Civilization Revolution/Units: Difference between revisions

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(→‎Combat: complete truncated sentence)
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| Medic || Unit may heal in enemy territory || Immortal || Red cross
| Medic || Unit may heal in enemy territory || Immortal || Red cross
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| Guerrilla || +50% Attack when in home territory || <?> || Red sword
| Guerrilla || +50% Attack when in home territory || Stealth || Red sword
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| Loyalty || +50% Defense when in home territory || Guards || Light blue shield
| Loyalty || +50% Defense when in home territory || Guards || Light blue shield
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