Gran Turismo 5/Japanese Classics: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
(Table format)
Line 16: Line 16:
== Recommended Car ==
== Recommended Car ==


You could try and scour the Used Car Dealerships for a car that meets the entry criteria, but chances are you'll have little luck in doing so. The best opponent you'll race is a [[Gran Turismo 5/Dome-Zero Concept '78|Dome-Zero Concept '78]] - you'll get this as a prize car for winning Supercar Nostalgia A-Spec in the Amateur Series, so you're best off coming back to this once you've done that. With a little tuning, the Dome will comfortably see you through this event.  Don't waste the $499,860 credits by purchasing the Dome-Zero Concept '78 from the online dealership.
You could try and scour the Used Car Dealerships for a car that meets the entry criteria, but chances are you'll have little luck in doing so. The best opponent you'll race is a [[Gran Turismo 5/Dome-Zero Concept '78|Dome-Zero Concept '78]] - you'll get this as a prize car for winning Supercar Nostalgia A-Spec in the Amateur Series, so you're best off coming back to this once you've done that. With a little tuning, the Dome will comfortably see you through this event.  Don't waste the $499,860 credits by purchasing the Dome-Zero Concept '78 from the online dealership. If you are good and can properly utilize the techniques laid out in the A and B license tests, the Dome will take this class without any tuning or modification.


Winning without the Dome-Zero is possible, but only by modifying the power on an already quick car (like the Nissan SKYLINE 2000GT-B (S54A) '67) and by blocking the Dome-Zero from passing, particularly on the straight-aways.
Winning without the Dome-Zero is possible, but only by modifying the power on an already quick car (like the Nissan SKYLINE 2000GT-B (S54A) '67) and by blocking the Dome-Zero from passing, particularly on the straight-aways.
Anonymous user