From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (updating {{CN}}, implementing {{ToC}}, Replaced: {{Continue Nav|game=Dead to Rights . {{Continue Nav AWB)
m (added Windows and disambig)
Line 9: Line 9:
{{sys|Nintendo GameCube}}{{rd|2002|November 26}}
{{sys|Nintendo GameCube}}{{rd|2002|November 26}}
|genre=[[Third-person shooter]]
|genre=[[Third-person shooter]]
|platform=[[GameCube]], [[PS2]], [[Xbox]]
|platform=[[GameCube]], [[PS2]], [[Xbox]], [[Windows]]
|ratings={{ESRB|M}}{{CERO old|18}}{{OFLC|MA15}}{{PEGI|16}}
|ratings={{ESRB|M}}{{CERO old|18}}{{OFLC|MA15}}{{PEGI|16}}
|followed by=[[Dead to Rights II]]
|followed by=[[Dead to Rights II]]
}}
}}
 
:''For the [[Game Boy Advance]] version see [[Dead to Rights (GBA)]].''
'''Dead to Rights''' is a third-person shooter video game published by [[Namco]] for the [[PlayStation 2]], [[Xbox]] and [[Nintendo GameCube]]. Released on [[August 8]], [[2002]] as a timed-exclusive for the Xbox platform, Dead to Rights features gameplay similar to that of games in the [[:Category:Max Payne|Max Payne series]]; using mixed perspectives and elements of time distortion. The game is linear and is mostly action based. The are, however, several "mini games" that put the player in various gameplay positions, for instance a scene where the player must time button presses correctly; a concept vaguely similar to [[DDR]].
'''Dead to Rights''' is a third-person shooter video game published by [[Namco]] for the [[PlayStation 2]], [[Xbox]] and [[Nintendo GameCube]]. Released on [[August 8]], [[2002]] as a timed-exclusive for the Xbox platform, Dead to Rights features gameplay similar to that of games in the [[:Category:Max Payne|Max Payne series]]; using mixed perspectives and elements of time distortion. The game is linear and is mostly action based. The are, however, several "mini games" that put the player in various gameplay positions, for instance a scene where the player must time button presses correctly; a concept vaguely similar to [[DDR]].


Line 29: Line 29:
[[Category:PlayStation 2]]
[[Category:PlayStation 2]]
[[Category:Nintendo GameCube]]
[[Category:Nintendo GameCube]]
[[Category:Windows]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Dead to Rights]]
[[Category:Dead to Rights]]
[[Category:Third-person shooter]]
[[Category:Third-person shooter]]

Revision as of 09:54, 12 February 2008

Template:Infobox

For the Game Boy Advance version see Dead to Rights (GBA).

Dead to Rights is a third-person shooter video game published by Namco for the PlayStation 2, Xbox and Nintendo GameCube. Released on August 8, 2002 as a timed-exclusive for the Xbox platform, Dead to Rights features gameplay similar to that of games in the Max Payne series; using mixed perspectives and elements of time distortion. The game is linear and is mostly action based. The are, however, several "mini games" that put the player in various gameplay positions, for instance a scene where the player must time button presses correctly; a concept vaguely similar to DDR.

Template:Continue Nav

Story

Jack Slate cracks down on crime in Grant City. When his father gets mixed up in a mysterious crime, he has no other choice than to seek revenge. With the help of his K-9 companion Shadow, Jack kicks butt over all the slums while putting his reputation on the line. Going against orders, this renegade cop stops at nothing to bring the bad guys down.

Table of Contents

edit