Counter-Strike: Source/Weapons: Difference between revisions

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{{Header Nav|game=Counter-Strike: Source}}
{{Header Nav|game=Counter-Strike: Source}}


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==Pistols==
==Pistols==
The pistols are the cheapest guns in the game. They are a player's secondary weapon, and usually are only used in pistol-only rounds; at the start of the game when nobody can afford larger guns; or when ammunition supplies for the larger guns have been exhausted. They are only semi-automatic, and typically lack power, but can be quite effective if aimed carefully.
The pistols are the cheapest guns in the game. They are a player's secondary weapon, and usually are only used in pistol-only rounds; at the start of the game when nobody can afford larger guns; or when ammunition supplies for the larger guns have been exhausted. They are only semi-automatic, and typically lack power, but can be quite effective if aimed carefully.


===Glock 18===
===Glock 18===
[[File:css glock16.png|thumb|right|Glock 18]]
[[File:css glock16.png|thumb|left|Glock 18]]


* '''Price''': $400
* '''Price''': $400
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The Glock is low-powered, but accurate. It is the default terrorist starting pistol, and is dirt cheap, but is often not particularly useful unless you are very accurate. If you have a fast finger, buy this gun or join the terrorist team for a free gun. In some versions, this has an unlimited fire rate. If your finger is not so fast, use bursts and go for headshots.
The Glock is low-powered, but accurate. It is the default terrorist starting pistol, and is dirt cheap, but is often not particularly useful unless you are very accurate. If you have a fast finger, buy this gun or join the terrorist team for a free gun. In some versions, this has an unlimited fire rate. If your finger is not so fast, use bursts and go for headshots.
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===USP tactical===
===USP tactical===
[[File:css usp.png|thumb|right|USP tactical]]
[[File:css usp.png|thumb|left|USP tactical]]


* '''Price''': $500
* '''Price''': $500
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The USP is the default counter-terrorist starting pistol, packing a greater firepower into a similar size and weight. The added advantage of being able to silence the USP means that counter-terrorists often have an advantage in pistol rounds (i.e. at the start of a new game when nobody's got any money), though it makes the crosshair wider, imparing accuracy when firing multiple shots.
The USP is the default counter-terrorist starting pistol, packing a greater firepower into a similar size and weight. The added advantage of being able to silence the USP means that counter-terrorists often have an advantage in pistol rounds (i.e. at the start of a new game when nobody's got any money), though it makes the crosshair wider, imparing accuracy when firing multiple shots.
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===P228===
===P228===
[[File:css p228.png|thumb|right|P228]]
[[File:css p228.png|thumb|left|P228]]


* '''Price''': $600
* '''Price''': $600
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*Note: The P228 is only chambered in 9x19mm and appears to be a P229 which is offered in .357 SIG.  
*Note: The P228 is only chambered in 9x19mm and appears to be a P229 which is offered in .357 SIG.  
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===Desert Eagle.50 AE===
===Desert Eagle.50 AE===
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* '''Team''': Terrorists only
* '''Team''': Terrorists only


Along with the SG-550, the G3/SG-1 is an auto-sniper, and as such is banned on most servers. When sniping with the G3/SG-1, it is important not to get carried away with the fact that this gun ''is'' an auto-sniper: each consecutive automatic shot is considerably less accurate than the last, and going overboard with rapid fire will quickly empty the twenty-round magazine. It is a powerful weapon, and its shots can go through walls and boxes, normally killing with two shots.
Along with the SG-550, the G3/SG-1 is an auto-sniper, and as such is banned on many servers. When sniping with the G3/SG-1, it is important not to get carried away with the fact that this gun ''is'' an auto-sniper: each consecutive automatic shot is considerably less accurate than the last, and going overboard with rapid fire will quickly empty the twenty-round magazine. It is a powerful weapon, and its shots can go through walls and boxes, normally killing with two shots.
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* '''Special traits''': Has a dual-optical scope
* '''Special traits''': Has a dual-optical scope


The AWP is the largest and most powerful sniper rifle, killing in one shot in most cases (in the case of a direct, unobstructed shot, only being hit in the leg is survivable). It is banned on most servers, but if you are allowed to use it, make good use of the scope. The AWP's scope is very detailed, and proficient snipers can jump out from behind cover, zoom in, fire and kill somebody then hide again multiple times and not get hurt. Training for hours offline with bots or online in deathmatch servers is the best way to go about learning. The drawback of this gun is that it isn't very accurate while moving, you have to actually stop moving and fire for the bullet to hit the target. Also, beware that this gun is sometimes believed to be a cheap gun because of its very high power and overusing it is discouraged in public servers. However unknown to others is the fact that this gun can be defeated. Using zig-zagging and unpredictable movement an awper can be taken down. This takes a bit of practice but can be achieved.
The AWP is the largest and most powerful sniper rifle, killing in one shot in most cases (in the case of a direct, unobstructed shot, only being hit in the leg is survivable). It is banned on many servers, but if you are allowed to use it, make good use of the scope. The AWP's scope is very detailed, and proficient snipers can jump out from behind cover, zoom in, fire and kill somebody then hide again multiple times and not get hurt. Training for hours offline with bots or online in deathmatch servers is the best way to go about learning. The drawback of this gun is that it isn't very accurate while moving, you have to actually stop moving and fire for the bullet to hit the target. Also, beware that this gun is sometimes believed to be a cheap gun because of its very high power and overusing it is discouraged in public servers. However unknown to others is the fact that this gun can be defeated. Using zig-zagging and unpredictable movement an awper can be taken down. This takes a bit of practice but can be achieved.


To chamber a new round faster than would otherwise be possible, you can change to a pistol, then back to the AWP very quickly. If practiced enough, this will result in a faster chamber time. This weapon is almost exclusively known as the AWP (Arctic Warfare Police), but is actually intended to be the AWM (Arctic Warfare Magnum).
To chamber a new round faster than would otherwise be possible, you can change to a pistol, then back to the AWP very quickly. If practiced enough, this will result in a faster chamber time. This weapon is almost exclusively known as the AWP (Arctic Warfare Police), but is actually intended to be the AWM (Arctic Warfare Magnum).
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===Nightvision===
===Nightvision===
* '''Price''': $12500
* '''Price''': $1250


Allows you to see better in the dark, and therefore can be quite useful in dark maps (a green overlay is put on your vision, and everything's brighter). In bright maps, however, it '''is''' a waste of money to buy, as using nightvision in a bright area actually makes your vision worse (things get too bright). and you can always use flashlight
Allows you to see better in the dark, and therefore can be quite useful in dark maps (a green overlay is put on your vision, and everything's brighter). In bright maps, however, it '''is''' a waste of money to buy, as using nightvision in a bright area actually makes your vision worse (things get too bright). and you can always use flashlight

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