From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (→‎Story: spelling, Replaced: Millenial → Millennial,)
Line 19: Line 19:


==Story==
==Story==
Crono, the main character, wakes up one day ready to go to the once-in-a-lifetime Millenial Fair and have fun.  His childhood friend, Lucca, has decided to build and show off a teleportation machine for the fair.  While on his way to see her invention, Crono bumps into another girl, Marle, who decides to accompany him.  As a good friend, Crono volunteers to be Lucca's guinea pig, allowing himself to be moved from place to place. Marle, excited and now feeling safe, decides that she wants a turn and steps up to the machine. As Lucca and her father work the controls, Marle's necklace begins to glow, setting in motion a time travel journey of epic proportions none of them could have expected.
Crono, the main character, wakes up one day ready to go to the once-in-a-lifetime Millennial Fair and have fun.  His childhood friend, Lucca, has decided to build and show off a teleportation machine for the fair.  While on his way to see her invention, Crono bumps into another girl, Marle, who decides to accompany him.  As a good friend, Crono volunteers to be Lucca's guinea pig, allowing himself to be moved from place to place. Marle, excited and now feeling safe, decides that she wants a turn and steps up to the machine. As Lucca and her father work the controls, Marle's necklace begins to glow, setting in motion a time travel journey of epic proportions none of them could have expected.


{{ToC}}
{{ToC}}

Revision as of 18:42, 23 May 2009

Template:Infobox Chrono Trigger is an RPG developed and released by Square for the SNES, and later ported to the Nintendo DS. It consists of real-time decision-making much like the Final Fantasy series (players can be attacked while choosing options in battle), and incorporates original concepts throughout the game. Most notable, hinted by the title, is the ability to travel through time, which the plot uses a lot.

Template:Continue Nav

Story

Crono, the main character, wakes up one day ready to go to the once-in-a-lifetime Millennial Fair and have fun. His childhood friend, Lucca, has decided to build and show off a teleportation machine for the fair. While on his way to see her invention, Crono bumps into another girl, Marle, who decides to accompany him. As a good friend, Crono volunteers to be Lucca's guinea pig, allowing himself to be moved from place to place. Marle, excited and now feeling safe, decides that she wants a turn and steps up to the machine. As Lucca and her father work the controls, Marle's necklace begins to glow, setting in motion a time travel journey of epic proportions none of them could have expected.

Table of Contents

edit

  1. The Millennial Fair (1000 A.D. first time)
  2. The Queen Returns (600 A.D. first time)
  3. The Queen is Gone (A Vanished Princess; 600 A.D. first time)
  4. We're Back! (Homecoming; 1000 A.D. second time)
  5. The Trial (1000 A.D. second time)
  6. Beyond the Ruins (2300 A.D. first time)
  7. The Factory Ruins (2300 A.D. first time)
  8. The End of Time (End of Time)
  9. The Village of Magic (1000 A.D. third time)
  10. The Hero Appears (600 A.D. second time)
  11. Tata and the Frog (600 A.D. second time)
  12. The Rare Red Rock (65M B.C. first time)
  13. Footsteps! Follow! (65M B.C. first time)
  14. The Masamune! (600 A.D. third time)
  15. Magus's Castle (600 A.D. third time)
  16. Forward to the Past (65M B.C. second time)
  17. Unnatural Selection? (65M B.C. second time)
  18. The Magic Kingdom (12,000 B.C. first time)
  19. Break the Seal! (2300 A.D. second time and 12,000 B.C. second time)
  20. The Guru on Mt. Woe (12000 B.C. second time)
  21. What Lies Beyond? (12000 B.C. second time)
  22. Lavos Beckons (12000 B.C. second time)
  23. The New King (12000 B.C. second time)
  24. The Time Egg (2300 A.D. third time)
  25. The Fated Hour (all time periods)
  26. The Final Battle (1999 A.D. / ???)
  27. Endings