From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(Lots more weapons)
(Descriptions)
Line 1: Line 1:
{{All Game Nav|game=Counter-Strike: Source}}
== Pistols ==


== Pistols ==
The pistols are the cheapest guns in the game. They are a player's secondary weapon, and usually are only used in pistol-only rounds; at the start of the game when nobody can afford larger guns; or when ammunition supplies for the larger guns have been exhausted. They are only semi-automatic, and typically lack power, but can be quite effective if aimed carefully.


=== Glock 18 ===
=== Glock 18 ===


[[Image:css_glock16.png|Glock 16]]
[[Image:css_glock16.png|Glock 18]]


* '''Price''': $400
* '''Price''': $400
Line 16: Line 16:
* '''Muzzle energy''': 475 joules
* '''Muzzle energy''': 475 joules
* '''Special traits''': Can be fired in 3-round burst mode
* '''Special traits''': Can be fired in 3-round burst mode
The Glock is widely regarded as one of the worst pistols in the game. Far from the actual real-life gun, Counter-Strike: Source's Glock is low-powered and inaccurate. It is the default terrorist starting pistol, and is dirt cheap, but not particularly useful unless set to burst mode or otherwise fired exceedingly rapidly.


=== USP tactical ===
=== USP tactical ===
Line 30: Line 32:
* '''Muzzle energy''': 553 joules
* '''Muzzle energy''': 553 joules
* '''Special traits''': Can be fitted with a silencer
* '''Special traits''': Can be fitted with a silencer
The USP is the default counter-terrorist starting pistol, and is much better than the Glock, packing a greater firepower into a similar size and weight. The added advantage of being able to silence the USP means that counter-terrorists often have an advantage in pistol rounds (i.e. at the start of a new game when nobody's got any money).


=== P228 ===
=== P228 ===
Line 43: Line 47:
* '''Muzzle velocity''': 1400 feet/second
* '''Muzzle velocity''': 1400 feet/second
* '''Muzzle energy''': 600 joules
* '''Muzzle energy''': 600 joules
{{wip}}


=== Desert Eagle ===
=== Desert Eagle ===
Line 56: Line 62:
* '''Muzzle velocity''': 1380 feet/second
* '''Muzzle velocity''': 1380 feet/second
* '''Muzzle energy''': 1650 joules
* '''Muzzle energy''': 1650 joules
The Desert Eagle (or "Deagle") is the most powerful pistol, being able to kill somebody with one or two headshots. Its clip is rather small (only 7 rounds), so accuracy when using it is quite important. Most players will choose a Desert Eagle if they're buying a handgun (and have the money).


=== FN-57 ===
=== FN-57 ===
Line 71: Line 79:


Counter-terrorists only.
Counter-terrorists only.
{{wip}}


=== Dual 96G Elite Berettas ===
=== Dual 96G Elite Berettas ===
Line 86: Line 96:


Terrorists only.
Terrorists only.
{{wip}}


== Sub-machine guns ==
== Sub-machine guns ==
The sub-machine guns are the next cheapest, and pack more firepower than the pistols. Many players prefer to use SMGs over full-blown rifles due to the weight advantage (SMGs weigh less, and therefore the player can move faster) and the fact that if they're aimed properly, they can kill just as effectively and quickly as a rifle or shotgun.


=== MAC10 ===
=== MAC10 ===
Line 104: Line 118:


Terrorists only.
Terrorists only.
{{wip}}


=== TMP ===
=== TMP ===
Line 120: Line 136:


Counter-terrorists only.
Counter-terrorists only.
The TMP (or "Schmidt Machine Pistol") is the cheapest counter-terrorist sub-machine gun, but is very useful if wielded correctly. It may not be particularly powerful, but its rate of fire is almost unmatcheable, and is thus an exceedingly effective spray gun, especially in confined spaces. If aimed properly, and fired at the right time, one player can take down most of an enemy team with headshots, using only a TMP.


=== MP5 navy ===
=== MP5 navy ===
Line 134: Line 152:
* '''Muzzle velocity''': 1132 feet/second
* '''Muzzle velocity''': 1132 feet/second
* '''Muzzle energy''': 637 joules
* '''Muzzle energy''': 637 joules
{{wip}}


=== UMP ===
=== UMP ===
Line 148: Line 168:
* '''Muzzle velocity''': 1005 feet/second
* '''Muzzle velocity''': 1005 feet/second
* '''Muzzle energy''': 625 joules
* '''Muzzle energy''': 625 joules
{{wip}}


=== P90 ===
=== P90 ===
Line 162: Line 184:
* '''Muzzle velocity''': 2345 feet/second
* '''Muzzle velocity''': 2345 feet/second
* '''Muzzle energy''': 465 joules
* '''Muzzle energy''': 465 joules
{{wip}}


== Shotguns ==
== Shotguns ==
The shotguns are a special group of weapons. Most players can either use shotguns properly, or they can't. Correct use of a shotgun entails precise timing (not necessarily good aim) about when to shoot, especially with the pump-action M3 super 90, as mis-timing of a shot can mean death due to pumping time.


=== M3 super 90 ===
=== M3 super 90 ===
Line 178: Line 204:
* '''Muzzle velocity''': 1250 feet/second
* '''Muzzle velocity''': 1250 feet/second
* '''Muzzle energy''': 2429 joules
* '''Muzzle energy''': 2429 joules
{{wip}}


=== XM1014 ===
=== XM1014 ===
Line 192: Line 220:
* '''Muzzle velocity''': 1250 feet/second
* '''Muzzle velocity''': 1250 feet/second
* '''Muzzle energy''': 2429 joules
* '''Muzzle energy''': 2429 joules
{{wip}}


== Rifles ==
== Rifles ==
The rifles are the most powerful automatic weapons, and the most commonly-used. Players need a fair amount of money to be able to buy one, and they therefore typically only appear during the second round of a game, after pistols have been used in the first round. Due to the firepower of any of these rifles, aim is not a requirement of use, but their effectiveness can increase dramatically if the seconds are taken to crouch down and aim for a player's head. Doing so will mean two or three shots are fired instead of ten.


=== IMI Galil ===
=== IMI Galil ===
Line 210: Line 242:


Terrorists only.
Terrorists only.
{{wip}}


=== FAMAS ===
=== FAMAS ===
Line 226: Line 260:


Counter-terrorists only.
Counter-terrorists only.
{{wip}}


=== AK47 ===
=== AK47 ===
Line 242: Line 278:


Terrorists only.
Terrorists only.
{{wip}}


=== M4A1 carbine ===
=== M4A1 carbine ===
Line 259: Line 297:


Counter-terrorists only.
Counter-terrorists only.
{{wip}}


=== SG-552 commando ===
=== SG-552 commando ===
Line 275: Line 315:


Terrorists only.
Terrorists only.
{{wip}}


=== AUG ===
=== AUG ===
Line 291: Line 333:


Counter-terrorists only.
Counter-terrorists only.
{{wip}}


== Machine guns ==
== Machine guns ==
There is only one machine gun: the M249-SAW. It is one of the most expensive weapons, but also has one of the highest firing rates, and can be used very effectively as a spray gun. Contrary to popular belief, the machine gun is actually quite accurate when firing one round at a time, and can be used to snipe in a similar manner as a rifle.


=== M249-SAW ===
=== M249-SAW ===
Line 307: Line 353:
* '''Muzzle velocity''': 3000 feet/second
* '''Muzzle velocity''': 3000 feet/second
* '''Muzzle energy''': 1600 joules
* '''Muzzle energy''': 1600 joules
{{wip}}


== Sniper rifles ==
== Sniper rifles ==
The sniper rifles are the most specialised weapons available. They are all either non-automatic, or semi-automatic, and designed for careful aiming over long distances. They all boast telescopic sights, and several of them (especially the AWP) are banned on many servers due to their extreme firepower. Before using a sniper rifle on the internet, it is adviseable to practice carefully with bots locally, as it takes skill to wield a sniper rifle well.


=== Scout ===
=== Scout ===
Line 322: Line 372:
* '''Muzzle velocity''': 2800 feet/second
* '''Muzzle velocity''': 2800 feet/second
* '''Muzzle energy''': 2200 joules
* '''Muzzle energy''': 2200 joules
{{wip}}


=== G3/SG-1 ===
=== G3/SG-1 ===
Line 337: Line 389:


Terrorists only.
Terrorists only.
{{wip}}


=== SG-550 ===
=== SG-550 ===
Line 352: Line 406:


Counter-terrorists only.
Counter-terrorists only.
{{wip}}


=== AWP ===
=== AWP ===
Line 365: Line 421:
* '''Muzzle velocity''': 3000 feet/second
* '''Muzzle velocity''': 3000 feet/second
* '''Muzzle energy''': 7000 joules
* '''Muzzle energy''': 7000 joules
{{wip}}


== Miscellaneous ==
== Miscellaneous ==
Other weapons are explosives, or gametype-specific, and can't be categorised with the others.


=== Knife ===
=== Knife ===


[[Image:css_knives.png|Knives]]
[[Image:css_knives.png|Knives]]
The knife is given to all players automatically at the start of each round, cannot be dropped, and doesn't cost a thing. It is the least effective weapon, but - since it requires no ammunition - can be used again and again. It is one of the ultimate humiliations to be knifed to death in [[Counter-Strike: Source]].


=== High-explosive grenade ===
=== High-explosive grenade ===


[[Image:css_frag.png|High-explosive grenade]]
[[Image:css_frag.png|High-explosive grenade]]
{{wip}}


=== Flashbang grenade ===
=== Flashbang grenade ===


[[Image:css_flashbang.png|Flashbang grenade]]
[[Image:css_flashbang.png|Flashbang grenade]]
{{wip}}


=== Smoke grenade ===
=== Smoke grenade ===


[[Image:css_smoke.png|Smoke grenade]]
[[Image:css_smoke.png|Smoke grenade]]
{{wip}}


=== C4 explosive ===
=== C4 explosive ===
Line 388: Line 456:
[[Image:css_c4.png|C4 explosive]]
[[Image:css_c4.png|C4 explosive]]


At the start of every round on a bomb diffusal map, a random terrorist is given the C4 to plant. They may drop this, and it doesn't cost them anything, but they have been entrusted with it, and it is their duty (unless they drop it) to blow things up with it.
Terrorists only.
Terrorists only.



Revision as of 21:36, 7 May 2006

Pistols

The pistols are the cheapest guns in the game. They are a player's secondary weapon, and usually are only used in pistol-only rounds; at the start of the game when nobody can afford larger guns; or when ammunition supplies for the larger guns have been exhausted. They are only semi-automatic, and typically lack power, but can be quite effective if aimed carefully.

Glock 18

Glock 18

  • Price: $400
  • Country of origin: Austria
  • Caliber: 9mm parabellum
  • Clip capacity: 20 rounds
  • Weight (loaded): 0.9kg
  • Projectile weight: 8g
  • Muzzle velocity: 1132 feet/second
  • Muzzle energy: 475 joules
  • Special traits: Can be fired in 3-round burst mode

The Glock is widely regarded as one of the worst pistols in the game. Far from the actual real-life gun, Counter-Strike: Source's Glock is low-powered and inaccurate. It is the default terrorist starting pistol, and is dirt cheap, but not particularly useful unless set to burst mode or otherwise fired exceedingly rapidly.

USP tactical

USP tactical

  • Price: $500
  • Country of origin: Germany
  • Caliber: .45 ACP
  • Clip capacity: 12 rounds
  • Weight (loaded): 1kg
  • Projectile weight: 15.2g
  • Muzzle velocity: 886 feet/second
  • Muzzle energy: 553 joules
  • Special traits: Can be fitted with a silencer

The USP is the default counter-terrorist starting pistol, and is much better than the Glock, packing a greater firepower into a similar size and weight. The added advantage of being able to silence the USP means that counter-terrorists often have an advantage in pistol rounds (i.e. at the start of a new game when nobody's got any money).

P228

P228

  • Price: $600
  • Country of origin: Switzerland/Germany
  • Caliber: .357 SIG
  • Clip capacity: 13 rounds
  • Weight (loaded): 1.03kg
  • Projectile weight: 8.1g
  • Muzzle velocity: 1400 feet/second
  • Muzzle energy: 600 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Desert Eagle

Desert Eagle

  • Price: $650
  • Country of origin: Israel
  • Caliber: .50 Action Express
  • Clip capacity: 7 rounds
  • Weight (loaded): 1.8kg
  • Projectile weight: 19.4g
  • Muzzle velocity: 1380 feet/second
  • Muzzle energy: 1650 joules

The Desert Eagle (or "Deagle") is the most powerful pistol, being able to kill somebody with one or two headshots. Its clip is rather small (only 7 rounds), so accuracy when using it is quite important. Most players will choose a Desert Eagle if they're buying a handgun (and have the money).

FN-57

ES57

  • Price: $750
  • Country of origin: Belgium
  • Caliber: 5.7x28mm
  • Clip capacity: 20 rounds
  • Weight (loaded): 0.618kg
  • Projectile weight: 2g
  • Muzzle velocity: 2345 feet/second
  • Muzzle energy: 465 joules

Counter-terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Dual 96G Elite Berettas

Dual 96G Elite Berettas

  • Price: $800
  • Country of origin: Italy
  • Caliber: 9mm parabellum
  • Clip capacity: 15 rounds
  • Weight (loaded): 1.15kg
  • Projectile weight: 8g
  • Muzzle velocity: 1280 feet/second
  • Muzzle energy: 606 joules

Terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Sub-machine guns

The sub-machine guns are the next cheapest, and pack more firepower than the pistols. Many players prefer to use SMGs over full-blown rifles due to the weight advantage (SMGs weigh less, and therefore the player can move faster) and the fact that if they're aimed properly, they can kill just as effectively and quickly as a rifle or shotgun.

MAC10

MAC10

  • Price: $1400
  • Country of origin: USA
  • Caliber: .45 ACP
  • Clip capacity: 30 rounds
  • Rate of fire: 857 RPM
  • Weight (loaded): 3.82kg
  • Projectile weight: 15.2g
  • Muzzle velocity: 919 feet/second
  • Muzzle energy: 584 joules

Terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

TMP

TMP

  • Price: $1250
  • Country of origin: Austria
  • Caliber: 9mm parabellum
  • Clip capacity: 30 rounds
  • Rate of fire: 857 RPM
  • Weight (loaded): 1.3kg
  • Projectile weight: 8g
  • Muzzle velocity: 1280 feet/second
  • Muzzle energy: 606 joules

Counter-terrorists only.

The TMP (or "Schmidt Machine Pistol") is the cheapest counter-terrorist sub-machine gun, but is very useful if wielded correctly. It may not be particularly powerful, but its rate of fire is almost unmatcheable, and is thus an exceedingly effective spray gun, especially in confined spaces. If aimed properly, and fired at the right time, one player can take down most of an enemy team with headshots, using only a TMP.

MP5 navy

MP5 navy

  • Price: $1500
  • Country of origin: Germany
  • Caliber: 9mm parabellum
  • Clip capacity: 30 rounds
  • Rate of fire: 800 RPM
  • Weight (loaded): 3.42kg
  • Projectile weight: 8g
  • Muzzle velocity: 1132 feet/second
  • Muzzle energy: 637 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

UMP

UMP

  • Price: $1700
  • Country of origin: Germany
  • Caliber: .45 ACP
  • Clip capacity: 25 rounds
  • Rate of fire: 600 RPM
  • Weight (loaded): 2.27kg
  • Projectile weight: 15.2g
  • Muzzle velocity: 1005 feet/second
  • Muzzle energy: 625 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

P90

P90

  • Price: $2350
  • Country of origin: Belgium
  • Caliber: .338 lapua magnum
  • Clip capacity: 50 rounds
  • Rate of fire: 900 RPM
  • Weight (loaded): 3kg
  • Projectile weight: 2g
  • Muzzle velocity: 2345 feet/second
  • Muzzle energy: 465 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Shotguns

The shotguns are a special group of weapons. Most players can either use shotguns properly, or they can't. Correct use of a shotgun entails precise timing (not necessarily good aim) about when to shoot, especially with the pump-action M3 super 90, as mis-timing of a shot can mean death due to pumping time.

M3 super 90

M3 super 90

  • Price: $1700
  • Country of origin: Italy
  • Caliber: 12 gauge
  • Clip capacity: 8 rounds
  • Rate of fire: N/A
  • Weight (loaded): 3.5kg
  • Projectile weight: 3.8g/pellet
  • Muzzle velocity: 1250 feet/second
  • Muzzle energy: 2429 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

XM1014

XM1014

  • Price: $3000
  • Country of origin: Italy
  • Caliber: 12 gauge
  • Clip capacity: 7 rounds
  • Rate of fire: 400 RPM
  • Weight (loaded): 4kg
  • Projectile weight: 3.8g/pellet
  • Muzzle velocity: 1250 feet/second
  • Muzzle energy: 2429 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Rifles

The rifles are the most powerful automatic weapons, and the most commonly-used. Players need a fair amount of money to be able to buy one, and they therefore typically only appear during the second round of a game, after pistols have been used in the first round. Due to the firepower of any of these rifles, aim is not a requirement of use, but their effectiveness can increase dramatically if the seconds are taken to crouch down and aim for a player's head. Doing so will mean two or three shots are fired instead of ten.

IMI Galil

IMI Galil

  • Price: $2000
  • Country of origin: Israel
  • Caliber: .223
  • Clip capacity: 35 rounds
  • Rate of fire: 675 RPM
  • Weight (loaded): 4.35kg
  • Projectile weight: 4g
  • Muzzle velocity: 2013 feet/second
  • Muzzle energy: 1712 joules

Terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

FAMAS

FAMAS

  • Price: $2250
  • Country of origin: France
  • Caliber: 5.56 NATO
  • Clip capacity: 25 rounds
  • Rate of fire: 1100 RPM
  • Weight (loaded): 3.4kg
  • Projectile weight: 4g
  • Muzzle velocity: 2212 feet/second
  • Muzzle energy: 1712 joules

Counter-terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

AK47

AK47

  • Price: $2500
  • Country of origin: Russia
  • Caliber: 7.62 NATO
  • Clip capacity: 30 rounds
  • Rate of fire: 600 RPM
  • Weight (loaded): 4.79kg
  • Projectile weight: 7.9g
  • Muzzle velocity: 2329 feet/second
  • Muzzle energy: 1992 joules

Terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

M4A1 carbine

M4A1 carbine

  • Price: $3100
  • Country of origin: USA
  • Caliber: 5.56 NATO
  • Clip capacity: 30 rounds
  • Rate of fire: 685 RPM
  • Weight (loaded): 3.22kg
  • Projectile weight: 4g
  • Muzzle velocity: 2900 feet/second
  • Muzzle energy: 1570 joules
  • Special traits: Can be fitted with a silencer

Counter-terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

SG-552 commando

SG-552 commando

  • Price: $3500
  • Country of origin: Switzerland
  • Caliber: 5.56 NATO
  • Clip capacity: 30 rounds
  • Rate of fire: 727 RPM
  • Weight (loaded): 3.1kg
  • Projectile weight: 4g
  • Muzzle velocity: 2900 feet/second
  • Muzzle energy: 1570 joules

Terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

AUG

AUG

  • Price: $3500
  • Country of origin: Austria
  • Caliber: 5.56 NATO
  • Clip capacity: 30 rounds
  • Rate of fire: 727 RPM
  • Weight (loaded): 4.09kg
  • Projectile weight: 4g
  • Muzzle velocity: 2900 feet/second
  • Muzzle energy: 1570 joules

Counter-terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Machine guns

There is only one machine gun: the M249-SAW. It is one of the most expensive weapons, but also has one of the highest firing rates, and can be used very effectively as a spray gun. Contrary to popular belief, the machine gun is actually quite accurate when firing one round at a time, and can be used to snipe in a similar manner as a rifle.

M249-SAW

M249-SAW

  • Price: $5750
  • Country of origin: Belgium
  • Caliber: 5.56 parabellum
  • Clip capacity: 100 rounds
  • Rate of fire: 600 RPM
  • Weight (loaded): 6kg
  • Projectile weight: 4g
  • Muzzle velocity: 3000 feet/second
  • Muzzle energy: 1600 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Sniper rifles

The sniper rifles are the most specialised weapons available. They are all either non-automatic, or semi-automatic, and designed for careful aiming over long distances. They all boast telescopic sights, and several of them (especially the AWP) are banned on many servers due to their extreme firepower. Before using a sniper rifle on the internet, it is adviseable to practice carefully with bots locally, as it takes skill to wield a sniper rifle well.

Scout

Scout

  • Price: $2750
  • Country of origin: Austria
  • Caliber: 7.62 NATO
  • Clip capacity: 10 rounds
  • Weight (loaded): 3.3kg
  • Projectile weight: 8g
  • Muzzle velocity: 2800 feet/second
  • Muzzle energy: 2200 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

G3/SG-1

G3/SG-1

  • Price: $5000
  • Country of origin: Germany
  • Caliber: 7.62 NATO
  • Clip capacity: 20 rounds
  • Weight (loaded): 4.41kg
  • Projectile weight: 8g
  • Muzzle velocity: 2800 feet/second
  • Muzzle energy: 2200 joules

Terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

SG-550

SG-550

  • Price: $4200
  • Country of origin: Switzerland
  • Caliber: 5.56 NATO
  • Clip capacity: 30 rounds
  • Weight (loaded): 7.02kg
  • Projectile weight: 4g
  • Muzzle velocity: 3100 feet/second
  • Muzzle energy: 1650 joules

Counter-terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

AWP

AWP

  • Price: $4750
  • Country of origin: UK
  • Caliber: .338 lapua magnum
  • Clip capacity: 10 rounds
  • Weight (loaded): 6kg
  • Projectile weight: 16.2g
  • Muzzle velocity: 3000 feet/second
  • Muzzle energy: 7000 joules
wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Miscellaneous

Other weapons are explosives, or gametype-specific, and can't be categorised with the others.

Knife

Knives

The knife is given to all players automatically at the start of each round, cannot be dropped, and doesn't cost a thing. It is the least effective weapon, but - since it requires no ammunition - can be used again and again. It is one of the ultimate humiliations to be knifed to death in Counter-Strike: Source.

High-explosive grenade

High-explosive grenade

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Flashbang grenade

Flashbang grenade

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Smoke grenade

Smoke grenade

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

C4 explosive

C4 explosive

At the start of every round on a bomb diffusal map, a random terrorist is given the C4 to plant. They may drop this, and it doesn't cost them anything, but they have been entrusted with it, and it is their duty (unless they drop it) to blow things up with it. Terrorists only.

Bomb defusal kit

Bomb defusal kit

Counter-terrorists only.

wip
wip

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.