F-Zero: Difference between revisions

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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{sys|snes}}{{jp|1990|November 21}}{{us|1991|August 13}}{{eu|1992|June 4}}
|released={{sys|snes}}{{jp|1990|November 21}}{{us|1991|August 13}}{{eu|1992|June 4}}
{{sys|npsf}}{{rd|1997}}
{{sys|vc}}{{us|2006|November 19}}{{jp|2006|December 2}}{{eu|2006|December 8}}
{{sys|vc}}{{us|2006|November 19}}{{jp|2006|December 2}}{{eu|2006|December 8}}
|genre=Futuristic {{c|Racing}}
|genre=Futuristic {{c|Racing}}
|players=1
|players=1
|systems=[[SNES]], [[Nintendo Power (SNES)]]<!--1997-->, [[Satellaview]], [[Wii Virtual Console]]
|systems=[[SNES]], [[Nintendo Power (SNES)]], [[Satellaview]], [[Wii Virtual Console]]
|ratings={{ESRB|E}}
|ratings={{ESRB|E}}
|modes=[[Single player]]
|modes=[[Single player]]
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|series=F-Zero
|series=F-Zero
}}
}}
{{series disambig}}
{{series disambig}}
{{nihongo|'''F-Zero'''|エフゼロ|Efu Zero}} is a genre-defining {{c|Racing|racer}} for the [[SNES|Super Nintendo Entertainment System/Super Famicom]] and was one of the system's original launch titles.  The game was originally released in cartridge format for the console but was later made available through [[Nintendo]]'s digital distribution channels on the Super Famicom ([[Satellaview]] and [[Nintendo Power]]) and the [[Wii]] ([[Virtual Console]]).


'''F-Zero''' (エフゼロ ''Efu Zero'') is a genre-defining {{c|Racing|racer}} for the {{c|SNES|Super Nintendo Entertainment System/Super Famicom}} and was one of the system's original launch titles.  The game was originally released in cartridge format for the console but was later made available through {{c|Nintendo|Nintendo's}} digital distribution channels on the Super Famicom ({{c|Satellaview}} and {{c|Nintendo Power (SNES)|Nintendo Power}}) and the {{c|Wii}} ({{c|Wii Virtual Console|Virtual Console}}).
The game was originally released to rave reviews from critics, praising its emphasis on racing with finesse, its soundtrack and its superb graphical quality.  Using Nintendo's "Mode 7" display mode, F-Zero could scale and rotate large bitmapped tilesets to produce the illusion of 3D without the need to render even a single polygon.
 
The game was originally released to rave reviews from critics, praising it's emphasis on racing with finesse, its soundtrack and its superb graphical quality.  Using Nintendo's "Mode 7" display mode, F-Zero could scale and rotate large bitmapped tilesets to produce the illusion of 3D without the need to render even a single polygon.


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[[Category:Racing]]
[[Category:Racing]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:SNES]]
[[Category:Nintendo Power (SNES)]]
[[Category:Satellaview]]
[[Category:Satellaview]]
[[Category:Wii Virtual Console]]