you activate the motion sensor trap, they will shoot fire and then the player will get fire and keep running and they can't even jump or sneak on the motion sensors, when you reach to a pool, there is a cage there with Rufus in it, hit the cage to break the cage and he will show you how to enter Conner's house but there is a funny part where Rufus gets hit by the window, because he didn't see that the window is closed. And that's all for the level, mission completed.
Now you find yourself in Conner's yard. As you traverse the area, various enemies challenge your path, including a new threat: moles that plant explosive devices. These bombs detonate after a short delay, so be vigilant in defeating the moles before they can do too much damage.
 
As you progress, you'll come across a short wooden staircase. While you can venture to the right, it's mostly a diversion with nothing of significant value. Instead, push forward and watch out - the yard is rigged with motion sensor traps, marked by tiki statues. If triggered, these sensors cause the tikis to spew flames, setting you on fire. You cannot jump or bypass the sensors while ignited.
 
Near a pool, you'll discover a cage containing Rufus. Smash it to free him. Gratefully, Rufus demonstrates how to enter Conner's house. Rufus then comically collides with a closed window and closes out the level.


{{Footer Nav|game=Over the Hedge|prevpage=Conner Heist Part 2|nextpage=Conner House}}
{{Footer Nav|game=Over the Hedge|prevpage=Conner Heist Part 2|nextpage=Conner House}}

Latest revision as of 22:16, 30 September 2023

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Primary objectives
Objective How to complete
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Secondary objectives
Objective How to complete
? ?

Now you find yourself in Conner's yard. As you traverse the area, various enemies challenge your path, including a new threat: moles that plant explosive devices. These bombs detonate after a short delay, so be vigilant in defeating the moles before they can do too much damage.

As you progress, you'll come across a short wooden staircase. While you can venture to the right, it's mostly a diversion with nothing of significant value. Instead, push forward and watch out - the yard is rigged with motion sensor traps, marked by tiki statues. If triggered, these sensors cause the tikis to spew flames, setting you on fire. You cannot jump or bypass the sensors while ignited.

Near a pool, you'll discover a cage containing Rufus. Smash it to free him. Gratefully, Rufus demonstrates how to enter Conner's house. Rufus then comically collides with a closed window and closes out the level.