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==Events== | |||
*Nolan Bushnell quits his job at Ampex in March so he can devote his time to his [[Spacewar!]] project. | *Nolan Bushnell quits his job at Ampex in March so he can devote his time to his [[Spacewar!]] project. | ||
*On [[March 22]], Ralph Baer files with the United States Patent and Trademark Office regarding a patent for "television gaming and training apparatus." | *On [[March 22]], Ralph Baer files with the United States Patent and Trademark Office regarding a patent for "television gaming and training apparatus." | ||
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*[[Magnavox]] signs a license agreement with Sanders Associates regarding the Magnavox Odyssey video game console. | *[[Magnavox]] signs a license agreement with Sanders Associates regarding the Magnavox Odyssey video game console. | ||
*Nakamura Manufacturing Ltd. adopts "[[Namco]]" as its brand name. | *Nakamura Manufacturing Ltd. adopts "[[Namco]]" as its brand name. | ||
==Notable releases== | |||
*In September, Computer Recreations, Inc. installs ''[[Galaxy Game]]'', a version of ''[[Spacewar!]]'' for PDP-11 hardware and the first coin-operated video arcade game, in Tresidder Union at Stanford University. | *In September, Computer Recreations, Inc. installs ''[[Galaxy Game]]'', a version of ''[[Spacewar!]]'' for PDP-11 hardware and the first coin-operated video arcade game, in Tresidder Union at Stanford University. | ||
*In November, Nutting Associates releases 1,500 cabinets of Nolan Bushnell's ''[[Computer Space]]'' — another free-standing implementation of ''Spacewar!'', and the first mass produced video game of any kind. | *In November, Nutting Associates releases 1,500 cabinets of Nolan Bushnell's ''[[Computer Space]]'' — another free-standing implementation of ''Spacewar!'', and the first mass produced video game of any kind. |