Banjo-Kazooie/Gobi's Valley: Difference between revisions

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(→‎Notes: Add 6 unaccounted notes per http://www.gamefaqs.com/console/n64/file/196694/3145)
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==Locations==
==Locations==
* '''Sphinx''' - Straight ahead of the entrance
* '''Sphinx''': Straight ahead of the entrance
* '''Pyramid of Kazooie''' - Directly ahead of the Sphynx; in order to enter you must first 'Beak Bomb' the target above it
* '''Pyramid of Kazooie''': Directly ahead of the Sphinx; in order to enter you must first 'Beak Bomb' the target above it.
* '''Maze Pyramid''' - Directly ahead of the Sphynx, up the set of stairs
* '''Maze Pyramid''': Directly ahead of the Sphinx, up the set of stairs.  King Sandybutt will only give 60 seconds to go through it.
* '''Puzzle Pyramid''' - To the right of the Pyramid Maze
* '''Puzzle Pyramid''': To the right of the Pyramid Maze.  Marked by a star, and requires finishing a memory match puzzle.
 
==Jiggies==
==Jiggies==


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'''Description:''' Go around the corner of the pyramid behind the Pyramid Maze and grab the Turbo Trainers. Run over the switch and quickly run up the pyramid before the timer runs out (you can also just use fly if you can get to the pad quickly enough). Swim down and grab the jiggy, avoiding the mummies.
'''Description:''' Go around the corner of the pyramid behind the Pyramid Maze and grab the Turbo Trainers. Run over the switch and quickly run up the pyramid before the timer runs out (you can also just use fly if you can get to the pad quickly enough). Swim down and grab the jiggy, avoiding the mummies.


Obtaining this Jiggy releases water into the central pyramid, blocking access to flight pads, but preventing damage from walking in that area.
Obtaining this Jiggy releases water into the central pyramid, blocking access to flight pads, but preventing damage from walking in that area.  It also makes it easier to access the notes within the previously dried moat.  


===Jinjos===
===Jinjos===
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* 6 on or near memory match pyramid
* 6 on or near memory match pyramid
* 4 in memory match pyramid
* 4 in memory match pyramid
* 4 on ziggurat
* 4 on ziggurat's ramp
* 4 inside ziggurat
* 4 inside ziggurat (requires Turbo Trainers)
* 5 on alcove accessed by carpet (Gobi's second hiding location)
* 5 on alcove accessed by carpet (Gobi's second hiding location)
* 8 in sand left of the sphinx
* 8 in sand left of the sphinx