Disgaea: Hour of Darkness/Item World: Difference between revisions

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Found a somewhat-small level with only two enemies.
(→‎Strategies: Skipping levels key to making the most of item world)
(Found a somewhat-small level with only two enemies.)
 
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The item world is essentially a long, randomly generated dungeon.  Each level has random topography, and may include islands, some of which may be far out of reach.
The item world is essentially a long, randomly generated dungeon.  Each level has random topography, and may include islands, some of which may be far out of reach.


Each level will always contain a base panel and a 'Dimensional Warp' which takes you to the next level without completing the current one. Although portions of the item world may be disconnected, the base panel and Dimensional Warp will be connected.  (The Dimensional Warp may be too high for any character to jump or be thrown to, or may be otherwise unreachable, but it will always be *connected* to the base panel.) Sitting on top of the Dimensional Warp may be an enemy unit with the special type 'Gatekeeper'.  A Gatekeeper will never move from that spot (and any unit on the Dimensional Warp cannot be lifted).  It can, however, be moved by special attacks such as Triple Strike, or warped away.  Every level will have a minimum of three enemy units.  (Note: Though I have not confirmed it, I am told that very small levels (1 panel by 2 panels) can appear, and will have fewer than three enemies, since they do not have room for three.)
Each level will always contain a base panel and a 'Dimensional Warp' which takes you to the next level without completing the current one. Although portions of the item world may be disconnected, the base panel and Dimensional Warp will be connected.  (The Dimensional Warp may be too high for any character to jump or be thrown to, or may be otherwise unreachable, but it will always be *connected* to the base panel.) Sitting on top of the Dimensional Warp may be an enemy unit with the special type 'Gatekeeper'.  A Gatekeeper will never move from that spot (and any unit on the Dimensional Warp cannot be lifted).  It can, however, be moved by special attacks such as Triple Strike, or warped away.  Almost every level will have a minimum of three enemy units.  However, on a very rare occasion the generated level may be small enough that fewer than three enemies spawn.


Every tenth floor in the item world is special.  Each one contains an Item General, Item King, or Item God, and these are the only floors at which you can leave the Item World without using a Mr. Gency's Exit. The first Bonus item for these levels is always a Mr. Gency's Exit; after you get the free one from Karla, this is the only sure way to acquire one.  These floors also have a red background instead of a white one and different music.
Every tenth floor in the item world is special.  Each one contains an Item General, Item King, or Item God, and these are the only floors at which you can leave the Item World without using a Mr. Gency's Exit. The first Bonus item for these levels is always a Mr. Gency's Exit; after you get the free one from Karla, this is the only sure way to acquire one.  These floors also have a red background instead of a white one and different music.
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