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{{Header Nav|game=Over the Hedge}} | {{Header Nav|game=Over the Hedge}} | ||
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{{Over the Hedge Objectives}} | |||
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{{Over the Hedge Objectives|Secondary}} | |||
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Now | Now you find yourself in Conner's yard. As you traverse the area, various enemies challenge your path, including a new threat: moles that plant explosive devices. These bombs detonate after a short delay, so be vigilant in defeating the moles before they can do too much damage. | ||
As you progress, you'll come across a short wooden staircase. While you can venture to the right, it's mostly a diversion with nothing of significant value. Instead, push forward and watch out - the yard is rigged with motion sensor traps, marked by tiki statues. If triggered, these sensors cause the tikis to spew flames, setting you on fire. You cannot jump or bypass the sensors while ignited. | |||
Near a pool, you'll discover a cage containing Rufus. Smash it to free him. Gratefully, Rufus demonstrates how to enter Conner's house. Rufus then comically collides with a closed window and closes out the level. | |||
{{Footer Nav|game=Over the Hedge|prevpage=Conner Heist Part 2|nextpage=Conner House}} | {{Footer Nav|game=Over the Hedge|prevpage=Conner Heist Part 2|nextpage=Conner House}} |
Latest revision as of 22:16, 30 September 2023
Primary objectives | |
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Objective | How to complete |
? | ? |
Secondary objectives | |
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Objective | How to complete |
? | ? |
Now you find yourself in Conner's yard. As you traverse the area, various enemies challenge your path, including a new threat: moles that plant explosive devices. These bombs detonate after a short delay, so be vigilant in defeating the moles before they can do too much damage.
As you progress, you'll come across a short wooden staircase. While you can venture to the right, it's mostly a diversion with nothing of significant value. Instead, push forward and watch out - the yard is rigged with motion sensor traps, marked by tiki statues. If triggered, these sensors cause the tikis to spew flames, setting you on fire. You cannot jump or bypass the sensors while ignited.
Near a pool, you'll discover a cage containing Rufus. Smash it to free him. Gratefully, Rufus demonstrates how to enter Conner's house. Rufus then comically collides with a closed window and closes out the level.