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When the [[:Category:NES|Famicom]] launched in [[1983]], Nintendo provided their three biggest arcade hits as launch titles. Donkey Kong Jr. was launch side by side with his father. The Famicom conversion is an accurate port of the original game with only minimally altered graphics. Unlike his father, all four of Junior's stages made it in tact in the NES version. | When the [[:Category:NES|Famicom]] launched in [[1983]], Nintendo provided their three biggest arcade hits as launch titles. Donkey Kong Jr. was launch side by side with his father. The Famicom conversion is an accurate port of the original game with only minimally altered graphics. Unlike his father, all four of Junior's stages made it in tact in the NES version. | ||
{{Continue_Nav|game=Donkey Kong Jr.|nextpage=Elements|nextname=Controls & Characters}} | {{Continue_Nav|game=Donkey Kong Jr.|nextpage=Elements|nextname=Controls & Characters}} | ||
== Table of Contents == | == Table of Contents == | ||
{{:Donkey Kong Jr./Table of Contents}} | |||
=== Story === | |||
This time around, Mario is not the hero but the would-be villain (although you can't blame good hearted Mario for being upset with Donkey Kong for trying to steal his girlfriend.) Once Mario caught Donkey Kong, he imprisoned him in a cage. Whatever he is planning on doing with him, Donkey Kong Jr. must rescue his father before he finds out. Climbing from the bottom of each stage to top before time runs out, while Mario keeps Donkey Kong just out of reach until Jr. can find a way to free papa once and for all. | |||
=== | |||
<gallery> | <gallery> | ||
Image:DKJR | Image:DKJR Title.png|Title screen. | ||
Image:DKJR Arcade.png|Screenshot of the original arcade version. | |||
Image:DKJR | |||
</gallery> | </gallery> | ||