Editing Golden Sun/Altmiller Cave

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As you enter the cave, the first thing you will notice is that as you progress, it gradually gets darker. By the time you reach the end of the initial path at the door, the screen is pitch black except for a small circle near Isaac. Go through the door at the end of the path. In this small area, you will see Isaac's circle of visibility, as well as an area lit by a torch. You can also use '''Reveal''' to see your path. Head left, then north and down the stairs. In here is a treasure chest that is barely in the light's reach; it's actually a mimic, so kill or ignore it. If you kill it, you receive a Water of Life. Go left, then north, using '''Reveal''' as needed. As you head north, you'll see the outline of a figure laying on the ground. Talk to it. He will ask you to go get his mystic draught for him. As usual, Garet protests, though the other characters ignore him. When the cutscene ends, head for the door to the north. The invisible man will stop you once more, and then you are free to move.
As you enter the cave, the first thing you will notice is that as you progress, it gradually gets darker. By the time you reach the end of the initial path at the door, the screen is pitch black except for a small circle near Isaac. Go through the door at the end of the path. In this small area, you will see Isaac's circle of visibility, as well as an area lit by a torch. You can also use '''Reveal''' to see your path. Head left, then north and down the stairs. In here is a treasure chest that is barely in the light's reach; it's actually a mimic, so kill or ignore it. If you kill it, you receive a Water of Life. Go left, then north, using '''Reveal''' as needed. As you head north, you'll see the outline of a figure laying on the ground. Talk to it. He will ask you to go get his mystic draught for him. As usual, Garet protests, though the other characters ignore him. When the cutscene ends, head for the door to the north. The invisible man will stop you once more, and then you are free to move.


In this room, head left, then north, following the path to the right towards a treasure chest. It contains a Vial. Grab it, then go back and head south. Upon reaching the south wall, move right along the wall. Finally, head north along the far right wall and then go through the door. It's no longer dark, but now you have a puzzle to complete.  
In this room, head left, then north, following the path to the right towards a treasure chest. Grab it, then go back and head south. Upon reaching the south wall, move right along the wall. Finally, head north along the far right wall and then go through the door. It's no longer dark, but now you have a puzzle to complete.  


As you walk north, and then up the stairs towards several pillars on the ground, you will see a Jupiter djinni. Roll the vertical pillar to the right, then walk around and push the horizontal pillar north. Cast '''Frost''' on the puddle, then walk around the south edge of the cliff. Push the vertical pillar left into the frozen one, then go back around to the other side of it. Walk up along the left side and push the horizontal pillar down into the Ice one. Now, go around once again to the right side, then north, and push the second horizontal pillar down. It will only move one space, but that's enough to allow you to reach and defeat '''Squall'''. Head back right, and then south. Push the log stump down and jump across, going down the stairs on this side.  
As you walk north, and then up the stairs towards several pillars on the ground, you will see a Jupiter djinni. Roll the vertical pillar to the right, then walk around and push the horizontal pillar north. Cast '''Frost''' on the puddle, then walk around the south edge of the cliff. Push the vertical pillar left into the frozen one, then go back around to the other side of it. Walk up along the left side and push the horizontal pillar down into the Ice one. Now, go around once again to the right side, then north, and push the second horizontal pillar down. It will only move one space, but that's enough to allow you to reach and defeat '''Squall'''. Head back right, and then south. Push the log stump down and jump across, going down the stairs on this side.  
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