Asteroids: Difference between revisions

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{{Wikipedia|Asteroids (computer game)}}
{{Wikipedia|Asteroids (computer game)}}
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'''Asteroids''' was the product of [[Atari]] employees Lyle Rains and Ed Logg.  At the time of Asteroid's creation, Atari was making forays into vector display technology.  At the time, Vector displays could produce sharper details than (typical) raster displays, so it was seen as a popular display alternative for video games.  One other company, [[Cinematronics]], had already experimented with vector graphics in 1977 in their arcade interpretation of the famous MIT game [[Space Wars]].  Though vector graphics eventually disappeared from the arcades in 1986, a few other companies joined Atari and Cinematronics at making vector games, but no one made nearly as many as these first two companies.
'''Asteroids''' was the product of [[Atari]] employees Lyle Rains and Ed Logg.  At the time of Asteroid's creation, Atari was making forays into vector display technology.  At the time, Vector displays could produce sharper details than (typical) raster displays, so it was seen as a popular display alternative for video games.  One other company, [[Cinematronics]], had already experimented with vector graphics in 1977 in their arcade interpretation of the famous MIT game [[Space Wars]].  Though vector graphics eventually disappeared from the arcades in 1986, a few other companies joined Atari and Cinematronics at making vector games, but no one made nearly as many as these first two companies.


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