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:Price = Raw Value * Merchant Sells At * (Reputation Mod + Cha Mod)/100 | :Price = Raw Value * Merchant Sells At * (Reputation Mod + Cha Mod)/100 | ||
For example, if you are buying a dagger +1, which has a raw value of 300 gp, and you have a 15 reputation and 19 charisma, and the merchant sells at 140%, then your total price should be: | For example, if you are buying a dagger +1, which has a raw value of 300 gp, and you have a 15 reputation and and 19 charisma, and the merchant sells at 140%, then your total price should be: | ||
:300 * 1.40 * (95 + -20)/100 = 300 * 1.40 * .75 = 315 gp. | :300 * 1.40 * (95 + -20)/100 = 300 * 1.40 * .75 = 315 gp. | ||
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So, if you tried to sell back that dagger +1, and the merchant already has 2 of them, then you will be able to sell it for: | So, if you tried to sell back that dagger +1, and the merchant already has 2 of them, then you will be able to sell it for: | ||
:300 * (20%) = 60 gp | :300 * (20%) = 60 gp<br /> | ||
==Trademeet== | ==Trademeet== |