Combat Arms/Snow Valley: Difference between revisions

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underground
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Image:CA_sv-holepeek.jpg|Peek through this hole to occasionally spot an enemy.
Image:CA_sv-holepeek.jpg|Peek through this hole to occasionally spot an enemy.
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====10. The Trench====
====10. The Trench====
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Image:CA_sv-rig.jpg|Good for a quick temporary snipe, but if you camp on the rig you will be found very quickly
Image:CA_sv-rig.jpg|Good for a quick temporary snipe, but if you camp on the rig you will be found very quickly
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====21. Offensive Barrier====
====21. Offensive Barrier====
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===Ambiguous Possession===
===Ambiguous Possession===
These spots don't really belong to either team and are therefore the site of many interesting conflicts.


====22. The Tunnel====
====22. The Tunnel====
The Tunnel is an infamous location in Snow Valley that connects the Bravo Flag Hill area to Alpha's Fenced-In Path. Because both are also spawn points for the teams, and many people choose to go through the tunnel upon spawning, there are lots and lots of fights in the tunnel.
A good strategy is to always have at least one person on your team watching over your side of the tunnel, because you never know when an enemy will appear around the bend. People will very often throw grenades through the Tunnel, but a less well-known fact is that you can throw a grenade '''over''' the tunnel.
In Alpha's side of the Tunnel, there is a little crevice that you can hide in. It covers around three-fourths of your body.
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Image:CA_sv-tunnel-a.jpg|Alpha Team's side of the tunnel
Image:CA_sv-tunnel-b.jpg|Bravo Team's side of the tunnel
Image:CA_sv-tunnelcrevice.jpg|Hiding in the crack
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==The Underground==
==The Underground==


Although rarely used in elimination battles, this area is crucial to Search and Destroy, and Spy Hunt modes.
As if Snow Valley wasn't big enough above ground, this map also features a relatively large underground structure. Although rarely used in Elimination battles, this area is relevant to all the other game modes.
 
A map of the Underground is shown below. There are five entrances, but only four exits.
 
 
[[Image:CA_svunderground.jpg]]
 
Bravo Team has very easy access to the underground. In the Bravo Wall-In, there are steps down to a door that can be opened by pressing {{kbd|E}}. A wide hallway leads to the Main Room, which is extremely crucial to Search & Destroy. The main room has two levels, and the upper level is split into two parts: A walkway that borders half the Main Room, and a small room to the south commonly known as the Bomb Room.
 
Heading further south, the Main Room connects via a twisty hallway to another door that serves as both an entrance and an exit. The door is located in the enclosed room at the base of Bravo Flag Hill.
 
The Main Room also connects to a large circular room, known as the Missile Silo. One of the ways to enter the Underground is by jumping into the Silo, which is located beneath the Concrete Ditch. Make sure that you land on the middle platform first, or else you will die. The Silo is a one-way passage.
 
From the Missile Silo, there is a very long path that leads to Alpha Team's main door to the Underground. The wide part of the hallway running north/south is dark and has water on the floor. Anybody tramping through here makes a puddle-splashing sound, and it can give you away.


The tunnel has various entrances: One in Bravo team's lower spawn area, one next to Alpha hill, one underneath the Sniping tower, and two next to the sniping tower (both are open columns you can jump into).
Lastly, an octagonal hole in the Concrete Perimeter leads down to a small area, which also feeds into the Main Room. You can use the ladder to climb up this octagonal hole. Make sure you use the ladder to climb down also, because if you just jump down you will fall to death.


==Mode-Specific Tips==
==Mode-Specific Tips==


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