Dragon Warrior II/Spells: Difference between revisions

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{|{{prettytable|sortable=1}}
{|{{prettytable|sortable=1|text center=1}}
!Illustration!!Spell!!MP!!Use!!Target!!Effect!!Cannock!!Moonbrooke
!Illustration!!Spell!!MP!!Use!!Target!!Effect!!Cannock!!Moonbrooke
|-
| || || || || || || ||
|-
!colspan=8| Healing spells
|-
|-
| width=1px | [[Image:DQ2 Spell Heal.png]]
| width=1px | [[Image:DQ2 Spell Heal.png]]
| '''Heal'''
| '''Heal'''
|style="background:lightblue;"|<big>'''3'''</big>
|style="background:lightblue;"|<big>'''3'''</big>
| Exploration<br/>Combat
| Healing
| one ally
| one ally
|The ''Heal'' spell will restore up to 20 of your health points.  Use this spell wisely in combination with your Medical Herbs.
|The ''Heal'' spell will restore up to 20 of your health points.  Use this spell wisely in combination with your Medical Herbs.
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| '''HealMore'''
| '''HealMore'''
|style="background:lightblue;"|'''5'''
|style="background:lightblue;"|'''5'''
| Exploration<br/>Combat
| Healing
| one ally
| one ally
|This spell, stronger than the ''Heal'' spell, can restore up to 40 to 50 of your health points.  Choose wisely between ''Heal'' and ''Healmore''.
|This spell, stronger than the ''Heal'' spell, can restore up to 40 to 50 of your health points.  Choose wisely between ''Heal'' and ''Healmore''.
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| '''HealAll'''
| '''HealAll'''
|style="background:lightblue;"|<big>'''8'''</big>
|style="background:lightblue;"|<big>'''8'''</big>
| Exploration<br/>Combat
| Healing
| One ally
| One ally
|This spell will use up your magic points much quicker, but it will also restore the maximum amount of health points possible.
|This spell will use up your magic points much quicker, but it will also restore the maximum amount of health points possible.
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| '''Antidote'''
| '''Antidote'''
|style="background:lightblue;"|'''3'''
|style="background:lightblue;"|'''3'''
| Exploration<br/>Combat
| Healing
| One ally
| One ally
|Each step you take after being poisoned by an enemy will gradually lower your health points.  By using this spell, you can counteract the effects of the poison.  This spell works just like an Antidote Herb.
|Each step you take after being poisoned by an enemy will gradually lower your health points.  By using this spell, you can counteract the effects of the poison.  This spell works just like an Antidote Herb.
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| '''Revive'''
| '''Revive'''
|style="background:lightblue;"|<big>'''15'''</big>
|style="background:lightblue;"|<big>'''15'''</big>
| Exploration<br/>Combat
| Healing
| One ally
| One ally
|This spell is most valuable as it can restore life to a departed companion.  You would be wise to carry around a Leaf of the World Tree just in case.
|This spell is most valuable as it can restore life to a departed companion.  You would be wise to carry around a Leaf of the World Tree just in case.
|style="background:lightgreen;"|<big>'''L25'''</big>
|style="background:lightgreen;"|<big>'''L25'''</big>
|
|
|-
!colspan=8| Field spells
|-
|-
| [[Image:DQ2 Spell Repel.png]]
| [[Image:DQ2 Spell Repel.png]]
| '''Repel'''
| '''Repel'''
|style="background:lightblue;"|<big>'''2'''</big>
|style="background:lightblue;"|<big>'''2'''</big>
| Exploration
| Field
| All allies
| All allies
|This spell will ward off all monsters with less health points than you and your companions.  It has the same effect as Fairy Water.  This will be very helpful as you sail the sea.
|This spell will ward off all monsters with less health points than you and your companions.  It has the same effect as Fairy Water.  This will be very helpful as you sail the sea.
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| '''Return'''
| '''Return'''
|style="background:lightblue;"|<big>'''6'''</big>
|style="background:lightblue;"|<big>'''6'''</big>
| Exploration
| Field
| All allies
| All allies
|This spell can rescue you from many difficult situations. This spell makes it possible to return to the town or castle where you last saved the game.  The ship also returns to a dock nearby. It cannot be used while fighting.
|This spell can rescue you from many difficult situations. This spell makes it possible to return to the town or castle where you last saved the game.  The ship also returns to a dock nearby. It cannot be used while fighting.
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| '''Outside'''
| '''Outside'''
|style="background:lightblue;"|'''6'''
|style="background:lightblue;"|'''6'''
| Exploration
| Field
| All allies
| All allies
|This spell can rescue you from many difficult situations.  The ''Outside'' spell will immediately transport you from the depths of a cave, tower, monolith, etc. to the outside. It cannot be used while fighting.
|This spell can rescue you from many difficult situations.  The ''Outside'' spell will immediately transport you from the depths of a cave, tower, monolith, etc. to the outside. It cannot be used while fighting.
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| '''StepGuard'''
| '''StepGuard'''
|style="background:lightblue;"|'''4'''
|style="background:lightblue;"|'''4'''
| Exploration
| Field
| All allies
| All allies
|The ''Stepguard'' spell will protect you from barriers found in castles, towns and monoliths.  Remember to use it before entering these places.
|The ''Stepguard'' spell will protect you from barriers found in castles, towns and monoliths.  Remember to use it before entering these places.
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| '''Open'''
| '''Open'''
|style="background:lightblue;"|<big>'''2'''</big>
|style="background:lightblue;"|<big>'''2'''</big>
| Exploration
| Field
| A door
| A door
|Once you learn this spell, you will never need another key, save the Watergate Key.
|Once you learn this spell, you will never need another key, save the Watergate Key.
|
|
|style="background:violet;"|<big>'''L23'''</big>
|style="background:violet;"|<big>'''L23'''</big>
|-
!colspan=8| Support spells
|-
|-
| [[Image:DQ2 Spell Increase.png]]
| [[Image:DQ2 Spell Increase.png]]
| '''Increase'''
| '''Increase'''
|style="background:lightblue;"|<big>'''2'''</big>
|style="background:lightblue;"|<big>'''2'''</big>
| Combat
| Support
| All allies
| All allies
| The ''Increase'' spell will increase the defense power of you and your companions, and reduce the amount of damage you might receive.
| The ''Increase'' spell will increase the defense power of you and your companions, and reduce the amount of damage you might receive.
|style="background:lightgreen;"|<big>'''L20'''</big>
|style="background:lightgreen;"|<big>'''L20'''</big>
|
|
|-
!colspan=8| Disabling spells
|-
|-
| [[Image:DQ2 Spell Sleep.png]]
| [[Image:DQ2 Spell Sleep.png]]
| '''Sleep'''
| '''Sleep'''
|style="background:lightblue;"|<big>'''2'''</big>
|style="background:lightblue;"|<big>'''2'''</big>
| Combat
| Disable
| Enemy group
| Enemy group
|The ''Sleep'' spell will put some groups of enemies to sleep.
|The ''Sleep'' spell will put some groups of enemies to sleep.
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| '''Surround'''
| '''Surround'''
|style="background:lightblue;"|<big>'''2'''</big>
|style="background:lightblue;"|<big>'''2'''</big>
| Combat
| Disable
| Enemy group
| Enemy group
|''Surround'' creates illusions that cause your enemies to make many mistakes while in battle.  It is a very effective tool against most enemies.
|''Surround'' creates illusions that cause your enemies to make many mistakes while in battle.  It is a very effective tool against most enemies.
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| '''StopSpell'''
| '''StopSpell'''
|style="background:lightblue;"|<big>'''3'''</big>
|style="background:lightblue;"|<big>'''3'''</big>
| Combat
| Disable
| Enemy group
| Enemy group
| ''Stopspell'' neutralizes the enemies' spells.  However, it may often have no effect.
| ''Stopspell'' neutralizes the enemies' spells.  However, it may often have no effect.
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| '''DeFence'''
| '''DeFence'''
|style="background:lightblue;"|<big>'''2'''</big>
|style="background:lightblue;"|<big>'''2'''</big>
| Combat
| Disable
| Enemy group
| Enemy group
|The ''Defense'' spell will diminish the defense powers of your enemies, thereby increasing the effectiveness of your attacks.
|The ''Defense'' spell will diminish the defense powers of your enemies, thereby increasing the effectiveness of your attacks.
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| '''Chance'''
| '''Chance'''
|style="background:lightblue;"|'''15<br>(12 at sea)'''
|style="background:lightblue;"|'''15<br>(12 at sea)'''
| Combat
| Random
| Random
|This spell is highly unpredictable.  It's effects are random, always a surprise.  It may produce the same results as another spell, or may cause something terribly frightening.
| Random
|This spell is highly unpredictable.  Its effects are random, always a surprise.  It may produce the same results as another spell, or may cause something terribly frightening.
|
|
|style="background:violet;"|<big>'''L25'''</big>
|style="background:violet;"|<big>'''L25'''</big>
|-
!colspan=8| Attack spells
|-
|-
| [[Image:DQ2 Spell Firebal.png]]
| [[Image:DQ2 Spell Firebal.png]]
| '''FireBal'''
| '''FireBal'''
|style="background:lightblue;"|<big>'''2'''</big>
|style="background:lightblue;"|<big>'''2'''</big>
| Combat
| Attack
| One enemy
| One enemy
| The ''Fireball'' spell causes a single enemy 15 to 25 points of damage.  There are also many enemies that can use this spell.
| The ''Fireball'' spell causes a single enemy 15 to 25 points of damage.  There are also many enemies that can use this spell.
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| '''Infernos'''
| '''Infernos'''
|style="background:lightblue;"|<big>'''4'''</big>
|style="background:lightblue;"|<big>'''4'''</big>
| Combat
| Attack
| Enemy group
| Enemy group
|The ''Infernos'' spell can inflict damage points to each member of an enemy group.  It is more powerful than the ''Fireball'' spell.
|The ''Infernos'' spell can inflict damage points to each member of an enemy group.  It is more powerful than the ''Fireball'' spell.
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| '''FireBane'''
| '''FireBane'''
|style="background:lightblue;"|<big>'''4'''</big>
|style="background:lightblue;"|<big>'''4'''</big>
| Combat
| Attack
| Enemy group
| Enemy group
| The ''Firebane'' spell will leave you feeling lucky, after you've inflicted 30 to 50 points of damage to each enemy in the group.
| The ''Firebane'' spell will leave you feeling lucky, after you've inflicted 30 to 50 points of damage to each enemy in the group.
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| '''Explodet'''
| '''Explodet'''
|style="background:lightblue;"|<big>'''8'''</big>
|style="background:lightblue;"|<big>'''8'''</big>
| Combat
| Attack
| All enemies
| All enemies
|The ''Explodet'' spell is the strongest attack spell available to the Princess.  It is capable of inflicting 50 to 80 points of damage to each monster of an attacking group.
|The ''Explodet'' spell is the strongest attack spell available to the Princess.  It is capable of inflicting 50 to 80 points of damage to each monster of an attacking group.
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| '''Defeat'''
| '''Defeat'''
|style="background:lightblue;"|<big>'''4'''</big>
|style="background:lightblue;"|<big>'''4'''</big>
| Combat
| Attack
| Enemy group
| Enemy group
| The ''Defeat'' spell carries a powerful blow against a group of enemies, but has no effect against strong individual enemies.
| The ''Defeat'' spell carries a powerful blow against a group of enemies, but has no effect against strong individual enemies.
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| '''Sacrifice'''
| '''Sacrifice'''
|style="background:lightblue;"|<big>'''1'''</big>
|style="background:lightblue;"|<big>'''1'''</big>
| Combat
| Attack
| All enemies
| All enemies
| The ''Sacrifice'' spell requires the ultimate sacrifice, the user's life.  It will, however, destroy all enemies.
| The ''Sacrifice'' spell requires the ultimate sacrifice, the user's life.  It will, however, destroy all enemies.