Paper Mario: The Thousand-Year Door/Shops
Shops are where Mario exchanges coins for items (or in the case of the Lovely Howz, Badges). Mario is also able to sell items to earn coins, store items for later use (up to 32), or withdrawal items. Not every shop sells the same items, nor do they buy items for the same price. By selectively shopping, Mario can plan out deals on needed items, or maximize profits by selling items. Most items that sell the best are thematic to the area, such as cold items on Keelhaul Key or mushrooms and size-increasing items in the Great Tree.
For every purchase, Mario also earns Shop Points, which can reward items every so often. Shop Points carry over from store to store, as well as stored items. After reaching 300, the number drops to 0 and Mario can collect the rewards again in the same order.
- Shop Point rewards
- Mushroom: 10 points
- Ice Storm: 20 points
- Super Shroom: 30 points
- Thunder Rage: 50 points
- Shooting Star: 70 points
- Gold Bar: 100 points
- Life Shroom: 150 points
- Ultra Shroom: 200 points
- Jammin' Jelly: 250 points
- Gold Bar x3: 300 points
A slow, but effective method to grind Shop Points without financial loss is to purchase a lot of Mushrooms from Toad Bros. Bazaar and have Zess T. turn them into Shroom Fry, before selling them back at a neutral price, or, after the Cookbook is found, buying a lot of Dried Shrooms from Westside Goods to turn into Shroom Fry, and sold at Toad Bros. Bazaar for a tiny profit in the process. All of these items can generally be purchased (if not found) elsewhere for much less work, however.
Regular Shops[edit]
Toad Bros. Bazaar[edit]
- Mushroom: 5 coins
- Honey Syrup: 5 coins
- Tasty Tonic: 3 coins
- Fire Flower: 10 coins
- Sleepy Sheep: 8 coins
- Fright Mask: 5 coins
This is the central store of the game, located in Rogueport Plaza.
The store occasionally sells unique items such as the Contact Lens, replacing the Mushroom (GameCube) or Fright Mask (Switch) when they're ready.
They will offer the most coins for Cake Mix (8 coins), Fresh Pasta (53 coins), and Keel Mango (4 coins).
Niff T.'s shop[edit]
- Fire Flower: 8 coins
- POW Block: 5 coins
- Courage Shell: 5 coins
- Mr. Softener: 8 coins
- Honey Syrup: 5 coins
- Mushroom: 4 coins
Located in the center of Petalburg, they will offer the most coins for Koopa Bun (10 coins), Koopa Tea (4 coins), and Sleepy Sheep (10 coins). In the Japanese GameCube version only, they also offer the most coins for Koopasta (60 coins).
Pungent's Great Tree Shop[edit]
This shop is hidden within the Great Tree, and the entrance is revealed by Madame Flurrie. The shop is located about halfway in the tree in the room connecting the two Jabbi hives.
- HP Drain: 10 coins
- Ice Storm: 15 coins
- Mystery: 3 coins
- Mini Mr. Mini: 8 coins
- Honey Syrup: 5 coins
- Mushroom: 3 coins
They will offer the most coins for Life Shrooms (43 coins), Power Punches (17 coins), Super Shrooms (14 coins), Fright Masks, and Ultra Shrooms (75 coins). On the left side of this room hides Jabble, a young Jabbi who is friends with Punio. If you promise to not hurt him, Jabble will join the rest of the Punies for the duration of the chapter.
Westside Goods[edit]
- Thunder Bolt: 10 coins
- Dizzy Dial: 12 coins
- Life Shroom: 50 coins
- Dried Shroom: 2 coins
- Volt Shroom: 10 coins
- Super Shroom: 20 coins
Westside Goods is located in West Rogueport. Mario must purchase a Dried Shroom and Dizzy Dial in that order specifically in order to meet with Don Pianta. This only must happen once. Westside Goods offers the most coins for no items in the game. It is not advised to sell items here.
Deepdown Depot[edit]
- Slow Shroom: 15 coins
- Gradual Syrup: 15 coins
- Ultra Shroom: 200 coins
- Jammin' Jelly: 200 coins
- Gold Bar: 110 coins
- Gold Bar x3: 350 coins
This store is found in the underground city within Rogueport Sewers. They will offer the most coins for Coconut Bomb (8 coins), Courage Meal (20 coins), Egg Bomb (15 coins), Poison Shroom (25 coins) and Zess Dynamite (40 coins).
Glitzville Souvenir Shop[edit]
- Earth Quake: 15 coins
- Thunder Bolt: 12 coins
- Power Punch: 15 coins
- Repel Cape: 15 coins
- Point Swap: 5 coins
- Super Shroom: 15 coins
This shop in Glitzville has the highest sell price for Thunder Bolts (6 coins), Zess Dinners (15 coins), Zess Specials (25 coins), and Zess Deluxes (75 coins).
Twilight Shop[edit]
- Thunder Rage: 20 coins
- Spite Pouch: 10 coins
- Stop Watch: 30 coins
- Maple Syrup: 20 coins
- Super Shroom: 15 coins
- Life Shroom: 40 coins
Twilight Town's shop cannot be accessed until the storeroom is opened. Located in the storeroom is a Jammin' Jelly, a Boo's Sheet, and a Life Shroom—as well as a Defend Plus. It features the highest sale prices for Mistakes, Dried Shrooms, Stop Watches, and Jelly Ultras.
Keelhaul Galleria[edit]
- Ice Storm: 15 coins
- Fire Flower: 5 coins
- Sleepy Sheep: 10 coins
- Fright Mask: 2 coins
- Honey Syrup: 3 coins
- Super Shroom: 12 coins
This shop on Keelhaul Key features a lot of the highest sell price items, but also some of the lowest sale price items. Be very selective what you sell here. The maximum payout is for Tasty Tonic, Ice Storm, Hot Dog, Snow Bunny, Icicle Pop, and Zess Frappe.
Excess Express Sales Stall[edit]
- Thunder Rage: 15 coins
- Mystery: 3 coins
- Boo's Sheet: 20 coins
- Tasty Tonic: 3 coins
- Maple Syrup: 15 coins
- Super Shroom: 15 coins
This shop is still accessible even during the Smorg invasion, but has closed periods late at night. This can help indicate that Mario must rest to progress to the next day. It has the highest sale rate for Coconut (4 coins), Keel Mango (4), Horsetail (5), Turtley Leaf (5), Mystic Egg (6), Golden Leaf (7), Peachy Peach (8), Cake Mix (8), Hot Sauce (15), Dried Bouquet (17), and Whacka Bumps (100).
Northwinds Mart[edit]
- Shooting Star: 30 coins
- Ice Storm: 6 coins
- Ruin Powder: 15 coins
- Stop Watch: 12 coins
- Maple Syrup: 20 coins
- Super Shroom: 15 coins
Found in the frigid Fahr Outpost is Northwinds Mart. It has the highest sale price for Fire Flowers (8 coins), Inky Sauce (15 coins), Spicy Soup (20 coins), Fire Pops (24 coins), and Spicy Pasta (60 coins).
Making a lot of Spicy Soup with Fire Flowers purchased at Keelhaul Galleria and cooked by Zess T. can be sold for a 15 coin profit, one of the easiest higher margins in the game.
Lovely Howz of Badges[edit]
The Lovely Howz of Badges is located in Rogueport on the second floor of Toad Bros. Bazaar, accessed by going out the door of the Inn. A significant amount of badges are exclusively sold here, as well as a good number of duplicate badges to increase abilities even further. Five badges placed on the counter are on sale for 30% off. A few badges will only appear on the counter. In the GameCube release, more badges can be viewed for purchase at full price by speaking with the extremely-enthusiastic yellow Mouser manager. In the Nintendo Switch version, this is done through a box on the counter instead. A few badges can be added to the rotation as well: If Mario does not collect the Lucky Start badge in Creepy Steeple (such as it falling down the hole), it will be added here. Badges dropped by enemies and then leaving the room before collecting them also get added here. Up to three of the same badge can be held at one time. Badges can also be sold for double their sale price. More badges become available as the game progresses.
Badge name | Counter price (GameCube) | Counter price (Switch) | Box price | Use | Availability and notes |
---|---|---|---|---|---|
Nostalgic Tunes | N/A | 1 | N/A | Plays original GameCube music throughout the game. | Only present in the Nintendo Switch version. This badge will always be on the counter until purchased starting from the prologue. |
FP Drain | 100 | 100 | 150 | Drop Mario's attack by 1, but regain 1 FP per attack. | Prologue |
Happy Flower | 150 | 140 | 200 | Has a 50% chance to restore 1 FP at the end of a turn. | Prologue |
Last Stand | 50 | 55 | 80 | When Mario's HP gets low and he's in "danger", he will only receive half as much damage as normal. | Prologue |
Last Stand P | 50 | 55 | 80 | When Mario's Partner HP gets low and they're in "danger", he will only receive half as much damage as normal. | Prologue |
Piercing Blow | 75 | 80 | 100 | Ignores all enemy defense. | Prologue |
Power Jump | 50 | 55 | 80 | Powerfully jump on an enemy once to deal extra damage. | Prologue |
Simplifier | 50 | 70 | 100 | Makes Action Commands and Guarding a lot easier, but reduces Star Power earned. | Prologue |
Super Appeal | 50 | 55 | 80 | Mario's Appeal gets even more Star Power. | Prologue |
Unsimplifier | 50 | 70 | 100 | Makes Action Commands and Guarding a lot harder, but increases Star Power earned. | Prologue |
Close Call | 100 | 100 | 100 | When Mario has low HP and is in "danger", enemies will occasionally miss when attacking. | Chapter 1 |
Close Call P | 100 | 100 | 100 | When Mario's Partner has low HP and is in "danger", enemies will occasionally miss when attacking. | Chapter 1 |
Sleepy Stomp | 75 | 70 | 100 | For 2 FP, Mario can use "Sleep Stomp", which, in addition to causing damage, can put an enemy to sleep. | Chapter 1 |
First Attack | 100 | 100 | 100 | If you get a "First Strike" on a weak enemy that would no longer give you Star Points, you'll defeat it without entering a battle. | Chapter 2 |
Power Rush | 50 | 50 | 150 | When Mario's HP is low, and he's in "danger", his attack power will go up by 2. | Chapter 2 |
Pretty Lucky P | 150 | 140 | 200 | Enemies will occasionally miss Mario's Partner when it's equipped. | Chapter 2 |
Ice Smash | 75 | 80 | N/A | For 3 FP, freezes foes if used properly. | Chapter 3 |
Power Rush P | 50 | 50 | 150 | When Mario's Partner HP is low, and they're in "danger", their attack power will go up by 2. | Chapter 3 |
Shrink Stomp | 75 | 80 | N/A | For 2 FP, Mario can use "Shrink Stomp", which, in addition to causing damage, can shrink an enemy, lowering its attack power. | Chapter 3 |
Damage Dodge | 150 | 140 | 200 | The amount of damage Mario takes when he performs the action command while being attacked decreases by 1. | Chapter 4 |
Head Rattle | 100 | 100 | 150 | For 2 FP, confuses enemies if executed properly. | Chapter 4 |
Soft Stomp | 75 | 70 | 100 | For 2 FP, makes enemies soft if used properly. | Chapter 4 |
Lucky Start | 70 | 70 | N/A | Makes something good happen when you first enter battle. | Chapter 4—only appears if the badge falls down the hole in Creepy Steeple. |
Damage Dodge P | 150 | 140 | 200 | The amount of damage Mario's Partner takes when they perform the action command while being attacked decreases by 1. | Chapter 5 |
Fire Drive | 100 | 100 | 150 | For 5 FP, it will assault all ground enemies and burn them. | Chapter 5 |
Super Appeal P | 50 | 55 | 80 | Gets more star power from the audience when Mario's Partner appeals. | Chapter 5 |
Attack FX P | 100 | N/A | 120 | Changes the sound effects from Mario's hammer and jump attacks. | Chapter 6, GameCube version only |
Attack FX R | N/A | 80 | 120 | Changes the sound effects from Mario's hammer and jump attacks. | Chapter 6, Switch version only |
Additional badges can be purchased from Dazzle with Star Pieces.
Other merchants[edit]
These characters sell multiple items, but cannot have items sold back to them or store items. More characters who sell single items or trade for items can be found on the notable characters page. The Pianta Parlor also has items that can be purchased indirectly with Piantas.
Charlieton (Rogueport)[edit]
Located in Rogueport Plaza, Charlieton sells items, usually for an extremely inflated markup. That said, some of these items are exclusive to Charlieton. This list is organized by badges first, then items, alphabetically.
Badge/item name | Price (GameCube) | Price (Switch) | Use and notes |
---|---|---|---|
Attack FX G | 120 | N/A | Changes the sound effects from Mario's hammer and jump attacks. GameCube version only. |
Attack FX P | N/A | 120 | Changes the sound effects from Mario's hammer and jump attacks. Switch version only. |
Double Pain | 36 | 60 | Doubles the damage received by Mario. |
Hammerman | 180 | 240 | Boosts Hammer attack power by 1, but disables Mario's ability to jump. |
Jumpman | 180 | 240 | Boosts Jump attack power by 1, but disables Mario's hammer ability. |
Mega Rush | 60 | 96 | When Mario's HP drops really low and he's in "peril", his attack power goes up by 5. |
Slow Go | 12 | 60 | Mario is unable to run in the field. |
Timing Tutor | 120 | 180 | Teaches the timing for style commands. |
W Emblem | 360 | 432 | Changes Mario's clothes into Wario's clothes. While combined with the L Emblem, it'll change Mario's clothes to Waluigi's clothes. |
Boo's Sheet | 24 | 24 | Makes the user impervious to most attacks for a few turns. |
Dried Shroom | 2 | 2 | Heals 1 HP. |
Earth Quake | 18 | 18 | Deals 5 damage to all enemies on the ground and ceiling. |
Jammin' Jelly | 120 | 120 | Heals 50 FP. |
Repel Cape | 18 | 18 | Increases the user's evasion for a few turns. |
Shooting Star | 36 | 36 | Deals 6 damage to all enemies. |
Stop Watch | 24 | 24 | Has a chance to Immobilize all enemies. |
Ultra Shroom | 120 | 120 | Heals 50 HP. |
Charlieton (Boggly Woods)[edit]
In the Nintendo Switch version, Charlieton shows up in Boggly Woods by the pipe to the Great Tree.
- Mushroom: 5 coins
- Honey Syrup: 5 coins
- Fire Flower: 10 coins
- Sleepy Sheep: 8 coins
- POW Block: 5 coins
- Mini Mr. Mini: 10 coins
Charlieton (Pit of 100 Trials)[edit]
Charlieton shows up in the Pit of 100 Trials randomly on every tenth floor. These prices are extremely inflated and only go up higher the deeper into the pit Mario progresses. Don't buy anything unless you need to. All prices are in coins.
Pirate's Grotto[edit]
In the Nintendo Switch version, there is a shopkeeper added to this area right before the battle with Cortez with items available for purchase:
Item | Price |
---|---|
Super Shroom | 15 Coins |
Maple Syrup | 20 Coins |
Life Shroom | 40 Coins |
Thunder Rage | 20 Coins |
Courage Shell | 5 Coins |
This toad remains in this location selling items after Chapter 5 is completed.