Blades of Steel (NES): Difference between revisions

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== Fights and Shoot-outs ==
== Fights and Shoot-outs ==
[[File:Blades of Steel NES fight.gif|right]]
[[File:Blades of Steel NES fight.png|right]]
As in the original arcade game, it is possible for two players to come to blows over the puck. If this happens, progress in the game will pause while a zoomed in view of the two fighters is shown. During the fight, each player has a vitality meter and can sustain five hits before being knocked out. You can press {{nes|B}} to throw a punch, and you can press {{nes|A}} to block hits. You can also press {{nes|Up|Dpad}} and {{nes|Down|Dpad}} to direct punches and blocks to the face or stomach respectively. The loser of a fight is hauled off the rink by the referee and penalized for two minutes (not in real time, but in game time, which is much faster.)
As in the original arcade game, it is possible for two players to come to blows over the puck. If this happens, progress in the game will pause while a zoomed in view of the two fighters is shown. During the fight, each player has a vitality meter and can sustain five hits before being knocked out. You can press {{nes|B}} to throw a punch, and you can press {{nes|A}} to block hits. You can also press {{nes|Up|Dpad}} and {{nes|Down|Dpad}} to direct punches and blocks to the face or stomach respectively. The loser of a fight is hauled off the rink by the referee and penalized for two minutes (not in real time, but in game time, which is much faster).


However, if the referee intervenes in the fight before the camera zooms in, or if the game ends in a tie, a shoot-out occurs. In this mode, the player on offense, must use the direction pad to send the puck in one of nine directions, while the player on defense must use the direction pad to position the goalie in a way that can block two of the nine possible directions. If the game ends in a tie, both players get to take five shots on the opponent's goal in order to determine the winner.
However, if the referee intervenes in the fight before the camera zooms in, or if the game ends in a tie, a shoot-out occurs. In this mode, the player on offense, must use the direction pad to send the puck in one of nine directions, while the player on defense must use the direction pad to position the goalie in a way that can block two of the nine possible directions. If the game ends in a tie, both players get to take five shots on the opponent's goal in order to determine the winner.