Call of Duty/Mods: Difference between revisions

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m (Call of Duty/Mods and servers moved to Call of Duty/Mods: No longer has servers)
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*Bleeding. If someone sustains a large amount of damage in a short period of time, a player will bleed. Depending on the severity of the attack, their health will slowly drain away unless they reach a healthpack.  
*Bleeding. If someone sustains a large amount of damage in a short period of time, a player will bleed. Depending on the severity of the attack, their health will slowly drain away unless they reach a healthpack.  
*Player shouts. Although they differ from server to server, they usually involve taunts after a kill ("Adios amigo!" for Americans, "Sig heil!" for Germans, "Have it!"  for British, and "Down with fascism" for Russians) or cries of pain upon bleeding.
*Player shouts. Although they differ from server to server, they usually involve taunts after a kill ("Adios amigo!" for Americans, "Sig heil!" for Germans, "Have it!"  for British, and "Down with fascism" for Russians) or cries of pain upon bleeding.
*Increased chance of shellshock. If you are too close to a grenade blast, fall off too high of a height, or are damaged by a melee attack, you will enter shellshock.
*Increased chance of shellshock. If you are too close to a grenade blast, fall off too high, or are damaged by a melee attack, you will enter a shellshocked state.
*Hit detectors. On some servers, if you hit someone, a circle will flash around your crosshairs. Very useful to see how wounded someone is.
*Hit detectors. On some servers, if you hit someone, a circle will flash around your crosshairs. Very useful to see how wounded someone is.
*Screen changes. Upon a "closeup kill", blood will temporarily splatter on your screen. If you are headshotted, there will be a bullet hole in your screen.
*Screen changes. Upon a "closeup kill", blood will temporarily splatter on your screen. If you are headshotted, there will be a bullet hole in your screen.
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*Portable MG42s. To pick them up, make sure you're operating one, then press and hold {{kbd|Shift}} until you pick it up. You can now deploy it anywhere by pressing and holding shift again at your desired position.
*Portable MG42s. To pick them up, make sure you're operating one, then press and hold {{kbd|Shift}} until you pick it up. You can now deploy it anywhere by pressing and holding shift again at your desired position.
*Operational PTRS-41 (the antitank gun in the Pavlov's House mission), flak guns, and mortars. Very rare now.  
*Operational PTRS-41 (the antitank gun in the Pavlov's House mission), flak guns, and mortars. Very rare now.  
*Anti-camping measures. If someone has camped in a position for a long enough time, they will be "marked" for 90 seconds, in which their position shows up as a star on the compass and a symbol flashes above their head to give away their position. Eliminate campers for an easy kill.


Because it is server-side, you do not need to install it in order to play a game. You do need to install if you want a server with AWE though. Not all servers will have all attributes; each one is often different in which ones they implement. There are around 10-25 servers with AWE currently.
Because it is server-side, you do not need to install it in order to play a game. You do need to install if you want a server with AWE though. Not all servers will have all attributes; each one is often different in which ones they implement. There are around 10-25 servers with AWE currently.
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