m (No, sorry, I was wrong...) |
m (whitespace fix) |
||
Line 14: | Line 14: | ||
|series=Dragon Quest | |series=Dragon Quest | ||
}} | }} | ||
This game is an upgraded compilation of the following games: | This game is an upgraded compilation of the following games: | ||
<big> | <big> | ||
*[[Dragon Warrior]] | *[[Dragon Warrior]] | ||
*[[Dragon Warrior II]] | *[[Dragon Warrior II]] | ||
</big> | </big> | ||
Not long after [[Enix]] released [[Dragon Quest V]] for the Super Famicom, they decided to blow the dust off of the first two games from the series and give them a face lift. Not only did they boost the graphics from the original 8-bit art to a more polished 16-bit look, they addressed several issues surrounding level balance and pacing. | Not long after [[Enix]] released [[Dragon Quest V]] for the Super Famicom, they decided to blow the dust off of the first two games from the series and give them a face lift. Not only did they boost the graphics from the original 8-bit art to a more polished 16-bit look, they addressed several issues surrounding level balance and pacing. | ||
Revision as of 03:17, 10 September 2009
Template:Infobox This game is an upgraded compilation of the following games:
Not long after Enix released Dragon Quest V for the Super Famicom, they decided to blow the dust off of the first two games from the series and give them a face lift. Not only did they boost the graphics from the original 8-bit art to a more polished 16-bit look, they addressed several issues surrounding level balance and pacing.
Several years later, Enix once again decided to release the first two games as a package for the Game Boy Color, allowing a younger generation of players to experience the series from the beginning. Since the GBC was not as graphically sophisticated as the Super Famicom, the graphics slid down in quality a bit, but was more in keeping with the evolved style of the Dragon Warrior series than the original NES version.
-
Super Famicom Dragon Quest I.II
-
Game Boy Color Dragon Quest I.II