Freshly-Picked Tingle's Rosy Rupeeland/Gooey Swamp: Difference between revisions

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Proofread about half of Gooey Swamp walktrough, fixed errors
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{{Header Nav|game=Freshly-Picked Tingle's Rosy Rupeeland}}
{{Header Nav|game=Freshly-Picked Tingle's Rosy Rupeeland}}


As Tingle touches down, Pinkle will contact him. She warns to bring plenty of rupees, and I agree; Try to have around 5,000 rupees to explore Gooey Swamp for the first time. This doubly counts if Tingle doesn't have a bodyguard hired on the second continent for any reason.
Gooey Swamp's landing spot is on coordinate B3. As Tingle lands, Pinkle will contact him. She warns to bring plenty of rupees, and I agree; try to have at least 5,000 rupees when exploring Gooey Swamp for the first time. This is especially true if for whatever reason Tingle does not yet have have a bodyguard employed on the Second Continent.


First things first, getting the map. Just a short walk northeast of the landing point is an Expedition camp. The Look-What-I-Found Kid is there, dressed as an expedition member. This time he is asking for 1500 rupees which hopefully will not hurt Tingle's rupee reserves! After buying the map, speak with the real members of the Expedition.
First things first -- getting the map. Just a short walk northeast of the landing point is an expedition camp. The Look-What-I-Found Kid is there, dressed as an expedition member. This time he is asking for 1500 rupees, which wil hopefully not hurt Tingle's rupee reserves! After buying the map, speak with the real members of the expedition.


The Chief Explorer will explain they are looking for 3 rare butter flies, and that a good place to check out is just north of the camp. His assistant will inform Tingle that an empty jar is needed to capture a rare butterfly; He is also selling one for 1,000 rupees. The Medic has a recipe, #17 Tinglene, which she is willing to teach Tingle for 2,000 rupees. If Tingle has a bodyguard and a lot of rupees, buying these things may be a good idea.
The Chief Explorer will explain that they are looking for three rare butterflies, and that a good place to check is just north of the camp. His assistant will inform Tingle that an empty jar is needed to capture a rare butterfly; he just so happens to be willing to haggle for one. The lowest price he will accept is 1,000 rupees. The medic is willing to haggle for recipe #17 (Tinglene), and will accept a bid of 2,000 rupees. If Tingle has a bodyguard and a lot of rupees, buying these things may be a good idea.


Headng north, Tingle will spot another Explorer. Talking to him will give you a better look at the strange insect themed object at the center of this isle. Reading the bronze slate near will give a clue about Tingle's objectives here in Gooey Swamp. Map off the Insect Hall, as it is a landmark. If Tingle does not have a bodyguard, now is a good time to contract one from the local Salon.
Heading north to B2, Tingle will spot another explorer. Talking to him will give you a better look at the strange insect themed object at the center of this isle. Reading the nearby bronze slate will provide a clue regarding Tingle's objectives in Gooey Swamp. Map the Insect Hall, as it is a landmark. If Tingle does not have a bodyguard, now is a good time to contract one from the local Bodyguard Salon.


Inside the Salon there is a naked Salona and another Salon selling information about the location of his Green Hood. Ruthless! 900 rupees is not enough to get the full Dialog, but 1100 is. If you're not interested in completing the Dialog list, this Salona indicates Tingle should look for the Green Hood near the Giant Yellow Mushrooms in the southwest.
Inside the easternmost hut in the Bodyguard Salon is a naked Salona missing his Green Hood. Outside is another Salona willing to haggle for the dialogue "UFO". 1,000 rupees is enough for him to tell you that you should look for the Green Hood near the giant yellow mushrooms to the southwest.


Heading to the southwestern most corner, note the giant rock blocking access to a tree filled with jewels. Once in the southwestern corner, map the Bell Bell Flower landmark and tap it for a Ruby. Have Tingle use a Empty Bottle, and tap him when he is close to the Red Butterfly. Offering the Red butterfly to the Chief Explorer will earn you 5000 rupees. An Explorer close by is asking for rupees in exchange for information.
Head to A3 by way of B3, noting the giant rock blocking access to a tree filled with jewels. The ring of mushrooms is actually a mappable landmark. Once you've reached A3, take a moment to map the Bell Bell Flower. Investigating the flower will reveal a Ruby. You may have also noticed the Red Butterfly fluttering nearby. Have Tingle use a Empty Jar to trap the Red Butterfly. You can now return to B3 and sell the Red Butterfly to the Chief Explorer in exchange for 5,000 rupees.


North of the Bell Bell Flower is a strange ooze Covered Obelisk with a sizeable amount of monsters around it. Hopefully Tingle has learned, and made, some Tingle Bombs. One will do the trick here, revealing a light beam which causes one of the 4 orbs on the Insect Hall to glow. Just to the west of the light emitting Obelisk is a yellow mushroom, with the Worn-Out Rag semi hidden behind it, take this to the barreled Salona in the Gooey Swamp Salon; However you must take it to Chiko's Mum and pay 1750 rupees to repair it. Northwest from here is a single soft patch of land to dig, which contains a Rupee Good!
West of the Bell Bell Flower is an explorer lounging about with a fan. For at least 250 rupees, this explorer will provide information regarding the locations of the three butterflies. To the north, you will find a strange ooze Covered Obelisk surrounded by a sizable amount of monsters. By now, Tingle should know hoe to make Tingle Bombs. Blow up the obelisk to reveal a beam of light that illuminates one of four orbs on the Insect Hall.  
 
Just to the west of the light emitting obelisk is a yellow mushroom with the Worn-Out Rag hidden behind it. If you take this to the barreled Salona in the Bodyguard Salon, he will refuse to take it until it has been repaired. If you so desire, return home to Hometown Prairie and visit Chiko's Mum. For at least 1,750 rupees, she will repair the Worn-Out Rag and give you the Green Hood. Return to the naked Salona and ask for your 8,000 rupee reward!
 
Northwest of the mushroom behind which you found the Worn-Out Rag is asingle soft patch of dig able earth. Predictably enough, it conceals a secret grotto with a treasure chest. Inside is one of the Rupee Goods.


Directly north of that dig-able patch is the Gooey Orb, tap out some rupees as Tingle needs them bad! Again, traveling directly north there is another of the cracked objects containing a light beam. Use a Tingle Bomb to light up the second Covered Obelisk. East of the light emitting Obelisk Tingle can pick up some Sour Grapes he will need in the near future, the whole enclosed area here is also a landmark to be mapped.
Directly north of that dig-able patch is the Gooey Orb, tap out some rupees as Tingle needs them bad! Again, traveling directly north there is another of the cracked objects containing a light beam. Use a Tingle Bomb to light up the second Covered Obelisk. East of the light emitting Obelisk Tingle can pick up some Sour Grapes he will need in the near future, the whole enclosed area here is also a landmark to be mapped.
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