Half-Life/Unforeseen Consequences: Difference between revisions

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[[Image:Half-Life UnfConsequences2.JPG|225px|right|thumb|Have the scientist follow you to the Control Room's retinal scanner.]]
[[Image:Half-Life UnfConsequences2.JPG|225px|right|thumb|Have the scientist follow you to the Control Room's retinal scanner.]]
This elevator will lead back to the room where the equipment was destroyed. One of the scientists is hurt, and you'll need one of them to unlock a door. Have the scientist on the right follow you (by pressing your use key) to the Control Room where he will unlock the door. In the original Half-Life, he will stay with the hurt scientist, but in the Source version, he can keep following you. It's useless to have him follow you because he will most likely be killed in the upcoming room and cannot get through a doorway. In view of this, once he has opened the
This elevator will lead back to the room where the equipment was destroyed. One of the scientists is hurt, and you'll need one of them to unlock a door. Have the scientist on the right follow you (by pressing your use key) to the Control Room where he will unlock the door. In the original Half-Life, he will stay with the hurt scientist, but in the Source version, he can keep following you. It's useless to have him follow you because he will most likely be killed in the upcoming room and cannot get through a doorway. In view of this, once he has opened the
door, you might as well kill him and his companion with the crowbar as it is highly likely
door, you might as well kill him and his companion.
they will meet a grisly fate later anyway, at the hands of the alien intruders or the military.


[[Image:Half-Life UnfConsequences3.JPG|225px|left|thumb|Time your movements when you run to the doorway.]]
[[Image:Half-Life UnfConsequences3.JPG|225px|left|thumb|Time your movements when you run to the doorway.]]
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