Alien Swarm/Weapon one and Weapon two

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< Alien Swarm
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Alien Swarm is rife with various tools, weapons, and miscellaneous items that can help you destroy the Swarm, heal your allies, or a myriad of other special effects.

Upon selecting a campaign to play, players are prompted to select both their character and a choice of two primary weapons, as well as a single secondary weapon. The two primary weapons can be changed at will; the secondary item is used by pressing the 1 key.

Aside from the left mouse button, which uses the default fire mode (for example, the standard assault rifle simply shoots bullets), it is possible to click in with the mouse wheel to execute the weapon's alternate firing mode, assuming it has one (for the above example, the assault rifle would fire a grenade which detonates on impact with a target or the ground). Right-clicking allows players to execute a melee combo attack which is effective against enemies too close for enemy fire. Much like other Steam games, friendly fire cannot be disabled, and on higher difficulties can be the bane of players. Using the melee prevents friendly fire.

When a reload order is issued, either through running out of ammunition in your given clip or manually (R by default), a small gauge appears at the centre of the screen. Hitting R when the cursor is over the white highlighted section of the bar will prompt the character to perform the reload far faster than usual. It is accompanied by a white flash on the weapon's muzzle and possibly a character quote. Failing to hit the reload button at the right time causes the weapon to jam and become unusable for a longer period of time. Avoiding the reload button entirely performs a standard reload. This fast reloading method is necessary to obtain the Quick Reload and Gunslinger achievements.

Class-specific Weapons

M42 Vindicator (Officer)

S23A SynTek Autogun (Special Weapons)

IAF Minigun (Special Weapons)

IAF Medical Gun (Medic)

22A7-Z Prototype Assault Rifle (Technician)

Weapons

22A3-1 Assault Rifle

M73 Twin Pistols

Model 35 Pump-action Shotgun

IAF Tesla Cannon

Precision Rail Rifle

K80 Personal Defence Weapon

M868 Flamer Unit

AVK-36 Marksman Rifle

Chainsaw

Grenade Launcher

Secondary Items

IAF Personal Healing Kit

Hand Welder

SM75 Combat Flares

ML30 Trip Mine

I3A Tactical Heavy Armour

X33 Damage Amplifier

Hornet Barrage

Freeze Grenades

Adrenaline

IAF Tesla Sentry Coil

v45 Electric Charged Armour

M478 Proximity Incendiary Mines

Flashlight Attachment

IAF Power Fist Attachment

Hand Grenades

MNV34 Nightvision Goggles

MTD6 Smart Bomb

Assault Jets

Blink Pack

Tools, Deployables, Miscellaneous