The Elder Scrolls IV: Oblivion/Mages Guild: Difference between revisions

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When you step inside the guild building, you'll find that it has been attacked and left to burn.  Your job now is to look for survivors.  Head downstairs initially, fending off the undead as you go.  If you find the undead tricky to deal with, lure them outside to get some help from the guards and local citizenry.  Eventually you will work your way to a necromancer who has remained behind. Kill her to reveal the sole survivor of the Bruma Guild massacre and hear what he has to say about the King of Worms.   
When you step inside the guild building, you'll find that it has been attacked and left to burn.  Your job now is to look for survivors.  Head downstairs initially, fending off the undead as you go.  If you find the undead tricky to deal with, lure them outside to get some help from the guards and local citizenry.  Eventually you will work your way to a necromancer who has remained behind. Kill her to reveal the sole survivor of the Bruma Guild massacre and hear what he has to say about the King of Worms.   


Once you've got J'Skar's information, head back to Hannibal Traven to give him the bad news.  After three days to think about things he will give you quests 8A and 8B below simultaneously. You can complete them in either order.  
Once you've got J'Skar's information, head back to Hannibal Traven to give him the bad news.  After three days to think about things he will ask you to get the Necromancer's Amulet and Bloodworm Helm, quests 8A and 8B below. You can get the items in either order.  


''8a - The Necromancer's Amulet''
''8a - The Necromancer's Amulet''
Travel to Fort Ontus. Once inside the fort, any of the mages you speak to will tell you to see Caranya.  Find Caranya in the fort understreets (use the lever to open the gate to the room she's in) and talk to her. 
Alas Caranya is a traitor and planning to give the amulet to the King of Worms.    So kill her and take the amulet.  She uses a lot of heal spells so you might like to try a magica draining effect on her to shorten the fight.  The amulet is a decent item, but you don't get to keep it if you want to finish the guild quests.
All the mages you passed on the way in are necromancers.  So once you have the amulet fight your way out and either take it to Traven, or go and get the Bloodworm Helm as preferred.     


''8b - The Bloodworm Helm''
''8b - The Bloodworm Helm''
Go to Fort Teleman and fight your way through the first level which is full of  Necromancers.  Enter the Order of the Black Rose area.  Here there are both Necromancers and Daedra fighting each other. If you can keep out of the way they will make your job easier by killing each other, allowing you to cut a swathe through the winners (probably the Daedra).  Its all too late for Irlav Jarol who took the helm.  Pry it from his cold dead fingers and exit Fort Teleman.
Either return to Traven or go and get the Necromancer's Amulet if you don't have it yet. 
Once both objects are delivered to Hannibal Traven go and get a promotion to Master Wizard.
'''9 - Ambush'''
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