Final Fantasy V/Barrier Tower: Difference between revisions

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Hint for monster drop "reflect ring"
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Now that you have the dragon you can travel nearly anywhere in this world. As before, you cannot go over mountains and there are a couple of valleys you cannot reach.
Now that you have the dragon you can travel nearly anywhere in this world. As before, you cannot go over mountains and there are a couple of valleys you cannot reach.


Before going on, you may notice a cave in the neighborhood of Val Castle. The random monsters there are fairly easy, but you should cast Float (coming soon) to avoid their Earthquake attack. If you get deeper into the cave you will start finding {{ffvgil}} just lying on the ground. This is where an optional boss called Gilgame will attack if you keep going. Gilgame is very tough, especially if your level is under 30, so you probably should not try taking it on now.  
Before continuing, you may notice a cave near {{Control|Val Castle|Val Castle|the Castle of Val}}. The random monsters there are fairly easy, but you should cast Float (coming soon) to avoid their Earthquake attack. If you go deeper into the cave you will start finding {{ffvgil}} lying on the ground. This is where an optional boss called {{Control|Gilgame|Gilgame|Gil Turtle}} will attack if you keep going. {{Control|Gilgame|Gilgame|Gil Turtle}} is very tough, especially if your level is under 30, so you probably should not try taking it on now.  


Fly north, over {{Control|Kelb|Kelb|Quelb}}, then east through a valley until you reach the ocean. You should now see at least a corner of {{Control|Gill|Gill|Ghido}}'s island to the northeast. Land there and enter the cave. But you immediately have to leave again because {{Control|X-Death|X-Death|Exdeath}} casts a spell that causes the whole island is sink into the ocean. Your dragon manages to pull you out of the water, but now it is not clear where you should go next. Check the world map to find a point of interest marked to the west. In fact, this is the only point of interest that you can reach and have not already visited.  
Fly north, over {{Control|Kelb|Kelb|Quelb}}, then east through a valley until you reach the ocean. You should now see at least a corner of {{Control|Gill|Gill|Ghido}}'s island to the northeast. Land there and enter the cave. But you immediately have to leave again because {{Control|X-Death|X-Death|Exdeath}} casts a spell that causes the whole island is sink into the ocean. Your dragon manages to pull you out of the water, but now it is not clear where you should go next. Check the world map to find a point of interest marked to the west. In fact, this is the only point of interest that you can reach and have not already visited.


==Surgate Castle==
==Surgate Castle==
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==Zeza's Fleet==
==Zeza's Fleet==
''Renamed: Xesta's Fleet (GBA)''
The guards in the castle mention King Zeza is attacking X-Death's castle by sea. Go fly over to X-Death's island and search around until you find the fleet in a bay to the east. If it has been a while since your last save then land on the nearest land and do so. Now land on the largest ship.
The guards in the castle mention King Zeza is attacking X-Death's castle by sea. Go fly over to X-Death's island and search around until you find the fleet in a bay to the east. If it has been a while since your last save then land on the nearest land and do so. Now land on the largest ship.


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==Barrier Tower==
==Barrier Tower==
{{sidebar|width=200px|float=left|title=One-time Visit|contents=This is an one-time visit, make sure you've collected all the bestiary and treasure chests.}}
Talk to {{Control|Zeza|Zeza|Xesat}} at the landing he blows open an entrance into the tower. The plan is for him to take care of the power below while you destroy the antenna at the top. Go up the stairs in the southwest corner of the first room; do not go downstairs or Zeza will get annoyed and send you back.  
Talk to {{Control|Zeza|Zeza|Xesat}} at the landing he blows open an entrance into the tower. The plan is for him to take care of the power below while you destroy the antenna at the top. Go up the stairs in the southwest corner of the first room; do not go downstairs or Zeza will get annoyed and send you back.  


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| 18000 {{ffvgil}} || Chest || 6th floor, southwest.
| 18000 {{ffvgil}} || Chest || 6th floor, southwest.
|-
|-
| {{Control|HairOrnament|HairOrnament|Gold Hairpin || Chest || 10th floor, west section. Defeat {{Control|Red Dragon|Red Dragon|two Yellow Dragons}}.
| {{Control|HairOrnament|HairOrnament|Gold Hairpin}} || Chest || 10th floor, west section. Defeat {{Control|Red Dragon|Red Dragon|two Yellow Dragons}}.
|}
|}
The 2nd Floor starts with a small room with a save point, which is a good idea to use since you probably have not saved since the battle with Gilgamesh. Continue north to a passage and follow the stairs up to an area with two treasure chests. The one on the right is safe but do not open the one on the left without some preparation. There is a Red Dragon inside which can be defeated if you have Golem and Requiem, but will be tough without them. Exit south to the 3rd Floor.
The 2nd Floor starts with a small room with a save point, which is a good idea to use since you probably have not saved since the battle with Gilgamesh. Continue north to a passage and follow the stairs up to an area with two treasure chests. The one on the right is safe but do not open the one on the left without some preparation. There is a Red Dragon inside which can be defeated if you have Golem and Requiem, but will be tough without them. Exit south to the 3rd Floor.


From now on the dungeon alternates between outside areas for odd floors and inside areas for even floors. You take the stairs on the west side for floors 3 and 7 and on the east side for floor 5. For the even numbered floors you just cross the room, so navigation is pretty simple from here to near the top. The monsters are somewhat different outside than inside.
From now on the dungeon alternates between outside areas for odd floors and inside areas for even floors. You take the stairs on the west side for floors 3 and 7 and on the east side for floor 5. For the even numbered floors you just cross the room, so navigation is pretty simple from here to near the top. The monsters are somewhat different outside than inside. Floor 4 outside make sure to fight a monster called "Reflect knight". They drop "Reflect ring". If you charm them, and they reflect you. You can get the ring drop faster then waiting for it to drop normally.


As you're leaving the 7th Floor, {{Control|Zeza|Zeza|Xesat}} calls through the Whisper Grass. He's running into a monster or two himself but they aren't causing any problems for him.  
As you're leaving the 7th Floor, {{Control|Zeza|Zeza|Xesat}} calls through the Whisper Grass. He's running into a monster or two himself but they aren't causing any problems for him.  
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With Atomos gone, the tower blows up and you start to celebrate, but {{Control|Zeza|Zeza|Xesat}} is having problems in the power room and perishes while the party makes their escape.  
With Atomos gone, the tower blows up and you start to celebrate, but {{Control|Zeza|Zeza|Xesat}} is having problems in the power room and perishes while the party makes their escape.  


The tower no longer works and the barrier around {{Control|X-Death|X-Death|Exdeath}}'s castle disappears.
The tower no longer works and the barrier around {{Control|X-Death|X-Death|Exdeath}}'s castle disappears. Wait around outside the submarine and Galuf rejoins the party.


You now have control of the submarine. Press {{Control|{{snes|A}}|{{psx|X}}|{{gb|A}} to surface or dive. On the surface the sub works like an ordinary ship and you can land. When you are under water the world map is in negative, showing the places you can reach underwater; you cannot save while the submarine is submerged.
You now have control of the submarine. Press {{Control|{{snes|A}}|{{psx|X}}|{{gb|A}} }} to surface or dive. On the surface the sub works like an ordinary ship and you can land. When you are under water the world map is in negative, showing the places you can reach underwater; you cannot save while the submarine is submerged.


{{Footer Nav|game=Final Fantasy V|prevpage=Valley of Dragons|nextpage=Submarine}}
{{Footer Nav|game=Final Fantasy V|prevpage=Valley of Dragons|nextpage=Submarine}}
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