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Further sub-genres incude: | Further sub-genres incude: | ||
* '''Roguelike RPGs''', where the layout of dungeons is randomly generated; they could be seen as a sub-group of action-RPGs. | * '''Roguelike RPGs''', where the layout of dungeons is randomly generated; they could be seen as a sub-group of action-RPGs. | ||
* '''Strategy | * '''Strategy RPGs''' or '''tactical RPGs''', where the focus is on long battles, and often one of the three defining points of RPGs is missing; they could be seen as ''"chess with more realism"''; they are usually turn-based. | ||
* '''Pokemon-like RPGs''', where the player character neither gets upgrades nor fights, whereas a group of creatures controlled by the character fights all the battles and receives upgrades; the main character is a tamer or breeder of other creatures; they could be seen as a sub-group of turn-based RPGs. | * '''Pokemon-like RPGs''', where the player character neither gets upgrades nor fights, whereas a group of creatures controlled by the character fights all the battles and receives upgrades; the main character is a tamer or breeder of other creatures; they could be seen as a sub-group of turn-based RPGs. |