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< Ace Attorney Investigations: Miles Edgeworth‎ | The Kidnapped Turnabout
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We're once again kicked out of the investigation. Mr. Amano and Ms. Paups will meet with us, having learned that Lance is safe. Talk to Mr. Amano first.

Easter Egg
If you exit to the right of the Wild, Wild West Area and return to the bridge at the Gatewater Land entrance, you can see 3 familiar figures sitting on a boat on the river.
  • Lance Amano: Mr. Amano has a letter to pass to his son after the police have finished questioning him.
  • Letter: It appears that Lance has received yet another love letter. It's from Viola from Tender Lender, both names which should be familiar to Ace Attorney veterans. Love Letter will be added to your organizer.

Now talk to Ms. Paups.

  • Lance Amano: Ms. Paups is so close to Lance because her father used to work for Mr. Amano. He flew around the world on an airplane called Pegasus, but dissapeared ten years ago while flying it.
  • About the case: Ms. Paups claims she knew about the kidnapping from her intuition.

It is clear that the killer must be another kidnapper, so there should be one place where we can gather more clues, which is the Kidnapper's Hideout. Agent Lang should be done investigating the area, so we should be able to enter the hideout. The officer guarding it lets us in, and gives us a document about the victim. The victim's real name is actually Colin Devorae, and he was convicted of a crime ten years ago and sent to jail, but broke out of it. The Colin Devorae Dossier will be added to your organizer. The officer will say that the door had to be broken down by about ten officers, which means Agent Lang must have already done his investigation here, though there might be some clues left.

Investigation: Kidnapper's Hideout

First, examine the door that you came in through. You will enter a close-up scene. Examine the door handle. The handle is in a bad state thanks to the previous break-in, but the door lock is undamaged. You will get The door leading outside logic. Next, examine the grey objects lying on the floor. It appears to be a broken prop sword, but why is it broken in the first place?

Examine the blue bin at the bottom. It's where the old costumes are thrown away. Edgeworth will note that they are disposed of in pieces. You will get the Costume pieces logic.

Examine the table for another close-up scene. Examine the cups to get the 3 cups logic. Then, examine the 3 chairs to get the Folding chairs logic.

Now go into Logic Mode. First, connect The door leading outside' with Broken prop sword. The sword must've been used to jam the unlocked door, resulting in the handle being broken but not the lock itself. The Broken Prop Sword will be added to your organizer. Next, connect Folding chairs with 3 cups. 3 cups used, three folding chairs and 3 costumes stolen would mean 3 kidnappers, though Lance only saw 2.

Suddenly a Proto Badger head pops out from the hatch. He says that the underground passage is used by staff members and other badgers. After going into the Isolation Room, he will say that the Bad Badger costume in gone, even though he was told that only 3 costumes were stolen.

Talk to the Proto Badger. Both costumes ought to be in the Isolation Room normally because the Bad Badger only appears during a certain event at a set time where he appears to fight the other badgers and get apprehended. That means that 4 costumes were stolen, but not necessarily 4 kidnappers stole it. There's one thing that shows the 4th kidnapper doesn't exist. Present the Pink Badger costume. The kidnappers stole a second Bad Badger costume instead of simply stealing the Pink Badger costume, but why? You will get the Unaccounted for Bad Badger logic.

Go into Logic Mode and connect Costume pieces with Unaccounted for Bad Badger. The second Bad Badger costume is right in the thrash bin, though it lacks a head. You will go into a close-up view of the costume. First, examine the right hand. A piece of cloth is ripped off. Deduce the right hand and present the Blue Badger Bible. The costume is missing its gun. The Proto Badger will explain that the gun is just a model, but can fire blanks. Missing Model Gun will be added to your organizer. And with that, your investigation is complete!

A new discovery!

Upon exiting the hideout Gumshoe will run up to us. He informs us that a Blue Badger costume has been found at the entrance. If we hurry, we could get there before Agent Lang does!

The chapter will now end.