Chrono Trigger/The Millennial Fair: Difference between revisions

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Revisions and cleanup.
(Revisions and cleanup.)
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===Marle at the fair===
===On Your Best Behavior for the Trial!===
[[Image:Ct_marlebump.jpg|right|frame|[[Marle]] lost her pendant. (How does she not see it lying on the ground right up there?)]]
After playing around some you'll want to go to Leene Square underneath the giant bell and bump into the blond chick who looks like a harem girl. You'll both be knocked down, and she'll help you up. See if she's alright or not, depending upon whether you're evil or good, but eventually you'll want to pick up her pendant and give it back to her. She'll thank you profusely, and ask to follow you around. You'll also get to name her, the default is [[../../Characters#Marle|Marle]]. Hot blondes ftw!
 
You can bring the girl her cat, dance, steal the lunch, or guzzle soda to get some reactions from Marle. Guess she likes the strong silent type. If you really want you can introduce her to Crono's Mom too, or take her to the gates of the castle. You can get a small jump ahead in the game by taking her to Guardia Forest, the monster-filled area you walk through to get into the castle, and training her until she learns her first Tech. To get on with the game head north of Leene Square and talk to Lucca. The two people standing next to eachother there earlier should now be gone. If not, go down near the entrance of the Fair and talk to the woman sitting on the fountain. She will tell you that Lucca's invention should be ready. Doing so will open up the path to Lucca up north.
 
As you can see, Lucca is already here and waiting for you. She's drawn somewhat of a crowd, who are all doubtful about her invention. Apparently Lucca's gadgets never work right. Talk to Lucca, and she'll ask you to demonstrate her new teleportation device for the crowd. She seems hopeful it will work. After she walks away from the left pod, step inside. The crowd "ooh"s and "ahh"s as Crono's atoms are split up and reassembled on the right pod. Lucca's invention seems to work great!
 
===On your best behavior for the Trial===
Without giving too much away, suffice it that anything you say or do at the fairgrounds can and will be used against you in a court of law. If you want to be a good little boy, try the following:
Without giving too much away, suffice it that anything you say or do at the fairgrounds can and will be used against you in a court of law. If you want to be a good little boy, try the following:


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And just so you know, you can't make her run into you, it'll be considered your fault no matter how you go about it, but you can still get all innocent.
And just so you know, you can't make her run into you, it'll be considered your fault no matter how you go about it, but you can still get all innocent.


The actions you choose to take will not really affect the game at all; it will just change the dialogue a bit in a later scene. However, being a nice guy has its rewards... like extra items later in the game!
The actions you choose to take will not really affect the game at all; it will just change the dialogue a bit in a later scene. However, being a nice guy has its rewards... like extra items later in the game!}}
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===Marle at the fair===
[[Image:Ct_marlebump.jpg|right|frame|[[Marle]] lost her pendant. (How does she not see it lying on the ground right up there?)]]
After playing around some you'll want to go to Leene Square underneath the giant bell and bump into the blond chick who looks like a harem girl. You'll both be knocked down, and she'll help you up. See if she's alright or not, depending upon whether you're evil or good, but eventually you'll want to pick up her pendant and give it back to her. She'll thank you profusely, and ask to follow you around. You'll also get to name her, the default is [[../../Characters#Marle|Marle]]. Hot blondes ftw!
 
You can bring the girl her cat, dance, steal the lunch, or guzzle soda to get some reactions from Marle. Guess she likes the strong silent type. If you really want you can introduce her to Crono's Mom too, or take her to the gates of the castle. You can get a small jump ahead in the game by taking her to Guardia Forest, the monster-filled area you walk through to get into the castle, and training her until she learns her first Tech. To get on with the game head north of Leene Square and talk to Lucca. The two people standing next to eachother there earlier should now be gone. If not, go down near the entrance of the Fair and talk to the woman sitting on the fountain. She will tell you that Lucca's invention should be ready. Doing so will open up the path to Lucca up north.
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== Lucca's Invention ==
As you can see, Lucca is already here and waiting for you. She's drawn somewhat of a crowd, who are all doubtful about her invention. Apparently Lucca's gadgets never work right. Talk to Lucca, and she'll ask you to demonstrate her new teleportation device for the crowd. She seems hopeful it will work. After she walks away from the left pod, step inside. The crowd "ooh"s and "ahh"s as Crono's atoms are split up and reassembled on the right pod. Lucca's invention seems to work great!
 
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==Challenging Lavos==
==Challenging Lavos==
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