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{{Spoilers}}
{{Spoilers}}
OK! When you arive, there is a save station next to you so save. It will be your last save. Unless you come back, coward. Now go though the door. As you go though, you discover a brand new type of Phazon! Can't scan it though and it WILL hurt you. A lot of (I forgot it name) lizard type thingys will swam toward you. Use same tacticts as with the scrabs. Jump across the Phazon(don't land in Phazon). Go though the door. In this room there a large tower and a lot of Phazon(the one that can hurt you). The Phazon also endlessly produce a NEW type Metriod. The Fission Metriod. It splits in half when shot at. The color of the "half metriods" have tells its weakness. Yellow=Power/Purple=Wave/White=Ice/Red=Plasma. You must use your expert platforming skills to navigate from floating platforms. One wrong move leads you to plumit into a large pit of Phazon. Half-way up you will find a door the leads to a missle station. Use to get a break from the extreamly persistant metriods. Continue on and you will reach a final door that leads to the final boss, METRIOD PRIME!!! It will see you and break though the floor. Your only way to move on is to follow it and distroy it......
OK! When you arive, there is a save station next to you so save. It will be your last save. Unless you come back, coward. Now go though the door. As you go though, you discover a brand new type of Phazon! Can't scan it though and it WILL hurt you. A lot of (I forgot it name) lizard type thingys will swam toward you. Use same tacticts as with the scrabs. Jump across the Phazon(don't land in Phazon). Go though the door. In this room there a large tower and a lot of Phazon(the one that can hurt you). The Phazon also endlessly produce a NEW type Metriod. The Fission Metriod. It splits in half when shot at. The color of the "half metriods" have tells its weakness. Yellow=Power/Purple=Wave/White=Ice/Red=Plasma. You must use your expert platforming skills to navigate from floating platforms. One wrong move leads you to plumit into a large pit of Phazon. Half-way up you will find a door the leads to a missle station. Use to get a break from the extreamly persistant metriods. Continue on and you will reach a final door that leads to the final boss, METRIOD PRIME!!! It will see you and break though the floor. Your only way to move on is to follow it and distroy it......
== Boss Battle: Metriod Prime 1 ==
Ok. Metriod Prime(I will refer as Prime from here on out) look like a spider/crab hybrid. Its weakness varies depening on color, just like the fission Metriods. Prime's attacks and the effects are varied on its color but its basic moves are simple but powerful. Note: the names I use aren't the real names.
'''Move one'''=Motar Missle. Slowly flies in air and homes in on you. Distroy for energy and missles.
'''Move two'''=Charge Ram. It dashes across the arena. Use morph ball and sit in a scraped dent.
'''Move three'''=Slash. Self explanitory. Back off.
'''Move Four'''=Energy Beam. Varies on weakness. It eithers hurts/freeze/catches yuo on fire/parylize. Hard to dodge. Pilers are provide early in match but later distroyed.


{{Footer Nav|game=Metroid Prime|backpage=Phazon Mines}}
{{Footer Nav|game=Metroid Prime|backpage=Phazon Mines}}

Revision as of 21:58, 26 March 2007

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spoilers
spoilers

Spoiler warning! This section of the article contains spoilers, or hints about the game's storyline or progression.

You might want to skip down to the next heading if you do not want facts about the game's storyline or plot revealed to you.

OK! When you arive, there is a save station next to you so save. It will be your last save. Unless you come back, coward. Now go though the door. As you go though, you discover a brand new type of Phazon! Can't scan it though and it WILL hurt you. A lot of (I forgot it name) lizard type thingys will swam toward you. Use same tacticts as with the scrabs. Jump across the Phazon(don't land in Phazon). Go though the door. In this room there a large tower and a lot of Phazon(the one that can hurt you). The Phazon also endlessly produce a NEW type Metriod. The Fission Metriod. It splits in half when shot at. The color of the "half metriods" have tells its weakness. Yellow=Power/Purple=Wave/White=Ice/Red=Plasma. You must use your expert platforming skills to navigate from floating platforms. One wrong move leads you to plumit into a large pit of Phazon. Half-way up you will find a door the leads to a missle station. Use to get a break from the extreamly persistant metriods. Continue on and you will reach a final door that leads to the final boss, METRIOD PRIME!!! It will see you and break though the floor. Your only way to move on is to follow it and distroy it......

Boss Battle: Metriod Prime 1

Ok. Metriod Prime(I will refer as Prime from here on out) look like a spider/crab hybrid. Its weakness varies depening on color, just like the fission Metriods. Prime's attacks and the effects are varied on its color but its basic moves are simple but powerful. Note: the names I use aren't the real names. Move one=Motar Missle. Slowly flies in air and homes in on you. Distroy for energy and missles. Move two=Charge Ram. It dashes across the arena. Use morph ball and sit in a scraped dent. Move three=Slash. Self explanitory. Back off. Move Four=Energy Beam. Varies on weakness. It eithers hurts/freeze/catches yuo on fire/parylize. Hard to dodge. Pilers are provide early in match but later distroyed.