Need for Speed: Hot Pursuit (Wii) | |
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Developer(s) | Exient Entertainment |
Publisher(s) | Electronic Arts |
Year released | 2010 |
System(s) | Wii |
Preceded by | Need for Speed: Nitro |
Followed by | Shift 2: Unleashed |
Series | Need for Speed |
Genre(s) | Racing |
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Modes | Single player |
Rating(s) |
The Wii Version of Need for Speed: Hot Pursuit was developed by Exient Entertainment for Electronic Arts. While superficially similar to its ports on Xbox 360, PC, PS3, and mobile, it features multiple changes that make it a nearly completely different experience from the others. Reviewers have superficially compared it to Need for Speed: Nitro.
The Wii version of Need for Speed: Hot Pursuit is single player only.
Instead of occurring in Seacrest County, Need for Speed: Hot Pursuit on the Wii takes players across the globe to race in various events. When playing as an interceptor police car, each region also has a named crew boss that the player must apprehend. The areas available are:
Region | Time | Crew Boss |
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Chongqing, China | Morning | Jun Jihuang |
Dubai, United Arab Emirates | Afternoon | Askari Merikh |
Rio de Janeiro, Rio de Janeiro, Brazil | Twilight | Guerra Lobo |
Las Vegas, Nevada, USA | Night | Creo Lues (not encountered) |
Need for Speed: Hot Pursuit also features a number of collectible powerups ("Supe-ups") to temporarily give your vehicle an edge.