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{{EverQuest/Header|title=Console Commands}} | {{EverQuest/Header|title=Console Commands}} | ||
EverQuest has a command structure which is similar to many Internet-based chat systems such as IRC and MUDs. This evolution from text-message communication to video-game is the backbone of [[EverQuest]]'s strength: it relies on successful models that worked well for its predecessors. | EverQuest has a command structure which is similar to many Internet-based chat systems such as IRC and MUDs. This evolution from text-message communication to video-game is the backbone of [[EverQuest]]'s strength: it relies on successful models that worked well for its predecessors. | ||
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/consider or c | /consider or c | ||
Returns information about your target including how dangerous they are likely to be in combat. | Returns information about your target including how dangerous they are likely to be in combat. | ||
: concolors, where gray gives no experience, and red gives most. New concolors, | : concolors, where gray gives no experience, and red gives most. New concolors, October 2006: | ||
:* Gray (so low level its not even remotely fair. These are normally afraid of you, and with good reason.) | :* Gray (so low level its not even remotely fair. These are normally afraid of you, and with good reason.) | ||
:* Green (far below your level) | :* Green (far below your level) | ||
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Either challenges a player or accept a challenge for a duel. Please note: you used to be able to lose exp when dueling, but this has since been changed. | Either challenges a player or accept a challenge for a duel. Please note: you used to be able to lose exp when dueling, but this has since been changed. | ||
/rtarget or /rt | /rtarget or /rt | ||
Targets the character you | Targets the character you received the last ''tell'' from. It has the same range limit as the /target command. If the characters isn't in range, but there is a corpse of this character near, this corpse will be targeted. Yes, you can send the tell to the corpse. The owner will receive it. | ||
/target [name] or /tar | /target [name] or /tar | ||
Targets the nearest character, mob or corpse | Targets the nearest character, mob or corpse who's name begins with the given name. This works in a limited range. Mobs who's name have spaces in it can be targeted changing spaces with underlines (Ex: "a moss snake" => a_moss_snake). | ||
/whotarget | /whotarget | ||
Shows you name, level, and class and guild tag for the | Shows you name, level, and class and guild tag for the targeted person. If the Person is "anonymous", the command will not return level, class and guild tag, but name only. A name can be provided to the command to display information of this character, but the character has to be in the same zone. | ||
=== Communication === | === Communication === | ||
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/auction | /auction | ||
/autojoin [channelname] | /autojoin [channelname] | ||
Automatically joins the channel at login. Patch June 29 toggled on autojoin for all players for the | Automatically joins the channel at login. Patch June 29 toggled on autojoin for all players for the following channels. 1 - continent. 2 - class. 3 - General. | ||
/channel [channelname] | /channel [channelname] | ||
Joins the specified channel. | Joins the specified channel. | ||
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Players in your vicinity can hear you. | Players in your vicinity can hear you. | ||
/shout | /shout | ||
zonewide message. usually shouting is deemed to be vulgar | zonewide message. usually shouting is deemed to be vulgar behavior and /ooc or /auction should be used instead. On the Firiona Vie Server /ooc does not work though, so shouting is the only way for zonewide messages. | ||
/tell | /tell | ||
/ttell | /ttell | ||
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/corpsedrag | /corpsedrag | ||
Toggles ON a series of /corpse summons, effectively letting you ( | Toggles ON a series of /corpse summons, effectively letting you (especially if you are a raid Rogue) drag up to 3 corpses over long distances (not across zonelines alas). | ||
/corpsedrop | /corpsedrop | ||
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/hidecorpse | /hidecorpse | ||
Obviusly hides corpses. takes an argument (all, other ( | Obviusly hides corpses. takes an argument (all, other (something like that)) toggles both ways. | ||
=== Emotes === | === Emotes === | ||
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Removes you from your current group, or removes the targeted group member if you are the group leader. | Removes you from your current group, or removes the targeted group member if you are the group leader. | ||
/follow | /follow | ||
makes you follow the person | makes you follow the person targeted (has to be a member of your "group"). | ||
/gmarknpc | /gmarknpc | ||
/invite | /invite | ||
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/rtarget /rt | /rtarget /rt | ||
/split [pp.gg.ss.cc] | /split [pp.gg.ss.cc] | ||
example: Split 50 will share 50 "platinum" (pp) with all your | example: Split 50 will share 50 "platinum" (pp) with all your group members, which are in the same zone as you are. | ||
/taskaddplayer [name] | /taskaddplayer [name] | ||
Invites the named player to join an instanced "expedition" in one of several expansions (GoD, OoW, DoN, DoD, PoR, TSS) | Invites the named player to join an instanced "expedition" in one of several expansions (GoD, OoW, DoN, DoD, PoR, TSS) | ||
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/afk [message] or /afk | /afk [message] or /afk | ||
"away from keyboard"–Sets a pre-defined response to any "tells" and places an "AFK" marker next to the character's name. If used with a message, players who send you a "tell" | "away from keyboard"–Sets a pre-defined response to any "tells" and places an "AFK" marker next to the character's name. If used with a message, players who send you a "tell" receive your message in addition to the standard "I am AFK" message. | ||
/anonymous - /anon | /anonymous - /anon | ||
doing a /who will not list your details, only your name, and the (Anonymous) tag. When doing a /whotarget, it will only show your name, but not class/race. /guildstatus works, showing you your | doing a /who will not list your details, only your name, and the (Anonymous) tag. When doing a /whotarget, it will only show your name, but not class/race. /guildstatus works, showing you your targets guild, and his/her role in the guild, so you can talk to a griever's officers and complain if he is in a guild. | ||
/autoinventory | /autoinventory | ||
puts the item into the first | puts the item into the first available free slot. stackable items will be stacked. | ||
/autosplit | /autosplit | ||
When playing in a group, automatically divides up coins collected when looting. | When playing in a group, automatically divides up coins collected when looting. | ||
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/fastdrop | /fastdrop | ||
/inspect | /inspect | ||
If allowed (toggle in options window) shows you a simple view of your targets worn items. Same as | If allowed (toggle in options window) shows you a simple view of your targets worn items. Same as right-clicking on someone if not turned off (/autoinspect ON/OFF) | ||
/motd | /motd | ||
Sets the Message of the Day for your guild (Guild officers only) | Sets the Message of the Day for your guild (Guild officers only) | ||
/roleplay | /roleplay | ||
In a /who shows your name and | In a /who shows your name and guild name, not your race, class, level. | ||
/sit | /sit | ||
/stand | /stand | ||
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shows targets info | shows targets info | ||
/who | /who | ||
shows all players in zone, with info. takes arguments, for instance: level range, | shows all players in zone, with info. takes arguments, for instance: level range, guild name, class, all zones. | ||
=== UI === | === UI === | ||
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/findpc | /findpc | ||
/gems | /gems | ||
lets you play a | lets you play a Tetris like game. this was used a lot, when transportation was all about boats and walking, means prior to PoP and Luclin. many people were playing this when waiting for a bat (waiting time was up to 30 mins afair). | ||
/hidecorpses | /hidecorpses | ||
/hotbutton | /hotbutton | ||
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:1 Shows first names only - useful when there are many characters on your screen (typically on raids: full names produce lag, and clutters the screen) | :1 Shows first names only - useful when there are many characters on your screen (typically on raids: full names produce lag, and clutters the screen) | ||
:2 Shows first and last names | :2 Shows first and last names | ||
:3 Shows first, last, and guild names ? | :3 Shows first, last, and guild names ? | ||
:4 Shows titles, first, last, and guild names ? | :4 Shows titles, first, last, and guild names ? | ||
/shownames all | /shownames all | ||
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/claim | /claim | ||
let you claim a reward, i.e spawn some item that you get if you preorder an expantion or buy it in boxed version or... it varies. not all | let you claim a reward, i.e spawn some item that you get if you preorder an expantion or buy it in boxed version or... it varies. not all expansions give rewards, and those that do, only under certain conditions. mostly useless items anyway, unless you are a low/midlevel character. the devs have become better at it tho, latest reward *(The Serpent's Spine expansion, October 2006) is a clicky item that gates you to a city in the new expansion. neat. | ||
rewards can only be claimed by one character on each account. | rewards can only be claimed by one character on each account. | ||
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/doability | /doability | ||
in your actions window you have a number of ability buttons. to load an ability, | in your actions window you have a number of ability buttons. to load an ability, right-click on such a button and pick one of the available abilities. example: beg. let us say this is placed in the first ability button. | ||
now you can make a macrobutton / social button using the command /doability 1 to beg money from a targeted NPC. | now you can make a macrobutton / social button using the command /doability 1 to beg money from a targeted NPC. | ||
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/loot | /loot | ||
opens the loot window for a | opens the loot window for a targeted corpse. Corpse does not have to be visible to loot it. | ||
/lootnodrop | /lootnodrop | ||
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/open | /open | ||
opens | opens targeted container | ||
/pet | /pet | ||
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/veteranReward | /veteranReward | ||
introduced May 13, 2005. you are able to execute the command for as many characters as you are a customer in years. e.g. 3 years, 3 characters. In order to get more customer onto yearly priceplans, SOE had a limited offer, where you got to the next higher grade when you purchased a (99 USD) yearly plan (valid until early June 2005 only). when this special offer expired, they actually announced the increase of the | introduced May 13, 2005. you are able to execute the command for as many characters as you are a customer in years. e.g. 3 years, 3 characters. In order to get more customer onto yearly priceplans, SOE had a limited offer, where you got to the next higher grade when you purchased a (99 USD) yearly plan (valid until early June 2005 only). when this special offer expired, they actually announced the increase of the monthly fee from 12,99 to 14,99. | ||
the rewards range from: | the rewards range from: | ||
:1 year: Lesson of the Devoted: The player is surrounded by a beautiful blue/white glow as they gain double experience for half an hour every 24 hours. | :1 year: Lesson of the Devoted: The player is surrounded by a beautiful blue/white glow as they gain double experience for half an hour every 24 hours. | ||
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/viewport | /viewport | ||
/webupdate | /webupdate | ||
/www | /www | ||
launches a web browser from the chat window. Same as /url - went live with Patch on Oct 27, 2005. | launches a web browser from the chat window. Same as /url - went live with Patch on Oct 27, 2005. |