Spirits and Nightmares
Aura Lion
The Aura Lion's signature ability is to launch illusions of itself at enemies. When fighting enemies up close, they can slash with their paws or lunge upon their foes. Furthermore, their Light-based alignment makes them 65% resistant to those kinds of attacks. To top it off, they're immune to Mini, Confuse, and Sleep status effects.
That said, the Aura Lion has several weaknesses. First of all, it's big enough to use Flowmotion upon, making it something of an easy target. Furthermore, Aura Lions have a -65% vulnerability to Dark-based attacks, such as many of Riku's exclusive abilities. It is also a bit weak against other elemental attacks.
The Aura Lion is most common in the Country of the Musketeers. It can be found in Portals from The Grid onwards, and is Rarely found after the Country of the Musketeers.
Recipes for Aura Lion include Brilliant Fantasy + Intrepid Fantasy, Intrepid Fantasy + Noble Fantasy, and Savage Fantasy + Noble Fantasy. Sora's Link Attack is Aura Raid, and Riku's is Shining Hammer.
Cera Terror
The Cera Terror is a large lumbering foe with two forms. The first is its regular form, that of a Triceratops-like monster, capable of charging at slashing at enemies. It can also shoot energy discs. The second form, arguably more dangerous, is that of a spiky ball, bouncing around until it hits a foe. This form deals significant damage. However, it can be blocked.
Blocking is just one of the ways to deal with a Cera Terror. Although it has no particular weakness to any element, it is generally vulnerable to magic in general, which conveniently keeps one out of its range. It is also vulnerable to status effects other than Slow.
Cera Terror is a normal foe in Traverse Town's second visit, the Country of the Musketeers, and The World That Never Was. There are a variety of recipes for it, but all of them involve Grim Fantasy. Sora's Link Attack is Roll Call, while Riku's is Shining Hammer.