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m (cat change) |
m (Add |series parameter, fix cats using AWB) |
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|requirements={{pcreq|cpu=1200|ram=256|dx=7}} | |requirements={{pcreq|cpu=1200|ram=256|dx=7}} | ||
|preceded by=[[Counter-Strike]] | |preceded by=[[Counter-Strike]] | ||
|series=Counter-Strike | |||
}} | }} | ||
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[[Category:Unalis]] | [[Category:Unalis]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:Steam]] | [[Category:Steam]] | ||
[[Category:Source Engine]] | [[Category:Source Engine]] |
Revision as of 16:16, 5 November 2008
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.
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Hostage rescue