The Journeyman Project: Pegasus Prime/End: Difference between revisions

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Go outside and ignore Sinclair's paranoid warnings. AI warns you that there is an armed thermonuclear bomb nearby. You have 3' to stop Sinclair before he kills the alien ambassador. You can't approach him from the observation deck. If you approach him, you have 15" to leave of he will shoot you. So you must go around him and shoot him from behind the trees with the Stun Gun from [[The Journeyman Project: Pegasus Prime/WSC|WSC]]. Turn to W to walk around the western edge of the rooftop. Turn to the right where you should now see Sinclair, and you automatically telezoom to see him sniping. If you wait too long, he will kill the alien and the game will end. Use the Stun Gun by drag and dropping its icon on him, in the zoom window. He falls unconscious (10) but you now have to take care of the bomb.  
Go outside and ignore Sinclair's paranoid warnings. AI warns you that there is an armed thermonuclear bomb nearby. You have 3' to stop Sinclair before he kills the alien ambassador. You can't approach him from the observation deck. If you approach him, you have 15" to leave of he will shoot you. So you must go around him and shoot him from behind the trees with the Stun Gun from [[The Journeyman Project: Pegasus Prime/WSC|WSC]]. Turn to W to walk around the western edge of the rooftop. Turn to the right where you should now see Sinclair, and you automatically telezoom to see him sniping. If you wait too long, he will kill the alien and the game will end. Use the Stun Gun by drag and dropping its icon on him, in the zoom window. He falls unconscious (10) but you now have to take care of the bomb.  


Approach him and you will automatically operate the device and its "fusion detonator control matrix". It is a series of 6 [[Wikipedia:Connect_the_dots|dot to dot]] puzzles where you must trace the shapes in one "stroke" without crossing a conduit more than once. You have 10' to solve all six or you will be killed. ''The puzzle is automatically solved in the easy level'.
Approach him and you will automatically operate the device and its "fusion detonator control matrix". It is a series of 6 [[Wikipedia:Connect_the_dots|dot to dot]] puzzles where you must trace the shapes in one "stroke" without crossing a conduit more than once. You have 10' to solve all six or you will be killed. ''The puzzle is automatically solved in the easy level''.


The bomb is diffused (10) and humanity is safe to enter its new era.
These are the possible solutions:
{{scrolling map|Pegasus Prime bomb puzzle.png}}
 
The bomb is diffused (10). Baldwin contacts you to inform you about the investigation concerning Sinclair, only to see that you have already incapacitated him. You receive congratulations from Baldwin and Michelle. Humanity is safe to enter its new era
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{{Footer Nav|game=The Journeyman Project: Pegasus Prime|prevpage=|nextpage=}}
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