China Warrior: Difference between revisions

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128 bytes removed ,  21 November 2021
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{{Header Nav|game=China Warrior|num=4}}
{{Header Nav|game=China Warrior}}
{{Infobox
{{Game
|completion=4
|image=China Warrior TG16 cover.jpg
|title=China Warrior
|title=China Warrior
|image=China Warrior TG16 cover.jpg
|developer=[[Hudson Soft]]
|developer=[[Hudson Soft]]
|publisher=[[Hudson Soft]], [[NEC]]
|publisher=[[Hudson Soft]], [[NEC]]
|distributor=[[Wii Virtual Console]]
|year=1987
|released={{sys|TurboGrafx-16}}{{jp|1987|November 21}}{{na|1989}}{{sys|Wii Virtual Console}}{{rd|2007|June 25}}
|systems=[[TurboGrafx-16]], [[Wii]], [[Mobile]]
|genre=[[Beat 'em up]]
|genre=[[Beat 'em up]]
|systems=[[TurboGrafx-16]], [[Wii]], [[Mobile]]
|modes=[[Single player]]
|modes=[[Single player]]
}}
}}
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The object of the game is to walk through each stage while throwing punches and kicks at enemies and objects. There are four stages which are broken down into three stages each, for a total of twelve stages. When the player gets knocked out in a stage, the game starts over at the beginning of that stage. Players can memorize the object/enemy pattern in order to get through the stage easier whenever Wang gets knocked out. At the end of each level, there is a boss fight. The control was essentially designed to be similar to the arcade game [[Kung-Fu Master]], but with gameplay similar to [[Gladiator]] without the sword nor shield held in hand. The graphics utilized very large character models that fill up the screen. They were capable of moving without any graphical flickering.
The object of the game is to walk through each stage while throwing punches and kicks at enemies and objects. There are four stages which are broken down into three stages each, for a total of twelve stages. When the player gets knocked out in a stage, the game starts over at the beginning of that stage. Players can memorize the object/enemy pattern in order to get through the stage easier whenever Wang gets knocked out. At the end of each level, there is a boss fight. The control was essentially designed to be similar to the arcade game [[Kung-Fu Master]], but with gameplay similar to [[Gladiator]] without the sword nor shield held in hand. The graphics utilized very large character models that fill up the screen. They were capable of moving without any graphical flickering.


In 1987 the character size and detail was essentially a positive selling point for the title in Japan, although the release would not reach US until 2 years later. By then the title faced much tougher competition against games like [[Last Battle]] and [[Altered Beast]]. IGN denounced the game for its overly limiting gameplay, forcing the player to constantly move right. In addition, while the graphical advancements of the game were prominent, many felt that they were not substantial enough to pardon the game's critical flaws. In the game's review for Wii's Virtual Console, IGN and GameSpot gave the game an abysmal review, citing bad graphics and repetitive gameplay, among other things. The game was also featured in 1UP's "Broken Pixels", a show dedicated to mocking bad videogames.
In 1987 the character size and detail was essentially a positive selling point for the title in Japan, although the release would not reach US until 2 years later. By then the title faced much tougher competition against games like [[Last Battle]] and [[Altered Beast]]. IGN denounced the game for its overly limiting gameplay, forcing the player to constantly move right. In addition, while the graphical advancements of the game were prominent, many felt that they were not substantial enough to pardon the game's critical flaws. In the game's review for Wii's Virtual Console, IGN and GameSpot gave the game an abysmal review, citing bad graphics and repetitive gameplay, among other things. The game was also featured in 1UP's "Broken Pixels", a show dedicated to mocking bad videogames.
 
{{Continue Nav}}


<gallery>
<gallery>
Image:China Warrior TG16 title.png|Title screen
File:China Warrior TG16 title.png|Title screen
Image:The Kung Fu PCE title.png|Japanese title screen
File:The Kung Fu PCE title.png|Japanese title screen
Image:The Kung Fu PCE cover.jpg|Japanese cover artwork
File:The Kung Fu PCE cover.jpg|Japanese cover artwork
</gallery>
</gallery>


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[[Category:Hudson Soft]]
[[Category:Hudson Soft]]
[[Category:NEC Corporation]]
[[Category:NEC Corporation]]
[[Category:TurboGrafx-16]]
[[Category:Wii]]
[[Category:Mobile]]
[[Category:Mobile]]
[[Category:Beat 'em up]]
[[Category:Beat 'em up]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Wii]]