Ultima VII: Forge of Virtue/Walkthrough: Difference between revisions

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→‎How to get to the Isle of Fire: Added note about workaround for a bug
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Once you sail south from Vesper, you see more of the unstable islands; obviously, they're not on the map, but they're under the band of text. Circle the biggest island to south side, and sail north through one of the narrow gaps. Such gap is almost aligned with the north tip of Magincia island, less than half-a-screen to the west. You end up in a cove where you can drop the anchor. Once beached, head north to the Castle of Fire.
Once you sail south from Vesper, you see more of the unstable islands; obviously, they're not on the map, but they're under the band of text. Circle the biggest island to south side, and sail north through one of the narrow gaps. Such gap is almost aligned with the north tip of Magincia island, less than half-a-screen to the west. You end up in a cove where you can drop the anchor. Once beached, head north to the Castle of Fire.
===Doors are broken?===
If you get to the Castle of Fire's main doors and they are broken and will not open, you stumbled across a bug that also affects the endgame of the Black Gate's main storyline<ref>https://wiki.ultimacodex.com/wiki/Bugs#Ultima_VII</ref>. The bug is triggered when you fly over the Isle of the Avatar using the magic carpet (and The Guardian laughs maniacally when you do so). There is no way to fix the game - you have to go back to an earlier saved game - but there is a workaround: Using Cheat Mode, enable the Hack Mover to move the doors aside and enter.


==Castle of Fire==
==Castle of Fire==
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