The Legend of Zelda: Twilight Princess/Arbiter's Grounds: Difference between revisions

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===Part 1 Strategy===
===Part 1 Strategy===


Run to the giant skull in the center of the room to prompt Zant to animate it. In the first part of the battle, Stallord is stuck in the middle of the room. Hit its spine with the spinner to damage it. Ride along the track on the area's perimeter (hopping off when a spikey thing approaches), and drop to the skeleton when the way is clear. Press {{control|{{Wii|B}}|{{gc|B}}}} to attack its spine. After you hit Stallord a few times, the number of his minions surrounding him will increase. Eventually Stallord will fall.
Run to the giant skull in the center of the room to prompt Zant to animate it. In the first part of the battle, Stallord is stuck in the middle of the room. Hit its spine with the spinner to damage it. Ride along the track on the area's perimeter (hopping off when a spikey thing approaches), and drop to the skeleton when the way is clear. Press {{control|{{Wii|B}}|{{gc|A}}}} to attack its spine. After you hit Stallord a few times, the number of his minions surrounding him will increase. Eventually Stallord will fall.


===Part 2 Strategy===
===Part 2 Strategy===
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