Jump to navigation
Jump to search
(→Archer) |
|||
Line 32: | Line 32: | ||
! Attack | ! Attack | ||
! Defense | ! Defense | ||
! Movement | |||
! Cost | ! Cost | ||
! Prerequisite Technology | ! Prerequisite Technology | ||
|- | |- | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
| 2 | |||
| 20 | | 20 | ||
| Horseback Riding | | Horseback Riding | ||
|} | |} | ||
Revision as of 18:08, 2 July 2008
Building units in Civilization Revolution is essential to expanding your empire and defending your existing cities.
Settler
On Warlord and above, you will start with a single Settler unit with which to found your capital city; on the Chieftain difficulty, your capital will be founded automatically at the start of the game.
Warrior
The first attack unit you will be able to build. A Warrior unit will be available as soon as your first city is built.
Attack | Defense | Cost |
---|---|---|
1 | 1 | 1 |
Prerequisite Technology |
---|
None |
Horsemen
Good at exploring the land in the early portion of the game.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
2 | 1 | 2 | 20 | Horseback Riding |
Archer
Nice early defense unit.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
1 | 2 | 1 | 10 | Bronze Working |
Catapult
- Requires the Mathematics technology.
Legion
Cheap early offense unit.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
2 | 1 | 1 | 10 | Iron Working |