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(organized, added tiers and basic information for each monster class)
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{{Header Nav|game=Disgaea 2: Cursed Memories}}
{{Header Nav|game=Disgaea 2: Cursed Memories}}


Monster Classes refers to the more animal-like characters you'll find, and include characters like Prinnies or Wood Golems. A weakness unique to all monster characters is the lack of an ability to lift or throw other characters. Monster Classes can only equip monster-exclusive weapons, and thus do not have the Weapon Mastery statistics of Human Characters. Story characters such as Tink or Hanako are not included, as they are thought to be separate, unique classes.
Monster refers to the more animal-like characters you'll find, and include characters like Prinnies or Wood Golems. A weakness unique to all monsters is the lack of an ability to lift or throw other characters. Monsters can only equip monster-exclusive weapons, and thus do not have the Weapon Mastery statistics of Humans. Story characters such as [[Disgaea 2: Cursed Memories/Special characters#Tink|Tink]] or [[Disgaea 2: Cursed Memories/Special characters#Hanako|Hanako]] are not included, as they are thought to be separate, unique classes.


To unlock the first tier of monster characters, defeat a monsters of that type in any stage (the "How to Unlock" category of first tier monsters will list the story stage they can first be found in). Advanced tiers cannot be unlocked this way, characters must be advanced to an appropriate level to unlock the next tier.  Unlike in Disgaea: Hour of Darkness, the first tier character cannot be used to unlock all six tiers.  The previous tier must always be used to unlock the next-highest tier.
To unlock the first tier of monster characters, defeat a monster of that type in any stage (the " Unlock" category of first tier monsters will list the story stage they can first be found in). Monsters defeated in the [[Disgaea 2: Cursed Memories/Item World|Item World]] do not count. Advanced tiers cannot be unlocked this way. Characters must be advanced to an appropriate level to unlock the next tier, or be captured at a high enough level to unlock the next tier. You cannot capture a monster you cannot already create.


==Spirit==
==Spirit==
 
[[File:Disgaea_2_Sprites_Ghost.png|thumb|right]]
* '''Ability''': Recovers a tenth of total SP at the beginning of every round.
* '''Ability''': Recovers 10% of total SP at the beginning of every round.
* '''Lover''': Recovers an additional 1% SP per round.
* '''Lover''': Recovers an additional 1% SP per round.


Line 13: Line 13:
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 3
{|{{prettytable}}
! Tier
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Ghost || Boggart || Specter || Wraith || Fiend || Phantom
|-
! Unlock
| Stage 1-1 || Lv10 Ghost || Lv20 Boggart || Lv40 Specter || Lv80 Wraith|| Lv160 Fiend
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! SP
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! ATK
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! DEF
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! INT
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! RES
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! HIT
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 9 || 10 || 11 || 12 || 13 || 14
|-
! SP
| 20 || 22 || 24 || 26 || 28 || 30
|-
! ATK
| 10 || 10 || 11 || 11 || 12 || 12
|-
! DEF
| 7 || 7 || 8 || 8 || 9 || 9
|-
! INT
| 16 || 18 || 20 || 22 || 24 || 26
|-
! RES
| 13 || 14 || 15 || 16 || 17 || 18
|-
! HIT
| 13 || 14 || 15 || 16 || 17 || 18
|-
! SPD
| 7 || 7 || 8 || 8 || 9 || 9
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
! Incompetent
| 10 || 13 || 16 || 19 || 22 || 25
|-
! Average
| 50 || 65 || 80 || 95 || 110 || 125
|-
! Skilled
| 200 || 260 || 320 || 380 || 440 || 500
|-
! Distinguished
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
! Genius
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Tie Down</big>''' || Lv1 || 12 || INT || 10% || 5 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Magical damage
* 30% chance of Paralysis
|| 12dm
|-
|-
| T1 || Ghost|| Stage 1-1
| '''<big>Ignition</big>''' || Lv16 || 60 || INT || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Surround Diagram.png]]</center> || 12dm
|-
|-
| T2 || Boggart || Lv10 Ghost
| colspan="6"|
*Magical fire damage
|| 12dm
|-
|-
| T3 || Specter || Lv20 Boggart
| '''<big>Ghost Assist</big>''' || Lv32 || 50 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
|-
| T4 || Wraith || Lv40 Specter
| colspan="6"|
*Increases INT and HIT by 20%
|| 12dm
|-
|-
| T5 || Fiend || Lv80 Wraith
| '''<big>Polter Geist</big>''' || Lv68 || 140 || INT || 50% || 5 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| T6 || Phantom || Lv160 Fiend
| colspan="6"|
*Magical damage
*Decreases HIT by 20%
|| 24dm
|}
|}
In the first cycle, Ghost SP-recovery can come in handy. In the post-game, they have the highest INT of monsters. They're sort of a gimmick at either point, since human magic-users are generally better because of staff mastery, and having SP doesn't matter that much until the post game.
If you have an all-monster party, you're going to need one of these as a spellcaster, and you'll want to get it some of the cross-class spells. You shouldn't need a Ghost otherwise.


==Undead==
==Undead==
 
[[File:Disgaea_2_Sprites_Zombie.png|thumb|right]]
* '''Ability''': Completely recovers HP and SP after killing an enemy with a normal attack.
* '''Ability''': Completely recovers HP and SP after killing an enemy with a normal attack.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
Line 38: Line 147:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 3
{|{{prettytable}}
! Tier
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Zombie || Ghoul || Corpse || Ghast || Wight || Zombie King
|-
! Unlock
| Stage 3-1 || Lv10 Zombie || Lv20 Ghoul || Lv40 Corpse || Lv80 Ghast || Lv160 Wight
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 120% || 120% || 130% || 130% || 140% || 140%
|-
! SP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! ATK
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! DEF
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! INT
| 60% || 60% || 60% || 70% || 70% || 70%
|-
! RES
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! HIT
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 26 || 28 || 30 || 32 || 34 || 36
|-
! SP
| 10 || 11 || 12 || 13 || 14 || 15
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 12 || 13 || 14 || 15 || 16 || 17
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 9 || 10 || 11 || 12 || 13 || 14
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
! Incompetent
| 10 || 13 || 16 || 19 || 22 || 25
|-
! Average
| 50 || 65 || 80 || 95 || 110 || 125
|-
! Skilled
| 200 || 260 || 320 || 380 || 440 || 500
|-
! Distinguished
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
! Genius
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| T1 || Zombie || Stage 3-1
| '''<big>Zombie Juice</big>''' || Lv5 || 6 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| T2 || Ghoul || Lv10 Zombie
| colspan="6"|
* Physical damage
* 40% chance of Poison
|| 12dm
|-
|-
| T3 || Corpse || Lv20 Ghoul
| '''<big>Zombie Tornado</big>''' || Lv16 || 26 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
|-
| T4 || Ghast || Lv40 Corpse
| colspan="6"|
* Physical wind damage
|| 12dm
|-
|-
| T5 || Wight || Lv80 Ghast
| '''<big>Zombie Cannon</big>''' || Lv34 || 58 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
|-
| T6 || Zombie King || Lv160 Wight
| colspan="6"|
* Physical damage
|| 12dm
|-
| '''<big>Zombies!</big>''' || Lv102 || 102 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical damage
* 30% chance of Poison
* 30% chance of Paralysis
|| 24dm
|}
|}
Stats are poor, aptitude is poor, HP is good, but Zombies are mostly poor. Even so, that innate ability has ''amazing'' potential if you can find ways to use it regularly.


==Succubus==
==Succubus==
 
[[File:Disgaea_2_Sprites_Empusa.png|thumb|right]]
* '''Ability''': Inflicts more damage to male characters.
* '''Ability''': Inflicts 25% more damage to male characters.
* '''Lover''': Inflicts an additional 1% damage to male characters.
* '''Lover''': Inflicts an additional 1% damage to male characters.


Line 63: Line 280:
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 4
{|{{prettytable}}
! Tier
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Empusa || Lilim || Succubus || Carmilla || Hecate || Lilith
|-
! Unlock
| Stage 5-1 || Lv12 Empusa || Lv24 Lilim || Lv48 Succubus || Lv96 Carmilla || Lv192 Hecate
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! SP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! ATK
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! DEF
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! INT
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! RES
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! HIT
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 13 || 14 || 15 || 16 || 17 || 18
|-
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
! INT
| 15 || 16 || 17 || 18 || 19 || 20
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 9 || 9 || 10 || 10 || 11
|-
! SPD
| 7 || 7 || 8 || 8 || 9 || 9
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing
| 1 || 1 || 1 || 2 || 2 || 2
|-
! Incompetent
| 12 || 15 || 18 || 21 || 24 || 27
|-
! Average
| 60 || 75 || 90 || 105 || 120 || 135
|-
! Skilled
| 240 || 300 || 360 || 420 || 480 || 540
|-
! Distinguished
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
! Genius
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Hip Attack</big>''' || Lv4 || 8 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* Saps HP equal to damage dealt
|| 12dm
|-
|-
| T1 || Empusa || Stage 5-1
| '''<big>Drain</big>''' || Lv18 || 48 || INT || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Moon Slash Diagram.png]]</center> || 12dm
|-
|-
| T2 || Lilim || Lv12 Empusa
| colspan="6"|
* Physical damage
* Saps HP equal to total damage dealt
|| 12dm
|-
|-
| T3 || Succubus || Lv24 Lilim
| '''<big>Sexy Heal</big>''' || Lv36 || 60 || RES || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 24dm
|-
|-
| T4 || Carmilla || Lv48 Succubus
| colspan="6"|
* Heal HP
* Increases DEF by 20%
|| 24dm
|-
|-
| T5 || Hecate || Lv96 Carmilla
| '''<big>Nightmare</big>''' || Lv68 || 160 || INT || 50% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| T6 || Lilith || Lv192 Hecate
| colspan="6"|
* Magical damage
* 30% chance of Sleep
|| 24dm
|}
|}


==Feline==
Succubi are tricky little devils, and the only ones that deal more damage to humans, albeit only males. Unfortunately half of the [[Disgaea 2: Cursed Memories/Humans|generic humanoid classes]] are female: Girl Mages, Thieves, Lady Fighters, Kunoichi, Rune Knights, Beastmasters, Clerics, and Archers. But on the bright side only two of those classes usually carry much in the way of DEF or HP, so the Succubus isn't missing much by catering mainly to men.


* '''Ability''': Higher counterattack damage.
Their specials are easily the most varied from monster selections, and not only are they the only class capable of sapping HP, they are one of only three monster that can naturally heal allies. The drawback: their specials focus on ''three'' different stats, which makes it less effective to focus on a single strength.
* '''Lover''': Counterattack damage increased by 1% per lover.
 
Useful as they may be, Succubus lack much strength in any single area. If you're a strategist, give 'em a try. If you just like power-leveling and beating everything into the ground with pure stats, don't bother.
 
==Felynn==
[[File:Disgaea_2_Sprites_Nekomata.png|thumb|right]]
(Aka Feline, Nekomata, Neko, Kitties, etc)
* '''Ability''': 50% more counterattack damage.
* '''Lover''': Counterattack damage +1%.


* '''Move''': 5
* '''Move''': 5
* '''Jump''': 25
* '''Jump''': 25
* '''Counter''': 3
* '''Counter''': 3
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Nekomata || Cait Sith || Werecat || Tailring || Elbacky || Bastet
|-
! Unlock
| Stage 4-3 || Lv12 Nekomata || Lv24 Cait Sith || Lv48 Werecat || Lv96 Tailring || Lv192 Elbacky
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! SP
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! ATK
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! DEF
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! INT
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! RES
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! HIT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! SPD
| 100% || 100% || 110% || 110% || 120% || 120%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 20 || 22 || 24 || 26 || 28 || 30
|-
! SP
| 9 || 9 || 10 || 10 || 11 || 11
|-
! ATK
| 17 || 18 || 19 || 20 || 21 || 22
|-
! DEF
| 10 || 11 || 12 || 13 || 14 || 15
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 6 || 6 || 6 || 7 || 7 || 7
|-
! HIT
| 11 || 12 || 13 || 14 || 15 || 16
|-
! SPD
| 15 || 16 || 17 || 18 || 19 || 20
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 2 || 2 || 2
|-
! Incompetent
| 12 || 15 || 18 || 21 || 24 || 27
|-
! Average
| 60 || 75 || 90 || 105 || 120 || 135
|-
! Skilled
| 240 || 300 || 360 || 420 || 480 || 540
|-
! Distinguished
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
! Genius
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Cat Strike</big>''' || Lv6 || 7 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| T1 || Nekomata || Stage 4-3
| colspan="6"|
* Physical damage
|| 12dm
|-
|-
| T2 || Cait Sith || Lv12 Nekomata
| '''<big>Cat Blast</big>''' || Lv18 || 46 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
|-
| T3 || Werecat || Lv24 Cait Sith
| colspan="6"|
* Physical damage
|| 12dm
|-
|-
| T4 || Tailring || Lv48 Werecat
| '''<big>Cat Kick</big>''' || Lv36 || 64 || ATK || 40% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Fight Diagram.png]]</center> || 12dm
|-
|-
| T5 || Elbacky || Lv96 Tailring
| colspan="6"|
* Physical damage
* Target moved to support panel
|| 12dm
|-
|-
| T6 || Bastet || Lv192 Elbacky
| '''<big>Cat Fight</big>''' || Lv60 || 156 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
|| 12dm
|}
|}
It's too bad monsters can't equip fists, because Felynns would be perfect for them. But even without fists, they can handle themselves pretty well. Where they truly shine is attacking and counterattacking; the ability should make it obvious, but COUNTER, ATK, and SPD are all high.
Before you get Wood Golems and Rifle Demons in Episode 13, these are probably your best warrior-monsters.


==Dragon==
==Dragon==
 
[[File:Disgaea_2_Sprites_Dragon.png|thumb|right]]
* '''Ability''': Immune to fire attacks.
* '''Ability''': Immune to fire attacks.
* '''Lover''': When attacked with fire damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with fire damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
Line 113: Line 551:
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Dragon || Fafnir || Nidhogg || Ahzi Dahaka || Tiamat || Bahamut
|-
! Unlock
| Stage 8-1 || Lv15 Dragon || Lv30 Fafnir || Lv60 Nidhogg || Lv 120 Ahzi Dahaka || Lv240 Tiamat
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 120% || 120% || 130% || 130% || 140% || 140%
|-
! SP
| 90% || 90% || 90% || 100% || 100% || 100%
|-
|-
| T1 || Dragon || Stage 8-6
! ATK
| 100% || 100% || 110% || 110% || 120% || 120%
|-
|-
| T2 || Fafnir || Lv15 Zombie
! DEF
| 100% || 100% || 110% || 110% || 120% || 120%
|-
|-
| T3 || Nidhogg || Lv30 Ghoul
! INT
| 90% || 90% || 90% || 100% || 100% || 100%
|-
|-
| T4 || Ahzi Dahaka || Lv60 Corpse
! RES
| 100% || 100% || 100% || 110% || 110% || 110%
|-
|-
| T5 || Tiamat || Lv120 Ghast
! HIT
| 70% || 70% || 70% || 80% || 80% || 80%
|-
|-
| T6 || Bahamut || Lv240 Wight
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 28 || 32 || 36 || 40 || 44 || 48
|-
! SP
| 9 || 9 || 10 || 10 || 11 || 11
|-
! ATK
| 16 || 17 || 18 || 19 || 20 || 21
|-
! DEF
| 14 || 15 || 16 || 17 || 18 || 19
|-
! INT
| 10 || 11 || 12 || 13 || 14 || 15
|-
! RES
| 11 || 12 || 13 || 14 || 15 || 16
|-
! HIT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing
| 1 || 1 || 2 || 2 || 2 || 3
|-
! Incompetent
| 14 || 17 || 20 || 22 || 26 || 29
|-
! Average
| 70 || 85 || 100 || 110 || 130 || 145
|-
! Skilled
| 280 || 340 || 400 || 440 || 520 || 580
|-
! Distinguished
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
! Genius
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
 
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Fire Breath</big>''' || Lv8 || 12 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Soaring Fire Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical fire damage
* Decreases DEF by 5%
|| 12dm
|-
| '''<big>Dragon Kung Fu</big>''' || Lv32 || 30 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Divine Strike Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
|| 12dm
|-
| '''<big>Blazing Breath</big>''' || Lv64 || 75 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical fire damage
* Decreases DEF by 5%
|| 12dm
|-
| '''<big>Dragon Nova</big>''' || Lv120 || 165 || ATK || 50% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 128m
|-
| colspan="6"|
* Physical fire damage
|| 18dm
|}
|}
Dragons make for decent warrior-type monsters until you get Wood Golems and Rifle Demons in Episode 13. Their Fire area-of-effect physical specials can be useful, but you'll probably have that base pretty well covered with Adell.
When creating one of these guys, make sure you aim for -50% fire. Not only will the Dragon lack weaknesses, but if you get lovers for him, he'll absorb more than if he had 0% or 50%.


==Prinny==
==Prinny==
 
[[File:Disgaea_2_Sprites_Pvt_Prinny.png|thumb|right]]
* '''Ability''': Explodes when thrown, dealing damage based on its current HP (This does not count as an ally kill). Fully healing Prinnies only costs 1 HL.
* '''Ability''': Explodes when thrown, dealing area-of-effect damage equal to half its current HP. An exploding Prinny will detonate other nearby Prinnies. (Prinny-throwing does not count as an ally kill). Fully healing Prinnies at the Hospital only costs 1 HL.
* '''Lover''': Increases explode damage by 1% per lover.
* '''Lover''': Increases explode damage by 1% per lover.


Line 138: Line 685:
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 3
{|{{prettytable}}
! Tier
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Pvt. Prinny || Capt. Prinny || Col. Prinny || Gen. Prinny || Prinny King || Prinny God
|-
! Unlock
| Stage 8-1 || Lv10 Pvt. Prinny || Lv20 Capt. Prinny || Lv40 Col. Prinny || Lv80 Gen. Prinny || Lv160 Prinny King
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! SP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! ATK
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! DEF
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! INT
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! RES
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! HIT
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! SPD
| 90% || 90% || 90% || 100% || 100% || 100%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
! SP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
! INT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! RES
| 10 || 10 || 11 || 11 || 12 || 12
|-
! HIT
| 14 || 15 || 16 || 17 || 18 || 19
|-
! SPD
| 10 || 10 || 11 || 11 || 12 || 12
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
! Incompetent
| 10 || 13 || 16 || 19 || 22 || 25
|-
! Average
| 50 || 65 || 80 || 95 || 110 || 125
|-
! Skilled
| 200 || 260 || 320 || 380 || 440 || 500
|-
! Distinguished
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
! Genius
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| T1 || Pvt. Prinny || Stage 0-1
| '''<big>Prinny Barrage</big>''' || Lv3 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Gaia Blast Diagram.png]]</center> || 12dm
|-
|-
| T2 || Cpt. Prinny || Lv10 Pvt. Prinny
| colspan="6"|
* Physical damage
|| 12dm
|-
|-
| T3 || Col. Prinny || Lv20 Cpt. Prinny
| '''<big>Prinny Dance</big>''' || Lv14 || 30 || ATK || 0% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
|-
| T4 || Gen. Prinny || Lv40 Col. Prinny
| colspan="6"|
*Physical damage
*30% chance Poison
*30% chance Amnesia
*30% chance Paralysis
|| 24dm
|-
|-
| T5 || Prinny King || Lv80 Gen. Prinny
| '''<big>Prinny Bomb</big>''' || Lv34 || 80 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 12dm
|-
|-
| T6 || Prinny God || Lv160 Prinny King
| colspan="6"|
*Physical fire damage
|| 12dm
|-
| '''<big>Pringer Beam</big>''' || Lv64 || 250 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Surround Diagram.png]]</center> || 24dm
|-
| colspan="6"|
*Physical star damage
|| 12dm
|}
|}
Prinnies... are weak, and they were meant to be weak. They might have the worst stats and aptitude of any playable character in the entire game. However, their real strength lies in the [[Disgaea 2: Cursed Memories/Dark Assembly|Dark Assembly]] bill "Prinny Day", which vastly increases the chance of Rare and Legendary items appearing in the bonus list, and [[Disgaea 2: Cursed Memories/Special characters#Etna: Beauty Queen|Etna]]'s Prinny-boosting ability, and of course their innate abilities.
When, or if, you're not using them to attack directly, they work well as grenades. Because of chain-exploding, with nine Prinnies you can easily clear the battlefield for a [[Disgaea 2: Cursed Memories/Humans#Majin|Majin]]'s ability.
If you're using them to attack, put everything into ATK. If you're using them as explosives, dump everything into HP.
Don't underestimate these doods. Yeah, because when they're many, their team attacks could kill you immediately. But that's not enough, right? There's a secret in a prinny (well not much of a secret) when Etna's around, they're very strong. So if you're going to use a prinny party, have Etna.


==Orc==
==Orc==
 
[[File:Disgaea 2 Sprites Petite Orc.png|thumb|right]]
* '''Ability''': When in danger, increases ATK.
* '''Ability''': When critical, increases ATK by 25%.
* '''Lover''': Increases ATK by an additional 1% per lover, when in danger.
* '''Lover''': When critical, increases ATK by an additional 1% per lover.


* '''Move''': 4
* '''Move''': 4
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Petite Orc || Orc Captain || Head Orc || Orc Master || Orc King || Shadow Orc
|-
! Unlock
| Stage 1-1 || Lv10 Petite Orc|| Lv20 Orc Captain || Lv40 Head Orc || Lv80 Orc Master || Lv160 Orc King
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! SP
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! ATK
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! DEF
| 100% || 100% || 100% || 110% || 110% || 110%
|-
|-
| T1 || Petite Orc || Stage 1-1
! INT
| 60% || 60% || 60% || 70% || 70% || 70%
|-
|-
| T2 || Orc Captain || Lv10 Petite Orc
! RES
| 90% || 90% || 90% || 100% || 100% || 100%
|-
|-
| T3 || Head Orc || Lv20 Orc Captain
! HIT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
|-
| T4 || Orc Master || Lv40 Head Orc
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
|-
|-
| T5 || Orc King || Lv80 Orc Master
| colspan="7"| <center>-</center>
|-
|-
| T6 || Shadow Orc || Lv160 Orc King
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 22 || 24 || 26 || 28 || 30 || 32
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 16 || 17 || 18 || 19 || 20 || 21
|-
! DEF
| 13 || 14 || 15 || 16 || 17 || 18
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 10 || 10 || 11 || 11 || 12 || 12
|-
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SPD
| 7 || 7 || 8 || 8 || 9 || 9
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
! Incompetent
| 10 || 13 || 16 || 19 || 22 || 25
|-
! Average
| 50 || 65 || 80 || 95 || 110 || 125
|-
! Skilled
| 200 || 260 || 320 || 380 || 440 || 500
|-
! Distinguished
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
! Genius
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
 
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Orc Combo</big>''' || Lv3 || 6 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* Reduces DEF by 10%
|| 12dm
|-
| '''<big>Orc Attack</big>''' || Lv18 || 24 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
| colspan="6"|
*Physical damage
*30% chance Amnesia
|| 12dm
|-
| '''<big>Orc Throw</big>''' || Lv36 || 68 || ATK || 40% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
| colspan="6"|
*Physical damage
*Reduces DEF by 20%
|| 12dm
|-
| '''<big>Orc God</big>''' || Lv68 || 146 || ATK || 50% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Nine Diagram.png]]</center> || 24dm
|-
| colspan="6"|
*Physical damage
*40% chance Deprave
|| 24dm
|}
|}
Orcs are good attackers when you get them, and can be among your best throughout the game if you used properly. Their innate can be unleashed with a weight, and that 25-50% boost may or may not be worth the risk, depending upon your situation. But it's really all about about Orc God after Lv65: it covers a huge 3x3 area, has amazing range considering, and boasts very impressive strength.


==Winged==
==Winged==
 
[[File:Disgaea 2 Sprites Mothman.png|thumb|right]]
* '''Ability''': Move range increases when in danger. Wingeds can move through enemies, Geo Symbols, and Chests.
* '''Ability''': While in danger, move range increases by one. Wingeds can move through enemy characters (like [[Disgaea 2: Cursed Memories/Special characters#Tink: Dirty Frog|Tink]] and White Dragons).
* '''Lover''': Move increases by one for every ten lovers, while in danger.
* '''Lover''': While in danger, move range increases by one for every ten lovers.


* '''Move''': 6
* '''Move''': 6
* '''Jump''': 35
* '''Jump''': 35
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Mothman || Messenger || Watcher || Observer || Spy || Unknown
|-
! Unlock
| Stage 1-3 || Lv10 Mothman || Lv20 Messenger || Lv40 Watcher || Lv80 Observer || Lv160 Spy
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! SP
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! ATK
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! DEF
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! INT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! RES
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! HIT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
|-
| T1 || Mothman || Stage 1-3
! SPD
| 110% || 110% || 120% || 120% || 130% || 130%
|-
|-
| T2 || Messenger || Lv10 Mothman
| colspan="7"| <center>-</center>
|-
|-
| T3 || Watcher || Lv20 Messenger
! colspan="7"|<big>Base Stats</big>
|-
|-
| T4 || Observer || Lv40 Watcher
! HP
| 11 || 12 || 13 || 14 || 15 || 16
|-
|-
| T5 || Spy || Lv80 Observer
! SP
| 11 || 12 || 13 || 14 || 15 || 16
|-
|-
| T6 || Unknown || Lv160 Spy
! ATK
| 11 || 12 || 13 || 14 || 15 || 16
|-
! DEF
| 6 || 6 || 6 || 7 || 7 || 7
|-
! INT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SPD
| 16 || 18 || 20 || 22 || 24 || 26
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
! Incompetent
| 10 || 13 || 16 || 19 || 22 || 25
|-
! Average
| 50 || 65 || 80 || 95 || 110 || 125
|-
! Skilled
| 200 || 260 || 320 || 380 || 440 || 500
|-
! Distinguished
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
! Genius
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
 
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Hell Pollen</big>''' || Lv4 || 7 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 70% chance of Poison
* Reduces HIT by 20%
|| 24dm
|-
| '''<big>Bug Hypnosis</big>''' || Lv18 || 21 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 70% chance of Sleep
* Reduces SPD by 20%
|| 12dm
|-
| '''<big>Ultra Sound</big>''' || Lv38 || 58 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Ultra Sound Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 70% chance of Amnesia
* Reduces INT by 20%
* User moves to support panel
|| 12dm
|-
| '''<big>Tornado Dive</big>''' || Lv64 || 110 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical damage
* Reduces DEF by 20%
|| 24dm
|}
|}
Stats? Aptitude? Horrendous. These might as well only exist for movement and jump. In the Item World, sometimes that's all you'll need, and ''that's'' when you'll bring one of these out with a weight and two shoe-type items. Their ability to move through enemies only helps that attribute of them more.
If you're actually daring enough to want to use these in battle, their specials are their best aspect. One has a good chance of sleep on up to three enemies, while another does the same with poison. Tornado Drive is strong, but with a Winged's pathetic ATK, don't expect much damage.


==Aqua Demon==
==Aqua Demon==
 
[[File:Disgaea_2_Sprites_Warslug.png|thumb|right]]
* '''Ability''': Immune to Ice attacks.
* '''Ability''': Immune to Ice attacks.
* '''Lover''': When attacked with ice damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with ice damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
Line 213: Line 1,098:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Warslug || Voldinaoi || Sea Monk || Aqua Fighter || Charybdis || Dagon
|-
! Unlock
| Stage 3-3 || Lv12 Warslug || Lv24 Voldinaoi || Lv48 Sea Monk || Lv96 Aqua Fighter || Lv192 Charybdis
|-
| colspan="7"| <center>-</center>
|-
|-
| T1 || Warslug || Stage 3-3
! colspan="7"|<big>Aptitude</big>
|-
|-
| T2 || Voldianoi || Lv12 Warslug
! HP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
|-
| T3 || Sea Monk || Lv24 Voldianoi
! SP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
|-
| T4 || Aqua Fighter || Lv48 Sea Monk
! ATK
| 80% || 80% || 80% || 90% || 90% || 90%
|-
|-
| T5 || Charybdis || Lv96 Aqua Fighter
! DEF
| 100% || 100% || 100% || 110% || 110% || 110%
|-
|-
| T6 || Dagon || Lv192 Charybdis
! INT
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! RES
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! HIT
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 9 || 9 || 10 || 10 || 11 || 11
|-
! DEF
| 12 || 13 || 14 || 15 || 16 || 17
|-
! INT
| 15 || 16 || 17 || 18 || 19 || 20
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 2 || 2 || 2
|-
! Incompetent
| 12 || 15 || 18 || 21 || 24 || 27
|-
! Average
| 60 || 75 || 90 || 105 || 120 || 135
|-
! Skilled
| 240 || 300 || 360 || 420 || 480 || 540
|-
! Distinguished
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
! Genius
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
 
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Electric Shock</big>''' || Lv1 || 12 || INT || 10% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Magical damage
|| 24dm
|-
| '''<big>Plasma Charge</big>''' || Lv12 || 28 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Self Diagram.png]]</center> || 0dm
|-
| colspan="6"|
* Increases HIT by 50%
|| 0dm
|-
| '''<big>Shock Arrow</big>''' || Lv36 || 68 || INT || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Meteor Impact Diagram.png]]</center> || 18dm
|-
| colspan="6"|
* Magical damage
|| 12dm
|-
| '''<big>Electronic Gamer</big>''' || Lv78 || 164 || INT || 50% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Electronic Gamer Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Magical damage
|| 12dm
|}
|}
They're... okay, not really worth having over most magic-users, but they can defend against physical attacks better than other wizard-types. Plasma Charge can help out, but given they have to waste a turn using it on themselves, that massive 50% boost suddenly seems less impressive. If you just want a magic-using monsters, just hold out a couple episodes for a Succubus.
When creating one of these, aim to get Ice at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Ice attacks if you ever get an Aqua Demon lover.


==Flora Beast==
==Flora Beast==
 
[[File:Disgaea_2_Sprites_Alraune.png|thumb|right]]
* '''Ability''': Takes less damage from magic attacks.
* '''Ability''': Takes 50% less damage from magic attacks.
* '''Lover''': Takes an extra 1% less damage from magic attacks.
* '''Lover''': Takes 1% less damage from magic attacks per lover.


* '''Move''': 4
* '''Move''': 4
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 4
{|{{prettytable}}
! Tier
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Alraune || Nemophilia || Pharbitis || Belladonna || Photinia || Parthenocissus
|-
! Unlock
| Stage 3-3 || Lv12 Alraune || Lv24 Nemophila || Lv48 Pharbitis || Lv96 Belladonna || Lv192 Photinia
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! SP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! ATK
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! DEF
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! INT
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! RES
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! HIT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! SP
| 13 || 14 || 15 || 16 || 17 || 18
|-
! ATK
| 12 || 13 || 14 || 15 || 16 || 17
|-
! DEF
| 7 || 7 || 8 || 8 || 9 || 9
|-
! INT
| 13 || 14 || 15 || 16 || 17 || 18
|-
! RES
| 16 || 18 || 20 || 22 || 24 || 26
|-
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 2 || 2 || 2
|-
! Incompetent
| 12 || 15 || 18 || 21 || 24 || 27
|-
! Average
| 60 || 75 || 90 || 105 || 120 || 135
|-
! Skilled
| 240 || 300 || 360 || 420 || 480 || 540
|-
! Distinguished
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
! Genius
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Green Needle</big>''' || Lv1 || 8 || ATK || 10% || 5 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 18dm
|-
|-
| T1 || Alraune || Stage 3-3
| colspan="6"|
* Physical damage
* Decreases DEF by 10%
|| 18dm
|-
|-
| T2 || Nemophilia || Lv12 Alraune
| '''<big>Flower Dance</big>''' || Lv15 || 28 || RES || 60% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| T3 || Pharbitis || Lv24 Nemophilia
| colspan="6"|
* Heals HP
* Increases RES by 20%
|| 24dm
|-
|-
| T4 || Belladonna || Lv48 Pharbitis
| '''<big>Full Bloom</big>''' || Lv35 || 56 || INT || 40% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 18dm
|-
|-
| T5 || Photinia || Lv96 Belladonna
| colspan="6"|
* Magical damage
* Decreases RES by 20%
|| 18dm
|-
|-
| T6 || Parthenocissus || Lv192 Photinia
| '''<big>Flower Hazard</big>''' || Lv75 || 124 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Flower Hazard Diagram.png]]</center> || 18dm
|-
| colspan="6"|
* Physical damage
* Decreases DEF by 20%
|| 18dm
|}
|}
They'll survive virtually any magic attack, but the range on most magical attacks is so good it's hard to force enemies to target Flora Beasts when you need them to. The only other thing they can do is heal... but [[Disgaea 2: Cursed Memories/Humans#Cleric|Cleric]]s, White Dragons, and [[Disgaea 2: Cursed Memories/Special characters#Flonne: Fallen Angel|Flonne]] are better at it. So... you probably won't want these.


==Mystic Beast==
==Mystic Beast==
 
[[File:Disgaea_2_Sprites_Cu_Sith.png|thumb|right]]
* '''Ability''': Immune to Wind attacks.
* '''Ability''': Immune to wind attacks.
* '''Lover''': When attacked with wind damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with wind, heals 1% damage per lover (similar to the Reverse Damage Geo Effect).


* '''Move''': 6
* '''Move''': 6
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Cu Sith || Hell Hound || Black Dog || Garm || Orthros || Fenrir
|-
! Unlock
| Stage 5-3 || Lv12 Cu Sith || Lv24 Hell Hound || Lv48 Black Dog || Lv96 Garm || Lv192 Orthros
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! SP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! ATK
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! DEF
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! INT
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! RES
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! HIT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! SPD
| 110% || 110% || 120% || 120% || 130% || 130%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
! SP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
|-
| T1 || Cu Sith || Stage 5-3
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
|-
| T2 || Hell Hound || Lv12 Cu Sith
! INT
| 7 || 7 || 8 || 8 || 9 || 9
|-
|-
| T3 || Black Dog || Lv24 Hell Hound
! RES
| 7 || 7 || 8 || 8 || 9 || 9
|-
|-
| T4 || Garm || Lv48 Black Dog
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
|-
| T5 || Orthros || Lv96 Garm
! SPD
| 16 || 17 || 18 || 19 || 20 || 21
|-
|-
| T6 || Fenrir || Lv192 Orthtos
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 2 || 2 || 2
|-
! Incompetent
| 12 || 15 || 18 || 21 || 24 || 27
|-
! Average
| 60 || 75 || 90 || 105 || 120 || 135
|-
! Skilled
| 240 || 300 || 360 || 420 || 480 || 540
|-
! Distinguished
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
! Genius
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
 
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Wild Rush</big>''' || Lv6 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Blade Rush Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical wind damage
* User is moved to support panel
|| 12dm
|-
| '''<big>Death Fang</big>''' || Lv22 || 32 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
|| 12dm
|-
| '''<big>Wind Dice</big>''' || Lv44 || 74 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical wind damage
|| 12dm
|-
| '''<big>Animal Story</big>''' || Lv78 || 152 || ATK || 60% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* Decreases ATK by 20%
|| 12dm
|}
|}
They're decent in most areas, but lack any stand-out reason to have them in your party. If you're going to keep one, it will probably be due to their high mobility and wind immunity. But there are better monsters, some of which even level up faster... Avoid making these unless you need it.
When creating one of these, aim to get Wind at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Wind attacks if you ever get a Mystic Beast lover.


==Marionette==
==Marionette==
 
[[File:Disgaea_2_Sprites_Marionette.png|thumb|right]]
* '''Ability''': Immune to status ailments (paralyze, poison, etc).
* '''Ability''': Immune to status ailments (paralyze, poison, etc).
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
Line 288: Line 1,498:
* '''Jump''': 25
* '''Jump''': 25
* '''Counter''': 2
* '''Counter''': 2
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Marionette || Killer Puppet || Assassin Doll || Death Coppelia || Mad Jester || Hells Crown
|-
! Unlock
| Stage 2-1 || Lv10 Marionette || Lv20 Killer Puppet || Lv40 Assassin Doll || Lv80 Death Coppelia || Lv160 Mad Jester
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! SP
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! ATK
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! DEF
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! INT
| 60% || 60% || 60% || 70% || 70% || 70%
|-
! RES
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! HIT
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! SPD
| 110% || 110% || 120% || 120% || 130% || 130%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SP
| 9 || 10 || 11 || 12 || 13 || 14
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 14 || 15 || 16 || 17 || 18 || 19
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
|-
| T1 || Marionette || Stage 2-1
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
|-
| T2 || Killer Puppet || Lv10 Marionette
! HIT
| 8 || 8 || 9 || 9 || 10 || 10
|-
|-
| T3 || Assassin Doll || Lv20 Killer Puppet
! SPD
| 14 || 15 || 16 || 17 || 18 || 19
|-
|-
| T4 || Death Coppelia || Lv40 Assassin Doll
| colspan="7"| <center>-</center>
|-
|-
| T5 || Mad Jester || Lv80 Death Coppelia
! colspan="7"|<big>Mana Costs</big>
|-
|-
| T6 || Hells Crown || Lv160 Mad Jester
! Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
! Incompetent
| 10 || 13 || 16 || 19 || 22 || 25
|-
! Average
| 50 || 65 || 80 || 95 || 110 || 125
|-
! Skilled
| 200 || 260 || 320 || 380 || 440 || 500
|-
! Distinguished
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
! Genius
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
 
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Spin Bomb</big>''' || Lv5 || 8 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* Decreases SPD by 10%
|| 12dm
|-
| '''<big>Poison Poison</big>''' || Lv15 || 24 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 50% chance of Poison
|| 12dm
|-
| '''<big>Magical Knife</big>''' || Lv30 || 58 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Divine Strike Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical damage
* Decreases SPD by 20%
|| 24dm
|-
| '''<big>Illusion</big>''' || Lv60 || 108 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* Decreases SPD by 30%
|| 12dm
|}
|}
Of the 3-EXP-Rate characters, these are easily have the best stats overall, but are inferior to most slower-leveling characters. Their ability will be useful sooner or later, especially when facing Wingeds. You'll be better off with a Marionette in the first cycle, but their stats and ability will seem less vital in the post-game.


==Holy Dragon==
==Holy Dragon==
 
[[File:Disgaea_2_Sprites_White_Dragon.png|thumb|right]]
* '''Ability''': Immune to non-elemental special moves.
* '''Ability''': Immune to non-elemental special moves. Holy Dragons can move through enemies, Geo Symbols, and chests.
* '''Lover''': When attacked with non-elemental special moves, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with non-elemental special moves, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).


Line 313: Line 1,632:
* '''Jump''': 30
* '''Jump''': 30
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 5
{|{{prettytable}}
! Tier
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| White Dragon || Dragon King || Saint Dragon || Heaven Dragon || Terra Dragon || Divine Dragon
|-
! Unlock
| Stage 11-6 || Lv15 White Dragon || Lv30 Dragon King || Lv60 Saint Dragon || Lv120 Heaven Dragon || Lv240 Terra Dragon
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! SP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! ATK
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! DEF
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! INT
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! RES
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! HIT
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! SPD
| 100% || 100% || 100% || 110% || 110% || 110%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 16 || 17 || 18 || 19 || 20 || 21
|-
! SP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! ATK
| 7 || 7 || 8 || 8 || 9 || 9
|-
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
! INT
| 15 || 16 || 17 || 18 || 19 || 20
|-
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
! HIT
| 10 || 10 || 11 || 11 || 12 || 12
|-
! SPD
| 12 || 13 || 14 || 15 || 16 || 17
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 2 || 2 || 2 || 3
|-
! Incompetent
| 14 || 17 || 20 || 22 || 26 || 29
|-
! Average
| 70 || 85 || 100 || 110 || 130 || 145
|-
! Skilled
| 280 || 340 || 400 || 440 || 520 || 580
|-
! Distinguished
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
! Genius
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Holy Dragon</big>''' || Lv1 || 12 || INT || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Moon Slash Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Magical damage
|| 12dm
|-
|-
| T1 || White Dragon || Stage 11-6
| '''<big>Dragon Cure</big>''' || Lv25 || 36 || RES || 60% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| T2 || Dragon King || Lv15 White Dragon
| colspan="6"|
* Heals HP
* Cures status ailments
|| 24dm
|-
|-
| T3 || Saint Dragon || Lv30 Dragon King
| '''<big>Holy Flare</big>''' || Lv50 || 76 || INT || 30% || 5 (Cardinal) || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 12dm
|-
|-
| T4 || Heaven Dragon || Lv60 Saint Dragon
| colspan="6"|
* Magical ice damage
|| 12dm
|-
|-
| T5 || Terra Dragon || Lv120 Heaven Dragon
| '''<big>Nirvana</big>''' || Lv85 || 180 || INT || 50% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Nirvana Diagram.png]]</center> || 18dm
|-
|-
| T6 || Divine Dragon || Lv240 Terra Dragon
| colspan="6"|
* Magical ice damage
|| 18dm
|}
|}
Stats, Aptitude? Horrible, especially considering their EXP Rate. The only reason you'll want these is their ability, and the special which cures and heals simultaneously. The only other special which can do the same belongs to [[Disgaea 2: Cursed Memories/Special characters#Flonne: Fallen Angel|Flonne]]. If neither of those attributes sound amazing to you, don't bother with these.


==Rifle Demon==
==Rifle Demon==
 
[[File:Disgaea_2_Sprites_Baciel.png|thumb|right]]
* '''Ability''': Attacks never miss.
* '''Ability''': Attacks never miss.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
Line 338: Line 1,763:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 2
* '''Counter''': 2
* '''EXP Rate''': 5
{|{{prettytable}}
! Tier
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Baciel || Gambiel || Adnachiel || Verchiel || Ambriel || Malchidael
|-
! Unlock
| Stage 13-4 || Lv15 Baciel || Lv30 Gambiel || Lv60 Adnachiel || Lv120 Verchiel || Lv240 Ambriel
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! SP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! ATK
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! DEF
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! INT
| 60% || 60% || 60% || 70% || 70% || 70%
|-
! RES
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! HIT
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 32 || 36 || 40 || 44 || 48 || 52
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 16 || 18 || 20 || 22 || 24 || 26
|-
! DEF
| 12 || 13 || 14 || 15 || 16 || 17
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
! HIT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing
| 1 || 1 || 2 || 2 || 2 || 3
|-
! Incompetent
| 14 || 17 || 20 || 22 || 26 || 29
|-
! Average
| 70 || 85 || 100 || 110 || 130 || 145
|-
! Skilled
| 280 || 340 || 400 || 440 || 520 || 580
|-
! Distinguished
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
! Genius
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Death Blast</big>''' || Lv5 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Death Blast Diagram.png]]</center> || 18dm
|-
|-
| T1 || Baciel || Stage 13-4
| colspan="6"|
* Physical star damage
|| 12dm
|-
|-
| T2 || Gambiel || Lv15 Baciel
| '''<big>Extinction Beam</big>''' || Lv45 || 56 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 24dm
|-
|-
| T3 || Adnachiel || Lv30 Gambiel
| colspan="6"|
* Physical star damage
|| 12dm
|-
|-
| T4 || Verchiel || Lv60 Adnachiel
| '''<big>Deep Impact</big>''' || Lv100 || 104 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Deep Impact Diagram.png]]</center> || 12dm
|-
|-
| T5 || Ambriel || Lv120 Verchiel
| colspan="6"|
* Physical star damage
|| 12dm
|-
|-
| T6 || Malchidael || Lv240 Ambriel
| '''<big>Armageddon</big>''' || Lv180 || 240 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical star damage
|| 24dm
|}
|}
Attacks '''never''' miss. That would be enough reason to make these legendary, but their ATK and HP are godly too. The only possible "drawbacks" are you can't get them until episode 13, they aren't the most agile bunch, and their specials are on the costly side. Even if you never use monsters, you'll need one of these.


==Wood Golem==
==Wood Golem==
 
[[File:Disgaea_2_Sprites_Wood_Giant.png|thumb|right]]
* '''Ability''': Heal 20% of HP at the beginning of each round.
* '''Ability''': Heal 20% of HP at the beginning of each round.
* '''Lover''': Recovers an additional 1% HP per round.
* '''Lover''': Recovers an additional 1% HP per round.
Line 363: Line 1,893:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 3
* '''Counter''': 3
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Wood Giant || Tree Folk || Forest Guardian || Green Giant || Gaia Titan || Dreadnaught
|-
! Unlock
| Stage 13-2 || Lv15 Wood Giant || Lv30 Tree Folk || Lv60 Forest Guardian || Lv120 Green Giant || Lv240 Gaia Titan
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 120% || 120% || 130% || 130% || 140% || 140%
|-
! SP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! ATK
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! DEF
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! INT
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! RES
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! HIT
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 36 || 40 || 44 || 48 || 52 || 56
|-
! SP
| 10 || 10 || 11 || 11 || 12 || 12
|-
! ATK
| 19 || 21 || 23 || 25 || 27 || 29
|-
! DEF
| 14 || 15 || 16 || 17 || 18 || 19
|-
! INT
| 7 || 7 || 8 || 8 || 9 || 9
|-
! RES
| 9 || 9 || 10 || 10 || 11 || 11
|-
! HIT
| 7 || 7 || 8 || 8 || 9 || 9
|-
! SPD
| 9 || 9 || 10 || 10 || 11 || 11
|-
|-
| T1 || Wood Giant || Stage 13-2
| colspan="7"| <center>-</center>
|-
|-
| T2 || Tree Folk || Lv15 Wood Giant
! colspan="7"|<big>Mana Costs</big>
|-
|-
| T3 || Forest Guardian || Lv30 Tree Folk
!Good-for-nothing
| 1 || 1 || 2 || 2 || 2 || 3
|-
|-
| T4 || Green Giant || Lv60 Forest Guardian
! Incompetent
| 14 || 17 || 20 || 22 || 26 || 29
|-
|-
| T5 || Gaia Titan || Lv120 Green Giant
! Average
| 70 || 85 || 100 || 110 || 130 || 145
|-
|-
| T6 || Dreadnaught || Lv240 Gaia Titan
! Skilled
| 280 || 340 || 400 || 440 || 520 || 580
|-
! Distinguished
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
! Genius
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
|}
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Land Break</big>''' || Lv5 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Land Break Diagram.png]]</center> || 18dm
|-
| colspan="6"|
* Physical damage
|| 12dm
|-
| '''<big>Angry Tree</big>''' || Lv45 || 46 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical damage
|| 12dm
|-
| '''<big>Rush Hour</big>''' || Lv80 || 98 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Big Bang Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
|| 12dm
|-
| '''<big>Nature's Wrath</big>''' || Lv180 || 192 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical damage
|| 24dm
|}
ATK and HP are off the charts, and that ability is godly. These are indisputably the best monsters for attacking, but their low SP and HIT are a small flaw in an otherwise perfect sculpture. Unfortunately you can't get these until the last episode. But '''immediately''' after you kill one, create one (or two).


==Dragon Zombie==
==Dragon Zombie==
 
[[File:Disgaea_2_Sprites_Skeletal_Dragon.png|thumb|right]]
* '''Ability''': Takes less damage from physical attacks.
* '''Ability''': Takes 50% less damage from physical attacks.
* '''Lover''': Takes an extra 1% less damage from physical attacks.
* '''Lover''': Takes 1% less damage from physical attacks per lover.


* '''Move''': 3
* '''Move''': 3
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 2
* '''Counter''': 2
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Skeletal Dragon || Death Dragon || Curse Dragon || Mystic Dragon || Dark Dragon || Hell Dragon
|-
! Unlock
| Stage 12-2 || Lv15 Skeletal Dragon || Lv30 Death Dragon || Lv60 Curse Dragon || Lv120 Mystic Dragon || Lv240 Dark Dragon
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! SP
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! ATK
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! DEF
| 110% || 110% || 120% || 120% || 130% || 130%
|-
! INT
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! RES
| 70% || 70% || 70% || 80% || 80% || 80%
|-
! HIT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 28 || 30 || 32 || 34 || 36 || 38
|-
! SP
| 10 || 10 || 11 || 11 || 12 || 12
|-
! ATK
| 16 || 17 || 18 || 19 || 20 || 21
|-
! DEF
| 18 || 20 || 22 || 24 || 26 || 28
|-
! INT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! RES
| 6 || 6 || 6 || 7 || 7 || 7
|-
! HIT
| 10 || 11 || 12 || 13 || 14 || 15
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
|-
| T1 || Skeletal Dragon || Stage 12-2
!Good-for-nothing
| 1 || 1 || 2 || 2 || 2 || 3
|-
|-
| T2 || Death Dragon || Lv15 Skeletal Dragon
! Incompetent
| 14 || 17 || 20 || 22 || 26 || 29
|-
|-
| T3 || Curse Dragon || Lv30 Death Dragon
! Average
| 70 || 85 || 100 || 110 || 130 || 145
|-
|-
| T4 || Mystic Dragon || Lv60 Curse Dragon
! Skilled
| 280 || 340 || 400 || 440 || 520 || 580
|-
|-
| T5 || Dark Dragon || Lv120 Mystic Dragon
! Distinguished
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
|-
| T6 || Hell Dragon || Lv240 Dark Dragon
! Genius
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
|}
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Curse Breath</big>''' || Lv15 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 30% chance of Deprave
|| 12dm
|-
| '''<big>Hatred Bite</big>''' || Lv35 || 42 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Fight Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* Decreases DEF by 15%
* Target moves to support panel
|| 12dm
|-
| '''<big>Darkness Breath</big>''' || Lv75 || 96 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Darkness Breath Diagram.png]]</center> || 18dm
|-
| colspan="6"|
* Physical damage
* 40% chance of Deprave
|| 18dm
|-
| '''<big>Homing Curse</big>''' || Lv150 || 180 || ATK || 60% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical damage
* 40% chance of Deprave
|| 24dm
|}
Dragon Zombies are all about DEF, but their ATK isn't too bad either. However, their RES is abysmal for a defensive unit, to the point where only a handful of magical attacks could take these guys out. They can be useful, but it's easy to argue defensive units aren't always worth it--especially considering Dragon Zombies are monsters, so they can't lift and protect weaker allies like [[Disgaea 2: Cursed Memories/Human characters#Heavy Knight|Heavy Knights]] can.


==Roc==
==Roc==
 
[[File:Disgaea_2_Sprites_Cockatrice.png|thumb|right]]
* '''Ability''': Reduces the stats of all adjacent enemies.
* '''Ability''': Reduces the stats of all adjacent enemies by 20%.
* '''Lover''': Enemy stats decreased by an extra 1% per lover.
* '''Lover''': Enemy stats decreased by an extra 1% per lover.


Line 413: Line 2,158:
* '''Jump''': 25
* '''Jump''': 25
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
! Name
| Cockatrice || Basilicrow || Peryton || Malphas || Foolfool || Abraxas
|-
! Unlock
| Stage 4-2 || Lv12 Cockatrice || Lv24 Basilcrow || Lv48 Peryton || Lv96 Malphas || Lv192 Foolfool
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! SP
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! ATK
| 100% || 100% || 110% || 110% || 120% || 120%
|-
! DEF
| 90% || 90% || 90% || 100% || 100% || 100%
|-
! INT
| 80% || 80% || 80% || 90% || 90% || 90%
|-
! RES
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! HIT
| 100% || 100% || 100% || 110% || 110% || 110%
|-
! SPD
| 80% || 80% || 80% || 90% || 90% || 90%
|-
| colspan="7"| <center>-</center>
|-
|-
| T1 || Cockatrice || Stage 4-2
! colspan="7"|<big>Base Stats</big>
|-
|-
| T2 || Basilicrow || Lv12 Cockatrice
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
|-
| T3 || Peryton || Lv24 Basilicrow
! SP
| 13 || 14 || 15 || 16 || 17 || 18
|-
|-
| T4 || Malphas || Lv48 Peryton
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
|-
| T5 || Foolfool || Lv96 Malphas
! DEF
| 10 || 10 || 11 || 11 || 12 || 12
|-
|-
| T6 || Abraxas || Lv192 Foolfool
! INT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 13 || 14 || 15 || 16 || 17 || 18
|-
! SPD
| 8 || 8 || 9 || 9 || 10 || 10
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 2 || 2 || 2
|-
! Incompetent
| 12 || 15 || 18 || 21 || 24 || 27
|-
! Average
| 60 || 75 || 90 || 105 || 120 || 135
|-
! Skilled
| 240 || 300 || 360 || 420 || 480 || 540
|-
! Distinguished
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
! Genius
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
|}


{{Footer Nav|game=Disgaea 2: Cursed Memories|prevpage=Character Classes|nextpage=Secret Characters}}
{|{{prettytable}}
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
| '''<big>Stone Breath</big>''' || Lv4 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Darkness Breath Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 30% chance of Paralysis
|| 12dm
|-
| '''<big>Sandstorm</big>''' || Lv20 || 45 || ATK || 20% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
| colspan="6"|
* Physical wind damage
* Decreases HIT by 10%
|| 24dm
|-
| '''<big>Cyclone Breath</big>''' || Lv40 || 95 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Surround Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 40% chance of Poison
|| 12dm
|-
| '''<big>Super Egg</big>''' || Lv72 || 165 || ATK || 50% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Super Egg Diagram.png]]</center> || 12dm
|-
| colspan="6"|
* Physical damage
* 40% chance of Amnesia
|| 12dm
|}
 
Stats are half-decent, but Rocs are all about their innate ability. Surround a foe with one or two, attack, move cancel the Rocs back into place, then repeat on another enemy. It's also a huge boost when you're just attacking the foe with the Roc itself (especially with enough Lovers). Note that however many Rocs are surrounding a foe, you can't reduce their stats more than 50%.
 
{{Footer Nav|game=Disgaea 2: Cursed Memories|prevpage=Humans|nextpage=Secret characters}}

Latest revision as of 18:18, 18 September 2021

Monster refers to the more animal-like characters you'll find, and include characters like Prinnies or Wood Golems. A weakness unique to all monsters is the lack of an ability to lift or throw other characters. Monsters can only equip monster-exclusive weapons, and thus do not have the Weapon Mastery statistics of Humans. Story characters such as Tink or Hanako are not included, as they are thought to be separate, unique classes.

To unlock the first tier of monster characters, defeat a monster of that type in any stage (the " Unlock" category of first tier monsters will list the story stage they can first be found in). Monsters defeated in the Item World do not count. Advanced tiers cannot be unlocked this way. Characters must be advanced to an appropriate level to unlock the next tier, or be captured at a high enough level to unlock the next tier. You cannot capture a monster you cannot already create.

Spirit[edit]

Disgaea 2 Sprites Ghost.png
  • Ability: Recovers 10% of total SP at the beginning of every round.
  • Lover: Recovers an additional 1% SP per round.
  • Move: 4
  • Jump: 20
  • Counter: 0
  • EXP Rate: 3
Tier T1 T2 T3 T4 T5 T6
Name Ghost Boggart Specter Wraith Fiend Phantom
Unlock Stage 1-1 Lv10 Ghost Lv20 Boggart Lv40 Specter Lv80 Wraith Lv160 Fiend
-
Aptitude
HP 70% 70% 70% 80% 80% 80%
SP 110% 110% 120% 120% 130% 130%
ATK 90% 90% 90% 100% 100% 100%
DEF 70% 70% 70% 80% 80% 80%
INT 110% 110% 120% 120% 130% 130%
RES 100% 100% 110% 110% 120% 120%
HIT 100% 100% 110% 110% 120% 120%
SPD 70% 70% 70% 80% 80% 80%
-
Base Stats
HP 9 10 11 12 13 14
SP 20 22 24 26 28 30
ATK 10 10 11 11 12 12
DEF 7 7 8 8 9 9
INT 16 18 20 22 24 26
RES 13 14 15 16 17 18
HIT 13 14 15 16 17 18
SPD 7 7 8 8 9 9
-
Mana Costs
Good-for-nothing 1 1 1 1 2 2
Incompetent 10 13 16 19 22 25
Average 50 65 80 95 110 125
Skilled 200 260 320 380 440 500
Distinguished 1000 1300 1600 1900 2200 2500
Genius 5000 6500 8000 9500 11000 12500
Specials
Name Lv SP Stat Strength Range Area Height
Tie Down Lv1 12 INT 10% 5
Disgaea 2 Single Diagram.png
12dm
  • Magical damage
  • 30% chance of Paralysis
12dm
Ignition Lv16 60 INT 30% Fixed
Disgaea 2 Surround Diagram.png
12dm
  • Magical fire damage
12dm
Ghost Assist Lv32 50 N/A N/A Fixed
Disgaea 2 Orc Attack Diagram.png
12dm
  • Increases INT and HIT by 20%
12dm
Polter Geist Lv68 140 INT 50% 5
Disgaea 2 Plus Diagram.png
24dm
  • Magical damage
  • Decreases HIT by 20%
24dm

In the first cycle, Ghost SP-recovery can come in handy. In the post-game, they have the highest INT of monsters. They're sort of a gimmick at either point, since human magic-users are generally better because of staff mastery, and having SP doesn't matter that much until the post game.

If you have an all-monster party, you're going to need one of these as a spellcaster, and you'll want to get it some of the cross-class spells. You shouldn't need a Ghost otherwise.

Undead[edit]

Disgaea 2 Sprites Zombie.png
  • Ability: Completely recovers HP and SP after killing an enemy with a normal attack.
  • Lover: Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
  • Move: 4
  • Jump: 15
  • Counter: 1
  • EXP Rate: 3
Tier T1 T2 T3 T4 T5 T6
Name Zombie Ghoul Corpse Ghast Wight Zombie King
Unlock Stage 3-1 Lv10 Zombie Lv20 Ghoul Lv40 Corpse Lv80 Ghast Lv160 Wight
-
Aptitude
HP 120% 120% 130% 130% 140% 140%
SP 100% 100% 100% 110% 110% 110%
ATK 100% 100% 110% 110% 120% 120%
DEF 100% 100% 100% 110% 110% 110%
INT 60% 60% 60% 70% 70% 70%
RES 100% 100% 110% 110% 120% 120%
HIT 90% 90% 90% 100% 100% 100%
SPD 60% 60% 60% 70% 70% 70%
-
Base Stats
HP 26 28 30 32 34 36
SP 10 11 12 13 14 15
ATK 14 15 16 17 18 19
DEF 12 13 14 15 16 17
INT 6 6 6 7 7 7
RES 12 13 14 15 16 17
HIT 9 10 11 12 13 14
SPD 6 6 6 7 7 7
-
Mana Costs
Good-for-nothing 1 1 1 1 2 2
Incompetent 10 13 16 19 22 25
Average 50 65 80 95 110 125
Skilled 200 260 320 380 440 500
Distinguished 1000 1300 1600 1900 2200 2500
Genius 5000 6500 8000 9500 11000 12500
Specials
Name Lv SP Stat Strength Range Area Height
Zombie Juice Lv5 6 ATK 10% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
  • 40% chance of Poison
12dm
Zombie Tornado Lv16 26 ATK 10% Fixed
Disgaea 2 Orc Attack Diagram.png
12dm
  • Physical wind damage
12dm
Zombie Cannon Lv34 58 ATK 20% Fixed
Disgaea 2 Cat Blast Diagram.png
12dm
  • Physical damage
12dm
Zombies! Lv102 102 ATK 60% Fixed
Disgaea 2 Melee Diagram.png
24dm
  • Physical damage
  • 30% chance of Poison
  • 30% chance of Paralysis
24dm

Stats are poor, aptitude is poor, HP is good, but Zombies are mostly poor. Even so, that innate ability has amazing potential if you can find ways to use it regularly.

Succubus[edit]

Disgaea 2 Sprites Empusa.png
  • Ability: Inflicts 25% more damage to male characters.
  • Lover: Inflicts an additional 1% damage to male characters.
  • Move: 4
  • Jump: 20
  • Counter: 0
  • EXP Rate: 4
Tier T1 T2 T3 T4 T5 T6
Name Empusa Lilim Succubus Carmilla Hecate Lilith
Unlock Stage 5-1 Lv12 Empusa Lv24 Lilim Lv48 Succubus Lv96 Carmilla Lv192 Hecate
-
Aptitude
HP 90% 90% 90% 100% 100% 100%
SP 100% 100% 110% 110% 120% 120%
ATK 100% 100% 100% 110% 110% 110%
DEF 80% 80% 80% 90% 90% 90%
INT 110% 110% 120% 120% 130% 130%
RES 100% 100% 100% 110% 110% 110%
HIT 90% 90% 90% 100% 100% 100%
SPD 70% 70% 70% 80% 80% 80%
-
Base Stats
HP 14 15 16 17 18 19
SP 14 15 16 17 18 19
ATK 13 14 15 16 17 18
DEF 8 8 9 9 10 10
INT 15 16 17 18 19 20
RES 12 13 14 15 16 17
HIT 9 9 10 10 11
SPD 7 7 8 8 9 9
-
Mana Costs
Good-for-nothing 1 1 1 2 2 2
Incompetent 12 15 18 21 24 27
Average 60 75 90 105 120 135
Skilled 240 300 360 420 480 540
Distinguished 1200 1500 1800 2100 2400 2700
Genius 6000 7500 9000 10500 12000 13500
Specials
Name Lv SP Stat Strength Range Area Height
Hip Attack Lv4 8 ATK 10% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
  • Saps HP equal to damage dealt
12dm
Drain Lv18 48 INT 10% Fixed
Disgaea 2 Moon Slash Diagram.png
12dm
  • Physical damage
  • Saps HP equal to total damage dealt
12dm
Sexy Heal Lv36 60 RES 60% Fixed
Disgaea 2 Cross Diagram.png
24dm
  • Heal HP
  • Increases DEF by 20%
24dm
Nightmare Lv68 160 INT 50% 4
Disgaea 2 Plus Diagram.png
24dm
  • Magical damage
  • 30% chance of Sleep
24dm

Succubi are tricky little devils, and the only ones that deal more damage to humans, albeit only males. Unfortunately half of the generic humanoid classes are female: Girl Mages, Thieves, Lady Fighters, Kunoichi, Rune Knights, Beastmasters, Clerics, and Archers. But on the bright side only two of those classes usually carry much in the way of DEF or HP, so the Succubus isn't missing much by catering mainly to men.

Their specials are easily the most varied from monster selections, and not only are they the only class capable of sapping HP, they are one of only three monster that can naturally heal allies. The drawback: their specials focus on three different stats, which makes it less effective to focus on a single strength.

Useful as they may be, Succubus lack much strength in any single area. If you're a strategist, give 'em a try. If you just like power-leveling and beating everything into the ground with pure stats, don't bother.

Felynn[edit]

Disgaea 2 Sprites Nekomata.png

(Aka Feline, Nekomata, Neko, Kitties, etc)

  • Ability: 50% more counterattack damage.
  • Lover: Counterattack damage +1%.
  • Move: 5
  • Jump: 25
  • Counter: 3
  • EXP Rate: 4
Tier T1 T2 T3 T4 T5 T6
Name Nekomata Cait Sith Werecat Tailring Elbacky Bastet
Unlock Stage 4-3 Lv12 Nekomata Lv24 Cait Sith Lv48 Werecat Lv96 Tailring Lv192 Elbacky
-
Aptitude
HP 100% 100% 110% 110% 120% 120%
SP 90% 90% 90% 100% 100% 100%
ATK 110% 110% 120% 120% 130% 130%
DEF 90% 90% 90% 100% 100% 100%
INT 70% 70% 70% 80% 80% 80%
RES 70% 70% 70% 80% 80% 80%
HIT 100% 100% 100% 110% 110% 110%
SPD 100% 100% 110% 110% 120% 120%
-
Base Stats
HP 20 22 24 26 28 30
SP 9 9 10 10 11 11
ATK 17 18 19 20 21 22
DEF 10 11 12 13 14 15
INT 6 6 6 7 7 7
RES 6 6 6 7 7 7
HIT 11 12 13 14 15 16
SPD 15 16 17 18 19 20
-
Mana Costs
Good-for-nothing 1 1 1 2 2 2
Incompetent 12 15 18 21 24 27
Average 60 75 90 105 120 135
Skilled 240 300 360 420 480 540
Distinguished 1200 1500 1800 2100 2400 2700
Genius 6000 7500 9000 10500 12000 13500
Specials
Name Lv SP Stat Strength Range Area Height
Cat Strike Lv6 7 ATK 10% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
12dm
Cat Blast Lv18 46 ATK 20% Fixed
Disgaea 2 Cat Blast Diagram.png
12dm
  • Physical damage
12dm
Cat Kick Lv36 64 ATK 40% Fixed
Disgaea 2 Cat Fight Diagram.png
12dm
  • Physical damage
  • Target moved to support panel
12dm
Cat Fight Lv60 156 ATK 70% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
12dm

It's too bad monsters can't equip fists, because Felynns would be perfect for them. But even without fists, they can handle themselves pretty well. Where they truly shine is attacking and counterattacking; the ability should make it obvious, but COUNTER, ATK, and SPD are all high.

Before you get Wood Golems and Rifle Demons in Episode 13, these are probably your best warrior-monsters.

Dragon[edit]

Disgaea 2 Sprites Dragon.png
  • Ability: Immune to fire attacks.
  • Lover: When attacked with fire damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
  • Move: 3
  • Jump: 20
  • Counter: 1
  • EXP Rate: 5
Tier T1 T2 T3 T4 T5 T6
Name Dragon Fafnir Nidhogg Ahzi Dahaka Tiamat Bahamut
Unlock Stage 8-1 Lv15 Dragon Lv30 Fafnir Lv60 Nidhogg Lv 120 Ahzi Dahaka Lv240 Tiamat
-
Base Stats
HP 120% 120% 130% 130% 140% 140%
SP 90% 90% 90% 100% 100% 100%
ATK 100% 100% 110% 110% 120% 120%
DEF 100% 100% 110% 110% 120% 120%
INT 90% 90% 90% 100% 100% 100%
RES 100% 100% 100% 110% 110% 110%
HIT 70% 70% 70% 80% 80% 80%
SPD 60% 60% 60% 70% 70% 70%
-
Base Stats
HP 28 32 36 40 44 48
SP 9 9 10 10 11 11
ATK 16 17 18 19 20 21
DEF 14 15 16 17 18 19
INT 10 11 12 13 14 15
RES 11 12 13 14 15 16
HIT 8 8 9 9 10 10
SPD 6 6 6 7 7 7
-
Mana Costs
Good-for-nothing 1 1 2 2 2 3
Incompetent 14 17 20 22 26 29
Average 70 85 100 110 130 145
Skilled 280 340 400 440 520 580
Distinguished 1400 1700 2000 2200 2600 2900
Genius 7000 8500 10000 11000 13000 14500
Specials
Name Lv SP Stat Strength Range Area Height
Fire Breath Lv8 12 ATK 10% Fixed
Disgaea 2 Soaring Fire Diagram.png
12dm
  • Physical fire damage
  • Decreases DEF by 5%
12dm
Dragon Kung Fu Lv32 30 ATK 20% Fixed
Disgaea 2 Divine Strike Diagram.png
12dm
  • Physical damage
12dm
Blazing Breath Lv64 75 ATK 30% Fixed
Disgaea 2 Cat Blast Diagram.png
12dm
  • Physical fire damage
  • Decreases DEF by 5%
12dm
Dragon Nova Lv120 165 ATK 50% 4
Disgaea 2 Plus Diagram.png
128m
  • Physical fire damage
18dm

Dragons make for decent warrior-type monsters until you get Wood Golems and Rifle Demons in Episode 13. Their Fire area-of-effect physical specials can be useful, but you'll probably have that base pretty well covered with Adell.

When creating one of these guys, make sure you aim for -50% fire. Not only will the Dragon lack weaknesses, but if you get lovers for him, he'll absorb more than if he had 0% or 50%.

Prinny[edit]

Disgaea 2 Sprites Pvt Prinny.png
  • Ability: Explodes when thrown, dealing area-of-effect damage equal to half its current HP. An exploding Prinny will detonate other nearby Prinnies. (Prinny-throwing does not count as an ally kill). Fully healing Prinnies at the Hospital only costs 1 HL.
  • Lover: Increases explode damage by 1% per lover.
  • Move: 4
  • Jump: 20
  • Counter: 1
  • EXP Rate: 3
Tier T1 T2 T3 T4 T5 T6
Name Pvt. Prinny Capt. Prinny Col. Prinny Gen. Prinny Prinny King Prinny God
Unlock Stage 8-1 Lv10 Pvt. Prinny Lv20 Capt. Prinny Lv40 Col. Prinny Lv80 Gen. Prinny Lv160 Prinny King
-
Aptitude
HP 100% 100% 110% 110% 120% 120%
SP 100% 100% 100% 110% 110% 110%
ATK 100% 100% 110% 110% 120% 120%
DEF 80% 80% 80% 90% 90% 90%
INT 80% 80% 80% 90% 90% 90%
RES 90% 90% 90% 100% 100% 100%
HIT 100% 100% 110% 110% 120% 120%
SPD 90% 90% 90% 100% 100% 100%
-
Base Stats
HP 18 20 22 24 26 28
SP 12 13 14 15 16 17
ATK 14 15 16 17 18 19
DEF 8 8 9 9 10 10
INT 8 8 9 9 10 10
RES 10 10 11 11 12 12
HIT 14 15 16 17 18 19
SPD 10 10 11 11 12 12
-
Mana Costs
Good-for-nothing 1 1 1 1 2 2
Incompetent 10 13 16 19 22 25
Average 50 65 80 95 110 125
Skilled 200 260 320 380 440 500
Distinguished 1000 1300 1600 1900 2200 2500
Genius 5000 6500 8000 9500 11000 12500
Specials
Name Lv SP Stat Strength Range Area Height
Prinny Barrage Lv3 10 ATK 10% Fixed
Disgaea 2 Gaia Blast Diagram.png
12dm
  • Physical damage
12dm
Prinny Dance Lv14 30 ATK 0% Fixed
Disgaea 2 Melee Diagram.png
24dm
  • Physical damage
  • 30% chance Poison
  • 30% chance Amnesia
  • 30% chance Paralysis
24dm
Prinny Bomb Lv34 80 ATK 30% Fixed
Disgaea 2 Cross Diagram.png
12dm
  • Physical fire damage
12dm
Pringer Beam Lv64 250 ATK 60% Fixed
Disgaea 2 Surround Diagram.png
24dm
  • Physical star damage
12dm

Prinnies... are weak, and they were meant to be weak. They might have the worst stats and aptitude of any playable character in the entire game. However, their real strength lies in the Dark Assembly bill "Prinny Day", which vastly increases the chance of Rare and Legendary items appearing in the bonus list, and Etna's Prinny-boosting ability, and of course their innate abilities.

When, or if, you're not using them to attack directly, they work well as grenades. Because of chain-exploding, with nine Prinnies you can easily clear the battlefield for a Majin's ability.

If you're using them to attack, put everything into ATK. If you're using them as explosives, dump everything into HP.

Don't underestimate these doods. Yeah, because when they're many, their team attacks could kill you immediately. But that's not enough, right? There's a secret in a prinny (well not much of a secret) when Etna's around, they're very strong. So if you're going to use a prinny party, have Etna.

Orc[edit]

Disgaea 2 Sprites Petite Orc.png
  • Ability: When critical, increases ATK by 25%.
  • Lover: When critical, increases ATK by an additional 1% per lover.
  • Move: 4
  • Jump: 20
  • Counter: 1
  • EXP Rate: 3
Tier T1 T2 T3 T4 T5 T6
Name Petite Orc Orc Captain Head Orc Orc Master Orc King Shadow Orc
Unlock Stage 1-1 Lv10 Petite Orc Lv20 Orc Captain Lv40 Head Orc Lv80 Orc Master Lv160 Orc King
-
Aptitude
HP 100% 100% 110% 110% 120% 120%
SP 110% 110% 120% 120% 130% 130%
ATK 100% 100% 110% 110% 120% 120%
DEF 100% 100% 100% 110% 110% 110%
INT 60% 60% 60% 70% 70% 70%
RES 90% 90% 90% 100% 100% 100%
HIT 100% 100% 100% 110% 110% 110%
SPD 70% 70% 70% 80% 80% 80%
-
Base Stats
HP 22 24 26 28 30 32
SP 14 15 16 17 18 19
ATK 16 17 18 19 20 21
DEF 13 14 15 16 17 18
INT 6 6 6 7 7 7
RES 10 10 11 11 12 12
HIT 12 13 14 15 16 17
SPD 7 7 8 8 9 9
-
Mana Costs
Good-for-nothing 1 1 1 1 2 2
Incompetent 10 13 16 19 22 25
Average 50 65 80 95 110 125
Skilled 200 260 320 380 440 500
Distinguished 1000 1300 1600 1900 2200 2500
Genius 5000 6500 8000 9500 11000 12500
Specials
Name Lv SP Stat Strength Range Area Height
Orc Combo Lv3 6 ATK 10% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
  • Reduces DEF by 10%
12dm
Orc Attack Lv18 24 ATK 10% Fixed
Disgaea 2 Orc Attack Diagram.png
12dm
  • Physical damage
  • 30% chance Amnesia
12dm
Orc Throw Lv36 68 ATK 40% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
  • Reduces DEF by 20%
12dm
Orc God Lv68 146 ATK 50% 4
Disgaea 2 Nine Diagram.png
24dm
  • Physical damage
  • 40% chance Deprave
24dm

Orcs are good attackers when you get them, and can be among your best throughout the game if you used properly. Their innate can be unleashed with a weight, and that 25-50% boost may or may not be worth the risk, depending upon your situation. But it's really all about about Orc God after Lv65: it covers a huge 3x3 area, has amazing range considering, and boasts very impressive strength.

Winged[edit]

Disgaea 2 Sprites Mothman.png
  • Ability: While in danger, move range increases by one. Wingeds can move through enemy characters (like Tink and White Dragons).
  • Lover: While in danger, move range increases by one for every ten lovers.
  • Move: 6
  • Jump: 35
  • Counter: 0
  • EXP Rate: 3
Tier T1 T2 T3 T4 T5 T6
Name Mothman Messenger Watcher Observer Spy Unknown
Unlock Stage 1-3 Lv10 Mothman Lv20 Messenger Lv40 Watcher Lv80 Observer Lv160 Spy
-
Aptitude
HP 80% 80% 80% 90% 90% 90%
SP 90% 90% 90% 100% 100% 100%
ATK 90% 90% 90% 100% 100% 100%
DEF 70% 70% 70% 80% 80% 80%
INT 100% 100% 100% 110% 110% 110%
RES 100% 100% 110% 110% 120% 120%
HIT 100% 100% 100% 110% 110% 110%
SPD 110% 110% 120% 120% 130% 130%
-
Base Stats
HP 11 12 13 14 15 16
SP 11 12 13 14 15 16
ATK 11 12 13 14 15 16
DEF 6 6 6 7 7 7
INT 12 13 14 15 16 17
RES 14 15 16 17 18 19
HIT 12 13 14 15 16 17
SPD 16 18 20 22 24 26
-
Mana Costs
Good-for-nothing 1 1 1 1 2 2
Incompetent 10 13 16 19 22 25
Average 50 65 80 95 110 125
Skilled 200 260 320 380 440 500
Distinguished 1000 1300 1600 1900 2200 2500
Genius 5000 6500 8000 9500 11000 12500
Specials
Name Lv SP Stat Strength Range Area Height
Hell Pollen Lv4 7 ATK 10% Fixed
Disgaea 2 Orc Attack Diagram.png
12dm
  • Physical damage
  • 70% chance of Poison
  • Reduces HIT by 20%
24dm
Bug Hypnosis Lv18 21 ATK 20% Fixed
Disgaea 2 Orc Attack Diagram.png
12dm
  • Physical damage
  • 70% chance of Sleep
  • Reduces SPD by 20%
12dm
Ultra Sound Lv38 58 ATK 30% Fixed
Disgaea 2 Ultra Sound Diagram.png
12dm
  • Physical damage
  • 70% chance of Amnesia
  • Reduces INT by 20%
  • User moves to support panel
12dm
Tornado Dive Lv64 110 ATK 70% Fixed
Disgaea 2 Melee Diagram.png
24dm
  • Physical damage
  • Reduces DEF by 20%
24dm

Stats? Aptitude? Horrendous. These might as well only exist for movement and jump. In the Item World, sometimes that's all you'll need, and that's when you'll bring one of these out with a weight and two shoe-type items. Their ability to move through enemies only helps that attribute of them more.

If you're actually daring enough to want to use these in battle, their specials are their best aspect. One has a good chance of sleep on up to three enemies, while another does the same with poison. Tornado Drive is strong, but with a Winged's pathetic ATK, don't expect much damage.

Aqua Demon[edit]

Disgaea 2 Sprites Warslug.png
  • Ability: Immune to Ice attacks.
  • Lover: When attacked with ice damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
  • Move: 4
  • Jump: 15
  • Counter: 0
  • EXP Rate: 4
Tier T1 T2 T3 T4 T5 T6
Name Warslug Voldinaoi Sea Monk Aqua Fighter Charybdis Dagon
Unlock Stage 3-3 Lv12 Warslug Lv24 Voldinaoi Lv48 Sea Monk Lv96 Aqua Fighter Lv192 Charybdis
-
Aptitude
HP 100% 100% 110% 110% 120% 120%
SP 100% 100% 110% 110% 120% 120%
ATK 80% 80% 80% 90% 90% 90%
DEF 100% 100% 100% 110% 110% 110%
INT 110% 110% 120% 120% 130% 130%
RES 100% 100% 100% 110% 110% 110%
HIT 80% 80% 80% 90% 90% 90%
SPD 60% 60% 60% 70% 70% 70%
-
Base Stats
HP 18 20 22 24 26 28
SP 14 15 16 17 18 19
ATK 9 9 10 10 11 11
DEF 12 13 14 15 16 17
INT 15 16 17 18 19 20
RES 12 13 14 15 16 17
HIT 8 8 9 9 10 10
SPD 6 6 6 7 7 7
-
Mana Costs
Good-for-nothing 1 1 1 2 2 2
Incompetent 12 15 18 21 24 27
Average 60 75 90 105 120 135
Skilled 240 300 360 420 480 540
Distinguished 1200 1500 1800 2100 2400 2700
Genius 6000 7500 9000 10500 12000 13500
Specials
Name Lv SP Stat Strength Range Area Height
Electric Shock Lv1 12 INT 10% 3
Disgaea 2 Plus Diagram.png
24dm
  • Magical damage
24dm
Plasma Charge Lv12 28 N/A N/A Fixed
Disgaea 2 Self Diagram.png
0dm
  • Increases HIT by 50%
0dm
Shock Arrow Lv36 68 INT 30% Fixed
Disgaea 2 Meteor Impact Diagram.png
18dm
  • Magical damage
12dm
Electronic Gamer Lv78 164 INT 50% Fixed
Disgaea 2 Electronic Gamer Diagram.png
12dm
  • Magical damage
12dm

They're... okay, not really worth having over most magic-users, but they can defend against physical attacks better than other wizard-types. Plasma Charge can help out, but given they have to waste a turn using it on themselves, that massive 50% boost suddenly seems less impressive. If you just want a magic-using monsters, just hold out a couple episodes for a Succubus.

When creating one of these, aim to get Ice at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Ice attacks if you ever get an Aqua Demon lover.

Flora Beast[edit]

Disgaea 2 Sprites Alraune.png
  • Ability: Takes 50% less damage from magic attacks.
  • Lover: Takes 1% less damage from magic attacks per lover.
  • Move: 4
  • Jump: 15
  • Counter: 0
  • EXP Rate: 4
Tier T1 T2 T3 T4 T5 T6
Name Alraune Nemophilia Pharbitis Belladonna Photinia Parthenocissus
Unlock Stage 3-3 Lv12 Alraune Lv24 Nemophila Lv48 Pharbitis Lv96 Belladonna Lv192 Photinia
-
Aptitude
HP 90% 90% 90% 100% 100% 100%
SP 100% 100% 110% 110% 120% 120%
ATK 100% 100% 100% 110% 110% 110%
DEF 70% 70% 70% 80% 80% 80%
INT 100% 100% 110% 110% 120% 120%
RES 110% 110% 120% 120% 130% 130%
HIT 100% 100% 100% 110% 110% 110%
SPD 60% 60% 60% 70% 70% 70%
-
Base Stats
HP 14 15 16 17 18 19
SP 13 14 15 16 17 18
ATK 12 13 14 15 16 17
DEF 7 7 8 8 9 9
INT 13 14 15 16 17 18
RES 16 18 20 22 24 26
HIT 12 13 14 15 16 17
SPD 6 6 6 7 7 7
-
Mana Costs
Good-for-nothing 1 1 1 2 2 2
Incompetent 12 15 18 21 24 27
Average 60 75 90 105 120 135
Skilled 240 300 360 420 480 540
Distinguished 1200 1500 1800 2100 2400 2700
Genius 6000 7500 9000 10500 12000 13500
Specials
Name Lv SP Stat Strength Range Area Height
Green Needle Lv1 8 ATK 10% 5
Disgaea 2 Single Diagram.png
18dm
  • Physical damage
  • Decreases DEF by 10%
18dm
Flower Dance Lv15 28 RES 60% 4
Disgaea 2 Plus Diagram.png
24dm
  • Heals HP
  • Increases RES by 20%
24dm
Full Bloom Lv35 56 INT 40% 4
Disgaea 2 Plus Diagram.png
18dm
  • Magical damage
  • Decreases RES by 20%
18dm
Flower Hazard Lv75 124 ATK 60% Fixed
Disgaea 2 Flower Hazard Diagram.png
18dm
  • Physical damage
  • Decreases DEF by 20%
18dm

They'll survive virtually any magic attack, but the range on most magical attacks is so good it's hard to force enemies to target Flora Beasts when you need them to. The only other thing they can do is heal... but Clerics, White Dragons, and Flonne are better at it. So... you probably won't want these.

Mystic Beast[edit]

Disgaea 2 Sprites Cu Sith.png
  • Ability: Immune to wind attacks.
  • Lover: When attacked with wind, heals 1% damage per lover (similar to the Reverse Damage Geo Effect).
  • Move: 6
  • Jump: 20
  • Counter: 1
  • EXP Rate: 4
Tier T1 T2 T3 T4 T5 T6
Name Cu Sith Hell Hound Black Dog Garm Orthros Fenrir
Unlock Stage 5-3 Lv12 Cu Sith Lv24 Hell Hound Lv48 Black Dog Lv96 Garm Lv192 Orthros
-
Aptitude
HP 100% 100% 100% 110% 110% 110%
SP 100% 100% 100% 110% 110% 110%
ATK 100% 100% 110% 110% 120% 120%
DEF 80% 80% 80% 90% 90% 90%
INT 80% 80% 80% 90% 90% 90%
RES 70% 70% 70% 80% 80% 80%
HIT 100% 100% 100% 110% 110% 110%
SPD 110% 110% 120% 120% 130% 130%
-
Base Stats
HP 18 20 22 24 26 28
SP 12 13 14 15 16 17
ATK 14 15 16 17 18 19
DEF 8 8 9 9 10 10
INT 7 7 8 8 9 9
RES 7 7 8 8 9 9
HIT 12 13 14 15 16 17
SPD 16 17 18 19 20 21
-
Mana Costs
Good-for-nothing 1 1 1 2 2 2
Incompetent 12 15 18 21 24 27
Average 60 75 90 105 120 135
Skilled 240 300 360 420 480 540
Distinguished 1200 1500 1800 2100 2400 2700
Genius 6000 7500 9000 10500 12000 13500
Specials
Name Lv SP Stat Strength Range Area Height
Wild Rush Lv6 10 ATK 10% Fixed
Disgaea 2 Blade Rush Diagram.png
12dm
  • Physical wind damage
  • User is moved to support panel
12dm
Death Fang Lv22 32 ATK 30% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
12dm
Wind Dice Lv44 74 ATK 30% Fixed
Disgaea 2 Cat Blast Diagram.png
12dm
  • Physical wind damage
12dm
Animal Story Lv78 152 ATK 60% 3
Disgaea 2 Single Diagram.png
12dm
  • Physical damage
  • Decreases ATK by 20%
12dm

They're decent in most areas, but lack any stand-out reason to have them in your party. If you're going to keep one, it will probably be due to their high mobility and wind immunity. But there are better monsters, some of which even level up faster... Avoid making these unless you need it.

When creating one of these, aim to get Wind at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Wind attacks if you ever get a Mystic Beast lover.

Marionette[edit]

Disgaea 2 Sprites Marionette.png
  • Ability: Immune to status ailments (paralyze, poison, etc).
  • Lover: Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
  • Move: 5
  • Jump: 25
  • Counter: 2
  • EXP Rate: 3
Tier T1 T2 T3 T4 T5 T6
Name Marionette Killer Puppet Assassin Doll Death Coppelia Mad Jester Hells Crown
Unlock Stage 2-1 Lv10 Marionette Lv20 Killer Puppet Lv40 Assassin Doll Lv80 Death Coppelia Lv160 Mad Jester
-
Aptitude
HP 70% 70% 70% 80% 80% 80%
SP 80% 80% 80% 90% 90% 90%
ATK 100% 100% 110% 110% 120% 120%
DEF 110% 110% 120% 120% 130% 130%
INT 60% 60% 60% 70% 70% 70%
RES 110% 110% 120% 120% 130% 130%
HIT 80% 80% 80% 90% 90% 90%
SPD 110% 110% 120% 120% 130% 130%
-
Base Stats
HP 12 13 14 15 16 17
SP 9 10 11 12 13 14
ATK 14 15 16 17 18 19
DEF 14 15 16 17 18 19
INT 6 6 6 7 7 7
RES 14 15 16 17 18 19
HIT 8 8 9 9 10 10
SPD 14 15 16 17 18 19
-
Mana Costs
Good-for-nothing 1 1 1 1 2 2
Incompetent 10 13 16 19 22 25
Average 50 65 80 95 110 125
Skilled 200 260 320 380 440 500
Distinguished 1000 1300 1600 1900 2200 2500
Genius 5000 6500 8000 9500 11000 12500
Specials
Name Lv SP Stat Strength Range Area Height
Spin Bomb Lv5 8 ATK 10% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
  • Decreases SPD by 10%
12dm
Poison Poison Lv15 24 ATK 20% Fixed
Disgaea 2 Cross Diagram.png
12dm
  • Physical damage
  • 50% chance of Poison
12dm
Magical Knife Lv30 58 ATK 30% Fixed
Disgaea 2 Divine Strike Diagram.png
24dm
  • Physical damage
  • Decreases SPD by 20%
24dm
Illusion Lv60 108 ATK 70% Fixed
Disgaea 2 Melee Diagram.png
12dm
  • Physical damage
  • Decreases SPD by 30%
12dm

Of the 3-EXP-Rate characters, these are easily have the best stats overall, but are inferior to most slower-leveling characters. Their ability will be useful sooner or later, especially when facing Wingeds. You'll be better off with a Marionette in the first cycle, but their stats and ability will seem less vital in the post-game.

Holy Dragon[edit]

Disgaea 2 Sprites White Dragon.png
  • Ability: Immune to non-elemental special moves. Holy Dragons can move through enemies, Geo Symbols, and chests.
  • Lover: When attacked with non-elemental special moves, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
  • Move: 5
  • Jump: 30
  • Counter: 0
  • EXP Rate: 5
Tier T1 T2 T3 T4 T5 T6
Name White Dragon Dragon King Saint Dragon Heaven Dragon Terra Dragon Divine Dragon
Unlock Stage 11-6 Lv15 White Dragon Lv30 Dragon King Lv60 Saint Dragon Lv120 Heaven Dragon Lv240 Terra Dragon
-
Aptitude
HP 90% 90% 90% 100% 100% 100%
SP 100% 100% 100% 110% 110% 110%
ATK 70% 70% 70% 80% 80% 80%
DEF 80% 80% 80% 90% 90% 90%
INT 110% 110% 120% 120% 130% 130%
RES 100% 100% 110% 110% 120% 120%
HIT 90% 90% 90% 100% 100% 100%
SPD 100% 100% 100% 110% 110% 110%
-
Base Stats
HP 16 17 18 19 20 21
SP 12 13 14 15 16 17
ATK 7 7 8 8 9 9
DEF 8 8 9 9 10 10
INT 15 16 17 18 19 20
RES 14 15 16 17 18 19
HIT 10 10 11 11 12 12
SPD 12 13 14 15 16 17
-
Mana Costs
Good-for-nothing 1 1 2 2 2 3
Incompetent 14 17 20 22 26 29
Average 70 85 100 110 130 145
Skilled 280 340 400 440 520 580
Distinguished 1400 1700 2000 2200 2600 2900
Genius 7000 8500 10000 11000 13000 14500
Specials
Name Lv SP Stat Strength Range Area Height
Holy Dragon Lv1 12 INT 10% Fixed
Disgaea 2 Moon Slash Diagram.png
12dm
  • Magical damage
12dm
Dragon Cure Lv25 36 RES 60% 3
Disgaea 2 Plus Diagram.png
24dm
  • Heals HP
  • Cures status ailments
24dm
Holy Flare Lv50 76 INT 30% 5 (Cardinal)
Disgaea 2 Single Diagram.png
12dm
  • Magical ice damage
12dm
Nirvana Lv85 180 INT 50% Fixed
Disgaea 2 Nirvana Diagram.png
18dm
  • Magical ice damage
18dm

Stats, Aptitude? Horrible, especially considering their EXP Rate. The only reason you'll want these is their ability, and the special which cures and heals simultaneously. The only other special which can do the same belongs to Flonne. If neither of those attributes sound amazing to you, don't bother with these.

Rifle Demon[edit]

Disgaea 2 Sprites Baciel.png
  • Ability: Attacks never miss.
  • Lover: Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
  • Move: 3
  • Jump: 15
  • Counter: 2
  • EXP Rate: 5
Tier T1 T2 T3 T4 T5 T6
Name Baciel Gambiel Adnachiel Verchiel Ambriel Malchidael
Unlock Stage 13-4 Lv15 Baciel Lv30 Gambiel Lv60 Adnachiel Lv120 Verchiel Lv240 Ambriel
-
Aptitude
HP 110% 110% 120% 120% 130% 130%
SP 100% 100% 110% 110% 120% 120%
ATK 110% 110% 120% 120% 130% 130%
DEF 100% 100% 100% 110% 110% 110%
INT 60% 60% 60% 70% 70% 70%
RES 100% 100% 110% 110% 120% 120%
HIT 70% 70% 70% 80% 80% 80%
SPD 70% 70% 70% 80% 80% 80%
-
Base Stats
HP 32 36 40 44 48 52
SP 14 15 16 17 18 19
ATK 16 18 20 22 24 26
DEF 12 13 14 15 16 17
INT 6 6 6 7 7 7
RES 14 15 16 17 18 19
HIT 6 6 6 7 7 7
SPD 6 6 6 7 7 7
-
Mana Costs
Good-for-nothing 1 1 2 2 2 3
Incompetent 14 17 20 22 26 29
Average 70 85 100 110 130 145
Skilled 280 340 400 440 520 580
Distinguished 1400 1700 2000 2200 2600 2900
Genius 7000 8500 10000 11000 13000 14500
Specials
Name Lv SP Stat Strength Range Area Height
Death Blast Lv5 18 ATK 10% Fixed
Disgaea 2 Death Blast Diagram.png
18dm
  • Physical star damage
12dm
Extinction Beam Lv45 56 ATK 20% Fixed
Disgaea 2 Cross Diagram.png
24dm
  • Physical star damage
12dm
Deep Impact Lv100 104 ATK 30% Fixed
Disgaea 2 Deep Impact Diagram.png
12dm
  • Physical star damage
12dm
Armageddon Lv180 240 ATK 60% Fixed
Disgaea 2 Melee Diagram.png
24dm
  • Physical star damage
24dm

Attacks never miss. That would be enough reason to make these legendary, but their ATK and HP are godly too. The only possible "drawbacks" are you can't get them until episode 13, they aren't the most agile bunch, and their specials are on the costly side. Even if you never use monsters, you'll need one of these.

Wood Golem[edit]

Disgaea 2 Sprites Wood Giant.png
  • Ability: Heal 20% of HP at the beginning of each round.
  • Lover: Recovers an additional 1% HP per round.
  • Move: 3
  • Jump: 15
  • Counter: 3
  • EXP Rate: 5
Tier T1 T2 T3 T4 T5 T6
Name Wood Giant Tree Folk Forest Guardian Green Giant Gaia Titan Dreadnaught
Unlock Stage 13-2 Lv15 Wood Giant Lv30 Tree Folk Lv60 Forest Guardian Lv120 Green Giant Lv240 Gaia Titan
-
Aptitude
HP 120% 120% 130% 130% 140% 140%
SP 100% 100% 100% 110% 110% 110%
ATK 110% 110% 120% 120% 130% 130%
DEF 100% 100% 110% 110% 120% 120%
INT 80% 80% 80% 90% 90% 90%
RES 90% 90% 90% 100% 100% 100%
HIT 70% 70% 70% 80% 80% 80%
SPD 60% 60% 60% 70% 70% 70%
-
Aptitude
HP 36 40 44 48 52 56
SP 10 10 11 11 12 12
ATK 19 21 23 25 27 29
DEF 14 15 16 17 18 19
INT 7 7 8 8 9 9
RES 9 9 10 10 11 11
HIT 7 7 8 8 9 9
SPD 9 9 10 10 11 11
-
Mana Costs
Good-for-nothing 1 1 2 2 2 3
Incompetent 14 17 20 22 26 29
Average 70 85 100 110 130 145
Skilled 280 340 400 440 520 580
Distinguished 1400 1700 2000 2200 2600 2900
Genius 7000 8500 10000 11000 13000 14500
Specials
Name Lv SP Stat Strength Range Area Height
Land Break Lv5 18 ATK 10% Fixed
Disgaea 2 Land Break Diagram.png
18dm
  • Physical damage
12dm
Angry Tree Lv45 46 ATK 20% Fixed
Disgaea 2 Cross Diagram.png
24dm
  • Physical damage
12dm
Rush Hour Lv80 98 ATK 30% Fixed
Disgaea 2 Big Bang Diagram.png
12dm
  • Physical damage
12dm
Nature's Wrath Lv180 192 ATK 70% Fixed
Disgaea 2 Melee Diagram.png
24dm
  • Physical damage
24dm

ATK and HP are off the charts, and that ability is godly. These are indisputably the best monsters for attacking, but their low SP and HIT are a small flaw in an otherwise perfect sculpture. Unfortunately you can't get these until the last episode. But immediately after you kill one, create one (or two).

Dragon Zombie[edit]

Disgaea 2 Sprites Skeletal Dragon.png
  • Ability: Takes 50% less damage from physical attacks.
  • Lover: Takes 1% less damage from physical attacks per lover.
  • Move: 3
  • Jump: 15
  • Counter: 2
  • EXP Rate: 5
Tier T1 T2 T3 T4 T5 T6
Name Skeletal Dragon Death Dragon Curse Dragon Mystic Dragon Dark Dragon Hell Dragon
Unlock Stage 12-2 Lv15 Skeletal Dragon Lv30 Death Dragon Lv60 Curse Dragon Lv120 Mystic Dragon Lv240 Dark Dragon
-
Aptitude
HP 100% 100% 110% 110% 120% 120%
SP 90% 90% 90% 100% 100% 100%
ATK 110% 110% 120% 120% 130% 130%
DEF 110% 110% 120% 120% 130% 130%
INT 90% 90% 90% 100% 100% 100%
RES 70% 70% 70% 80% 80% 80%
HIT 100% 100% 100% 110% 110% 110%
SPD 60% 60% 60% 70% 70% 70%
-
Aptitude
HP 28 30 32 34 36 38
SP 10 10 11 11 12 12
ATK 16 17 18 19 20 21
DEF 18 20 22 24 26 28
INT 8 8 9 9 10 10
RES 6 6 6 7 7 7
HIT 10 11 12 13 14 15
SPD 6 6 6 7 7 7
-
Mana Costs
Good-for-nothing 1 1 2 2 2 3
Incompetent 14 17 20 22 26 29
Average 70 85 100 110 130 145
Skilled 280 340 400 440 520 580
Distinguished 1400 1700 2000 2200 2600 2900
Genius 7000 8500 10000 11000 13000 14500
Specials
Name Lv SP Stat Strength Range Area Height
Curse Breath Lv15 18 ATK 10% Fixed
Disgaea 2 Cat Blast Diagram.png
12dm
  • Physical damage
  • 30% chance of Deprave
12dm
Hatred Bite Lv35 42 ATK 30% Fixed
Disgaea 2 Cat Fight Diagram.png
12dm
  • Physical damage
  • Decreases DEF by 15%
  • Target moves to support panel
12dm
Darkness Breath Lv75 96 ATK 30% Fixed
Disgaea 2 Darkness Breath Diagram.png
18dm
  • Physical damage
  • 40% chance of Deprave
18dm
Homing Curse Lv150 180 ATK 60% 4
Disgaea 2 Single Diagram.png
24dm
  • Physical damage
  • 40% chance of Deprave
24dm

Dragon Zombies are all about DEF, but their ATK isn't too bad either. However, their RES is abysmal for a defensive unit, to the point where only a handful of magical attacks could take these guys out. They can be useful, but it's easy to argue defensive units aren't always worth it--especially considering Dragon Zombies are monsters, so they can't lift and protect weaker allies like Heavy Knights can.

Roc[edit]

Disgaea 2 Sprites Cockatrice.png
  • Ability: Reduces the stats of all adjacent enemies by 20%.
  • Lover: Enemy stats decreased by an extra 1% per lover.
  • Move: 4
  • Jump: 25
  • Counter: 1
  • EXP Rate: 4
Tier T1 T2 T3 T4 T5 T6
Name Cockatrice Basilicrow Peryton Malphas Foolfool Abraxas
Unlock Stage 4-2 Lv12 Cockatrice Lv24 Basilcrow Lv48 Peryton Lv96 Malphas Lv192 Foolfool
-
Aptitude
HP 100% 100% 100% 110% 110% 110%
SP 100% 100% 100% 110% 110% 110%
ATK 100% 100% 110% 110% 120% 120%
DEF 90% 90% 90% 100% 100% 100%
INT 80% 80% 80% 90% 90% 90%
RES 100% 100% 100% 110% 110% 110%
HIT 100% 100% 100% 110% 110% 110%
SPD 80% 80% 80% 90% 90% 90%
-
Base Stats
HP 18 20 22 24 26 28
SP 13 14 15 16 17 18
ATK 14 15 16 17 18 19
DEF 10 10 11 11 12 12
INT 8 8 9 9 10 10
RES 12 13 14 15 16 17
HIT 13 14 15 16 17 18
SPD 8 8 9 9 10 10
-
Mana Costs
Good-for-nothing 1 1 1 2 2 2
Incompetent 12 15 18 21 24 27
Average 60 75 90 105 120 135
Skilled 240 300 360 420 480 540
Distinguished 1200 1500 1800 2100 2400 2700
Genius 6000 7500 9000 10500 12000 13500
Specials
Name Lv SP Stat Strength Range Area Height
Stone Breath Lv4 10 ATK 10% Fixed
Disgaea 2 Darkness Breath Diagram.png
12dm
  • Physical damage
  • 30% chance of Paralysis
12dm
Sandstorm Lv20 45 ATK 20% 3
Disgaea 2 Plus Diagram.png
24dm
  • Physical wind damage
  • Decreases HIT by 10%
24dm
Cyclone Breath Lv40 95 ATK 30% Fixed
Disgaea 2 Surround Diagram.png
12dm
  • Physical damage
  • 40% chance of Poison
12dm
Super Egg Lv72 165 ATK 50% Fixed
Disgaea 2 Super Egg Diagram.png
12dm
  • Physical damage
  • 40% chance of Amnesia
12dm

Stats are half-decent, but Rocs are all about their innate ability. Surround a foe with one or two, attack, move cancel the Rocs back into place, then repeat on another enemy. It's also a huge boost when you're just attacking the foe with the Roc itself (especially with enough Lovers). Note that however many Rocs are surrounding a foe, you can't reduce their stats more than 50%.