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{{Header Nav|game=CivNet|num=3}} | |||
{{Infobox | |||
|title=CivNet | |||
|developer=[[MicroProse Software]] | |||
|publisher=[[MicroProse Software]] | |||
|released={{rd|1995}} | |||
|genre=[[Turn-based strategy]] | |||
|platform=[[Windows 9x]] | |||
}} | |||
'''CivNet''' is an updated version of the original [[Civilization]], ported to [[Windows 9x]] and with added multiplayer support. Apart from a few new features, gameplay did not change from the original. | |||
==New features== | |||
'''King Builder''' | |||
This feature allows for the player to create a visual representation of his/her alter ego. | |||
'''Map Editor''' | |||
As with [[Civilization II]], a map editor was included so that the player could design their own maps, quite a useful feature, one that was lacking in the original civilization | |||
==Criticism== | |||
* Response time using the interface is slow. | |||
* The multiplayer feature is wrought with with lag; sometimes it can take over 5 minutes for the information about each player's turn to be sent, even on a fast connection. | |||
* The ability to play a game with simultaneous movement was a good idea, although due to the amount of lag a player could be attacked by the AI whilst waiting for data to be received or transmitted. | |||
==Table of Contents== | |||
{{:CivNet/Table of Contents}} | |||
{{-}} | |||
[[Category:Civilization]] | |||
[[Category:MicroProse Software]] | [[Category:MicroProse Software]] | ||
[[Category:1995]] | |||
[[Category:Turn-based strategy]] | [[Category:Turn-based strategy]] | ||
[[Category:Windows | [[Category:Windows 9x]] | ||