Battlestations: Midway/Saving Tulagi: Difference between revisions

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{{Header Nav|game=Battlestations: Midway}}
{{Header Nav|game=Battlestations: Midway}}
[[Image:BSM ScrambleNow.PNG|right|thumb|Scramble all fighters as soon as possible.]]
[[File:BSM ScrambleNow.png|right|thumb|Scramble all fighters as soon as possible.]]
'''Primary Objectives'''
'''Primary Objectives'''
*The Airfield must survive
*The Airfield must survive
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There are no secondary or hidden objectives for this mission.
There are no secondary or hidden objectives for this mission.


If you've beaten [[Battlestations: Midway/Shortage of Reinforcements|Shortage of Reinforcements]] without any problems, you're in for a nasty surprise for this level. Your airfield is armed with nothing but Zeroes - but since all enemies come at you from the skies anyway, that's not much of an issue.
If you've beaten [[Battlestations: Midway/Shortage of Reinforcements|Shortage of Reinforcements]] without any problems, you're in for a nasty surprise for this level. Your airfield is armed with nothing but Zeroes - but since most enemies come at you from the skies anyway, that's not much of an issue.


==Airfield==
==Airfield==
[[Image:SavingTulagi.PNG|right|thumb|The bombers come from these positions.]]
[[File:BSM Saving Tulagi.png|right|thumb|Targeting B-17s.]]
Your first objective is to defend the airfield. Launch every last fighter you can and fly them all south. The bombers won't appear immediately, but they'll appear soon enough.  
Your first objective is to defend the airfield. Launch every last fighter you can and fly them all south. The bombers won't appear immediately, but they'll appear soon enough.  


Don't waste ANY time at all directing the Zeroes to the southwest and to the south, where the bombers spawn. Down all the B-17s that appear as quickly as possible. They don't have any escorts, but as flying fortresses, they have a LOT of guns.  
Don't waste ANY time at all directing the Zeroes to the southwest and to the south, where the bombers spawn. Down all the B-17s that appear as quickly as possible. They don't have any escorts, but as flying fortresses, they have a LOT of guns.  


Don't let any of the B-17s through - all it takes are three to end your game right off the bat. Fortunately B-17s are really slow and easy targets, so fire away at their engines to put all the Flying Fortresses out of commission.
Don't let any of the B-17s through - all it takes are three or less to end your game right off the bat. Fortunately B-17s are really slow and easy targets, so fire away at their engines to put all the Flying Fortresses out of commission.


The trick is to never stop dogfighting. When one squad is finished with a squadron, open the map and switch to another squadron. There should never be a moment where you are not fighting.
The trick is to never stop dogfighting. When one squad is finished with a squadron, open the map and switch to another squadron. There should never be a moment where you are not fighting.


The B-17s are easy enough. You should defend the airfield with little or no difficulties. Even if you lose here, you can always restart. Since it's the first objective, it's the easiest to reach after a restart.
The B-17s are easy enough. You should defend the airfield with little or no difficulties. Even if you lose here, you can always restart. Since it's the first objective, it's the easiest to reach after a restart.
{{-}}


==The ''Kikuzuki'' and the ''Yuzuki''==
==The ''Kikuzuki'' and the ''Yuzuki''==
[[Image:BSM ProtectDestroyers.PNG|right|thumb|These destroyers must be protected at all costs.]]
[[File:BSM ProtectDestroyers.png|right|thumb|These destroyers must be protected at all costs.]]
So, you've survived the first attack wave. Next you have to defend a pair of destroyers. Why they are mission critical, no one knows - all that matters to you is that they must survive.
So, you've survived the first attack wave. Next you have to defend a pair of destroyers. Why they are mission critical, no one knows - all that matters to you is that they must survive.


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==Shipyard==
==Shipyard==
[[Image:BSM JettyBuildings.PNG|right|thumb|Look, those shipyards have a vicious streak a mile wide, they're...easy targets for SBDs.]]
[[File:BSM JettyBuildings.png|right|thumb|These shipyards may look sweet and harmless, but if you're not prepared, they'll cause you a lot of pain.]]
NOW is the hard part. Whether you win or lose depends on how you react after you've saved the destroyers. If, when there are three or two squadrons of enemies left attacking the destroyers, you send every last Zero off to the east, on the direction of the shipyard - you have a chance of winning. If you don't, chances are you'll lose.
NOW is the hard part. Whether you win or lose depends on how you react after you've saved the destroyers. If, when there are three or two squadrons of enemies left attacking the destroyers, you send every last Zero off to the east, on the direction of the shipyard - you have a chance of winning. If you don't, chances are you'll lose.


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==The Invasion of Tulagi==
==The Invasion of Tulagi==
[[Image:BSM Higgins.PNG|right|thumb|Strafe down the Higgins boats quickly. More come from the troop transports.]]
[[File:BSM Higgins.png|right|thumb|Strafe down the Higgins boats quickly. More come from the troop transports.]]
The Allied invasion of Tulagi is on. Congratulations on surviving the relentless SBD attack from before. You've passed the hardest part in the mission - the rest is just easy interception stuff and is much easier than defending helpless targets (especially those shipyards) against bomber attack. It seems strange - the final objective is relatively easy.
The Allied invasion of Tulagi is on. Congratulations on surviving the relentless SBD attack from before. You've passed the hardest part in the mission - the rest is just easy interception stuff and is much easier than defending helpless targets (especially those shipyards) against bomber attack. It seems strange - the final objective is relatively easy.
[[File:BSM USTransportAtk.png|left|thumb|As always, hit the decks.]]
Your objective now is similar to that of [[Battlestations: Midway/Defence of the Phillipines|Defence of the Phillipines]]: destroy the invasion fleet. It consists of merely two transport ships and a TON of Higgins boats. The Higgins boats are your first priority - they're twice as fast as the Daihatsus from the campaign, giving them a chance at landing. Don't let this happen, and always strafe down the Higgins boats first before proceeding onto the troop transports.


Your objective now is similar to that of [[Battlestations: Midway/Defence of the Phillipines|Defence of the Phillipines]]: destroy the invasion fleet. It consists of merely two transport ships and a TON of Higgins boats. The Higgins boats are your first priority - they're twice as fast as the Daihatsus from the campaign, giving them a chance at landing. Don't let this happen, and always strafe down the Higgins boats first before proceeding onto the troop transports.
[[Image:BSM USTransportAtk.PNG|left|thumb|As always, hit the decks.]]
Additionally, unlike the Daihatsus, the Higgins boats are more than content to attack you with their machine guns. While they don't do a lot of damage singly, they can seriously hurt a plane in large groups.
Additionally, unlike the Daihatsus, the Higgins boats are more than content to attack you with their machine guns. While they don't do a lot of damage singly, they can seriously hurt a plane in large groups.


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