From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Add pcgamingwiki link to infobox)
(Braid, Anniversary Edition - official walkthrough archived)
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Header Nav|game=Braid|num=4}}
{{Header Nav|game=Braid}}
{{Game
{{Game
|completion=4
|image=Braid fullart.jpg
|title=Braid
|title=Braid
|image=Braid fullart.jpg
|developer={{dev|Number None}}
|developer=[[Number None, Inc.]], [[Hothead Games]]
|publisher={{dev|Number None}}, [[Microsoft Game Studios]]
|publisher=[[Microsoft Game Studios]], [[Number None, Inc.]]
|year=2008
|distributor=[[Xbox Live Arcade]], [[Steam]], [[PlayStation Network]]
|systems={{syslist|360|win|macos|ps3|linux}}
|version=1.014 (Windows)<br/>1.5 (Mac OS X)
|ratings={{BBFC|12}}{{ESRB|E10}}{{PEGI|12}}
|title1=Braid, Anniversary Edition
|developer1={{dev|Number None}}
|publisher1={{dev|Number None}}
|year1=2024
|systems1={{syslist|ps4|ps5|xb1|xsx|win}}
|ratings1=
|designer=Jonathan Blow
|designer=Jonathan Blow
|version=1.014 (Windows)<br/>1.5 (Mac OS X)
|released={{sys|xbla}}{{rd|2008|August 6}}{{sys|win}}{{rd|2009|April 10}}{{sys|mac}}{{rd|2009|May 20}}{{sys|psn}}{{na|2009|November 12}}{{eu|2009|December 17}}{{sys|linux}}{{rd|2010|December 14}}
|genre=[[Platform]], [[Puzzle]]
|genre=[[Platform]], [[Puzzle]]
|systems=[[Xbox 360]], [[Windows]], [[Mac OS]], [[PlayStation 3]], [[Linux]]
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{BBFC|12}}{{ESRB|E10}}{{PEGI|12}}
|website=http://braid-game.com/
|requirements={{pcreq|cpu=1400|ram=768|hdd=200|dx=9.0c|vram=256|win=xp|osx=10.5.8|tux=glibc 2.6}}
|pcgamingwiki=Braid
|pcgamingwiki=Braid
}}
}}
'''Braid''' is a [[platform]] and [[puzzle]] video game developed by independent software developer [[wp:Jonathan Blow|Jonathan Blow]]. The game was released on [[August 6]], [[2008]] for the [[Xbox 360]]'s [[Xbox Live Arcade]] service. A [[Microsoft Windows]] version was released on [[April 10]], [[2009]]. [[Hothead Games]] ported and released the game to [[Mac OS X]] on [[May 20]], 2009 and the [[PlayStation Network]] on [[November 12]], 2009. On [[December 14]], [[2010]], a [[Linux]] version was released as part of the [[wp:Humble Bundle|Humble Indie Bundle 2]].
'''Braid''' is a [[platform]] and [[puzzle]] video game developed by independent software developer Jonathan Blow (Number None). The game was released on August 6, [[2008]] for the [[Xbox 360]]'s [[Xbox Live Arcade]] service. A [[Microsoft Windows]] version was released on April 10, [[2009]]. [[Hothead Games]] ported and released the game to [[macOS]] on May 20, 2009 and the [[PlayStation Network]] on November 12, 2009. On December 14, [[2010]], a [[Linux]] version was released as part of the [[wp:Humble Bundle|Humble Indie Bundle 2]].


Blow designed the game as a personal critique of contemporary trends in game development. He funded the three-year project with his own money. Webcomic artist David Hellman drew the artwork, which underwent several iterations until it satisfied Blow's vision. A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 [[wp:Independent Games Festival|Independent Games Festival]]; the final version received additional accolades. The game received generally positive reviews from critics, eventually becoming the highest-critically-rated title on Xbox Live. Some reviewers, however, criticized the game's price relative to its length.
Blow designed the game as a personal critique of contemporary trends in game development. He funded the three-year project with his own money. Webcomic artist David Hellman drew the artwork, which underwent several iterations until it satisfied Blow's vision. A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 [[wp:Independent Games Festival|Independent Games Festival]]; the final version received additional accolades.


{{Continue Nav}}
On April 30, 2024 Braid, Anniversary Edition was released. It includes updated graphics, and developer commentary.
 
At its most basic level, the story describes the protagonist Tim's attempt to rescue a princess from a monster. Clues embedded in the plot have led to multiple metaphorical interpretations of the plot, such as a tale of a faltering relationship or the development of the atomic bomb. The game features traditional aspects of the platform genre; the player runs, jumps, and climbs through a linear set of stages while solving puzzles and defeating enemies. The player may also manipulate time, such as by allowing actions to be "rewound", even after death, or by creating a shadow doppelganger to repeat actions previously performed. Using these abilities, the player progresses the story by finding and assembling jigsaw puzzle pieces.


<gallery>
<gallery>
Image:Braid logo.jpg|Title Screen
File:Braid logo.jpg|Title Screen
File:Braid Xbox Live Arcade Cover.jpg|[[Xbox Live Arcade]] Cover
File:Braid Steam Cover.jpg|[[Steam]] Cover
File:Braid trophy logo.png|Game logo
</gallery>
</gallery>
==Story==
At its most basic level, the story describes the protagonist Tim's attempt to rescue a princess from a monster. Clues embedded in the plot have led to multiple metaphorical interpretations of the plot, such as a tale of a faltering relationship or the development of the atomic bomb.
==Gameplay==
The game features traditional aspects of the platform genre; the player runs, jumps, and climbs through a linear set of stages while solving puzzles and defeating enemies. The player may also manipulate time, such as by allowing actions to be "rewound", even after death, or by creating a shadow doppelganger to repeat actions previously performed. Using these abilities, the player progresses the story by finding and assembling jigsaw puzzle pieces.
{{ToC}}
{{ToC}}
==External links==
==External links==
{{Wikipedia|Braid (video game)}}
* [https://web.archive.org/web/20190401084719/http://braid-game.com/walkthrough/walkthrough.html Official walkthrough]
*[http://braid-game.com Official web page]
*[http://braid-game.com/walkthrough/walkthrough.html Official walkthrough]
*[http://pcgamingwiki.com/wiki/Braid PCGamingWiki - PC-specific fixes and improvements]
*[http://braid.wikia.com/wiki/Braid_Wiki Braid Wiki at Wikia]


[[Category:Hothead Games]]
[[Category:Microsoft Game Studios]]
[[Category:Number None]]
[[Category:Platform]]
[[Category:Platform]]
[[Category:Puzzle]]
[[Category:Puzzle]]
[[Category:Xbox 360]]
[[Category:PlayStation 3]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Steam]]

Latest revision as of 21:30, 11 April 2024

Box artwork for Braid.
Box artwork for Braid.
Braid
Developer(s)Number None
Publisher(s)Number None, Microsoft Game Studios
Year released2008
System(s)Xbox 360, Windows, macOS, PlayStation 3, Linux
Designer(s)Jonathan Blow
Genre(s)Platform, Puzzle
ModesSingle player
Latest version1.014 (Windows)
1.5 (Mac OS X)
Rating(s)BBFC 12ESRB Everyone 10+PEGI Ages 12+
Braid, Anniversary Edition
Developer(s)Number None
Publisher(s)Number None
Year released2024
System(s)PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Windows
LinksOfficial websiteBraid at PCGamingWikiBraid ChannelSearchSearch

Braid is a platform and puzzle video game developed by independent software developer Jonathan Blow (Number None). The game was released on August 6, 2008 for the Xbox 360's Xbox Live Arcade service. A Microsoft Windows version was released on April 10, 2009. Hothead Games ported and released the game to macOS on May 20, 2009 and the PlayStation Network on November 12, 2009. On December 14, 2010, a Linux version was released as part of the Humble Indie Bundle 2.

Blow designed the game as a personal critique of contemporary trends in game development. He funded the three-year project with his own money. Webcomic artist David Hellman drew the artwork, which underwent several iterations until it satisfied Blow's vision. A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 Independent Games Festival; the final version received additional accolades.

On April 30, 2024 Braid, Anniversary Edition was released. It includes updated graphics, and developer commentary.

Story[edit]

At its most basic level, the story describes the protagonist Tim's attempt to rescue a princess from a monster. Clues embedded in the plot have led to multiple metaphorical interpretations of the plot, such as a tale of a faltering relationship or the development of the atomic bomb.

Gameplay[edit]

The game features traditional aspects of the platform genre; the player runs, jumps, and climbs through a linear set of stages while solving puzzles and defeating enemies. The player may also manipulate time, such as by allowing actions to be "rewound", even after death, or by creating a shadow doppelganger to repeat actions previously performed. Using these abilities, the player progresses the story by finding and assembling jigsaw puzzle pieces.

Table of Contents

edit

External links[edit]