Disgaea 2: Cursed Memories/Monsters: Difference between revisions

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{{Header Nav|game=Disgaea 2: Cursed Memories}}
{{Header Nav|game=Disgaea 2: Cursed Memories}}


Monster Classes refers to the more animal-like characters you'll find, and include characters like Prinnies or Wood Golems. A weakness unique to all monster characters is the lack of an ability to lift or throw other characters. Monster Classes can only equip monster-exclusive weapons, and thus do not have the Weapon Mastery statistics of Human Characters. Story characters such as Tink or Hanako are not included, as they are thought to be separate, unique classes.
Monster refers to the more animal-like characters you'll find, and include characters like Prinnies or Wood Golems. A weakness unique to all monsters is the lack of an ability to lift or throw other characters. Monsters can only equip monster-exclusive weapons, and thus do not have the Weapon Mastery statistics of Humans. Story characters such as [[Disgaea 2: Cursed Memories/Special characters#Tink|Tink]] or [[Disgaea 2: Cursed Memories/Special characters#Hanako|Hanako]] are not included, as they are thought to be separate, unique classes.


To unlock the first tier of monster characters, defeat a monster of that type in any stage (the " Unlock" category of first tier monsters will list the story stage they can first be found in). Monsters defeated in the [[Disgaea 2: Cursed Memories/Item World|Item World]] do not count. Advanced tiers cannot be unlocked this way, characters must be advanced to an appropriate level to unlock the next tier. You cannot capture a monster you cannot already create.
To unlock the first tier of monster characters, defeat a monster of that type in any stage (the " Unlock" category of first tier monsters will list the story stage they can first be found in). Monsters defeated in the [[Disgaea 2: Cursed Memories/Item World|Item World]] do not count. Advanced tiers cannot be unlocked this way. Characters must be advanced to an appropriate level to unlock the next tier, or be captured at a high enough level to unlock the next tier. You cannot capture a monster you cannot already create.


==Spirit==
==Spirit==
[[Image:Disgaea_2_Sprites_Ghost.png|thumb|right]]
[[File:Disgaea_2_Sprites_Ghost.png|thumb|right]]
* '''Ability''': Recovers 10% of total SP at the beginning of every round.
* '''Ability''': Recovers 10% of total SP at the beginning of every round.
* '''Lover''': Recovers an additional 1% SP per round.
* '''Lover''': Recovers an additional 1% SP per round.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Tie Down</big>''' || Lv1 || 12 || INT || 10% || 5 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 12dm
| '''<big>Tie Down</big>''' || Lv1 || 12 || INT || 10% || 5 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Ignition</big>''' || Lv16 || 60 || INT || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Surround.GIF]]</center> || 12dm
| '''<big>Ignition</big>''' || Lv16 || 60 || INT || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Surround Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Ghost Assist</big>''' || Lv32 || 50 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special OrcAttack.GIF]]</center> || 12dm
| '''<big>Ghost Assist</big>''' || Lv32 || 50 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Polter Geist</big>''' || Lv68 || 140 || INT || 50% || 5 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm
| '''<big>Polter Geist</big>''' || Lv68 || 140 || INT || 50% || 5 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


In the first cycle, Ghost SP-recovery can come in handy. In the post-game, they have the highest INT of monsters. They're sort of a gimmick at either point, since human magic-users are generally better because of staff mastery, and having SP doesn't matter that much until the post game.
In the first cycle, Ghost SP-recovery can come in handy. In the post-game, they have the highest INT of monsters. They're sort of a gimmick at either point, since human magic-users are generally better because of staff mastery, and having SP doesn't matter that much until the post game.


If you have an all-monster party, you're going to need one of these as a spellcaster, and you'll want to get it some of the cross-class spells. You shouldn't need a Ghost otherwise.
If you have an all-monster party, you're going to need one of these as a spellcaster, and you'll want to get it some of the cross-class spells. You shouldn't need a Ghost otherwise.


==Undead==
==Undead==
[[Image:Disgaea_2_Sprites_Zombie.png|thumb|right]]
[[File:Disgaea_2_Sprites_Zombie.png|thumb|right]]
* '''Ability''': Completely recovers HP and SP after killing an enemy with a normal attack.
* '''Ability''': Completely recovers HP and SP after killing an enemy with a normal attack.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Zombie Juice</big>''' || Lv5 || 6 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Zombie Juice</big>''' || Lv5 || 6 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Zombie Tornado</big>''' || Lv16 || 26 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special OrcAttack.GIF]]</center> || 12dm
| '''<big>Zombie Tornado</big>''' || Lv16 || 26 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Zombie Cannon</big>''' || Lv34 || 58 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special CatBlast.GIF]]</center> || 12dm
| '''<big>Zombie Cannon</big>''' || Lv34 || 58 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Zombies!</big>''' || Lv102 || 102 || ATK || 60% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 24dm
| '''<big>Zombies!</big>''' || Lv102 || 102 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Stats are meh, aptitude is meh, HP is good, but Zombies mostly just meh. Even so, that innate ability has ''amazing'' potential if you can find ways to use it regularly.
Stats are poor, aptitude is poor, HP is good, but Zombies are mostly poor. Even so, that innate ability has ''amazing'' potential if you can find ways to use it regularly.


==Succubus==
==Succubus==
[[Image:Disgaea_2_Sprites_Empusa.png|thumb|right]]
[[File:Disgaea_2_Sprites_Empusa.png|thumb|right]]
* '''Ability''': Inflicts 25% more damage to male characters.
* '''Ability''': Inflicts 25% more damage to male characters.
* '''Lover''': Inflicts an additional 1% damage to male characters.
* '''Lover''': Inflicts an additional 1% damage to male characters.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Hip Attack</big>''' || Lv4 || 8 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Hip Attack</big>''' || Lv4 || 8 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Drain</big>''' || Lv18 || 48 || INT || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special MoonSlash.GIF]]</center> || 12dm
| '''<big>Drain</big>''' || Lv18 || 48 || INT || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Moon Slash Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Sexy Heal</big>''' || Lv36 || 60 || RES || 60% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Cross.GIF]]</center> || 24dm
| '''<big>Sexy Heal</big>''' || Lv36 || 60 || RES || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Nightmare</big>''' || Lv68 || 160 || INT || 50% || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm
| '''<big>Nightmare</big>''' || Lv68 || 160 || INT || 50% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Succubus are tricky little devils, and the only ones that deal more damage to humans (or the male ones at least).  Aside from special classes, the only female humanoids are: Witches, Thieves, Lady Fighters, and Kunoichi. Only one of those will be much of a challenge damage-wise, so she isn't missing much by only catering to men.
Succubi are tricky little devils, and the only ones that deal more damage to humans, albeit only males. Unfortunately half of the [[Disgaea 2: Cursed Memories/Humans|generic humanoid classes]] are female: Girl Mages, Thieves, Lady Fighters, Kunoichi, Rune Knights, Beastmasters, Clerics, and Archers. But on the bright side only two of those classes usually carry much in the way of DEF or HP, so the Succubus isn't missing much by catering mainly to men.


Their specials are easily the most varied from monster selections, and not only are they the only class capable of sapping HP, they are one of only three monster that can naturally heal allies. The drawback: their specials focus on ''three'' different stats, which makes it less effective to focus on a single strength.
Their specials are easily the most varied from monster selections, and not only are they the only class capable of sapping HP, they are one of only three monster that can naturally heal allies. The drawback: their specials focus on ''three'' different stats, which makes it less effective to focus on a single strength.


Useful as they may be, Succubus lack much strength in any single area. If you're a strategist, give 'em a try. If you just like power-leveling and beating everything into the ground with pure stats, don't bother.
Useful as they may be, Succubus lack much strength in any single area. If you're a strategist, give 'em a try. If you just like power-leveling and beating everything into the ground with pure stats, don't bother.


==Felynn==
==Felynn==
[[Image:Disgaea_2_Sprites_Nekomata.png|thumb|right]]
[[File:Disgaea_2_Sprites_Nekomata.png|thumb|right]]
(Aka Feline, Nekomata, Neko, Kitties, etc)
(Aka Feline, Nekomata, Neko, Kitties, etc)
* '''Ability''': 50% more counterattack damage.
* '''Ability''': 50% more counterattack damage.
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|-
|-
! Unlock
! Unlock
| Stage 5-1 || Lv12 Nekomata || Lv24 Cait Sith || Lv48 Werecat || Lv96 Tailring || Lv192 Elbacky
| Stage 4-3 || Lv12 Nekomata || Lv24 Cait Sith || Lv48 Werecat || Lv96 Tailring || Lv192 Elbacky
|-
|-
| colspan="7"| <center>-</center>
| colspan="7"| <center>-</center>
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Cat Strike</big>''' || Lv6 || 7 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Cat Strike</big>''' || Lv6 || 7 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Cat Blast</big>''' || Lv18 || 46 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special CatBlast.GIF]]</center> || 12dm
| '''<big>Cat Blast</big>''' || Lv18 || 46 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Cat Kick</big>''' || Lv36 || 64 || ATK || 40% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Cat Kick</big>''' || Lv36 || 64 || ATK || 40% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Fight Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
* Physical damage
* Physical damage
* Target moved to support panel
|| 12dm
|| 12dm
|-
|-
| '''<big>Cat Fight</big>''' || Lv6 || 156 || ATK || 70% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special CatFight.GIF]]</center> || 12dm
| '''<big>Cat Fight</big>''' || Lv60 || 156 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
* Physical damage
* Physical damage
* Target moved to support panel
|| 12dm
|| 12dm
|}
|}


It's too bad monsters can't equip fists, because Felynns would be perfect for them. But even without fists, they can handle themselves pretty well. Where they truly shine is attacking and counterattacking; the ability should make it obvious, but COUNTER, ATK, and SPD are all high.
It's too bad monsters can't equip fists, because Felynns would be perfect for them. But even without fists, they can handle themselves pretty well. Where they truly shine is attacking and counterattacking; the ability should make it obvious, but COUNTER, ATK, and SPD are all high.


Before you get Wood Golems and Rifle Demons in Episode 13, these are probably your best warrior-monsters.
Before you get Wood Golems and Rifle Demons in Episode 13, these are probably your best warrior-monsters.


==Dragon==
==Dragon==
[[Image:Disgaea_2_Sprites_Dragon.png|thumb|right]]
[[File:Disgaea_2_Sprites_Dragon.png|thumb|right]]
* '''Ability''': Immune to fire attacks.
* '''Ability''': Immune to fire attacks.
* '''Lover''': When attacked with fire damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with fire damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
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|-
|-
! Unlock
! Unlock
| Stage 8-1 || Lv15 Dragon || Lv30 Fafnir || Lv60 Nidhogg || Lv 120 Ahzu Dahaka || Lv240 Tiamat
| Stage 8-1 || Lv15 Dragon || Lv30 Fafnir || Lv60 Nidhogg || Lv 120 Ahzi Dahaka || Lv240 Tiamat
|-
|-
| colspan="7"| <center>-</center>
| colspan="7"| <center>-</center>
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Fire Breath</big>''' || Lv8 || 12 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special SoaringFire.GIF]]</center> || 12dm
| '''<big>Fire Breath</big>''' || Lv8 || 12 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Soaring Fire Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Dragon Kung Fu</big>''' || Lv32 || 30 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special DivineStrike.GIF]]</center> || 12dm
| '''<big>Dragon Kung Fu</big>''' || Lv32 || 30 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Divine Strike Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Blazing Breath</big>''' || Lv64 || 75 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special CatBlast.GIF]]</center> || 12dm
| '''<big>Blazing Breath</big>''' || Lv64 || 75 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Dragon Nova</big>''' || Lv120 || 165 || ATK || 50% || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 128m
| '''<big>Dragon Nova</big>''' || Lv120 || 165 || ATK || 50% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 128m
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Dragons make for decent warrior-type monsters until you get Wood Golems and Rifle Demons in Episode 13. Their Fire area-of-effect physical specials can be useful, but you'll probably have that base pretty well covered with Adell.
Dragons make for decent warrior-type monsters until you get Wood Golems and Rifle Demons in Episode 13. Their Fire area-of-effect physical specials can be useful, but you'll probably have that base pretty well covered with Adell.


When creating one of these guys, make sure you aim for -50% fire. Not only will the Dragon lack weaknesses, but if you get lovers for him, he'll absorb more than if he had 0% or 50%.
When creating one of these guys, make sure you aim for -50% fire. Not only will the Dragon lack weaknesses, but if you get lovers for him, he'll absorb more than if he had 0% or 50%.


==Prinny==
==Prinny==
[[Image:Disgaea_2_Sprites_Pvt_Prinny.png|thumb|right]]
[[File:Disgaea_2_Sprites_Pvt_Prinny.png|thumb|right]]
* '''Ability''': Explodes when thrown, dealing area-of-effect damage equal to half its current HP. An exploding Prinny will detonate other nearby Prinnies. (Prinny-throwing does not count as an ally kill). Fully healing Prinnies at the Hospital only costs 1 HL.
* '''Ability''': Explodes when thrown, dealing area-of-effect damage equal to half its current HP. An exploding Prinny will detonate other nearby Prinnies. (Prinny-throwing does not count as an ally kill). Fully healing Prinnies at the Hospital only costs 1 HL.
* '''Lover''': Increases explode damage by 1% per lover.
* '''Lover''': Increases explode damage by 1% per lover.


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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Prinny Barrage</big>''' || Lv3 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special GaiaBlast.GIF]]</center> || 12dm
| '''<big>Prinny Barrage</big>''' || Lv3 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Gaia Blast Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Prinny Dance</big>''' || Lv14 || 30 || ATK || 0% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 24dm
| '''<big>Prinny Dance</big>''' || Lv14 || 30 || ATK || 0% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Prinny Bomb</big>''' || Lv34 || 80 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Cross.GIF]]</center> || 12dm
| '''<big>Prinny Bomb</big>''' || Lv34 || 80 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Pringer Beam</big>''' || Lv64 || 250 || ATK || 60% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Surround.GIF]]</center> || 24dm
| '''<big>Pringer Beam</big>''' || Lv64 || 250 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Surround Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Prinnies... are weak, and they were meant to be weak. They might have the worst stats and aptitude of any playable character in the entire game. However.  Their real strength lies in the [[Disgaea 2: Cursed Memories/Dark Assembly|Dark Assembly]] bill "Prinny Day", which vastly increases the chance of Rare and Legendary items appearing in the bonus list, and [[Disgaea 2: Cursed Memories/Special Classes#Etna: Beauty Queen|Etna]]'s Prinny-boosting ability, and of course their innate abilities.
Prinnies... are weak, and they were meant to be weak. They might have the worst stats and aptitude of any playable character in the entire game. However, their real strength lies in the [[Disgaea 2: Cursed Memories/Dark Assembly|Dark Assembly]] bill "Prinny Day", which vastly increases the chance of Rare and Legendary items appearing in the bonus list, and [[Disgaea 2: Cursed Memories/Special characters#Etna: Beauty Queen|Etna]]'s Prinny-boosting ability, and of course their innate abilities.


When or if you're not using them to attack directly, they work well as grenades. Because of chain-exploding, with nine Prinnies you can easily clear the battlefield for a [[Disgaea 2: Cursed Memories/Character Classes#Majin|Majin]]'s ability.
When, or if, you're not using them to attack directly, they work well as grenades. Because of chain-exploding, with nine Prinnies you can easily clear the battlefield for a [[Disgaea 2: Cursed Memories/Humans#Majin|Majin]]'s ability.


If you're using them to attack, put everything into ATK. If you're using them as explosives, dump everything into HP.
If you're using them to attack, put everything into ATK. If you're using them as explosives, dump everything into HP.
 
Don't underestimate these doods. Yeah, because when they're many, their team attacks could kill you immediately. But that's not enough, right? There's a secret in a prinny (well not much of a secret) when Etna's around, they're very strong. So if you're going to use a prinny party, have Etna.


==Orc==
==Orc==
[[Image:Disgaea_2_Sprites_Petite_Orc.png|thumb|right]]
[[File:Disgaea 2 Sprites Petite Orc.png|thumb|right]]
* '''Ability''': When critical, increases ATK by 25%.
* '''Ability''': When critical, increases ATK by 25%.
* '''Lover''': When critical, increases ATK by an additional 1% per lover.
* '''Lover''': When critical, increases ATK by an additional 1% per lover.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Orc Combo</big>''' || Lv3 || 6 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Orc Combo</big>''' || Lv3 || 6 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Orc Attack</big>''' || Lv18 || 24 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special OrcAttack.GIF]]</center> || 12dm
| '''<big>Orc Attack</big>''' || Lv18 || 24 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Orc Throw</big>''' || Lv36 || 68 || ATK || 40% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Orc Throw</big>''' || Lv36 || 68 || ATK || 40% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Orc God</big>''' || Lv68 || 146 || ATK || 50% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Range9.GIF]]</center> || 24dm
| '''<big>Orc God</big>''' || Lv68 || 146 || ATK || 50% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Nine Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Orcs are good attackers when you get them, and can be among your best throughout the game if you used properly. Their innate can be unleashed with a weight, and that 25-50% boost may or may not be worth the risk, depending upon your situation. But it's really all about about Orc God after Lv65: it covers a huge 3x3 area, has amazing range considering, and boasts very impressive strength.
Orcs are good attackers when you get them, and can be among your best throughout the game if you used properly. Their innate can be unleashed with a weight, and that 25-50% boost may or may not be worth the risk, depending upon your situation. But it's really all about about Orc God after Lv65: it covers a huge 3x3 area, has amazing range considering, and boasts very impressive strength.


==Winged==
==Winged==
[[Image:Disgaea_2_Sprites_Mothman.png|thumb|right]]
[[File:Disgaea 2 Sprites Mothman.png|thumb|right]]
* '''Ability''': While in danger, move range increases by one. Wingeds can move through enemy characters (like [[Disgaea 2: Cursed Memories/Special Classes#Tink: Dirty Frog|Tink]] and White Dragons).
* '''Ability''': While in danger, move range increases by one. Wingeds can move through enemy characters (like [[Disgaea 2: Cursed Memories/Special characters#Tink: Dirty Frog|Tink]] and White Dragons).
* '''Lover''': While in danger, move range increases by one for every ten lovers.
* '''Lover''': While in danger, move range increases by one for every ten lovers.


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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Hell Pollen</big>''' || Lv4 || 7 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special OrcAttack.GIF]]</center> || 12dm
| '''<big>Hell Pollen</big>''' || Lv4 || 7 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Bug Hypnosis</big>''' || Lv18 || 21 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special OrcAttack.GIF]]</center> || 12dm
| '''<big>Bug Hypnosis</big>''' || Lv18 || 21 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Orc Attack Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Ultra Sound</big>''' || Lv38 || 58 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special UltraSound.GIF]]</center> || 12dm
| '''<big>Ultra Sound</big>''' || Lv38 || 58 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Ultra Sound Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Tornado Dive</big>''' || Lv64 || 110 || ATK || 70% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 24dm
| '''<big>Tornado Dive</big>''' || Lv64 || 110 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Stats? Aptitude? Horrendous. These might as only exist for movement and jump. In the Item World, sometimes that's all you'll need, and ''that's'' when you'll bring one of these out with a weight and two shoe-type items. Their ability to move through enemies only helps that attribute of them more.
Stats? Aptitude? Horrendous. These might as well only exist for movement and jump. In the Item World, sometimes that's all you'll need, and ''that's'' when you'll bring one of these out with a weight and two shoe-type items. Their ability to move through enemies only helps that attribute of them more.


If you're actually daring (foolish) enough to want to use these in battle, their specials are their best aspect. One has a good chance of sleep on up to three enemies, while another does the same with poison. Tornado Drive is strong, but with a Winged's pathetic ATK, don't expect much damage.
If you're actually daring enough to want to use these in battle, their specials are their best aspect. One has a good chance of sleep on up to three enemies, while another does the same with poison. Tornado Drive is strong, but with a Winged's pathetic ATK, don't expect much damage.


==Aqua Demon==
==Aqua Demon==
[[Image:Disgaea_2_Sprites_Warslug.png|thumb|right]]
[[File:Disgaea_2_Sprites_Warslug.png|thumb|right]]
* '''Ability''': Immune to Ice attacks.
* '''Ability''': Immune to Ice attacks.
* '''Lover''': When attacked with ice damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with ice damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
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|-
|-
! ATK
! ATK
| 9 || 9 || 10 || 10 || 11
| 9 || 9 || 10 || 10 || 11 || 11
|-
|-
! DEF
! DEF
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Electric Shock</big>''' || Lv1 || 12 || INT || 10% || 3 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm
| '''<big>Electric Shock</big>''' || Lv1 || 12 || INT || 10% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Plasma Charge</big>''' || Lv12 || 28 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Self.GIF]]</center> || 0dm
| '''<big>Plasma Charge</big>''' || Lv12 || 28 || {{n/a}} || {{n/a}} || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Self Diagram.png]]</center> || 0dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 0dm
|| 0dm
|-
|-
| '''<big>Shock Arrow</big>''' || Lv36 || 68 || INT || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special MeteorImpact.GIF]]</center> || 18dm
| '''<big>Shock Arrow</big>''' || Lv36 || 68 || INT || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Meteor Impact Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Electronic Gamer</big>''' || Lv78 || 164 || INT || 50% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special ElectronicGamer.GIF]]</center> || 12dm
| '''<big>Electronic Gamer</big>''' || Lv78 || 164 || INT || 50% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Electronic Gamer Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


They're... okay, not really worth having over most magic-users, but they can defend against physical attacks better than other wizard-types. Plasma Charge can help out, but given they have to waste a turn using it on themselves, that massive 50% boost suddenly seems less impressive. If you just want a magic-using monsters, just hold out a couple episodes for a Succubus.
They're... okay, not really worth having over most magic-users, but they can defend against physical attacks better than other wizard-types. Plasma Charge can help out, but given they have to waste a turn using it on themselves, that massive 50% boost suddenly seems less impressive. If you just want a magic-using monsters, just hold out a couple episodes for a Succubus.


When creating one of these, aim to get Ice at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Ice attacks if you ever get an Aqua Demon lover.
When creating one of these, aim to get Ice at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Ice attacks if you ever get an Aqua Demon lover.


==Flora Beast==
==Flora Beast==
[[Image:Disgaea_2_Sprites_Alraune.png|thumb|right]]
[[File:Disgaea_2_Sprites_Alraune.png|thumb|right]]
* '''Ability''': Takes 50% less damage from magic attacks.
* '''Ability''': Takes 50% less damage from magic attacks.
* '''Lover''': Takes 1% less damage from magic attacks per lover.
* '''Lover''': Takes 1% less damage from magic attacks per lover.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Green Needle</big>''' || Lv1 || 8 || ATK || 10% || 5 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 18dm
| '''<big>Green Needle</big>''' || Lv1 || 8 || ATK || 10% || 5 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 18dm
|| 18dm
|-
|-
| '''<big>Flower Dance</big>''' || Lv15 || 28 || RES || 60% || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm
| '''<big>Flower Dance</big>''' || Lv15 || 28 || RES || 60% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Full Bloom</big>''' || Lv35 || 56 || INT || 40% || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 18dm
| '''<big>Full Bloom</big>''' || Lv35 || 56 || INT || 40% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 18dm
|| 18dm
|-
|-
| '''<big>Flower Hazard</big>''' || Lv75 || 124 || ATK || 60% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special FlowerHazard.GIF]]</center> || 18dm
| '''<big>Flower Hazard</big>''' || Lv75 || 124 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Flower Hazard Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


They'll survive virtually any magic attack, but the range on most magical attacks is so good it's hard to force enemies to target Flora Beasts when you need them to. The only other thing they can do is heal... but [[Disgaea 2: Cursed Memories/Character Classes#Cleric|Cleric]]s, Succubus, and [[Disgaea 2: Cursed Memories/Special Classes#Flonne: Fallen Angel|Flonne]] are better at it. So... You probably won't want these.
They'll survive virtually any magic attack, but the range on most magical attacks is so good it's hard to force enemies to target Flora Beasts when you need them to. The only other thing they can do is heal... but [[Disgaea 2: Cursed Memories/Humans#Cleric|Cleric]]s, White Dragons, and [[Disgaea 2: Cursed Memories/Special characters#Flonne: Fallen Angel|Flonne]] are better at it. So... you probably won't want these.


==Mystic Beast==
==Mystic Beast==
[[Image:Disgaea_2_Sprites_Cu_Sith.png|thumb|right]]
[[File:Disgaea_2_Sprites_Cu_Sith.png|thumb|right]]
* '''Ability''': Immune to wind attacks.
* '''Ability''': Immune to wind attacks.
* '''Lover''': When attacked with wind, heals 1% damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with wind, heals 1% damage per lover (similar to the Reverse Damage Geo Effect).
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Wild Rush</big>''' || Lv6 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special BladeRush.GIF]]</center> || 12dm
| '''<big>Wild Rush</big>''' || Lv6 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Blade Rush Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Death Fang</big>''' || Lv22 || 32 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Death Fang</big>''' || Lv22 || 32 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Wind Dice</big>''' || Lv44 || 74 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special CatBlast.GIF]]</center> || 12dm
| '''<big>Wind Dice</big>''' || Lv44 || 74 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Animal Story</big>''' || Lv78 || 152 || ATK || 60% || 3 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 12dm
| '''<big>Animal Story</big>''' || Lv78 || 152 || ATK || 60% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


They're decent in most areas, but lack any stand-out reason to have them in your party. If you're going to keep one, it will probably be due to their high mobility and wind immunity. There are better monsters, some of which even level up faster... Avoid making these unless you need it.
They're decent in most areas, but lack any stand-out reason to have them in your party. If you're going to keep one, it will probably be due to their high mobility and wind immunity. But there are better monsters, some of which even level up faster... Avoid making these unless you need it.


When creating one of these, aim to get Wind at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Wind attacks if you ever get a Mystic Beast lover.
When creating one of these, aim to get Wind at -50%. Not only will this take away any elemental weaknesses, but you'll heal more from Wind attacks if you ever get a Mystic Beast lover.


==Marionette==
==Marionette==
[[Image:Disgaea_2_Sprites_Marionette.png|thumb|right]]
[[File:Disgaea_2_Sprites_Marionette.png|thumb|right]]
* '''Ability''': Immune to status ailments (paralyze, poison, etc).
* '''Ability''': Immune to status ailments (paralyze, poison, etc).
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Spin Bomb</big>''' || Lv5 || 8 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Spin Bomb</big>''' || Lv5 || 8 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Poison Poison</big>''' || Lv15 || 24 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Cross.GIF]]</center> || 12dm
| '''<big>Poison Poison</big>''' || Lv15 || 24 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Magical Knife</big>''' || Lv30 || 58 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special DivineStrike.GIF]]</center> || 24dm
| '''<big>Magical Knife</big>''' || Lv30 || 58 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Divine Strike Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Illusion</big>''' || Lv60 || 108 || ATK || 70% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 12dm
| '''<big>Illusion</big>''' || Lv60 || 108 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Of the 3-EXP-Rate characters, these are easily have the best stats overall, but are inferior to most slower-leveling characters. Their ability will be useful sooner or later, especially when facing Wingeds. You'll be better off with a Marionette in the first cycle, but their stats and ability will seem less vital in the post-game.
Of the 3-EXP-Rate characters, these are easily have the best stats overall, but are inferior to most slower-leveling characters. Their ability will be useful sooner or later, especially when facing Wingeds. You'll be better off with a Marionette in the first cycle, but their stats and ability will seem less vital in the post-game.


==Holy Dragon==
==Holy Dragon==
[[Image:Disgaea_2_Sprites_White_Dragon.png|thumb|right]]
[[File:Disgaea_2_Sprites_White_Dragon.png|thumb|right]]
* '''Ability''': Immune to non-elemental special moves. Holy Dragons can move through enemies, Geo Symbols, and chests.
* '''Ability''': Immune to non-elemental special moves. Holy Dragons can move through enemies, Geo Symbols, and chests.
* '''Lover''': When attacked with non-elemental special moves, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with non-elemental special moves, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).


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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Holy Dragon</big>''' || Lv1 || 12 || INT || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special MoonSlash.GIF]]</center> || 12dm
| '''<big>Holy Dragon</big>''' || Lv1 || 12 || INT || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Moon Slash Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Dragon Cure</big>''' || Lv25 || 36 || RES || 60% || 3 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm
| '''<big>Dragon Cure</big>''' || Lv25 || 36 || RES || 60% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Holy Flare</big>''' || Lv50 || 76 || INT || 30% || 5 (Cardinal) || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 12dm
| '''<big>Holy Flare</big>''' || Lv50 || 76 || INT || 30% || 5 (Cardinal) || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Nirvana</big>''' || Lv85 || 180 || INT || 50% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Nirvana.GIF]]</center> || 18dm
| '''<big>Nirvana</big>''' || Lv85 || 180 || INT || 50% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Nirvana Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Stats, Aptitude? Horrible, especially considering their EXP Rate. The only reason you'll want these is their ability, and the special which cures and heals simultaneously. The only other special which can do the same belongs to [[Disgaea 2: Cursed Memories/Special Classes#Flonne: Fallen Angel|Flonne]]. If neither of those attributes sound amazing to you, don't bother with these.
Stats, Aptitude? Horrible, especially considering their EXP Rate. The only reason you'll want these is their ability, and the special which cures and heals simultaneously. The only other special which can do the same belongs to [[Disgaea 2: Cursed Memories/Special characters#Flonne: Fallen Angel|Flonne]]. If neither of those attributes sound amazing to you, don't bother with these.


==Rifle Demon==
==Rifle Demon==
[[Image:Disgaea_2_Sprites_Baciel.png|thumb|right]]
[[File:Disgaea_2_Sprites_Baciel.png|thumb|right]]
* '''Ability''': Attacks never miss.
* '''Ability''': Attacks never miss.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
* '''Lover''': Instead of the typical 1% increase, Lovers give a 1.25% increase to all stats.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Death Blast</big>''' || Lv5 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special DeathBlast.GIF]]</center> || 18dm
| '''<big>Death Blast</big>''' || Lv5 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Death Blast Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Extinction Beam</big>''' || Lv45 || 56 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Cross.GIF]]</center> || 24dm
| '''<big>Extinction Beam</big>''' || Lv45 || 56 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Deep Impact</big>''' || Lv100 || 104 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special DeepImpact.GIF]]</center> || 12dm
| '''<big>Deep Impact</big>''' || Lv100 || 104 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Deep Impact Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Nirvana</big>''' || Lv180 || 240 || ATK || 60% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 24dm
| '''<big>Armageddon</big>''' || Lv180 || 240 || ATK || 60% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Attacks '''NEVER''' miss. That would be enough reason to make these legendary, but their ATK and HP are godly too. The only possible "drawbacks" are you can't get them until episode 13, they aren't the most agile bunch, and their specials are on the costly side. Even if you never use monsters, you'll need one of these.
Attacks '''never''' miss. That would be enough reason to make these legendary, but their ATK and HP are godly too. The only possible "drawbacks" are you can't get them until episode 13, they aren't the most agile bunch, and their specials are on the costly side. Even if you never use monsters, you'll need one of these.


==Wood Golem==
==Wood Golem==
[[Image:Disgaea_2_Sprites_Wood_Giant.png|thumb|right]]
[[File:Disgaea_2_Sprites_Wood_Giant.png|thumb|right]]
* '''Ability''': Heal 20% of HP at the beginning of each round.
* '''Ability''': Heal 20% of HP at the beginning of each round.
* '''Lover''': Recovers an additional 1% HP per round.
* '''Lover''': Recovers an additional 1% HP per round.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Land Break</big>''' || Lv5 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special LandBreak.GIF]]</center> || 18dm
| '''<big>Land Break</big>''' || Lv5 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Land Break Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Angry Tree</big>''' || Lv45 || 46 || ATK || 20% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Cross.GIF]]</center> || 24dm
| '''<big>Angry Tree</big>''' || Lv45 || 46 || ATK || 20% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cross Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Rush Hour</big>''' || Lv80 || 98 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special BigBang.GIF]]</center> || 12dm
| '''<big>Rush Hour</big>''' || Lv80 || 98 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Big Bang Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>NAture's Wrath</big>''' || Lv180 || 192 || ATK || 70% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Melee.GIF]]</center> || 24dm
| '''<big>Nature's Wrath</big>''' || Lv180 || 192 || ATK || 70% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Melee Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


ATK and HP are off the charts, and that ability is godly. These are indisputably the best monsters for attacking, but their low SP and HIT are a small flaw in an otherwise perfect sculpture. Unfortunately you can't get these until the last episode. But '''immediately''' after you kill one, create one (or two).
ATK and HP are off the charts, and that ability is godly. These are indisputably the best monsters for attacking, but their low SP and HIT are a small flaw in an otherwise perfect sculpture. Unfortunately you can't get these until the last episode. But '''immediately''' after you kill one, create one (or two).


==Dragon Zombie==
==Dragon Zombie==
[[Image:Disgaea_2_Sprites_Skeletal_Dragon.png|thumb|right]]
[[File:Disgaea_2_Sprites_Skeletal_Dragon.png|thumb|right]]
* '''Ability''': Takes 50% less damage from physical attacks.
* '''Ability''': Takes 50% less damage from physical attacks.
* '''Lover''': Takes 1% less damage from physical attacks per lover.
* '''Lover''': Takes 1% less damage from physical attacks per lover.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Curse Breath</big>''' || Lv15 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special CatBlast.GIF]]</center> || 12dm
| '''<big>Curse Breath</big>''' || Lv15 || 18 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Blast Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Hatred Bite</big>''' || Lv35 || 42 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special CatFight.GIF]]</center> || 12dm
| '''<big>Hatred Bite</big>''' || Lv35 || 42 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Cat Fight Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Darkness Breath</big>''' || Lv75 || 96 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special DarknessBreath.GIF]]</center> || 18dm
| '''<big>Darkness Breath</big>''' || Lv75 || 96 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Darkness Breath Diagram.png]]</center> || 18dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 18dm
|| 18dm
|-
|-
| '''<big>Homing Curse</big>''' || Lv150 || 180 || ATK || 60% || 4 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 24dm
| '''<big>Homing Curse</big>''' || Lv150 || 180 || ATK || 60% || 4 || rowspan="2"|<center>[[File:Disgaea 2 Single Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Dragon Zombies are all about DEF, but their ATK isn't too bad either. However, their RES is abysmal for a defensive unit, to the point where only a handful of magical attacks could take these guys out. They can be useful, but it's easy to argue defensive units aren't always worth it--especially considering these monsters, so they can't lift and protect weaker allies like [[Disgaea 2: Cursed Memories/Character Classes#Heavy Knight|Heavy Knights]] can.
Dragon Zombies are all about DEF, but their ATK isn't too bad either. However, their RES is abysmal for a defensive unit, to the point where only a handful of magical attacks could take these guys out. They can be useful, but it's easy to argue defensive units aren't always worth it--especially considering Dragon Zombies are monsters, so they can't lift and protect weaker allies like [[Disgaea 2: Cursed Memories/Human characters#Heavy Knight|Heavy Knights]] can.


==Roc==
==Roc==
[[Image:Disgaea_2_Sprites_Cockatrice.png|thumb|right]]
[[File:Disgaea_2_Sprites_Cockatrice.png|thumb|right]]
* '''Ability''': Reduces the stats of all adjacent enemies by 20%.
* '''Ability''': Reduces the stats of all adjacent enemies by 20%.
* '''Lover''': Enemy stats decreased by an extra 1% per lover.
* '''Lover''': Enemy stats decreased by an extra 1% per lover.
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{|{{prettytable}}
{|{{prettytable}}
|+Specials
|+Specials
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
! Name !! Lv !! SP !! Stat !! Strength !! Range !! Area !! Height
|-
|-
| '''<big>Stone Breath</big>''' || Lv4 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special DarknessBreath.GIF]]</center> || 12dm
| '''<big>Stone Breath</big>''' || Lv4 || 10 || ATK || 10% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Darkness Breath Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Sandstorm</big>''' || Lv20 || 45 || ATK || 20% || 3 || rowspan="2"|<center>[[Image:Disgaea2 Special Range Plus.GIF]]</center> || 24dm
| '''<big>Sandstorm</big>''' || Lv20 || 45 || ATK || 20% || 3 || rowspan="2"|<center>[[File:Disgaea 2 Plus Diagram.png]]</center> || 24dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 24dm
|| 24dm
|-
|-
| '''<big>Cyclone Breath</big>''' || Lv40 || 95 || ATK || 30% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Surround.GIF]]</center> || 12dm
| '''<big>Cyclone Breath</big>''' || Lv40 || 95 || ATK || 30% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Surround Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|| 12dm
|| 12dm
|-
|-
| '''<big>Super Egg</big>''' || Lv72 || 165 || ATK || 50% || Fixed || rowspan="2"|<center>[[Image:Disgaea2 Special Range Single.GIF]]</center> || 12dm
| '''<big>Super Egg</big>''' || Lv72 || 165 || ATK || 50% || Fixed || rowspan="2"|<center>[[File:Disgaea 2 Super Egg Diagram.png]]</center> || 12dm
|-
|-
| colspan="6"|
| colspan="6"|
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|}
|}


Stats are half-decent, but Rocs are all about their innate ability. Surround a foe with one or two, attack, move cancel the Rocs back into place, then repeat on another enemy. It's also a huge boost when you're just attacking the foe with the Roc itself (especially with enough Lovers). Note that however many Rocs are surrounding a foe, you can't reduce their stats more than 50%.
Stats are half-decent, but Rocs are all about their innate ability. Surround a foe with one or two, attack, move cancel the Rocs back into place, then repeat on another enemy. It's also a huge boost when you're just attacking the foe with the Roc itself (especially with enough Lovers). Note that however many Rocs are surrounding a foe, you can't reduce their stats more than 50%.


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