Counter-Strike: Source/Weapons: Difference between revisions

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{{Header Nav|game=Counter-Strike: Source}}
{{Header Nav|game=Counter-Strike: Source}}


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==Pistols==
==Pistols==
The pistols are the cheapest guns in the game. They are a player's secondary weapon, and usually are only used in pistol-only rounds; at the start of the game when nobody can afford larger guns; or when ammunition supplies for the larger guns have been exhausted. They are only semi-automatic, and typically lack power, but can be quite effective if aimed carefully.
The pistols are the cheapest guns in the game. They are a player's secondary weapon, and usually are only used in pistol-only rounds; at the start of the game when nobody can afford larger guns; or when ammunition supplies for the larger guns have been exhausted. They are only semi-automatic, and typically lack power, but can be quite effective if aimed carefully.


===Glock 18===
===Glock 18===
[[File:css glock16.png|thumb|right|Glock 18]]
[[File:css glock16.png|thumb|left|Glock 18]]


* '''Price''': $400
* '''Price''': $400
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The Glock is low-powered, but accurate. It is the default terrorist starting pistol, and is dirt cheap, but is often not particularly useful unless you are very accurate. If you have a fast finger, buy this gun or join the terrorist team for a free gun. In some versions, this has an unlimited fire rate. If your finger is not so fast, use bursts and go for headshots.
The Glock is low-powered, but accurate. It is the default terrorist starting pistol, and is dirt cheap, but is often not particularly useful unless you are very accurate. If you have a fast finger, buy this gun or join the terrorist team for a free gun. In some versions, this has an unlimited fire rate. If your finger is not so fast, use bursts and go for headshots.
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===USP tactical===
===USP tactical===
[[File:css usp.png|thumb|right|USP tactical]]
[[File:css usp.png|thumb|left|USP tactical]]


* '''Price''': $500
* '''Price''': $500
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The USP is the default counter-terrorist starting pistol, packing a greater firepower into a similar size and weight. The added advantage of being able to silence the USP means that counter-terrorists often have an advantage in pistol rounds (i.e. at the start of a new game when nobody's got any money), though it makes the crosshair wider, imparing accuracy when firing multiple shots.
The USP is the default counter-terrorist starting pistol, packing a greater firepower into a similar size and weight. The added advantage of being able to silence the USP means that counter-terrorists often have an advantage in pistol rounds (i.e. at the start of a new game when nobody's got any money), though it makes the crosshair wider, imparing accuracy when firing multiple shots.
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===P228===
===P228===
[[File:css p228.png|thumb|right|P228]]
[[File:css p228.png|thumb|left|P228]]


* '''Price''': $600
* '''Price''': $600
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*Note: The P228 is only chambered in 9x19mm and appears to be a P229 which is offered in .357 SIG.  
*Note: The P228 is only chambered in 9x19mm and appears to be a P229 which is offered in .357 SIG.  
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===Desert Eagle===
===Desert Eagle.50 AE===
[[File:css deagle.png|thumb|right|Desert Eagle]]
[[File:css deagle.png|thumb|right|Desert Eagle]]


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* '''Muzzle velocity''': 1380 feet/second
* '''Muzzle velocity''': 1380 feet/second
* '''Muzzle energy''': 1650 joules
* '''Muzzle energy''': 1650 joules
 
The Desert Eagle.50 AE (or "Deagle") is the most powerful pistol, being able to kill somebody with one headshot. Its magazine is rather small (only 7 rounds), so accuracy when using it is quite important. Most players will choose a Desert Eagle.50 AE if they're buying a handgun (and have the money).
The Desert Eagle (or "Deagle") is the most powerful pistol, being able to kill somebody with one headshot. Its magazine is rather small (only 7 rounds), so accuracy when using it is quite important. Most players will choose a Desert Eagle if they're buying a handgun (and have the money).


If you crouch and pick your shots you can snipe with this pistol and get headshots from ranges that most people will think they're safe during pistol rounds.  The bullets also penetrate players and walls, which despite its magazine size, can make this gun shine in close quarters and in forcing foes out of hiding. It is by far the most versatile pistol and probably the best buy in the game, dollar for effectiveness, which is why it's the most popular handgun for advanced players.
If you crouch and pick your shots you can snipe with this pistol and get headshots from ranges that most people will think they're safe during pistol rounds.  The bullets also penetrate players and walls, which despite its magazine size, can make this gun shine in close quarters and in forcing foes out of hiding. It is by far the most versatile pistol and probably the best buy in the game, dollar for effectiveness, which is why it's the most popular handgun for advanced players.
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* '''Caliber''': 9mm parabellum
* '''Caliber''': 9mm parabellum
* '''Magazine capacity''': 30 rounds
* '''Magazine capacity''': 30 rounds
* '''Rate of fire''': 800 RPM
* '''Rate of fire''': 750 RPM
* '''Weight (loaded)''': 3.42kg
* '''Weight (loaded)''': 3.42kg
* '''Projectile weight''': 8g
* '''Projectile weight''': 8g
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* '''Caliber''': 5.7x28mm
* '''Caliber''': 5.7x28mm
* '''Magazine capacity''': 50 rounds
* '''Magazine capacity''': 50 rounds
* '''Rate of fire''': 900 RPM
* '''Rate of fire''': 857 RPM
* '''Weight (loaded)''': 3kg
* '''Weight (loaded)''': 3kg
* '''Projectile weight''': 2g
* '''Projectile weight''': 2g
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* '''Caliber''': 5.56 NATO
* '''Caliber''': 5.56 NATO
* '''Magazine capacity''': 25 rounds
* '''Magazine capacity''': 25 rounds
* '''Rate of fire''': 1100 RPM
* '''Rate of fire''': 675-1100 RPM
* '''Weight (loaded)''': 3.4kg
* '''Weight (loaded)''': 3.4kg
* '''Projectile weight''': 4g
* '''Projectile weight''': 4g
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* '''Team''': Counter-terrorists only
* '''Team''': Counter-terrorists only


The FAMAS is a decent weapon compared to some other rifles and SMGs. It has an unmatched rate of fire and is very accurate, but it is not very powerful. It has a burst fire mode which is useful for ammo conservation or when you have a very itchy trigger finger. This gun excels at long range, it gives a skilled user the ability to easily pull of single shot headshots, its effectiveness at close range is only limited by its low magazine capacity. Always use burst mode for long-range combat and aim for the head or the upper body. A couple burst shots will definitely kill, since the burst firing mode will make the weapon way more accurate compared to shooting manual bursts in the automatic mode.
The FAMAS is a decent weapon compared to some other rifles and SMGs. It has an Slowish fire rate of 675RPM when firing full auto, but it is very accurate however,not very powerful. It has a burst fire mode which has shoots much quicker at 1100RPM, and it is useful for ammo conservation or when you have a very itchy trigger finger. This gun excels at long range, it gives a skilled user the ability to easily pull of single shot headshots, its effectiveness at close range is only limited by its low magazine capacity. Always use burst mode for long-range combat and aim for the head or the upper body. A couple burst shots will definitely kill, since the burst firing mode will make the weapon way more accurate compared to shooting manual bursts in the automatic mode.
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* '''Caliber''': 5.56 NATO
* '''Caliber''': 5.56 NATO
* '''Magazine capacity''': 30 rounds (maximum 120 rounds with three spare magazines)
* '''Magazine capacity''': 30 rounds (maximum 120 rounds with three spare magazines)
* '''Rate of fire''': 1905 RPM
* '''Rate of fire''': 700 RPM
* '''Weight (loaded)''': 0.22kg
* '''Weight (loaded)''': 0.22kg
* '''Projectile weight''': 4g
* '''Projectile weight''': 4g
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* '''Caliber''': 5.56 NATO
* '''Caliber''': 5.56 NATO
* '''Magazine capacity''': 30 rounds
* '''Magazine capacity''': 30 rounds
* '''Rate of fire''': 727 RPM
* '''Rate of fire''': 700 RPM
* '''Weight (loaded)''': 3.1kg
* '''Weight (loaded)''': 3.1kg
* '''Projectile weight''': 4g
* '''Projectile weight''': 4g
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* '''Team''': Terrorists only
* '''Team''': Terrorists only


The SG-552 is a more expensive weapon (which raises the question of why the ''terrorists'' can purchase it). It is about as powerful as the M4A1, but has a higher rate of fire, and the addition of a scope, enabling both sniping and assault tactics to be used. It is a very good all-round weapon, but many players can't buy it due to its high price.
The SG-552 is a more expensive weapon (which raises the question of why the ''terrorists'' can purchase it). It is about as powerful as the M4A1 and with a similar firerate, but includes the addition of an ACOG scope, enabling both sniping and assault tactics to be used. It is a very good all-round weapon, but many players can't buy it due to its high price.


To snipe, zoom in on the enemy, and shoot one shot at a time. It actually seems more accurate than the AUG or the counter-terrorist version. In at most six accurate shots, you can kill someone from medium/long range. However, you should only use the scope at long-range, as the rate of fire falls dramatically when scoping.
To snipe, zoom in on the enemy, and shoot one shot at a time. It actually seems more accurate than the AUG or the counter-terrorist version. In at most six accurate shots, you can kill someone from medium/long range. However, you should only use the scope at long-range, as the rate of fire falls dramatically when scoping.
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* '''Caliber''': 5.56 NATO
* '''Caliber''': 5.56 NATO
* '''Magazine capacity''': 30 rounds
* '''Magazine capacity''': 30 rounds
* '''Rate of fire''': 727 RPM
* '''Rate of fire''': 700 RPM
* '''Weight (loaded)''': 4.09kg
* '''Weight (loaded)''': 4.09kg
* '''Projectile weight''': 4g
* '''Projectile weight''': 4g
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* '''Caliber''': 5.56 parabellum
* '''Caliber''': 5.56 parabellum
* '''Magazine capacity''':100 rounds
* '''Magazine capacity''':100 rounds
* '''Rate of fire''': 600 RPM
* '''Rate of fire''': 750 RPM
* '''Weight (loaded)''': 7kg
* '''Weight (loaded)''': 7kg
* '''Projectile weight''': 6g
* '''Projectile weight''': 6g
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* '''Muzzle energy''': 600 joules
* '''Muzzle energy''': 600 joules


The M249-SAW is a very expensive weapon, with a high rate of fire and a 100-round belt. Each round does not inflict a particularly high amount of damage, and it isn't particularly accurate unless fired in single shots or short bursts, but the spray power from an M249 is almost unbeatable. Due to the fact it carries a large ammunition bin, the advised way of using an M249 is to shoot anything that is vaguely out of the ordinary. Shoot round corners as you jump round them. Shoot at anything that moves.
The M249-SAW is a very expensive weapon, with a high rate of fire and a 100-round belt. Each round does not inflict a particularly high amount of damage, and it isn't particularly accurate unless fired in single shots or short bursts, but the spray power from an M249 is almost unbeatable. Due to the fact it carries a large ammunition bin, the advised way of using an M249 is to shoot anything that is vaguely out of the ordinary. Shoot round corners as you jump round them. Shoot at anything that moves.
 
Although the M249 is not as good for personal defense as an SMG, a shotgun, or an AR, you can still use it to fend for yourself. The recoil prevents you from taking precision shots, so aim center mass, and hopefully the recoil will lift your bullet hose to their head and take them down quickly. Keep in mind that SMGs and Rifles are more accurate and deadly, however they also have lower capacity. You can take down as many as 7 people without reloading your M249, so it is best used for flanking because it isn't as deadly head on as the other weapons.  


You can use this in a closed space, like [[../cs_office/]], or a large place, like [[../de_aztec/]]. For close spaces, shoot at every corner, and for large spaces, when you are being shot at, keep your finger on the trigger and search for the enemy. When you see some red blood, keep it there and either: spray (if it is close-range) or burst (in either situation, preferably long-range). Also, for both situations, use it for covering fire when facing the group (or person, please do it in group-vs-group), aka shooting at the group without bursting. The new players would retreat, and the pros would stay, leaving your team to kill the pros, unless they are smart enough to retreat once their whole team retreats or everyone besides the pro died.
You can use this in a closed space, like [[../cs_office/]], or a large place, like [[../de_aztec/]]. For close spaces, shoot at every corner, and for large spaces, when you are being shot at, keep your finger on the trigger and search for the enemy. When you see some red blood, keep it there and either: spray (if it is close-range) or burst (in either situation, preferably long-range). Also, for both situations, use it for covering or supressing fire when facing the group (or person, please do it in group-vs-group), aka shooting at the group without bursting. The new players would retreat, and the pros would stay, leaving your team to kill the pros, unless they are smart enough to retreat once their whole team retreats or everyone besides the pro died.
This weapon is somewhat like the AWP with the scout; it is expensive, and it is sort of hard to use effectively. People also say this weapon is a stupid person's weapon, and pros don't use this, but that is false. If you can kill three people using this with a expert level (bots), then you are a pro. Otherwise, keep practicing.
This weapon is somewhat like the AWP with the scout; it is expensive, and it is sort of hard to use effectively. People also say this weapon is a stupid person's weapon, and pros don't use this, but that is false. If you can kill three people using this with a expert level (bots), then you are a pro. Otherwise, keep practicing.
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* '''Team''': Terrorists only
* '''Team''': Terrorists only


Along with the SG-550, the G3/SG-1 is an auto-sniper, and as such is banned on most servers. When sniping with the G3/SG-1, it is important not to get carried away with the fact that this gun ''is'' an auto-sniper: each consecutive automatic shot is considerably less accurate than the last, and going overboard with rapid fire will quickly empty the twenty-round magazine. It is a powerful weapon, and its shots can go through walls and boxes, normally killing with two shots.
Along with the SG-550, the G3/SG-1 is an auto-sniper, and as such is banned on many servers. When sniping with the G3/SG-1, it is important not to get carried away with the fact that this gun ''is'' an auto-sniper: each consecutive automatic shot is considerably less accurate than the last, and going overboard with rapid fire will quickly empty the twenty-round magazine. It is a powerful weapon, and its shots can go through walls and boxes, normally killing with two shots.
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* '''Special traits''': Has a dual-optical scope
* '''Special traits''': Has a dual-optical scope


The AWP is the largest and most powerful sniper rifle, killing in one shot in most cases (in the case of a direct, unobstructed shot, only being hit in the leg is survivable). It is banned on most servers, but if you are allowed to use it, make good use of the scope. The AWP's scope is very detailed, and proficient snipers can jump out from behind cover, zoom in, fire and kill somebody then hide again multiple times and not get hurt. Training for hours offline with bots or online in deathmatch servers is the best way to go about learning. The drawback of this gun is that it isn't very accurate while moving, you have to actually stop moving and fire for the bullet to hit the target. Also, beware that this gun is sometimes believed to be a cheap gun because of its very high power and overusing it is discouraged in public servers. However unknown to others is the fact that this gun can be defeated. Using zig-zagging and unpredictable movement an awper can be taken down. This takes a bit of practice but can be achieved.
The AWP is the largest and most powerful sniper rifle, killing in one shot in most cases (in the case of a direct, unobstructed shot, only being hit in the leg is survivable). It is banned on many servers, but if you are allowed to use it, make good use of the scope. The AWP's scope is very detailed, and proficient snipers can jump out from behind cover, zoom in, fire and kill somebody then hide again multiple times and not get hurt. Training for hours offline with bots or online in deathmatch servers is the best way to go about learning. The drawback of this gun is that it isn't very accurate while moving, you have to actually stop moving and fire for the bullet to hit the target. Also, beware that this gun is sometimes believed to be a cheap gun because of its very high power and overusing it is discouraged in public servers. However unknown to others is the fact that this gun can be defeated. Using zig-zagging and unpredictable movement an awper can be taken down. This takes a bit of practice but can be achieved.


To chamber a new round faster than would otherwise be possible, you can change to a pistol, then back to the AWP very quickly. If practiced enough, this will result in a faster chamber time. This weapon is almost exclusively known as the AWP (Arctic Warfare Police), but is actually intended to be the AWM (Arctic Warfare Magnum).
To chamber a new round faster than would otherwise be possible, you can change to a pistol, then back to the AWP very quickly. If practiced enough, this will result in a faster chamber time. This weapon is almost exclusively known as the AWP (Arctic Warfare Police), but is actually intended to be the AWM (Arctic Warfare Magnum).

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