Command & Conquer: Red Alert 3/Empire Strategies: Difference between revisions

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==General Strategies==
==General Strategies==
* Superior Scouting. The Burst Drone can scout much more effectively than the Soviet War Bear and the Allied Attack Dog, as they hover over the battlefield. The Soviets build their structures on the field, so you will have a general idea on what kind of units they are planning to produce. For late scouts, use Jet Tengus.
* Superior Scouting. The Burst Drone can scout much more effectively than the Soviet War Bear and the Allied Attack Dog, as they hover over the battlefield. The Soviets build their structures on the field, so you will have a general idea on what kind of units they are planning to produce. For late scouts, use Jet Tengus.
* Make fast cash. If you have three or more Refineries before your opponent even have one, you're ruling the game. More money and fast building means more units, more successful attacks and more victories.
* Make fast cash. If you have three or more Refineries before your opponent even have one, you're ruling the game. More money and fast building means more units, more successful attacks and more victories.
* Counter. Plan a strategy early on, but keep your forces flexible enough to incorporate any changes. If you want to take to the seas with Tsunami Tanks, back them up with sufficient anti-air and anti-infantry, a great choice would be the Mecha/Jet Tengu.  
* Counter. Plan a strategy early on, but keep your forces flexible enough to incorporate any changes. If you want to take to the seas with Tsunami Tanks, back them up with sufficient anti-air and anti-infantry, a great choice would be the Mecha/Jet Tengu.  
* Expand early. You can send a Refinery Core (escorted with Defender Core) to further expansions while you keep the enemy pressured with your forces. Remember to guard your Nano Cores (Chopper VXs are good).  
* Expand early. You can send a Refinery Core (escorted with Defender Core) to further expansions while you keep the enemy pressured with your forces. Remember to guard your Nano Cores (Chopper VXs are good).  
* Tankbuster their harvesters.  If they can't get ore, they can't finance their bases or armies or expansion.  Cut the money supply and you wield a devastating blow to their economy.
* Tankbuster their harvesters.  If they can't get ore, they can't finance their bases or armies or expansion.  Cut the money supply and you wield a devastating blow to their economy.
* Mix it up! Imperial units have a relatively high cost because of their flexibility. If you spam Mecha/Jet Tengus, the opponent will simply counter with their tanks such as Hammer Tanks and Bullfrogs. But if you mix it up with Tankbusters and Imperial Warriors, you're more capable in dealing with threats from the air and the ground, including both infantry and armor.
* Mix it up! Imperial units have a relatively high cost because of their flexibility. If you spam Mecha/Jet Tengus, the opponent will simply counter with their tanks such as Hammer Tanks and Bullfrogs. But if you mix it up with Tankbusters and Imperial Warriors, you're more capable in dealing with threats from the air and the ground, including both infantry and armor.
* Jet Tengus are the Empire's only good aircraft resistance. Don't spend too much cash on Defender-VXs, as they're less versatile and cause less damage than Tengus.
 
* Jet Tengus are the Empire's only good aircraft resistance. Don't spend too much cash on Defender-VXs, as they're less versatile and cause less damage than Tengus but they are more durable.


==Soviets==
==Soviets==
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