Final Fantasy Fables: Chocobo Tales/Chapter 3

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< Final Fantasy Fables: Chocobo Tales
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Now you have to head for the forest, which is basically all the way to the right of the town. On your way, you'll see a chocobo card with Bluebay on it. Free Bluebay and continue right across the bridge. Keep going right when you're in the forest (Marlboro Masher will be south from a twisted tree) until Croma stops you. When Peekaboo and Greeble leave, go to the green book.

Unicorn and the Town Musicians
Volume Rules
Volume 1: Mimic That Melody Listen carefully to the musicians' magical melody! Then be on the right panel at the right time! Tap the panels to move to the appropriate instrument when repeating the last tune.

Completing battle mode level 2 will unlock a new path at the tree that was twisted. Go through the small passage in the tree and there will be another green book there.

Titan and the Beanstalk
Volume Rules
Volume 2: Scurry Down the Stalk Use the stylus to draw leaves and redirect the chocobo! Bag as many coins as you can! Leaves must be drawn diagonally, or else the chocobo will move straight through them. Walk over ▲ to slow down or ▼ to speed up.

Beating battle mode on level 1 will be enough to be able to reach Croma. Shirma will then free Croma while you're on your way to him. Follow Irma and Golem will show up to help her, ready to duel you. Though you can't duel with a trainer deck. Shirma will suggest you go to Dueler X for help. You can find Mog back at the town central square, who will soon "transform" into Dueler X. Dueler X will give you a professional card case to replace your trainer deck. You can now have up to six decks, each one requiring 15 cards to duel.