Battlestations: Midway/Battle of the Sibuyan Sea: Difference between revisions

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[[ Image:BSM BomberRush.PNG|left|thumb|The Americans will almost always rush your forces with bombers.]]
[[ Image:BSM BomberRush.PNG|left|thumb|The Americans will almost always rush your forces with bombers.]]
If you're instead going to cause as much damage as possible to the enemy before their massive bomber wave takes down your airfield, deploy as many bombers as possible and have them head straight for the ''Iowa'' to the east. Torpedo the living daylights out of it as much as possible, and do not bother trying to land your craft - crash them so that you will be able to respawn the squad sooner. Planes are no good if your airfields are dead. Any attempts to counter-rush the American airfields will be met with Wildcats since the enemy has three airfields and you only have two. Another strategy that can work is send bombers at the Wasp straight away. If you knock her out early you can make the air battle even, if you can save the airfield for 2-3 launches that is. To accomplish this, you may also want to put a temporary screen of destroyers and the cruiser to provide AA to north side of airfield. Get as much offense as you can from the airfield as it usually doesn't last long.  
If you're instead going to cause as much damage as possible to the enemy before their massive bomber wave takes down your airfield, deploy as many bombers as possible and have them head straight for the ''Iowa'' to the east. Torpedo the living daylights out of it as much as possible, and do not bother trying to land your craft - crash them so that you will be able to respawn the squad sooner. Planes are no good if your airfields are dead. Any attempts to counter-rush the American airfields will be met with fighters since the enemy has three airfields and you only have two. Another strategy is to send bombers at the Wasp straight away. If you knock her out early you can even up the air battle. Either way, get as much offense as you can from the airfield as it usually doesn't last long.  


The airfield person also has control of the shipyards, so if you intend to micro the airfields, give the shipyards away. Just don't forget to deploy submarines, and have them head east, towards the ''New Jersey'' and possibly to the ''Wasp''. Carrying only four torpedoes and firing two at a time, the best you can do is annoy the ''New Jersey'', but if you fire with a lot of spread you can cause two leaks on the ship instead of one. This will cause it to take more damage as a result. Chances are though, your Type As will only have a one-way ticket, but still - do what you can with them.  
The airfield person also has control of the shipyards, so if you intend to micro the airfields, give the shipyards away. Just don't forget to deploy submarines, and have them head east, towards the ''New Jersey'' and possibly to the ''Wasp''. Carrying only four torpedoes and firing two at a time, the best you can do is annoy the ''New Jersey'', but if you fire with a lot of spread you can cause two leaks on the ship instead of one. This will cause it to take more damage as a result. Chances are though, your Type As will only have a one-way ticket, but still - do what you can with them.