8 Eyes: Difference between revisions

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388 bytes added ,  26 September 2014
Images and minor details
(Guide at completion stage 3)
(Images and minor details)
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|publisher={{co|SETA|jp}}{{co|Taxan|us}}
|publisher={{co|SETA|jp}}{{co|Taxan|us}}
|designer=Hideki Shimura
|designer=Hideki Shimura
|released={{sys|nes}}{{rd|1998|September 27}}
|released={{sys|nes}}{{jp|1998|September 27}}{{us|1990|January}}
|genre=[[Platform]]
|genre=[[Platform]]
|systems=[[NES]]
|systems=[[NES]]
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The game consists of eight levels, each set in the castle of one of the dukes. Upon completing each level, Orin receives a new sword. The player can choose to play each of the first seven castles in any order, though the boss at the end of each is vulnerable to only one sword.  It is therefore easier to play levels in a particular order. There are hints about the correct order hidden throughout the game. Only after each has been completed can the House of Ruth be played.  After the House of Ruth has been cleared and the 8 Eyes recovered, the player must return the jewels to the Altar of Peace. At this point the jewels must be placed in a particular order, or the game is lost. Hints about the order of the jewels are also hidden throughout the game.
The game consists of eight levels, each set in the castle of one of the dukes. Upon completing each level, Orin receives a new sword. The player can choose to play each of the first seven castles in any order, though the boss at the end of each is vulnerable to only one sword.  It is therefore easier to play levels in a particular order. There are hints about the correct order hidden throughout the game. Only after each has been completed can the House of Ruth be played.  After the House of Ruth has been cleared and the 8 Eyes recovered, the player must return the jewels to the Altar of Peace. At this point the jewels must be placed in a particular order, or the game is lost. Hints about the order of the jewels are also hidden throughout the game.


This game is frequently compared to [[Castlevania]], due to similarities in the graphics (blocks, platforms, and staircases), as well as a few gameplay elements (special weapons, items hidden in blocks).  However, there are several features in this game to allow it to stand on its own, such as Cutrus, your bird partner.  ''8 Eye's'' features a cooperative mode in which one player controls Orin and the other player controls Cutrus. In the single-player mode, the player has limited control of both characters simultaneously, making the game significantly more difficult.  
This game is frequently compared to [[Castlevania]], due to similarities in the graphics (blocks, platforms, and staircases), as well as a few gameplay elements (special weapons, items hidden in blocks).  Additional comparisons are made to [[Mega Man]]'s ability to play the initial stages in any order, and the fact that each boss is weak to one other boss' weapon.  However, there are several features in this game to allow it to stand on its own, such as Cutrus, your bird partner.  ''8 Eye's'' features a cooperative mode in which one player controls Orin and the other player controls Cutrus. In the single-player mode, the player has limited control of both characters simultaneously, making the game significantly more difficult.  


{{Continue Nav}}
{{Continue Nav}}
<gallery>
File:8 Eyes FC box.jpg|Japanese box art
File:8 Eyes FC title.png|Japanese title screen
File:8 Eyes NES title.png|American title screen
</gallery>


== Story ==
== Story ==
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{{ToC}}
{{ToC}}


[[Category:NES]]
[[Category:Taxan]]
[[Category:Seta]]
[[Category:Thinking Rabbit]]
[[Category:Platform]]
[[Category:Platform]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Thinking Rabbit]]
[[Category:Thinking Rabbit]]
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